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Evilnoodle

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Everything posted by Evilnoodle

  1. Great Callouts. Some need a little work, but great ideas and looking forward to more. Thanks
  2. Hi. I'm also having lspdfr soft crashing issues with this plugin. Removing it solves the issue. Started after the last gta update. Thanks
  3. Gave the suggestion ago, but still the same issues. I guess that's it.
  4. I'm still with the same issue. However I have got by with nve and the updates just by not using reshade. However now that the volumetric clouds are apart off the main oiv file and not a extra addon with nve, I no longer have clouds in the game. As they Don't work without reshade and the old style clouds have been removed. So I'm stuck on the Jan 2024 update "forever", or I change to maybe quantv? I have read previously about this windows 7 setting I could change to, so will give that a go and report back soon. Thankyou
  5. Hey. I genuinely appreciate your Involvement in this issue and with the foundation that you have as a main lspdfr creator I figured a answer would be found quite sharpish. However as you know this has definitely proven to not be the case. Is it a nve issue or Reshade.me, that is the question? I will most likely do the same as yourself, as I've had to put a stop to video's for nearly a month now. Any information I find, I will update here ASAP. Thankyou 👍
  6. Hey Benzo. Thankyou for your input regarding this ongoing asi crashing issue. So you yourself have also been experiencing this issue for around 6weeks now? Having the reshade folders in the main directory is fine, it is just that dxgi.asi file. I tried to raise my concerns with nve with this, which took a very long time. Razed has said that the dxgi file that comes with nve has not been edited by him. So i contacted the Reshade.me discord help, they advised to change the file name to "d3d12.dll", which i did, but the crashes remained. There may be someone, on that discord that has the answer, but as of yet, the quest for the fix, is still on going.
  7. Hey. Tried it all. The issue is related to the dxgi.asi file that comes with reshade. (in my case, the nve reshade) Unfortunately nve are saying its not anything they can fix. I'm trying to find a solution on the Reshade.me discord, but un successful currently. The more that ask about it on there, the easier a fix will be.
  8. Hey, thankyou Steelie. I had my Suspicions that the dgxi file was the fault. It backs my theory up with you also confirming it. I have posted a message on the nve discord regarding this. Thankyou
  9. I know the feeling. I asked again today about this and the response was "not interested". I will try again with your new information. Just to check the dxgi.asi file (main directory) is still within your game? This would mean that I was wrong about that file being the reason and the error is with the reshade folder instead. Thanks for replying 🙂
  10. Hey steelie. Thankyou for this information. I was convinced that this issue was down to the dxgi.asi that comes with the nve reshade download was the cause of thus issue. Is that the one you mean? Would you mind saying or showing the files that you have removed please and does reshade still work correctly with the changes that you have made. (Does the ingame menu work?) Thankyou 👍
  11. Hey, any update on this issue please. I'm still stuck with this issue over and over again. Which plugin was causing the issue. Thankyou
  12. Hey, any update with this. I have been getting this issue for a good month now. I also use nve. Tried and changed everything i can think off to resolve this issue. Thanks
  13. Nice. Which plugin was causing the els issue for you please and how was it resolved. I'm still stuck with the same error. Thankyou
  14. Hi. Was a solution found for this, please? I am also receiving this same error regularly, inc ""trainerv.asi and ""openallinteriors.asi. when playing. One note to add (probably a coincidence) but it seems to have started when updating nve this month. Thanks
  15. Hello. I'm hoping to find out if there is a fix or a up coming fix for using lml with nve, mostly regarding the vfs.dll file that comes with lml (with that file in the main game directory, the game will crash on startup). As I use nve, I'm unable to use lml and the paid callout pack Firecallouts, which needs lml to run. Any information regarding this would be very helpful. Thanks
  16. hi. I've tried playing the Assist at Public Event with the latest update, but when starting the call it will either say the callout is running but nothing happens, or it will just say code 4.
  17. Hey. Sadly the plugin is now crashing for me aswell. After crashing, it causes massive frame loss. I can reload it, but will crash straight away. So a full gta restart is needed. Been using it for a very long time, but just started causing issues for myself.
  18. hi. I'm using the most updated file. When trying the store robbery callout, the call will crash lspdfr (not the game) and once it has crashed, the waypoint to the call will appear on the map. (The suspect is still at the store, once you have reloaded lspdfr again, but of course not doing anything)
  19. Great Callout Thankyou. Had no issues, no crashes. I have some ideas for more callouts.
  20. Hi Gamingvt03. These callouts are brilliant, Thankyou. Loads of thought and work has gone into making this callout pack. Very excited for the future of this. Always have plenty of ideas, if you wanted to contact me.
  21. Hey, Gamingvt03. Thankyou for these callouts, they sound a lot of fun. Will be in the next video. Thankyou
  22. Hello. Thankyou very much for these new callouts. I brought gta through RS but thankfully I got this recorded the day before the update. Looking forward to playing the rest. There was 1 issue but nothing major. Would really like more information in the callout event screen please.
  23. Hi manu. I am using a scan 3xs system. win10 all up to date. GPU up to date. i9-9900k 2080s 32gb DDR4. game/mods all up to date and i play on a m.2 ssd. Just to recap, the radar with the sound on and holding left mouse down non-stop, the game will stutter/drop frames (only when the dot is over the cars. Between the gaps between the cars it is ok) With the sound set to zero, It has zero issues and works great. I love using this thankyou. Having the sound though does add that more realism. Cheers
  24. Hi. When I am zoomed in and holding down the left mouse over the cars, it does not stutter. I have been using it through the day without and beeping sound and it works great, just not when the sound is on.
  25. hi opus49. I have been trying a few things to see what is causing the stuttering when I hold down the left mouse button and track the cars and it seems to be the Volume setting for the beeping sound. If I set that to Zero then save the game will on longer stutter/drop frames when tracking the cars hold down left mouse non-stop. Any thoughts on this issue for me? I would prefer having the sound for the radar on. Thankyou

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