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TechHack

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  1. SantosMods.dev started following TechHack
  2.    Josh189 reacted to a comment on a file: Realistic Traffic
  3. This mod can be easily removed by removing the "RealisticTraffic" scripts from the script folder and replacing the game config with a different one. It's all explained in the ReadMe. You also need to delete the scripts from the script folder
  4. We also use the RDE team's gameconfig, which we refined for the Traffic Mod. Other unrefined gameconfigs would not work.
  5.    TechHack reacted to a comment on a file: Realistic Traffic
  6. To delete this mod, you need to remove the two files "RealisticTraffic" from the scripts folder. Also, replace the gameconfig with a custom one. Try reinstalling it.
  7. TechHack changed their profile photo
  8. This means that if you drive down the street with your police lights, the traffic will better make room for you so you can get through.
  9.    jeeptj reacted to a comment on a file: Realistic Traffic
  10. The time of day only affects traffic. It's better to let the game run normally rather than freezing it, so the game can be played very realistically. Rush traffic starts at 6 am and runs until 8 am. This is when the city's streets are busiest.
  11. It's not possible yet, but it will be available soon with the 2.2 update.
  12.    sushigirl reacted to a comment on a file: Realistic Traffic
  13. My fault. There should normally be only one menu. The F9 menu was just for me, so I could test everything quickly.
  14. Thank you very much for your Feedback! You can disable the honk with the F3 Menu soon. And what about the flying cars xD.. are they still there?
  15.    TechHack reacted to a comment on a file: Realistic Traffic
  16.    sushigirl reacted to a file: Realistic Traffic
  17.    Lightning200 reacted to a file: Realistic Traffic
  18. The gameconfig ensures that Rockstar Games limit can be increased. If you remove the script and leave the game config in, there will be a lot of uncontrolled vehicles because the script is missing. The game config allows many vehicles to spawn. I need this game config to enable rush hour traffic. The Blaine County Traffic Light is just a traffic light extension. It doesn't create new roads, so it can't be the mod's fault. I've been looking for the flying cars for a long time now and haven't found any. Maybe it really is one of your installed mods that's causing conflicts. This update to 2.1 should fix the bugs, though. Feel free to test it out and let me know.
  19.    BJ USA reacted to a file: Realistic Traffic
  20.    SO18 reacted to a file: Realistic Traffic
  21. Normally, this has nothing to do with the Chiliad Town mod, so it doesn't affect the bug. Unfortunately, I haven't found a location in my game where the cars are flying. Could you perhaps give me the exact address where you observed it? That would be very helpful. There is a location in my code that could be causing it, but before I change it, I wanted to see the problem myself so I could experiment with it. A menu will be added with the next bug fix update to disable this. The horn only sounds between 6 and 8 a.m. in-game time.
  22. Thanks for your feedback! I didn't notice this bug while testing the mod. Thanks for pointing it out. The bug will be fixed as soon as possible. But I wonder how the cars get to fly haha
  23.    TankXking21 reacted to a file: Realistic Traffic
  24.    orange.12 reacted to a file: Realistic Traffic
  25. The gameconfig is this one, optimized for my Traffic Mod. Its a custom gameconfig for addons etc. Yeah, its included in the folder "gameconfig"
  26.    Copson reacted to a file: Realistic Traffic
  27. If you want medium traffic, you can use the gameconfig in the folder "middle traffic"

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