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elispd

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  1. Thanks
    elispd got a reaction from UpperMidnight in Keeping Wheel Turned While Exiting the Vehicle   
    the best one
    https://www.gta5-mods.com/scripts/fix-wheel-turn-back
  2. Like
    elispd got a reaction from sosezi in Texture loss   
    Set your textures to normal and see if it works. I have naturalvisionremastered, LA roads and a bunch of other graphic overhaul mods and pretty much every texture go missing ONLY when I go On duty, but once I set textures to normal in settings, textures won't go away and everything is fine. I think my PC can't handle the game at this point with all the mods and etc. lol
  3. Like
    elispd got a reaction from SenatorB in Multiple units responding to a call?   
    Any mods that have this option? instead of being #1 to get to a call, have another unit or two respond as well and sometimes they get there faster?
  4. Like
    elispd got a reaction from Ph4ntombytes in Multiple units responding to a call?   
    Any mods that have this option? instead of being #1 to get to a call, have another unit or two respond as well and sometimes they get there faster?
  5. Like
    elispd got a reaction from Matthew686 in WOW! Rockstar fixed the POLICE LIGHTS corona   
    If you've seen my post always bitching about how police lights coronas are messed up in this game and they fade away when you are a few hundred feet away from a police cruiser with lights on, I just noticed Rockstar has totally fixed this and coronas look visible from a far distance now :0 ! lol I'll post some pics
  6. Like
    Glad you figured it out. 🙂
  7. Like
    elispd got a reaction from Reddington in Lightbar - Changing colors in JPEG destroys lightbar   
    It finally worked! I had to use paint.net and use DDS3 file. you were right, I think MS Paint compressed it or did something
  8. Like
    elispd got a reaction from Reddington in Lightbar - Changing colors in JPEG destroys lightbar   
    Oh wow thanks, but now I want to do it myself to see what the hell is wrong with paint lol
     
    gonna use Paint 3D app on MSW10
  9. Like
    elispd got a reaction from Reyrey in brighter lights from distance   
    Has anyone found a way to mod the police lights to look bright and shiny from a long distance away? The lights stil disappear after 300-400 feet
  10. Like
    elispd got a reaction from C2CJDirector in How to get coronas like this?   
    Well I do want to see some blooms from far away with shiny bright lights. I remember Bxbuggs sheriff patrol (Non ELS) from back in the day was sooo perfect. You could see the lights bright and shinning from miles away. Do you remember that?
  11. Like
    elispd got a reaction from Bob Kerman in Texture loss   
    Set your textures to normal and see if it works. I have naturalvisionremastered, LA roads and a bunch of other graphic overhaul mods and pretty much every texture go missing ONLY when I go On duty, but once I set textures to normal in settings, textures won't go away and everything is fine. I think my PC can't handle the game at this point with all the mods and etc. lol
  12. Like
    elispd reacted to Fox7 in How to turn off regular Radio   
    If you open your LSPDFR Police menu ( mine is M key). then scroll down to Vehicle. In there you can do things like turn engine off or open door etc.  Find the one for radio/stations . Then choose radio station. then left or right arrow through radio stations to scroll to the turn off option. Hope that helps. helped me.
  13. Like
    elispd reacted to Hisel in PC can't handle?   
    The ram speed definitely isn't doing you any favors, but I'm not sure it's the sole culprit here.
     
    FWIW, my i9-9900K (OC'd to 5.1GHz all cores, all the time)/RTX 2080 (stock)/16GB 3200 ram (OC'd to 3600) is performing pretty beautifully.
  14. Like
    I actually like it booting with my pre-made character IMHO.
    If you don't want to load it that way, set Ragehook not to auto-load LSPDFR
    Then just do as @LMS suggests and F4 then load LSPDFR.
     
  15. Like
    elispd reacted to LMS in Would it be possible to get a LSPDFR .4 version that...   
    If you wish to to disable that, I would recommend not loading LSPDFR when the game starts but only loading it via console once you want to use it.
  16. Like
    elispd reacted to Captain Peanut in What is the best graphic mod as of now?   
    I'm actually using both at the moment but Natural Vision pretty much overrides everything that comes with VisualV. Very little trail of VisualV left in my game. Have a look at some of the comparison videos on Youtube or have a look at some of my GTA V screenshots. Those in the city are pretty much all taken using Natural Vision and those from Blaine County are shot using VisualV. Performance wise there is no difference between the two or even using both as a combo. 
  17. Like
    elispd got a reaction from JKL409 in LSPDFR 0.4 - Coming February, 2019   
    how many hours was put into .4 compared to .2 and 3?
  18. Like
    elispd got a reaction from Martin951 in Improved Police Lights [not just another brightness settings]   
    Interested in updates as well, I've been bitching about ELS lights looking like crap, well they only look good when you are like 20ft away from police lights, when you walk away so do the lights, they just disappear and all you see is reflections. There are some lightbar setups that are better than others but they all suck lol
  19. Like
    elispd reacted to FKDZ in Dirt makes back window lightbars go away/blackout   
    You can also edit the vehicles.meta file and change the DirtLevelMax (I think its called this) so the car doesn't get dirty anymore. 
  20. Like
    elispd reacted to oxherder1 in Dirt makes back window lightbars go away/blackout   
    As far as I know, this is an issue with the vehicle model itself. The only method I know for resolving this problem is to keep cleaning the vehicle. There are plugins on this site that bind repair and wash to a single key so you don't need to open the trainer every time your car gets dirty. Alternatively, you could swap the model out for one that doesn't have this issue.
  21. Like
    elispd reacted to 0taku in Probability of "Extra" on a vehicle   
    It's all random. I do find that some extras spawn more then other.
     
    If you using Simple Native trainer you can toggle them.
     
    When in a vehicle. Go Vehicle options -> vehicles mod menu -> vehicles components. You use numpad 4&6 to change what extra and 5 to toggle  
  22. Like
    I don't believe that's possible, unfortunately.
  23. Like
    elispd got a reaction from LtRob in ELS problem   
    I actually have the same problem... weird. sometimes both headlights don't work... they go off
    Aw Fuck ! I fixed it.... I put the original Carvariations file and now all is good. hope it helps you too
     
  24. Like
    elispd got a reaction from TheHC09 in How to get coronas like this?   
    I think it's an ideal fix as long as emissive changes value.
    I did, no help... But someone could easily write a script for this
     
    If player distance to emergency vehicles = 100ft 
    Then vehicle.emissive = 3,000
    If player distance to emergency vehicles = 200ft
    Then vehicle emissive = 20,000
    And so on
     
    Something like that.
    It really looks good with a huge value from far, very realistic.... I'll post a video maybe
     
    :((( It's a simple script but no one has ever done it or can help. 
    @Aldo1317 @Sam @Bxbugs123
  25. Like
    elispd reacted to Reddington in Any thread here? (carvariations.meta locations)   
    The vanilla carvariations are hard-coded in.  You'd need to add a new carvariations line to an existing carvariations file.  I use mpchristmas2's carvariations.  In the topic linked below you'll find a sample carvariations line you can use.  No edits needed unless you need to change vehicle name.
     
     

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