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JustJohnathan

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  1. Like
    JustJohnathan reacted to Haricoto in Will there be LSPDFR for GTA 6?   
    I think we will have to wait a little after the release of GTAVI to see a first version of LSPDFR...
  2. Like
    JustJohnathan reacted to J T in Will there be LSPDFR for GTA 6?   
    no there will not be lspdfr for gta 6 just like there was no lcpdfr for gta 5
  3. Like
    JustJohnathan reacted to Grudziolsky in Will there be LSPDFR for GTA 6?   
    Funny guy... like... I'm really finding it funny 😆
  4. Like
    JustJohnathan reacted to q57 in Will there be LSPDFR for GTA 6?   
    it might take a while because rockstar might make the console period long or could just make it purposely hard to mod gta 6 [like we've seen happen before with gta 5]
  5. Like
    JustJohnathan reacted to cherryaerie in Will there be LSPDFR for GTA 6?   
    Modding isn't exactly possible on consoles...
  6. Like
    JustJohnathan reacted to Kennyg in Will there be LSPDFR for GTA 6?   
    There needs to be lspdfr for ps5 and Xbox. 
    I've been wanting to try this mod for a little while but I don't have a PC
    I would really appreciate it if they could have it across all platforms     
  7. Like
    JustJohnathan reacted to Liam101 in Will there be LSPDFR for GTA 6?   
    I really hope they don't, I see no reason why they would want to make it difficult to mod. Or is there a reason they would do this?
  8. Like
    JustJohnathan reacted to q57 in Will there be LSPDFR for GTA 6?   
    Enshittification [in my own definition, it is the purposeful decrease in quality or release of purposely bad quality products, decisions or features for the sake to increase stock shares or to appease shareholders and investors, usually these bad decisions or features are exclusivity features, and stuff like that]
     
    that might not be the exact reason however weve seen take two do it before
  9. Like
    JustJohnathan reacted to Gruntelicious in Will there be LSPDFR for GTA 6?   
    I'm sure this will never happen. You will have to go with a LSPDFR-Clone like "Police Simulator: Patrol Officer".

    (Next month releases "The Precinct", also on consoles. Check it out!)
  10. Like
    JustJohnathan reacted to A Stranger in Will there be LSPDFR for GTA 6?   
    It would certainly boost sales once again for PC. if it works & staff wants to do it, we're all onboard!
  11. Like
    JustJohnathan reacted to john117567 in Will there be LSPDFR for GTA 6?   
    I think that LSPDFR could really greatly improve the gaming experience for not just PC players but xbox series x and PS 5 players as a hol.
  12. Like
    JustJohnathan reacted to UnknownBastion in Will there be LSPDFR for GTA 6?   
    Unless Xbox and Sony get on board with being able to mod consoles (if even possible), you wont even see this mod come to console. Just PC.
  13. Like
    JustJohnathan reacted to GrizzlyCMMG in Will there be LSPDFR for GTA 6?   
    As discussed at length on other Forum Posts saying the same thing. This simply is just not possible with the current way LSPDFR Operates. You cannot do the same things on Console as you can on PC in terms of Modding (& many other things) due to a laundry list of reasons, if you want to learn why, Google it. 
     
    Unless Rockstar, in all of their greed, release a framework for Modding on Consoles that would be compatible with LSPDFR, this is a big negative. And even if they did create a Native Framework for GTA VI, who knows what it would entail for the Developers of LSPDFR in order to get the Mod to work on Consoles. Either way, it would not be an easy task. 
     
    Secondly, with the amount of Buttons that are in use with LSPDFR on PC, I have absolutely no Idea how they would make it work with a Console Controller. Granted, I have heard that Modern Gen Consoles can be used with Keyboards now, but I have no way to verify that is true because I haven't owned a Console in 10 Years.
     
    All this said, in it's current state, LSPDFR is too complex to even consider trying to make for Consoles for many reasons, including the fact that Consoles natively are not Friendly to Mods that dive into a Games Files like LSPDFR does when you install Custom Cars, Scenery, Callouts, ect. They encrypt Game Files and cannot decrypt them like we can with Software on PC, they have a closed infrastructure, and Console Companies do not OWN the Games they sell, they have a LICENSE to sell the Games. I can almost guarantee you that Major Development Studios have a Clause in their licensing agreements to Sony and Microsoft saying that allowing Modifications to the Game would, at least, result in the loss of the License and, at most, result in Legal action. 
     
    Just like when you buy a Game on Steam, you do not "own" the Game, you have a License to play the Game, hence, the EULA. Same principal.
  14. Like
    JustJohnathan reacted to Charles Flanery in More realistic response times?   
  15. Like
    JustJohnathan reacted to UnknownBastion in NativeRageUI Update   
    RNUI does indeed come with a lot of plugins, in which some do use the outdated one. But LSPDFR itself does not come with RageNativeUI.
  16. Like
    JustJohnathan got a reaction from UnknownBastion in NativeRageUI Update   
    You are correct it was installed from a plugin I added a while bac
  17. Like
    JustJohnathan reacted to UnknownBastion in game crash help   
    Rename lml to _lml and ModManager to _ModManager and try again.

    You do have loads of stuff installed and you may end up having to clean your Directory and re-installing as there are quite a lot of variables that could be causing this crash.
  18. Like
    Hello everyone,

    I hope you're having a fantastic springtime and looking forward to the summer!
     
    It's been a long time since we've posted a website roundup update, but there's a few changes we're really excited to let you know about. Some of these changes you may have already seen, some will definitely be new.
     
    File Tagging System Rollout
    We've started Phase 1 of our file tagging system rollout. This update went live today and additionally we've spent some time tagging the first few pages of Vehicle Models to introduce you to it.
     

    A look at some files with new tags, different tag types are distinctively coloured.
     
    One of the reasons we have not used the built-in tagging system that comes with the software we are using is because it lacks a lot of features a community our size needs. The new home-grown solution combines the tagging solution that comes with our software natively, but extends it with many features:
    The ability for our moderation staff to manage tags Tag "categories" with distinctive features, for example; Vehicle Brands, Vehicle Year, System Tags Ability for us to easily see tag use Ability for members to easily navigate tags Ability for authors to find the tags they want to apply easily, and with tag categories, ensure they're picking the correct tags. System and gated tags. For example, the tags fivem and lml will be automatically applied to files and cannot be applied manually. Certain tags can also be gated as author-only, or site-staff only for future expansion. We have started the system today with some vehicle-specific tags (Vehicle Brand, Vehicle Year and Vehicle Country). More tags and tag categories will come as we move into the other phases of this new tagging system.
    If you've got any feedback on what tags and tag categories we could further add, feel free to leave feedback on this post.

    Here's a small list of what we're working on for future updates:
    Community and reputation based tagging (users can tag old files to help tag files which are never going to be updated) A new part of the site where you can see all tags on a certain page, and sort by their uses. Automatic tagging based on image analysis and OCR. A page where anyone can recommend tags (and perhaps tag categories) which can be voted on. Making it easier to tag files, by not allowing arbitary input into the tag box.
     
    Using the new downloads tag page to find tags that have files you're interested in.
     
     




    Authors, you can get started today tagging your files, just hit the 'Add Tag' button next to your file title.
    Tagging is always optional, but helps users find your file in the sea of uploads.
      thorium_9XtQr4UChBbmgLFCyZI0AGJu1.mp4  
    A short video showing how to tag files.

    AI alt-text and Image Precheck
    We now automatically generate an alt-text for all images uploaded. You can see these on image attachments on the forum, as well as file screenshots. These will help discovery both via LCPDFR.com site search (these tags are now inserted into our search index) and Google as well as aid to make the site a bit more accessible.
    Along with this, images are now checked via our Image Precheck system for compliance with our Community Guidelines. Images which may not be in compliance with our Community Guidelines may be held for approval or rejected. We hope this keeps the community safer.
     
    Speed & Performance
    We fixed two major causes of latency for logged in users over the past few weeks. Both of these were caused by bad database queries.
    We've shaved off around ~4s worst case of viewing the LCPDFR.com homepage, and around ~1.5s worst case of latency per file listing.
    Thank you to the ULSS Discord Server for bringing this to my attention (specifically @SuperPyroManiac).
     
    Other Fixes & Changes
    Introduced WebAuthn 2FA support. While this is going to be used mostly internally for securing administrative accounts, this option is also available to all users. Show a warning when using colors in the website editor, reminding users of the different themes. LSPDFR Sync no longer shows deactivated members' characters. Fixed an issue with recording and displaying file checksums on the post-download page. Fixed file embeds from rendering an entire page on error. Fixed an issue IPS refuses to fix, correctly lazyloaded content between paginations. Added a game filter to user download special pages. Fixed an issue with file comments/reviews being removed from the search index. Guest views now correctly increment content view counts. ...And numerous other backend changes that would be too expansive to list.  
    Cyan.
  19. Like
    JustJohnathan reacted to Charlie686 in Starting out fresh   
    This will cover most replacements: https://www.bejoijo.com/
    Any specific features you are looking for let me know.

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