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Charlie686

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Everything posted by Charlie686

    Finally, I can live my dreams of being a mysterious detective. This callout pack is unlike any other (detail, storyline & complexity). Fantastic for people looking for a proper crime scene - my patrol was held up for over an hour trying to get to the bottom of a murder! (I arrested the wrong person in the end...)
  1. Of course, I can take a look at this for you in the next update. :)) @JapanesePoliceOfficer Thank you for your comment. Because you provided so much detail, I should be able to investigate this thoroughly before the next 686 Callouts update. Though from a cursory glance, I am confused because I explicitly do not interfere with any peds other than the list of Terrorists I have. It will require a close look!
  2. Hey! Sounds like you didn't install ScriptHookV, a dependency for ELS (in other words, a requirement) which is not included in the ELS download. Hope this helps!
  3. I am not aware of this issue. If you are using Ultimate Backup, that might be why. I can take a second look before the next update. You can. 686 Callouts automatically pulls the right peds for that jurisdiction as defined in your LSPDFR configuration files. Edit your lspdfr/data files to switch. Thank you, I appreciate the kind words. I am aware of this issue. For the Break-in call, there is NEVER any evidence for you. You can get evidence, just watch YouTube videos of people playing the callout. If you would like me to adjust the probabilities, that's a different question. 🙂
  4. In which case, I'll have this looked at for the next update. Thanks!
  5. Hey, It looks like an error with one of the FRENCH translation files. Have you edited them at all? I could do, but the more vehicles = a lower quality escort given the quality of GTAV drivers. 🙂
  6. This is an error coming from LSPDFR, not 686 Callouts. 686 Callouts is just requesting backup units from LSPDFR to use for the High Risk Escort callout. If you experience that error, then your LSPDFR .xml files related to backup units are faulty. Thanks, this is a rare but valid bug report. I've kept a record of it and it should be patched in the next update.
  7. Heya, @brianpauliannucci Let's stick to this topic rather than my Private Messages! Please follow the advice Chris posted. But I can already anticipate what the problem is, and it isn't actually caused by 686 Callouts. Your log file will confirm this. Thanks.
  8. Thanks! This looks like a random issue but it shouldn't cause a LSPDFR crash. That said, it looks like it should be very rare so I would just carry on as it is unlikely to happen again. 🙂
  9. Hey sheriff tahoe and cv (quite the name!), I'd happily take a look but I would need your RagePluginHook log file from that game session. Otherwise, I cannot tell you whether it was random or whether it is something I can fix. Thanks!
  10. 686 Callouts has now introduced language support for all versions after v2.0.0.0. Thanks everyone who has been interested. Feel free to visit the GitHub repository / Discord if you would like to contribute in the future, as I will no longer check this thread.
  11. You can probably get away with doing Vehicle.Position.Around(minFloat, maxFloat). Perhaps that works for you!
  12. This issue has now been fixed in the latest version. Thank you Bretallica!
  13. User is receiving support on Discord. But for anyone else experiencing this problem -- it is a bug (only affecting the Aircraft In Distress) that will be fixed in the upcoming release of v2.0.0.1. 🙂
  14. It is no longer available.
  15. Thank you JapanesePoliceOfficer! This is a fantastic question! I actually spoke to the Riskier Traffic Stops developer and meant to implement something that would resolve any incompatibilities. But, I forgot! So thank you for reminding me. I will have this fixed for the next update later this week. Keep enjoying 686 Callouts! 🤩
  16. YOU KNOW IT! 🔥 Can't wait to make the next awesome trailer with you after a well deserved rest...
  17. That's great news. Happy coding and let me know if you get stuck anywhere else!
  18. Hey there, It's best for you to attach your RagePluginHook log, a text document found in your main directory. That way, people can see more precisely what your issue might be. 🙂
  19. Hey there, Your issue is covered in our FAQ. https://sites.google.com/view/immersive-plugins-team/home Remember to drag and drop all files required in the download. Best.
  20. Glad to hear. Enjoy!
  21. I'm not quite sure what GTAbear is talking about, but the problem in your code is that you are continuously tasking the suspect to fight the player. Remember what's happening in your code here. Your logic is that: Process() is looping -> so if the player is within 10f of the suspect -> and your counter is 6 -> fight the player. And because Process() happens several times a second, you are repeatedly telling the suspect to fight the player several times a second. That's why the suspect is likely to be glitching between both. You should really put your switch statement within your if statement checking if the key is down. Because that's when you want your switch statement to run. I hope this helps. Please let me know if you need further assistance getting to grips with it! 🙂
  22. Please explain your problem with detail. "Stuck on loading screen" provides very little context to your issue making it difficult for me to help. 🙂

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