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Charlie686

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  1. LAPDFR GET started following Charlie686
  2.    timmycox reacted to a file: 686 Callouts
  3. Spanglishking started following Charlie686
  4.    Noah M.1k27 reacted to a file: 686 Callouts
  5.    Charlie686 reacted to a review on a file: 686 Callouts
  6.    Charlie686 reacted to a comment on a file: 686 Flock Safety Pack
  7.    Charlie686 reacted to a file: 686 Flock Safety Pack
  8. Oh look - this does look nice! 😇 There is a small error in your XML that I did notice, so I have attached the file for you here. I'm not sure if this would cause a crash but I believe some of the customisation options could be ignored. Thanks for the upload! FlockSafetyAlert.xml
  9.    Arketem reacted to a comment on a file: Lidar Gun
  10.    Charlie686 reacted to a comment on a file: 686 Callouts
  11.    EvanGaming2022 reacted to a post in a topic: Marking AI Content on Your Files
  12.    KnightHawkOne reacted to a post in a topic: Marking AI Content on Your Files
  13.    katie reacted to a post in a topic: Marking AI Content on Your Files
  14.    0pheIia reacted to a post in a topic: Marking AI Content on Your Files
  15. Michael21107 started following Charlie686
  16.    JustStressedOut reacted to a post in a topic: Marking AI Content on Your Files
  17.    Michael21107 reacted to a post in a topic: Marking AI Content on Your Files
  18.    Charlie686 reacted to a post in a topic: Marking AI Content on Your Files
  19. Thanks all - this feels like a genuinely positive first step for transparency & inaccurate descriptions. I think it's also worth acknowledging the wider impact, with low-effort uploads affecting developers who invest significant time into creating, testing & maintaining projects - so it's not just a user filtering issue, but a fairness and visibility one too. Thanks for this update, I will be looking out for this disclaimer soon 👀
  20.    Charlie686 reacted to a comment on a file: 686 Callouts
  21.    Charlie686 reacted to a comment on a file: 686 Callouts
  22. Please feel free to join my Discord Server (via profile or file page) and reach out to me via a ticket to receive a free copy of Early Access as a thank you! 💌
  23.    Charlie686 reacted to a comment on a file: 686 Callouts
  24.    Charlie686 reacted to a comment on a file: 686 Callouts
  25.    Charlie686 reacted to a comment on a file: 686 Callouts
  26. Hey James, I'm assuming you mean the grey line of sight-styled area? That's not a blip but a native (though attached to a blip): SET_BLIP_SHOW_CONE Thanks Lenny 🙂
  27. When a file is presented as entirely AI-generated (thumbnail...description...) it sets certain expectations. Scripts & plugins developed solely with AI often do not work, cause crashes, and displace genuine files. Given the AI thumbnail and AI description - why should anyone assume the script is any different? 🙂 You don't give them a reason to, and I would encourage you to show off the mod with the uniqueness it deserves.
  28. Charlie686 started following Camb
  29. Camb started following Charlie686
  30. dillon1992 started following Charlie686
  31. Thanks Cyan - that looks great along with the light/dark mode switch. Sounds like I will just need to do a description update. 😃
  32. Hi Cyan, Thanks for implementing those fixes & enjoying the Christmas theme. I've now been able to access editing my callout page, and noticed a few things: Stop The Ped acts as if it is hyperlinked (does nothing when you click it)...but I certainly did not hyperlink it and do not intend to! The editor does not match up with what is displayed. Perhaps the latter is just something that can't get fixed, but thought I would raise it anyway as I assume it'd affect all other previously uploaded files. Many thanks, Charlie
  33. You're welcome, Cyan. Just on VirusTotal, I agree it doesn't serve a hugely positive purpose - no file uploaded to LCPDFR.com has a virus as your team checks scripts & plugins, so what point is there in showing a flag from VirusTotal? It is like admitting some files have a virus! If it is kept though, the first thing anyone thinks when they see a flagged file is "Why?!" so yes, the balance is a bit off currently. Best wishes with future development. This upgrade has gone down well.^^
  34. Good work on the website improvement, it is great to see new improvements for LCPDFR.com being driven forward. I will certainly hold you to it in regard to those API improvements! :) My current observations that I hope will be helpful to you: Unable to use the login modal (which can be worked around via lcpdfr.com/login/) Unable to edit my uploaded file. "This content can no longer be edited. It may have been moved or deleted, or too much time may have passed since it was posted for it to be edited." My public file has the option to 'show file to the public' rather than an option to hide it. Choosing the burger menu on a file comment > Feature displays two pop-ups when opening. You are no longer able to view the VirusTotal results, other than the Clean/Flagged icon. Being able to view a flagged result is important context if this was an intended change. The Albums tab on my profile is empty, when for others it is hidden (have I done something here?) The Creator Dashboard/Centre is no longer accessible. Profile > Manage File Update Notifications does not work. I am not sure if this is a new feature compared to following a file. Viewing File Stats occasionally results in a Bad Gateway error, and any attempt to change the date range causes the stats page to disappear. Once again, this version marks a huge improvement. Time well spent and I look forward to using the new customisation options available for files.
  35. Eastsiderellie89 started following Charlie686
  36. Glad to see 686 Callouts inspiring other developers in the community & having a positive impact!
  37. I don't really care that you copied United Callouts - it was a minor point in my constructive review - but I care that you're blatantly lying. That's a shame.
  38. Unfortunately I am experiencing a few crashes with the latest version! Here it is from the log.
  39. Hey JoshLSPDFR, I decided to try your callout pack and wanted to give some honest feedback you can take into consideration. While I respect anyone who attempts callout pack making (it is difficult, for sure!) - your description is entirely overstated and the callouts simple. Person with a knife: "De-escalate a tense encounter with a suspect reported to be armed with a knife. Will you resolve it peacefully, or will things take a turn?" First up, there is no opportunity to de-escalate because you've hardcoded every outcome. The suspect no matter what I do is set to flee, fight or surrender. I also found this callout spawned in random locations, most often in the middle of the road. It would be better to use some fixed positions here, or get positions on a pavement. Most people with knives don't run onto roads. Welfare Check Request: "Sometimes the most routine calls have the biggest impact" This callout never has the biggest impact, because there is only one outcome where their phone died. So that's just...not true. It is clear you've copied United Callouts for lots of this...though didn't include the license or any credit to it. Bit cheeky. [UC] Welfare Check Request is how this callout shows up in-game. Bit of a giveaway. Weapon Found: "Investigate reports of found weapons. Collect evidence, question witnesses, and secure the scene." I found this callout a bit disappointing. You spawn a weapon, spawn a ped which says "I found a weapon" and then call it a day. It would've been awesome if the witness shared a description of the suspect...you could track the home address of the registered weapon...or anything at all that gives the callout more of a story. Warrant For Arrest I checked with LSPDFR and the ped was not wanted. Please make sure to mark them as wanted otherwise it conflicts with the story of the call. This callout only have 4 locations, which isn't much for such a huge map. I'd love to see some more, especially as it should work in lots of places across the map. Terror Attack Callout: "Face one of the highest risk scenarios in law enforcement: a major terrorism incident threatening the city." This callout starts a pursuit, every time. It would be great if the "highest risk" terrorist attacks someone. When you end the callout, the pursuit running doesn't end. It would be better if that was the case so you are fully ending the callout. That was my own personal experience. I hope my feedback is useful, actionable, and I look forward to seeing future updates and how you decide to take your callout pack further.

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