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Twuben

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Reputation Activity

  1. Like
    Twuben got a reaction from Galyss in LSPDFR Crashing after random interactions   
    Hi there @Galyss 🙂 

    Bad news, your RPH.log doesn't exactly say the culprit 😞 

    But, considering the error it leads me to believe it's either STP or UB

    So let's do this, rename your plugins folder to _plugins.

    Create a new folder plugins and only copy the essential stuff inside meaning, lspdfr.dll/pdb and create a folder named LSDPFR inside that new plugins folder.

    Give your game a run and see if works, if it does it means that the plugins are the issue. 

    Then you just have to test each plugin or their own. But honestly I think it's either STP or UB. 

    Hope that helps 🙂 
  2. Like
    Twuben reacted to Jebediah Turner in Police lights are not correct   
    In his case, the title included non-ELS.
  3. Like
    The LSPDFR support forum is for issues related to the functionality of the LSPDFR plugin itself, such as game crashes. 
     
    The files inside the LSPDFR installation package are not "broken." You're likely having trouble with the installation of the mod. I'm moving this topic to the GTA V support forum. 
     
     
     

    Your topic has been moved to GTA V Support, this is not LSPDFR related.
    Please post in the correct location in the future.
  4. Like
    Twuben reacted to Jebediah Turner in Help with Grammar police   
    Hi @LSPDFRnewbie885,
     
    @Lennyy is asking for the file marked in the screenshot attached to this post.
     

  5. Like
    Your topic has been moved to LSPDFR 0.4 Support.
    Please post in the correct location in the future.
  6. Like
    Twuben reacted to Lennyy in Virus LSPDFR Latest update   
    It is a false positive as Twuben rightfully pointed out.
     

    Your topic has been moved to LSPDFR 0.4 Support.
    Please post in the correct location in the future.
  7. Like
    Twuben reacted to Jebediah Turner in Game crashing   
    Please let us know how you fixed the issue. This will help others who encounter similar problems. Thanks!
  8. Like
    Twuben got a reaction from Cyan in lspdfr.dll crashed   
    Yeah its that but could you just place the file in here? Like actually drag it from the director and attach it here, so we can download and give it a read
  9. Like
    Twuben got a reaction from Jebediah Turner in LSPDFR Plugins not being detected   
    What @Yasd was saying is that


    When you open the game and go on-duty all the plugins in
    GTAV > plugins > LSPDFR

    Will load. They don't appear/start before you go on-duty.

    So when you're in game and do ForceDuty on the console, or go to a station and go on duty, thats when you will get a bunch of notifications saying StopThePed etc.. has loaded/started.

    If you don't have the LSPDFR folder in plugins, you can just create one. However plugins like StopThePed should already have that folder, so you can just place it in.

    But yeah everything that's supposed to go in the plugins > LSPDFR folder needs to go there in order to work in-game

    Hope that clears things out 🙂

     
  10. Like
    Twuben got a reaction from quirkycracker in Lspdfr Crashes when I go on duty   
    Whenever you download the zip file of a plugin

    Its already structured most of the time.  Like


    GTA V > PLUGINS > EXAMPLE.DLL > LSPDFR > EXAMPLE.DLL

    you can always read the readme instructions

    🙂 
  11. Love
    Twuben reacted to Lennyy in game crash   
    Thanks for pointing this out! 
     
    In case you didn’t know, you can use the three dots on a message to report it. That way we will be notified through the report system.
  12. Like
    Twuben reacted to Vernam in Crash during loading the game   
    @BaMDark, @Twuben
     
    Thank you very much for the help andsorry for not responding promptlu.
     
    The CalloutInterfaceApi was missing.
  13. Like
    Twuben reacted to BaMDark in Crash during loading the game   
    Enjoy your patrols 💞
  14. Love
    Thanks man, it helped a lot.
  15. Love
    Start RPH and hold shift or click on the cog icon. Set the displayed number from 10000 to 60000. Hit save and launch.
     

    Your topic has been moved to LSPDFR 0.4 Support.
    Please post in the correct location in the future.
  16. Like
    Twuben reacted to the reaper1242 in LSPDFR Crashes when going on duty.   
    SEVERE ID: 37 Possible Fix:    SEVERE ID: 9 Possible Fix:    WARN ID: 15 Possible Fix:    WARN ID: 34 Possible Fix:    WARN ID: 34 Possible Fix:  
  17. Like
    Twuben reacted to BaMDark in Crash during loading the game   
    Yeah but it could also be missing when something requires it, it could be either
  18. Like
    Twuben got a reaction from gman124 in GTA 5 crashes upon launching with rage   
    Weird, but glad it worked out for you then. I was having problems with rage as well initially when I clean installed but then just set both rage and gta to launch as admin and it fixed it.

    Anyways sorry I couldn't help further, I mean I wasn't really available 😕 

    Just don't forget to mark the post as solved 
  19. Like
    thx, work for the moment
  20. Like
    Hey I figured out what it was, after many not nice words... I broke down and just bought the game on steam and now it seems to be working just fine. So I'm thinking it was something in my epic games launcher.
  21. Love
    Thank you thank you!
     
    I look forward to some others contributing here as well just like you did.
     
    Thanks again!
  22. Like
    Twuben got a reaction from bigbennius in Been developing a FiveM police CAD and need some input   
    Looking good tbf, better than anything I could come up with lmao

    But yeah I'll be waiting for your message when it's time to test 😃

    Keep up the good work! 
  23. Love
    Hey Twuben!
     
    Thanks for all the kind words I really appreciate it. The dispatch CAD is mostly finished and I've only recently began on the ingame one.
     
    I was going to pretty much make this whole thing free because I don't see a point in selling it. LSPDFR and FiveM is free for everyone to enjoy...so why not this too? Doesn't seem fair to the player who's just trying to have an immersive experience.
     
    I'll definitely reach out when it's in the official testing stages. Right now, it's working and whatnot but the UI is very early 2000's in the dispatch app. Definitely wanna polish that up prior to letting anyone test...screenshot attached.
     

  24. Like
    Twuben got a reaction from bigbennius in Been developing a FiveM police CAD and need some input   
    Hi again @bigbennius 🙂 

    Thanks for the detailed features list and I'm instantly loving it! I do believe a lot of CADs do have the aforementioned features, mainly paid ones, at least to some extent. I think the free ones have sort of the same features but to a less extent.

    So if you want to stand out making it free would not only up the game for every developer making a free CAD but it would more likely make you stand out among all the free/paid competition as people rather well you know have stuff for free.

    I think you could add even more features or an early access version if you want to go down the paid route. So you could have both versions.

    But it's amazing how you've thought really well about it.
     
    Lmao, poor dispatchers.

    So if you want my honest opinion, go get them! It looks incredibly well thought and it has a lot of promise. I wouldn't change a single thing. Maybe I'll come up with another few ideas, but I'll certainly let you know.

    If you need any help, even debugging (I might not be best but I know my way around it), testing whatever... Count me in.

    Tbf you can even add me on discord to make communication easier if you want! Same username as here 🙂

    Keep doing a great job!
     
  25. Love
    Hi @Twuben
     
    Thanks so much for reaching out and giving me some solid input!!
     
     
    My feature list may be a bit bigger (maybe?) than other CADs out there. Mine is basically an in-game FiveM UI that works when a user is inside a police car. It uses the UI model of the laptop inside the police vehicle when you press E. Below are a list of some other features I've been working on too.
     
    Police In-Game Immersive MDT:
    Accessing the CAD from inside the vehicle, not a typical browser. Ability to view active calls in realtime...reactive database which pulls frequently. <-- So this would address your comment in regards to the latency. Call history - a database which stores everything and anything...until you tell it otherwise. Retains all info from all calls ever inputted by dispatch. <-- This addresses your call history piece. Accepting/Detaching from calls. Updating your unit status. Panic Button - when pressed it will literally terrify the dispatcher on the dispatch app...RIP their ears...but this is SERIOUS! BOLO Viewer - List of active BOLO's. Person/Plate lookup - Responsive database which will return results quickly based on information users input about their character. Call details - Shows notes, timelines, and responding units. Incident log - previous calls based on date/time. TTS (text to speech) Announcements - Receive real-time in-game dispatcher audio via NUI playback. Dispatcher Desktop App:
    Create 911 Calls - with caller info, place, priority, etc View active calls - see officer statuses and what calls they're assigned to. Monitor and update unit statuses - which units are 10-8 and which on are a call. Assign/unassign officers - using a drag and drop method, officers are assigned or removed from calls. Text-to-Speech radio dispatch - Generates a .wav file from call summary and sends to in-game officers. Panic alerts - LOUD audio and popup when a unit hits their panic button. BOLO Manager - Create/edit/view vehicle and suspect bulletins. Call log history - Ability to view closed call details. GTA V In-game LoJack - A reactive UI map that tracks user's positions and updates them via coordinates to the database every 2 seconds and displays onto a map on the dispatch app. Kinda buggy but a WIP. Something worth noting is the heavy focus on police. I'm focusing on police right now as the main one but once a stable build of each of these apps is out, the groundwork previously laid from the police CAD development will make it really easy to integrate fire and medical.
     
    I really appreciate your input and I hope, with the above feature list, you can let me know if that's something a lot of other cads have currently or if there are any features you believe players could be without.
     
    Thanks again!!
     
    Edit: For a bit more context on the latency piece - both the ingame police MDT and the Dispatcher app have the same brain (database). They both pull and push to it. The pull requests are usually every 2-5 seconds which should in theory significantly reduce latency.

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