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ImmortalAustralian

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Everything posted by ImmortalAustralian

  1. The RGSC launcher (new one) basically rendered the backup & revert system useless. It will re-update regardless of if you do it - there is a workaround with some Launcher Bypass but im pretty sure said Launcher Bypass hasn't been updated for years so who knows how solid it really is with newer versions. I'd say just wait for RPH, LSPDFR and SHV to be updated.
  2. How many GBs does that take up? I'm sure that'd be a huge amount so you must have a large HDD/SSD that you've got that on.
  3. Makes sense, but obviously I wouldn't back up my game folder because that'd obviously be a lot of files (my mods folder is about 70gbs in size) so couple that with the size of the non-modded it'd be a huge amount to backup - I already have my mods folder backed up so I can drag and drop if my mods folder breaks (I backed up a week ago so anything new can be reverted unless its cars which I'm fine to re-install). Guess I'll have to deal with this issue every time a new update comes out (which hopefully will be long gaps in time between.)
  4. Where would I even grab those files from as I don't have any idea where I would get those files from in the first place to replace the ones in the GTA V folder.
  5. Was going to say, I don't see how that would really fix it anyway because it'd still re-update the game. If anything once RPH, LSPDFR and SHV are updated I'll test the revert and see if it works again. I doubt it will but it's worth the try in the end.
  6. Not sure what you are actually on about - I'm talking about the RPH built-in backup feature - I've used it before and it's worked but this is the first time I've needed to do it with the new launcher and it seems that this launcher will re-update the game after I do the revert.
  7. I have tried numerous times today to revert my game - it does the revert however, I go to launch the game and it proceeds to update to the latest version again and renders the revert useless. I own the RGSC version (retail physical). I'm assuming that I'll have to just wait for SHV, LSPDFR and RPH to be updated or am I doing something wrong? I've done reverts before on previous updates but this is the first time I've had it not work.
  8. Unfortunately we're all stuck - We basically need to wait for Scripthook V, LSPDFR and RPH to be updated before we can continue playing. Heres hoping that doesn't take any longer than a week if we're lucky!
  9. Don't worry - I have the backup however even If I revert to it the game re-updates and the backup doesn't work so either way you'd have to wait.
  10. Just wait for the updated LSPDFR & RPH
  11. DISREGARD I'm stupid, I didn't re-add the gameconfig that I used before in my old mods folder - that is why It was crashing because It couldn't support the amount of cars I had installed. 🤦‍♂️
  12. You get as far as being able to use the console - I crash on the loading splash screens - the last thing to appear on it is loading and populating game world and then it crashes. I have just done a fresh mods folder as of a few hours ago so I really don't know what's going on. Nevermind I didn't reinstall the gameconfig.
  13. RAGE opens and reaches the splash screens where it is loading peds, etc. It crashes immediately on this point. I have just done a full re-install of my mods folder as there was an odd graphical effect that made headlights and taillights have huge coronas (and I mean massive to the point it genuinely was too disturbing to drive at night). Now I cannot use my mods folder at all. I can't upload my RCR but if you'd like it reply here asking and I'll provide a link in PMs. The attached log shows it literally only reaches the loading screens and then crashes. RagePluginHook.log My apologies, can this please be moved to LSPDFR 0.4 Support sub-forum please!
  14. That's quite odd, I've also now managed to replicate the same issue on the police4 slot. I'm honestly not sure what is causing it to appear.
  15. I'll take a look and will get back to you shortly. Just was wondering if you have made any progress on being able to replicate the same issue I've had with the slicktop charger? I've also tested it on a different vehicle pack - I tested it on Tactical Donut's San Andreas Highway Patrol Mega-Pack in one of its charger slots and it replicated the same issue I had when using it in a slot from thehurk's 2017 CHP mega-pack.
  16. As you have asked, I'll provide a image of the full car. I have however, discovered how exactly the issue occurs. I can only visibly see what is shown in the image above in certain angles from the sun in-game. They are viewabale at all angles on the OpenIV model viewer however. The image i'm providing I was unable to see the issue. **EDIT** I almost forgot to mention - I was actually noticed that the _hi.yft file for the slicktops do not show the issue in the modelviewer. It seems to only occur on the regular .yft files for the slicktop models.
  17. Unfortunately I've now ran into an issue regarding the black and white slicktop & the polarbear slicktop in this pack. They both have the following example occur. Again, like I said on the charger pack, these CVPIs are replacing the ones that came in thehurk's 2017 CHP megapack. **EDIT** turns out it also occurs on the CVPIs with the Liberty lightbar. Not sure what is going on here - would it help if i removed any carvariations entries related to the vehicle slots possibly?
  18. Running into an issue with the Polarbear provided in the pack, Whenever I activate stage 3 lighting, the following shows up above the vehicle as if it's supposed to have a lightbar (which it isn't because it's the slicktop polarbear) Do note it is not visible from the front, only from the rear. Both of the chargers in this pack have been put in place of the ones that are in thehurk's 2017 CHP megapack. this is the only issue i have with the polarbear, the liberty lightbar charger is perfectly fine.

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