Everything posted by SnakeDoc29
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1803 Police Partner Plugin
I notice that when a partner shows up on scene and the situation results to exiting the vehicle, the spawned partners are unable to leave their vehicles and keeping opening and closing the passenger door until the situation is cleared.
- 12 comments
- 1 review
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1803 Police Partner Plugin
This mod really has the potential to be great. It does everything it says it suppose to do however, there is an issue with the ai partners that follow you that get stuck and cant exit their vehicles. Once you fix this, this shit is golden and replaces the old police partner mod.
- 12 comments
- 1 review
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Realistic Holster
At some point will this work with ai as well in the game like copholster does, that would be a game changer?
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Policing Redefined
- 647 comments
- 48 reviews
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EUP Backup Configurations [9.3]
- 941 comments
- 23 reviews
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Policing Redefined
- 647 comments
- 48 reviews
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Policing Redefined
Also, another suggestion. With the felony stop, instead of having the auto backup units line their vehicles up directly behind the player's vehicle, why not offset them without the traffic jam kinda like ultimate backup did. Love the mod just minor things could be fixed to make it alot better.
- 647 comments
- 48 reviews
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Policing Redefined
Yea if we could get this issue fixed I think the mod would run smoother for sure, only thing I have an issue with and don't like about the mod.
- 647 comments
- 48 reviews
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Policing Redefined
When i dismiss units they dont return to their vehicles, the run away and leave their vehicles, anyone else with this issue?
- 647 comments
- 48 reviews
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Policing Redefined
There are minor bugs with the backup patrol after you call them. If you dismiss them one by one, they will disappear and leave their vehicles.
- 647 comments
- 48 reviews
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EUP Backup Configurations [9.3]
Okay, so after testing i found the issue. The issue is somewhere in your original version-patrol vest and body cam-eup 9.3 normal files, insteadd i used a different set and it works fine.
- 941 comments
- 23 reviews
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EUP Backup Configurations [9.3]
Im using the original version, patrol vest and body cams, eup 9.3 normal [9/14/2025 5:04:30 PM.376] Started new log on 9/14/2025 5:04:30 PM.376 [9/14/2025 5:04:30 PM.377] ==================================================================================================== [9/14/2025 5:04:30 PM.370] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [9/14/2025 5:04:30 PM.377] Log verbosity: Trivial [9/14/2025 5:04:30 PM.381] Initializing input system [9/14/2025 5:04:30 PM.383] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0". [9/14/2025 5:04:30 PM.383] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2". [9/14/2025 5:04:30 PM.383] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1". [9/14/2025 5:04:30 PM.383] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3". [9/14/2025 5:04:30 PM.384] Initializing game console [9/14/2025 5:04:30 PM.390] Console key has been set to F4 (key code: 115) [9/14/2025 5:04:30 PM.518] Initializing console variable "ConsoleScrollAmount". [9/14/2025 5:04:30 PM.518] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [9/14/2025 5:04:30 PM.523] Read value: <null> [9/14/2025 5:04:30 PM.523] Initializing console variable "ConsoleKey". [9/14/2025 5:04:30 PM.523] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [9/14/2025 5:04:30 PM.525] Read value: F4 [9/14/2025 5:04:30 PM.525] Setting value of console variable "ConsoleKey" to stored value. [9/14/2025 5:04:30 PM.525] Console key has been set to F4 (key code: 115) [9/14/2025 5:04:30 PM.525] Initializing console variable "PluginTimeoutThreshold". [9/14/2025 5:04:30 PM.525] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [9/14/2025 5:04:30 PM.528] Read value: 60000 [9/14/2025 5:04:30 PM.528] Setting value of console variable "PluginTimeoutThreshold" to stored value. [9/14/2025 5:04:30 PM.528] Initializing console variable "AlwaysShowConsoleOutput". [9/14/2025 5:04:30 PM.528] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [9/14/2025 5:04:30 PM.528] Read value: <null> [9/14/2025 5:04:30 PM.528] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [9/14/2025 5:04:30 PM.528] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [9/14/2025 5:04:30 PM.530] Read value: False [9/14/2025 5:04:30 PM.530] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [9/14/2025 5:04:30 PM.530] Initializing console variable "ShowOnScreenWarnings". [9/14/2025 5:04:30 PM.530] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [9/14/2025 5:04:30 PM.531] Read value: <null> [9/14/2025 5:04:30 PM.531] Console initialized [9/14/2025 5:04:30 PM.531] Initializing forms manager [9/14/2025 5:04:30 PM.533] Cleaning temp folder [9/14/2025 5:04:30 PM.535] Version: RAGE Plugin Hook v1.122.1379.17094 for Grand Theft Auto V [9/14/2025 5:04:30 PM.545] ================ RAGE Plugin Hook ================ [9/14/2025 5:04:30 PM.563] Waiting for launcher interop [9/14/2025 5:04:30 PM.573] Detected Windows 7 Professional (64-bit) (6.1.7600.0)! [9/14/2025 5:04:30 PM.573] Checking game support [9/14/2025 5:04:30 PM.683] Product name: Grand Theft Auto V [9/14/2025 5:04:30 PM.683] Product version: 1.0.3586.0 [9/14/2025 5:04:30 PM.683] Is steam version: True [9/14/2025 5:04:30 PM.683] Is enhanced version: False [9/14/2025 5:04:40 PM.687] Initializing DirectX [9/14/2025 5:04:40 PM.688] Initializing Direct3D [9/14/2025 5:04:40 PM.688] Getting game swap chain [9/14/2025 5:04:40 PM.704] Swap Chain created: 0x7FF6FCDA81F8 [9/14/2025 5:04:40 PM.704] Swap Chain VTable: 0x2887ED72F20 [9/14/2025 5:04:40 PM.704] 0x748948FFFBE065E9;0x8D48564157551824;0x170EC814890246C [9/14/2025 5:04:40 PM.704] D3D11Present: 0x7FFAC1B42CA0 [9/14/2025 5:04:40 PM.704] D3D11ResizeBuffers: 0x7FFAC1B7CD50 [9/14/2025 5:04:40 PM.704] D3D11ResizeTarget: 0x7FFAC1BAA280 [9/14/2025 5:04:40 PM.704] D3D11SetFullscreenState: 0x7FFAC1B7D550 [9/14/2025 5:04:40 PM.704] Getting device [9/14/2025 5:04:40 PM.704] Retrieved device [9/14/2025 5:04:40 PM.704] Initializing D3D11 Renderer [9/14/2025 5:04:40 PM.704] Creating wrapper [9/14/2025 5:04:40 PM.705] Direct3D initialized [9/14/2025 5:04:40 PM.705] Initialized DirectX [9/14/2025 5:04:40 PM.705] Direct3D watcher thread spawned [9/14/2025 5:04:40 PM.742] Wrapper created [9/14/2025 5:04:40 PM.747] Effect created [9/14/2025 5:04:40 PM.747] Creating buffer [9/14/2025 5:04:40 PM.747] Created buffer [9/14/2025 5:04:40 PM.747] Creating blend state [9/14/2025 5:04:40 PM.747] Created blend state [9/14/2025 5:04:40 PM.747] Done with creation [9/14/2025 5:04:40 PM.790] Initializing texture system. [9/14/2025 5:04:40 PM.790] Initializing texture system; phase 1 [9/14/2025 5:04:40 PM.790] Initializing texture system; phase 2 [9/14/2025 5:04:40 PM.796] Initializing texture system; phase 3 [9/14/2025 5:04:40 PM.796] Initializing texture system; phase 4 [9/14/2025 5:04:40 PM.803] Initializing texture system; phase 5 [9/14/2025 5:04:40 PM.804] Initializing texture system; phase 6 [9/14/2025 5:04:40 PM.805] Initializing texture system; phase 7 [9/14/2025 5:04:40 PM.808] Initializing texture system; phase 8 [9/14/2025 5:04:40 PM.809] Initializing texture system; phase 9 [9/14/2025 5:04:40 PM.809] Initializing texture system; phase 10 [9/14/2025 5:04:40 PM.812] Initializing texture system; phase 11 [9/14/2025 5:04:40 PM.813] Initializing texture system; phase 12 [9/14/2025 5:04:40 PM.813] Initializing texture system; phase 13 [9/14/2025 5:04:40 PM.813] Initializing texture system; phase 14 [9/14/2025 5:04:41 PM.206] Direct3D watcher thread ended [9/14/2025 5:05:02 PM.715] LoadingScreenMsg: Initializing game support [9/14/2025 5:05:02 PM.966] Initializing game support [9/14/2025 5:05:03 PM.864] LoadingScreenMsg: Velocity limit removed [9/14/2025 5:05:04 PM.161] Compatibility level: 0 [9/14/2025 5:05:04 PM.161] Supported version detected [9/14/2025 5:05:04 PM.161] ================================================== [9/14/2025 5:05:04 PM.161] LoadingScreenMsg: Patching code [9/14/2025 5:05:04 PM.413] LoadingScreenMsg: Waiting for game initialization [9/14/2025 5:05:04 PM.664] Waiting for game initialization [9/14/2025 5:05:04 PM.764] LoadingScreenMsg: Initializing core [9/14/2025 5:05:05 PM.015] Initializing hook [9/14/2025 5:05:05 PM.015] LoadingScreenMsg: Completing interoperability [9/14/2025 5:05:05 PM.266] Completing interoperability [9/14/2025 5:05:05 PM.266] Initialization code 1. [9/14/2025 5:05:05 PM.266] Initialization code 2. [9/14/2025 5:05:05 PM.266] Initialization code 3. [9/14/2025 5:05:05 PM.271] 1 Address: 0x00007FF6FAA7B908 [9/14/2025 5:05:05 PM.271] Calling func 1 [9/14/2025 5:05:05 PM.282] 2 Address: 0x00007FF6FB68F082 [9/14/2025 5:05:05 PM.283] 3 Address: 0x00007FF6FA02605E [9/14/2025 5:05:05 PM.300] Address: 0x00007FF6FB68F02C [9/14/2025 5:05:05 PM.300] Unknown var: 0x00007FF6FC700750 [9/14/2025 5:05:05 PM.300] Initialization code 4. [9/14/2025 5:05:05 PM.300] Initialization code 5. [9/14/2025 5:05:05 PM.300] Completing interoperability, phase 1 [9/14/2025 5:05:05 PM.300] Completing interoperability, phase 2 [9/14/2025 5:05:05 PM.300] Highest ID is: 0x0 [9/14/2025 5:05:05 PM.300] Completing interoperability, phase 3 [9/14/2025 5:05:05 PM.300] Completing interoperability, phase 4 [9/14/2025 5:05:05 PM.300] Completing interoperability, phase 5 [9/14/2025 5:05:05 PM.300] Completing interoperability, phase 6 [9/14/2025 5:05:05 PM.300] Completing interoperability, phase 7 [9/14/2025 5:05:05 PM.300] Highest ID after injection is: 0x7fffffff [9/14/2025 5:05:05 PM.300] LoadingScreenMsg: [9/14/2025 5:05:05 PM.551] LoadingScreenMsg: Loading Story Mode [9/14/2025 5:05:06 PM.342] LoadingScreenMsg: Loading and Populating Game World [9/14/2025 5:05:06 PM.593] LoadingScreenMsg: [9/14/2025 5:05:17 PM.996] Initializing console variable "IsDeveloperModeEnabled". [9/14/2025 5:05:17 PM.996] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [9/14/2025 5:05:17 PM.997] Read value: <null> [9/14/2025 5:05:17 PM.997] Initializing console variable "TimeScale". [9/14/2025 5:05:17 PM.997] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [9/14/2025 5:05:17 PM.997] Read value: <null> [9/14/2025 5:05:18 PM.004] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll [9/14/2025 5:05:18 PM.008] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll". [9/14/2025 5:05:18 PM.047] Creating new instance of RemotePlugin in new AppDomain: "CopHolster_AppDomain". [9/14/2025 5:05:18 PM.047] AppDomainPool::InitializeAppDomain: Creating new app domain "CopHolster_AppDomain". [9/14/2025 5:05:18 PM.077] Initializing remote plugin: "CopHolster_AppDomain". [9/14/2025 5:05:18 PM.097] <UNLOADED PLUGIN>: Initializing input system [9/14/2025 5:05:18 PM.098] <UNLOADED PLUGIN>: Initializing game console [9/14/2025 5:05:18 PM.100] <UNLOADED PLUGIN>: Initializing forms manager [9/14/2025 5:05:18 PM.146] Initialized remote plugin: "CopHolster_AppDomain". [9/14/2025 5:05:18 PM.148] Plugin "Cop Holster" was loaded from "CopHolster.dll". [9/14/2025 5:05:18 PM.149] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll [9/14/2025 5:05:18 PM.149] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [9/14/2025 5:05:18 PM.193] Creating new instance of RemotePlugin in new AppDomain: "DamageTrackingFramework_AppDomain". [9/14/2025 5:05:18 PM.193] AppDomainPool::InitializeAppDomain: Creating new app domain "DamageTrackingFramework_AppDomain". [9/14/2025 5:05:18 PM.214] Initializing remote plugin: "DamageTrackingFramework_AppDomain". [9/14/2025 5:05:18 PM.228] <UNLOADED PLUGIN>: Initializing input system [9/14/2025 5:05:18 PM.228] <UNLOADED PLUGIN>: Initializing game console [9/14/2025 5:05:18 PM.230] <UNLOADED PLUGIN>: Initializing forms manager [9/14/2025 5:05:18 PM.251] Initialized remote plugin: "DamageTrackingFramework_AppDomain". [9/14/2025 5:05:18 PM.252] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [9/14/2025 5:05:18 PM.252] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [9/14/2025 5:05:18 PM.252] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [9/14/2025 5:05:18 PM.356] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain". [9/14/2025 5:05:18 PM.356] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain". [9/14/2025 5:05:18 PM.376] Initializing remote plugin: "LSPD First Response_AppDomain". [9/14/2025 5:05:18 PM.389] <UNLOADED PLUGIN>: Initializing input system [9/14/2025 5:05:18 PM.390] <UNLOADED PLUGIN>: Initializing game console [9/14/2025 5:05:18 PM.391] <UNLOADED PLUGIN>: Initializing forms manager [9/14/2025 5:05:18 PM.597] Initialized remote plugin: "LSPD First Response_AppDomain". [9/14/2025 5:05:18 PM.598] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [9/14/2025 5:05:19 PM.020] DamageTrackingFramework: GameFiber started! [9/14/2025 5:05:19 PM.045] LSPD First Response: [TRACE] Started loading LSPDFR [9/14/2025 5:05:19 PM.046] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9299.20427) [9/14/2025 5:05:19 PM.046] LSPD First Response: [INFO] Compiled on 17 Jun 2025 15:20:52 UTC [9/14/2025 5:05:19 PM.046] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [9/14/2025 5:05:20 PM.050] DamageTrackingFramework: DamageTrackerFramework loaded. Local DamageTrackerFramework Version: 2.0.0 | Local DamageTrackerLib Version: 2.0.0 [9/14/2025 5:05:22 PM.883] LSPD First Response: [TRACE] Thread CopManager #1 initialized [9/14/2025 5:05:59 PM.098] LSPD First Response: [TRACE] Game has stopped loading [9/14/2025 5:06:02 PM.617] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [9/14/2025 5:06:02 PM.622] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [9/14/2025 5:06:05 PM.959] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [9/14/2025 5:06:06 PM.030] LSPD First Response: [WARN] No name for outfit variation at line 479 [9/14/2025 5:06:06 PM.031] LSPD First Response: [WARN] No name for outfit variation at line 504 [9/14/2025 5:06:06 PM.031] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [9/14/2025 5:06:06 PM.032] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [9/14/2025 5:06:06 PM.037] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bobcat_eup.xml [9/14/2025 5:06:06 PM.042] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_chuff_eup.xml [9/14/2025 5:06:06 PM.043] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastg_eup.xml [9/14/2025 5:06:06 PM.043] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coroner.xml [9/14/2025 5:06:06 PM.043] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [9/14/2025 5:06:06 PM.061] LSPD First Response: [FATAL] Error loading outfits System.Xml.XmlException: There are multiple root elements. Line 417, position 2. [9/14/2025 5:06:06 PM.061] at System.Xml.XmlTextReaderImpl.Throw(Exception e) [9/14/2025 5:06:06 PM.061] at System.Xml.XmlTextReaderImpl.ParseDocumentContent() [9/14/2025 5:06:06 PM.061] at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o) [9/14/2025 5:06:06 PM.061] at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options) [9/14/2025 5:06:06 PM.061] at System.Xml.Linq.XDocument.Parse(String text, LoadOptions options) [9/14/2025 5:06:06 PM.061] at eNaadWoAIriwzApIfSzrHJDSuxOK.ToDuRRuUNgvXUDwencoRiLCZrkCd.hEkiCiCYdzlygJLYvruxjCKYtHFj(String ) [9/14/2025 5:06:06 PM.061] at srLddtqMFEbKrIMNScnxfrkgKRBxb.cpwhHUMgQlLGEmbFaePeCdJxHTVYA[](String , String , String , Func`2 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\ExpandableFileParser.cs:line 28 [9/14/2025 5:06:06 PM.061] at eNaadWoAIriwzApIfSzrHJDSuxOK.ExFlhzldhjCGXawchHMwLDuDlKnRA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterOutfit.cs:line 23 [9/14/2025 5:06:06 PM.061] LSPD First Response: [FATAL] Failed to initialize PlayerCharacterManager [9/14/2025 5:06:06 PM.076] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [9/14/2025 5:06:06 PM.076] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
- 941 comments
- 23 reviews
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EUP Backup Configurations [9.3]
My lspdfr is giving me a infinite loading screen now after this update: [9/14/2025 10:00:37 PM.440] Started new log on 9/14/2025 10:00:37 PM.440 [9/14/2025 10:00:37 PM.443] ==================================================================================================== [9/14/2025 10:00:37 PM.432] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [9/14/2025 10:00:37 PM.443] Log verbosity: Trivial [9/14/2025 10:00:37 PM.450] Initializing input system [9/14/2025 10:00:37 PM.451] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0". [9/14/2025 10:00:37 PM.451] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2". [9/14/2025 10:00:37 PM.453] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3". [9/14/2025 10:00:37 PM.453] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1". [9/14/2025 10:00:37 PM.456] Initializing game console [9/14/2025 10:00:37 PM.469] Console key has been set to F4 (key code: 115) [9/14/2025 10:00:37 PM.580] Initializing console variable "ConsoleScrollAmount". [9/14/2025 10:00:37 PM.580] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [9/14/2025 10:00:37 PM.583] Read value: <null> [9/14/2025 10:00:37 PM.583] Initializing console variable "ConsoleKey". [9/14/2025 10:00:37 PM.583] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [9/14/2025 10:00:37 PM.584] Read value: F4 [9/14/2025 10:00:37 PM.584] Setting value of console variable "ConsoleKey" to stored value. [9/14/2025 10:00:37 PM.584] Console key has been set to F4 (key code: 115) [9/14/2025 10:00:37 PM.584] Initializing console variable "PluginTimeoutThreshold". [9/14/2025 10:00:37 PM.584] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [9/14/2025 10:00:37 PM.585] Read value: 60000 [9/14/2025 10:00:37 PM.585] Setting value of console variable "PluginTimeoutThreshold" to stored value. [9/14/2025 10:00:37 PM.585] Initializing console variable "AlwaysShowConsoleOutput". [9/14/2025 10:00:37 PM.585] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [9/14/2025 10:00:37 PM.586] Read value: <null> [9/14/2025 10:00:37 PM.586] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [9/14/2025 10:00:37 PM.586] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [9/14/2025 10:00:37 PM.586] Read value: False [9/14/2025 10:00:37 PM.586] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [9/14/2025 10:00:37 PM.586] Initializing console variable "ShowOnScreenWarnings". [9/14/2025 10:00:37 PM.586] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [9/14/2025 10:00:37 PM.587] Read value: <null> [9/14/2025 10:00:37 PM.587] Console initialized [9/14/2025 10:00:37 PM.587] Initializing forms manager [9/14/2025 10:00:37 PM.588] Cleaning temp folder [9/14/2025 10:00:37 PM.589] Version: RAGE Plugin Hook v1.122.1386.17277 for Grand Theft Auto V [9/14/2025 10:00:37 PM.594] ================ RAGE Plugin Hook ================ [9/14/2025 10:00:37 PM.606] Waiting for launcher interop [9/14/2025 10:00:37 PM.614] Detected Windows 7 Professional (64-bit) (6.1.7600.0)! [9/14/2025 10:00:37 PM.615] Checking game support [9/14/2025 10:00:37 PM.680] Product name: Grand Theft Auto V [9/14/2025 10:00:37 PM.682] Product version: 1.0.3586.0 [9/14/2025 10:00:37 PM.682] Is steam version: True [9/14/2025 10:00:37 PM.682] Is enhanced version: False [9/14/2025 10:00:47 PM.684] Initializing DirectX [9/14/2025 10:00:47 PM.684] Initializing Direct3D [9/14/2025 10:00:47 PM.684] Getting game swap chain [9/14/2025 10:00:47 PM.699] Swap Chain created: 0x7FF6C0F181F8 [9/14/2025 10:00:47 PM.699] Swap Chain VTable: 0x1C4FE2F2EB0 [9/14/2025 10:00:47 PM.699] 0x748948FFFBDFE5E9;0x8D48564157551824;0x170EC814890246C [9/14/2025 10:00:47 PM.699] D3D11Present: 0x7FFAC1B42CA0 [9/14/2025 10:00:47 PM.699] D3D11ResizeBuffers: 0x7FFAC1B7CD50 [9/14/2025 10:00:47 PM.699] D3D11ResizeTarget: 0x7FFAC1BAA280 [9/14/2025 10:00:47 PM.699] D3D11SetFullscreenState: 0x7FFAC1B7D550 [9/14/2025 10:00:47 PM.699] Getting device [9/14/2025 10:00:47 PM.699] Retrieved device [9/14/2025 10:00:47 PM.699] Initializing D3D11 Renderer [9/14/2025 10:00:47 PM.699] Creating wrapper [9/14/2025 10:00:47 PM.700] Direct3D initialized [9/14/2025 10:00:47 PM.700] Initialized DirectX [9/14/2025 10:00:47 PM.700] Direct3D watcher thread spawned [9/14/2025 10:00:47 PM.746] Wrapper created [9/14/2025 10:00:47 PM.750] Effect created [9/14/2025 10:00:47 PM.750] Creating buffer [9/14/2025 10:00:47 PM.751] Created buffer [9/14/2025 10:00:47 PM.751] Creating blend state [9/14/2025 10:00:47 PM.751] Created blend state [9/14/2025 10:00:47 PM.751] Done with creation [9/14/2025 10:00:47 PM.797] Initializing texture system. [9/14/2025 10:00:47 PM.797] Initializing texture system; phase 1 [9/14/2025 10:00:47 PM.797] Initializing texture system; phase 2 [9/14/2025 10:00:47 PM.803] Initializing texture system; phase 3 [9/14/2025 10:00:47 PM.804] Initializing texture system; phase 4 [9/14/2025 10:00:47 PM.809] Initializing texture system; phase 5 [9/14/2025 10:00:47 PM.810] Initializing texture system; phase 6 [9/14/2025 10:00:47 PM.811] Initializing texture system; phase 7 [9/14/2025 10:00:47 PM.813] Initializing texture system; phase 8 [9/14/2025 10:00:47 PM.814] Initializing texture system; phase 9 [9/14/2025 10:00:47 PM.814] Initializing texture system; phase 10 [9/14/2025 10:00:47 PM.816] Initializing texture system; phase 11 [9/14/2025 10:00:47 PM.817] Initializing texture system; phase 12 [9/14/2025 10:00:47 PM.817] Initializing texture system; phase 13 [9/14/2025 10:00:47 PM.817] Initializing texture system; phase 14 [9/14/2025 10:00:48 PM.201] Direct3D watcher thread ended [9/14/2025 10:01:09 PM.413] LoadingScreenMsg: Initializing game support [9/14/2025 10:01:09 PM.665] Initializing game support [9/14/2025 10:01:10 PM.174] Current PedPool Capacity: 256 [9/14/2025 10:01:10 PM.174] Current PedPool Capacity: 000001C47D61AE90 [9/14/2025 10:01:10 PM.174] PedPool found at: 000001C47D61AE90 [9/14/2025 10:01:10 PM.174] Current PedPool Capacity: 256 [9/14/2025 10:01:10 PM.229] CollectionsArraySize found: 48000 [9/14/2025 10:01:10 PM.549] LoadingScreenMsg: Velocity limit removed [9/14/2025 10:01:10 PM.847] Compatibility level: 0 [9/14/2025 10:01:10 PM.847] Supported version detected [9/14/2025 10:01:10 PM.847] ================================================== [9/14/2025 10:01:10 PM.847] LoadingScreenMsg: Patching code [9/14/2025 10:01:11 PM.098] LoadingScreenMsg: Waiting for game initialization [9/14/2025 10:01:11 PM.348] Waiting for game initialization [9/14/2025 10:01:11 PM.449] LoadingScreenMsg: Initializing core [9/14/2025 10:01:11 PM.701] Initializing hook [9/14/2025 10:01:11 PM.701] LoadingScreenMsg: Completing interoperability [9/14/2025 10:01:11 PM.952] Completing interoperability [9/14/2025 10:01:11 PM.952] Initialization code 1. [9/14/2025 10:01:11 PM.952] Initialization code 2. [9/14/2025 10:01:11 PM.952] Initialization code 3. [9/14/2025 10:01:11 PM.957] 1 Address: 0x00007FF6BEBEB908 [9/14/2025 10:01:11 PM.957] Calling func 1 [9/14/2025 10:01:11 PM.969] 2 Address: 0x00007FF6BF7FF082 [9/14/2025 10:01:11 PM.969] 3 Address: 0x00007FF6BE19605E [9/14/2025 10:01:11 PM.986] Address: 0x00007FF6BF7FF02C [9/14/2025 10:01:11 PM.986] Unknown var: 0x00007FF6C0870750 [9/14/2025 10:01:11 PM.986] Initialization code 4. [9/14/2025 10:01:11 PM.986] Initialization code 5. [9/14/2025 10:01:11 PM.986] Completing interoperability, phase 1 [9/14/2025 10:01:11 PM.986] Completing interoperability, phase 2 [9/14/2025 10:01:11 PM.987] Highest ID is: 0x0 [9/14/2025 10:01:11 PM.987] Completing interoperability, phase 3 [9/14/2025 10:01:11 PM.987] Completing interoperability, phase 4 [9/14/2025 10:01:11 PM.987] Completing interoperability, phase 5 [9/14/2025 10:01:11 PM.987] Completing interoperability, phase 6 [9/14/2025 10:01:11 PM.987] Completing interoperability, phase 7 [9/14/2025 10:01:11 PM.987] Highest ID after injection is: 0x7fffffff [9/14/2025 10:01:11 PM.987] LoadingScreenMsg: [9/14/2025 10:01:12 PM.238] LoadingScreenMsg: Loading Story Mode [9/14/2025 10:01:13 PM.768] LoadingScreenMsg: Loading and Populating Game World [9/14/2025 10:01:14 PM.019] LoadingScreenMsg: [9/14/2025 10:01:24 PM.914] Initializing console variable "IsDeveloperModeEnabled". [9/14/2025 10:01:24 PM.914] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [9/14/2025 10:01:24 PM.914] Read value: <null> [9/14/2025 10:01:24 PM.914] Initializing console variable "TimeScale". [9/14/2025 10:01:24 PM.914] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [9/14/2025 10:01:24 PM.914] Read value: <null> [9/14/2025 10:01:24 PM.929] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll [9/14/2025 10:01:24 PM.932] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\CopHolster.dll". [9/14/2025 10:01:24 PM.969] Creating new instance of RemotePlugin in new AppDomain: "CopHolster_AppDomain". [9/14/2025 10:01:24 PM.969] AppDomainPool::InitializeAppDomain: Creating new app domain "CopHolster_AppDomain". [9/14/2025 10:01:24 PM.998] Initializing remote plugin: "CopHolster_AppDomain". [9/14/2025 10:01:25 PM.030] <UNLOADED PLUGIN>: Initializing input system [9/14/2025 10:01:25 PM.031] <UNLOADED PLUGIN>: Initializing game console [9/14/2025 10:01:25 PM.033] <UNLOADED PLUGIN>: Initializing forms manager [9/14/2025 10:01:25 PM.094] Initialized remote plugin: "CopHolster_AppDomain". [9/14/2025 10:01:25 PM.096] Plugin "Cop Holster" was loaded from "CopHolster.dll". [9/14/2025 10:01:25 PM.097] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll [9/14/2025 10:01:25 PM.097] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\DamageTrackingFramework.dll". [9/14/2025 10:01:25 PM.140] Creating new instance of RemotePlugin in new AppDomain: "DamageTrackingFramework_AppDomain". [9/14/2025 10:01:25 PM.140] AppDomainPool::InitializeAppDomain: Creating new app domain "DamageTrackingFramework_AppDomain". [9/14/2025 10:01:25 PM.162] Initializing remote plugin: "DamageTrackingFramework_AppDomain". [9/14/2025 10:01:25 PM.174] <UNLOADED PLUGIN>: Initializing input system [9/14/2025 10:01:25 PM.176] <UNLOADED PLUGIN>: Initializing game console [9/14/2025 10:01:25 PM.177] <UNLOADED PLUGIN>: Initializing forms manager [9/14/2025 10:01:25 PM.198] Initialized remote plugin: "DamageTrackingFramework_AppDomain". [9/14/2025 10:01:25 PM.198] Plugin "DamageTrackingFramework" was loaded from "DamageTrackingFramework.dll". [9/14/2025 10:01:25 PM.199] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [9/14/2025 10:01:25 PM.199] Loading plugin "C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [9/14/2025 10:01:25 PM.316] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain". [9/14/2025 10:01:25 PM.316] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain". [9/14/2025 10:01:25 PM.336] Initializing remote plugin: "LSPD First Response_AppDomain". [9/14/2025 10:01:25 PM.350] <UNLOADED PLUGIN>: Initializing input system [9/14/2025 10:01:25 PM.351] <UNLOADED PLUGIN>: Initializing game console [9/14/2025 10:01:25 PM.353] <UNLOADED PLUGIN>: Initializing forms manager [9/14/2025 10:01:25 PM.556] Initialized remote plugin: "LSPD First Response_AppDomain". [9/14/2025 10:01:25 PM.557] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [9/14/2025 10:01:26 PM.000] DamageTrackingFramework: GameFiber started! [9/14/2025 10:01:26 PM.026] LSPD First Response: [TRACE] Started loading LSPDFR [9/14/2025 10:01:26 PM.026] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9299.20427) [9/14/2025 10:01:26 PM.027] LSPD First Response: [INFO] Compiled on 17 Jun 2025 15:20:52 UTC [9/14/2025 10:01:26 PM.027] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [9/14/2025 10:01:27 PM.214] DamageTrackingFramework: DamageTrackerFramework loaded. Local DamageTrackerFramework Version: 2.0.0 | Local DamageTrackerLib Version: 2.0.0 [9/14/2025 10:01:30 PM.160] LSPD First Response: [TRACE] Thread CopManager #1 initialized [9/14/2025 10:01:32 PM.034] Cop Holster: We have 869 vehicle model names in total. [9/14/2025 10:01:32 PM.044] Cop Holster: We have 1112 ped model names in total. [9/14/2025 10:02:12 PM.114] LSPD First Response: [TRACE] Game has stopped loading [9/14/2025 10:02:15 PM.759] LSPD First Response: We have 869 vehicle model names in total. [9/14/2025 10:02:15 PM.767] LSPD First Response: We have 1112 ped model names in total. [9/14/2025 10:02:15 PM.888] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [9/14/2025 10:02:15 PM.892] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [9/14/2025 10:02:19 PM.601] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [9/14/2025 10:02:19 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 479 [9/14/2025 10:02:19 PM.666] LSPD First Response: [WARN] No name for outfit variation at line 504 [9/14/2025 10:02:19 PM.666] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_army_eup.xml [9/14/2025 10:02:19 PM.668] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bcso_eup.xml [9/14/2025 10:02:19 PM.672] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_bobcat_eup.xml [9/14/2025 10:02:19 PM.672] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_chuff_eup.xml [9/14/2025 10:02:19 PM.672] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coastg_eup.xml [9/14/2025 10:02:19 PM.673] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_coroner.xml [9/14/2025 10:02:19 PM.673] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:C:/Program Files (x86)/Steam/steamapps/common/Grand Theft Auto V/lspdfr/data/custom/outfits_doa_eup.xml [9/14/2025 10:02:19 PM.698] LSPD First Response: [FATAL] Error loading outfits System.Xml.XmlException: There are multiple root elements. Line 417, position 2. [9/14/2025 10:02:19 PM.698] at System.Xml.XmlTextReaderImpl.Throw(Exception e) [9/14/2025 10:02:19 PM.698] at System.Xml.XmlTextReaderImpl.ParseDocumentContent() [9/14/2025 10:02:19 PM.698] at System.Xml.Linq.XContainer.ReadContentFrom(XmlReader r, LoadOptions o) [9/14/2025 10:02:19 PM.698] at System.Xml.Linq.XDocument.Load(XmlReader reader, LoadOptions options) [9/14/2025 10:02:19 PM.698] at System.Xml.Linq.XDocument.Parse(String text, LoadOptions options) [9/14/2025 10:02:19 PM.698] at eNaadWoAIriwzApIfSzrHJDSuxOK.ToDuRRuUNgvXUDwencoRiLCZrkCd.hEkiCiCYdzlygJLYvruxjCKYtHFj(String ) [9/14/2025 10:02:19 PM.698] at srLddtqMFEbKrIMNScnxfrkgKRBxb.cpwhHUMgQlLGEmbFaePeCdJxHTVYA[](String , String , String , Func`2 ) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\IO\ExpandableFileParser.cs:line 28 [9/14/2025 10:02:19 PM.698] at eNaadWoAIriwzApIfSzrHJDSuxOK.ExFlhzldhjCGXawchHMwLDuDlKnRA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\Character\CharacterOutfit.cs:line 23 [9/14/2025 10:02:19 PM.698] LSPD First Response: [FATAL] Failed to initialize PlayerCharacterManager [9/14/2025 10:02:19 PM.712] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [9/14/2025 10:02:19 PM.713] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized
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EUP Backup Configurations [9.3]
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TacticalResponseBackup – Realistic Unit Dispatching
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TacticalResponseBackup – Realistic Unit Dispatching
When the plugin detects a phrase and dispatches units, how do i get the dispatch audio to say the unit names being attached like in your demo video?
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Kuchera Callouts
- 174 comments
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- rph
- lspdfr callout
- legacy
- rph
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Tagged with:
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Black top SAHP Textures
- 213 downloads
- Version 2.0.0
The liveries submitted have no numbers and markings and will be a great chp look and texture for highway patrol vehicles without needing multiple liveries. Will be adding other vehicle textures to expand the black top chp patrol look. -
Kuchera Callouts
- 174 comments
- 34 reviews
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- rph
- lspdfr callout
- legacy
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Tagged with:
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Kuchera Callouts
Hey this is an incredible callout pack from what I've tested Soo far. One key component is missing, dispatch audio. Other than that, I really see the potential with this one and possibly being the best callout pack for lspdfr.
- 174 comments
- 34 reviews
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- rph
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- legacy
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Tagged with: