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IcyEvelyn

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Everything posted by IcyEvelyn

  1. I end up with non police clothing in police menu, like instead of a hat its the helmet that looks like its out of halo
  2. I was installing an alternative graphics mod to lively world and lspdfr wouldn't start, i put this in and it works now. thanks! even though its sort of unelated to my original post
  3. Thank you 😃 I ended up deleting the mod, it was causing to many issues, thank you for your help and time. 😃 Have a good day/night.
  4. I didn't add a new game config, any game configs I add seem to crash my game and I have tried loading rage after my game loads several times with no luck. Do you know of any new recent game configs anyone has uploaded ?
  5. This works fine without rage fyi, and I added heap adjuster and pack file limiter and no change. When I start gta v without rage, it also seems to mess with my reshade preset, making it not work. RagePluginHook.log
  6. The graphics mod lively world is crashing my ragepluginhook and lspdfr and I have no idea why.
    This pack works really well, the events are fun and on the plus side it works nicely with ransom ambience without any issues.
  7. In the end I couldn't figure this out, I am going to do a complete clean reinstall of everything, lessons learned and I'll be more careful when editing vehicle files ect. If this issue does pop up again, I'll hopefully be able to identify it by being more careful. Thank you for your assistance Lozano71 and scorpianfam And both your car packs are super cool.
  8. This issue doesn't happen at all with sheriff1 and sheriff2 (both cars from your pack) just sheriff3. (also from your pack) I used the replace and not the addon ones.
  9. my Vehicles.meta is the same both in the update.rpf and update2.rpf folders, I am not really knowledgeable enough to know which mod might be doing this. I have quite a few mods.
  10. MY downloaded sheriff3 and police3 vehicles disappear when I walk away a short distance from them, I tried increasing their Lod distance in vehicles.meta , I moved them to the latest patch day folder, I've being trying to fix this for days on end and its driving me nuts. This issue only seems to affect the Police3 and Sheriff3 slots for some reason. Although I think it might be some sort of game issue and not necessarily the packs. These are the two packs with which I am using, although I don't think the vehicle packs are at fault.
  11. The cars spawn in and then do not move? or they don't spawn at all ? could you give more detials please? 😃
    Amazing, its well thought out and a lot of effort went in to making it as realistic as possible.
  12. Did you try reload the plugin, in your rage console? This may seem like a stupid question, are you sure the plugin was loaded ?
  13. the information is out there on google and YouTube on it =), having said that I completely understand your frustration after having to learn all of this the hard way myself! To answer this question, going by other replies and comments here, there are still some bugs to be ironed out, this is a huge car pack and some stuff slipped through the cracks. for example some cars files not being set up right, could be a potential issue. or the modder may have forgotten to set up a ini or xml for a car in part or whole. I am not trying to be funny, but look at the files for the car and the files for a car or multiple cars that work, and see if you can spot any issues/differences yourself, if you don't want to wait on a Modder to fix the issue because they haven't gotten around to it yet for whatever reason. this stuff is just good to know in general I find.
  14. in the public intoxication callout the man spawns with his arms out and his animations look paused. then after i end the callout he animates like he should and looks drunk.
  15. Thank you, I missed it. apologies.
  16. I don't see this requirement mentioned anywhere, forgive my ignorance. without seeing this comment I wouldn't of known
    Works great, the mod author listens to suggestions and it adds life to the game world, you may not get otherwise with new ambient events/crimes and there is plenty of variety.
  17. It would be really helpful if you could add to the readme or this mods page, the settings to change in stop the ped so that this mod doesn't conflict with it and if possible, the reasons this might conflict with some callout packs, so people can be aware of them and not download call out packs which cause issues with this mod. Thanks for your time and I hope I don't come off the wrong way. I posted here because I don't use discord.
  18. You'll just have to go through your meta and make the changes yourself based on the changes in the metafiles which come with the mod. not adding the meta files might fix this, I have being told by someone responding to a comment I made here. Although if any vehicle handling issues ect arise, you'll have to fix all that stuff yourself as a consequence of not adding the meta files. (making changes to your games default meta files that is, if you do though, back them up first!) its because some of the vehicles in the mod have the same name as the games default vehicles and changing the modded vehicles names will stop them replacing the default vehicles.
  19. I was about to download this pack and then I saw all of these comments, its completely put me off of the pack.

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