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USFireEagle

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Everything posted by USFireEagle

  1. Here is my RagePluginHook.log Spoiler [1/13/2020 19:37:30.343] Started new log on 1/13/2020 19:37:30.343 [1/13/2020 19:37:30.481] ==================================================================================================== [1/13/2020 19:37:30.168] Log path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\RagePluginHook.log [1/13/2020 19:37:30.481] Log verbosity: Trivial [1/13/2020 19:37:30.482] Initializing input system [1/13/2020 19:37:30.485] Initializing game console [1/13/2020 19:37:30.519] Console key has been set to F4 (key code: 115) [1/13/2020 19:37:30.835] Initializing console variable "ConsoleScrollAmount". [1/13/2020 19:37:30.835] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [1/13/2020 19:37:30.874] Read value: <null> [1/13/2020 19:37:30.874] Initializing console variable "ConsoleKey". [1/13/2020 19:37:30.874] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [1/13/2020 19:37:30.875] Read value: F4 [1/13/2020 19:37:30.875] Setting value of console variable "ConsoleKey" to stored value. [1/13/2020 19:37:30.875] Console key has been set to F4 (key code: 115) [1/13/2020 19:37:30.875] Initializing console variable "PluginTimeoutThreshold". [1/13/2020 19:37:30.875] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [1/13/2020 19:37:30.881] Read value: 60000 [1/13/2020 19:37:30.881] Setting value of console variable "PluginTimeoutThreshold" to stored value. [1/13/2020 19:37:30.881] Initializing console variable "AlwaysShowConsoleOutput". [1/13/2020 19:37:30.881] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [1/13/2020 19:37:30.881] Read value: <null> [1/13/2020 19:37:30.881] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [1/13/2020 19:37:30.881] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [1/13/2020 19:37:30.881] Read value: False [1/13/2020 19:37:30.881] Setting value of console variable "ShowConsoleCommandInfoOnPluginLoad" to stored value. [1/13/2020 19:37:30.881] Initializing console variable "ShowOnScreenWarnings". [1/13/2020 19:37:30.881] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [1/13/2020 19:37:30.882] Read value: <null> [1/13/2020 19:37:30.882] Console initialized [1/13/2020 19:37:30.882] Initializing forms manager [1/13/2020 19:37:30.987] Cleaning temp folder [1/13/2020 19:37:31.141] Version: RAGE Plugin Hook v1.74.1261.16020 for Grand Theft Auto V [1/13/2020 19:37:31.148] ================ RAGE Plugin Hook ================ [1/13/2020 19:37:31.327] Detected Windows 7 Professional (64-bit) (6.1.7601.0)! [1/13/2020 19:37:31.328] Checking game support [1/13/2020 19:37:31.653] Product name: Grand Theft Auto V [1/13/2020 19:37:31.653] Product version: 1.0.1868.0 [1/13/2020 19:37:31.653] Is steam version: True [1/13/2020 19:37:31.654] Initializing DirectX [1/13/2020 19:37:31.655] Initializing Direct3D [1/13/2020 19:37:31.655] Getting game swap chain [1/13/2020 19:37:31.692] Swap Chain created: 0x142AE24F8 [1/13/2020 19:37:31.692] Swap Chain VTable: 0x19C2E190 [1/13/2020 19:37:31.692] 0x485641FFCE4D8DE9;0xB0EC8148C9246C8D;0x8DEE058B48000000 [1/13/2020 19:37:31.692] D3D11Present: 0x7FEFA84B2F8 [1/13/2020 19:37:31.692] D3D11ResizeBuffers: 0x7FEFA84F97C [1/13/2020 19:37:31.692] D3D11ResizeTarget: 0x7FEFA8507D8 [1/13/2020 19:37:31.692] D3D11SetFullscreenState: 0x7FEFA850B64 [1/13/2020 19:37:31.692] Direct3D initialized [1/13/2020 19:37:31.693] Initialized DirectX [1/13/2020 19:37:31.693] Direct3D watcher thread spawned [1/13/2020 19:37:31.913] Getting device [1/13/2020 19:37:31.914] Retrieved device [1/13/2020 19:37:31.914] Creating wrapper [1/13/2020 19:37:34.873] Wrapper created [1/13/2020 19:37:35.069] Effect created [1/13/2020 19:37:35.069] Creating buffer [1/13/2020 19:37:35.069] Created buffer [1/13/2020 19:37:35.069] Creating blend state [1/13/2020 19:37:35.070] Created blend state [1/13/2020 19:37:35.070] Done with creation [1/13/2020 19:37:35.682] Initializing texture system. [1/13/2020 19:37:35.682] Initializing texture system; phase 1 [1/13/2020 19:37:35.683] Initializing texture system; phase 2 [1/13/2020 19:37:35.859] Initializing texture system; phase 3 [1/13/2020 19:37:35.859] Initializing texture system; phase 4 [1/13/2020 19:37:35.987] Initializing texture system; phase 5 [1/13/2020 19:37:35.989] Initializing texture system; phase 6 [1/13/2020 19:37:35.990] Initializing texture system; phase 7 [1/13/2020 19:37:35.993] Initializing texture system; phase 8 [1/13/2020 19:37:35.995] Initializing texture system; phase 9 [1/13/2020 19:37:35.996] Initializing texture system; phase 10 [1/13/2020 19:37:35.999] Initializing texture system; phase 11 [1/13/2020 19:37:35.999] Initializing texture system; phase 12 [1/13/2020 19:37:36.001] Initializing texture system; phase 13 [1/13/2020 19:37:36.001] Initializing texture system; phase 14 [1/13/2020 19:37:36.693] Direct3D watcher thread ended [1/13/2020 19:38:24.283] LoadingScreenMsg: Initializing game support [1/13/2020 19:38:24.533] Initializing game support [1/13/2020 19:38:30.552] LoadingScreenMsg: Velocity limit removed [1/13/2020 19:38:30.898] Compatibility level: 0 [1/13/2020 19:38:30.898] Supported version detected [1/13/2020 19:38:30.898] ================================================== [1/13/2020 19:38:30.898] LoadingScreenMsg: Patching code [1/13/2020 19:38:31.148] LoadingScreenMsg: Waiting for game initialization [1/13/2020 19:38:31.398] Waiting for game initialization [1/13/2020 19:38:31.498] LoadingScreenMsg: Initializing core [1/13/2020 19:38:31.748] Initializing hook [1/13/2020 19:38:36.806] LoadingScreenMsg: Completing interoperability [1/13/2020 19:38:37.056] Completing interoperability [1/13/2020 19:38:37.056] Initialization code 1. [1/13/2020 19:38:37.056] Initialization code 2. [1/13/2020 19:38:37.056] Initialization code 3. [1/13/2020 19:38:37.070] 1 Address: 0x00000001409EC654 [1/13/2020 19:38:37.070] Calling func 1 [1/13/2020 19:38:37.100] 2 Address: 0x000000014156029A [1/13/2020 19:38:37.100] 3 Address: 0x000000013FFD631A [1/13/2020 19:38:37.144] Address: 0x0000000141560244 [1/13/2020 19:38:37.144] Unknown var: 0x0000000142581CA0 [1/13/2020 19:38:37.144] Initialization code 4. [1/13/2020 19:38:37.144] Initialization code 5. [1/13/2020 19:38:37.144] Completing interoperability, phase 1 [1/13/2020 19:38:37.144] Completing interoperability, phase 2 [1/13/2020 19:38:37.144] Completing interoperability, phase 3 [1/13/2020 19:38:37.144] Completing interoperability, phase 4 [1/13/2020 19:38:37.144] Completing interoperability, phase 5 [1/13/2020 19:38:37.144] Completing interoperability, phase 6 [1/13/2020 19:38:37.144] Completing interoperability, phase 7 [1/13/2020 19:38:37.144] LoadingScreenMsg: [1/13/2020 19:38:37.394] LoadingScreenMsg: Loading Story Mode [1/13/2020 19:40:35.357] LoadingScreenMsg: Loading and Populating Game World [1/13/2020 19:40:35.607] LoadingScreenMsg: [1/13/2020 19:41:36.572] Initializing console variable "IsDeveloperModeEnabled". [1/13/2020 19:41:36.572] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/13/2020 19:41:36.573] Read value: <null> [1/13/2020 19:41:36.573] Initializing console variable "TimeScale". [1/13/2020 19:41:36.573] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/13/2020 19:41:36.573] Read value: <null> [1/13/2020 19:41:36.704] Loading plugin from path: C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/13/2020 19:41:43.380] <UNLOADED PLUGIN>: Initializing input system [1/13/2020 19:41:43.381] <UNLOADED PLUGIN>: Initializing game console [1/13/2020 19:41:43.383] <UNLOADED PLUGIN>: Initializing forms manager [1/13/2020 19:41:44.592] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/13/2020 19:41:45.670] LSPD First Response: [TRACE] Started loading LSPDFR [1/13/2020 19:41:45.671] LSPD First Response: [INFO] Running LSPD First Response 0.4.6 (0.4.7297.8062) [1/13/2020 19:41:45.690] LSPD First Response: [INFO] Compiled on 24 Dec 2019 03:28:43 UTC [1/13/2020 19:41:45.690] LSPD First Response: [INFO] Copyright © 2015-2019, G17 Media, www.lspdfr.com [1/13/2020 19:41:47.354] LSPD First Response: [1/13/2020 19:41:47.354] LSPD First Response: ============================== [1/13/2020 19:41:47.354] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/13/2020 19:41:47.354] LSPD First Response: ------------------------------ [1/13/2020 19:41:47.354] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [1/13/2020 19:41:47.354] LSPD First Response: ------------------------------ [1/13/2020 19:41:47.354] LSPD First Response: Exception type: System.TypeInitializationException [1/13/2020 19:41:47.354] LSPD First Response: Exception message: The type initializer for 'Nc&^l!E56G`)k0vb%>"8f?~n'' threw an exception. [1/13/2020 19:41:47.354] LSPD First Response: ------------------------------ [1/13/2020 19:41:47.354] LSPD First Response: Inner exceptions: [1/13/2020 19:41:47.354] LSPD First Response: Exception type: System.TypeLoadException [1/13/2020 19:41:47.354] LSPD First Response: Exception message: Could not load type 'System.ValueTuple`2' from assembly 'mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089'. [1/13/2020 19:41:47.354] LSPD First Response: ------------------------------ [1/13/2020 19:41:47.354] LSPD First Response: Stack trace: [1/13/2020 19:41:47.355] LSPD First Response: at Nc\&^l!E56G`)k0vb%>"8f?~n'.Y~c[5E`ZZHWjY%8_\`NU-[<t#() [1/13/2020 19:41:47.355] at Nc\&^l!E56G`)k0vb%>"8f?~n'..cctor() in E:\GTA V\LSPD First Response\LSPD First Response\Engine\Unmanaged\MemoryOffsets.cs:line 75 [1/13/2020 19:41:47.355] LSPD First Response: ============================== [1/13/2020 19:41:47.355] LSPD First Response: [1/13/2020 19:41:47.355] LSPD First Response: ------------------------------ [1/13/2020 19:41:47.355] LSPD First Response: Stack trace: [1/13/2020 19:41:47.355] LSPD First Response: at 9gvppq#q<Gswu#w/4(M\\E >n!.&2>hv;P-7LG"Y]e?VU$'aQ3s&() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 429 [1/13/2020 19:41:47.355] at 9gvppq#q<Gswu#w/4(M\\E >n!.0#GL9AVq%sI)D^+<>ooS@pXZ#() in E:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 163 [1/13/2020 19:41:47.355] at Rage.GameFiber.Main() [1/13/2020 19:41:47.355] LSPD First Response: ============================== [1/13/2020 19:41:47.355] LSPD First Response: [1/13/2020 19:41:48.986] LSPD First Response: [FATAL] Forced termination [1/13/2020 19:41:49.151] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/13/2020 19:41:49.971] LSPD First Response: [INFO] LSPDFR has shut down What should I do?
  2. Fell down onto the highway? **Shrugs**
  3. Yeah I was trying to fix the handling for the 2 chargers but if I put a handling line that was fit for the cars... It would be so much worse.. I'll see what I can do. And definitely more lights!! ;)
    • 2,260 downloads
    • Version Beta
    Hey guys! I've been wanting to release a Police Pack for a while.. I've been spending almost night and day on it I've stayed up til almost 5am trying make sure everything was the same and good looking. YOUTUBE VIDEO I know the pack looks like a civilian brought a bunch of cop car looking vehicles and attached lightbars and some pushbars to them but I wanted to get something out there and get suggestions from you guys on what to update before I go in and add more lights and cop car looking equipment... Haha alright that's enough of me blabbing.. Enjoy guys! :) NOTE: THE HANDLING LINE FOR BOTH CHARGERS IS "OK" the back likes to fishtale sometimes What's coming up next? • Unmarked Cruiser • In-Car Radar System • Better Handling Let me know what else I should put into the cars.
  4. No Problem man! haha I felt like I was missing something before I compiled it!! Thanks! I will add that! Also thanks for checking out my video's ;)
    • 425 downloads
    • Version 1.0.0
    Hello everyone! I have been wanting to get more advice from everyone and I've been looking into joining the Coast Guard so I thought.. why not do something a little unique? I still want to add more to this truck.. I was looking at some pictures of the Coast Guards patrol vehicle and there isn't much to them.. I also skinned the truck.. I had a lot of fun making this truck.. What else can I add to it or what edits should I make? Thanks! If you want to use this for a clan please ask me first and it will be no problem. Please do not re-upload this anywhere else with out my permission. YouTube Video! Credits: -----Ford F-150 Truck -Credits: - Model converted and edited from DSF by GeorgieMoon. - Rims by Vertex3D, textures by Heisenburg. -----Whlen Liberty - Whelen Liberty SX modeled & mapped by KevinDV Glass changed to glass from KevinDVs Whelen EDGE 9M. (To make the glass coloured) Lightbar edited by Mattesolo to make it coloured -----Center Console + Laptop -Console scratch made by SheriffVanDyck -Radio, coffee cup and walkie talkie by Rockstar Games -Textures by SheriffVanDyck -WT and CoffeeCup from R*Games -----BackRack CREDITS -Back Rack from Sketchup converted to GTA IV by Lildunkboi
  5. Images added to a gallery album owned by USFireEagle in GTA IV Galleries
    I am now starting to get into modeling.. and skinning.. more of the modeling part.. I suck at skinning.. show some of it off here.. I would love it if you gave me some feed back on some of the stuff.
  6. Amazing Man! 30/5 and I can download it just fine.
  7. Duddddeeeeee!!!!! I was talking to myself about that perfect pack..... I think this is the one man!! Nice!!
  8. Sorry to "bump" this Thread but my lightbar on the car isn't working like the lights underneith the Lightbar are working but not on the lightbar.....
  9. Love it!! Gotta Test it out in the morning.. To tired.. lol Nice one man!
  10. Great Man! I'll have to try this out! and I agree with RyanG lol ;)
  11. When ever I go into GTA IV and try spawning a car it crashes my game or my screen will go completely black.. If anyone can fix it that'd be AWESOME! Thanks
  12. When ever I spawn a car I crash... I got the new ELS 8.. Is it just me or is that a bug? then my whole screen goes back in Single player after like 2mins

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