Just started getting into modding and zmodeler and I'm trying to rotate the side lights on an ambulance. I've done this and managed to get the environment lighting shining in the left direction using the delta values, but the textures seemed to have rotated 90° pointing backwards.
Reading other parts of the thread I've tried to rotate them 90° in the opposite direction in ZModeler to try and fix the problem, but the textures seem to rotate in the same 90° position. Anyone know how to fix this?
This is my code for one of the lights: