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Andy

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  1. I have a fresh and legal steam-install of GTA IV and Episodes of Liberty City. Steam itself is installed on my 250GB SSD, while my Steam-library with GTA IV is on a seperate 900GB HDD. The game itself launches without any visual problems, no mods are installed. I have installed LCPDFR 1.0 with the automatic installer and have not yet changed any settings. I have started the game as administrator via the "LaunchGTAIV.exe" in the GTAIV folder of my steam-library. I load into the game and press "Alt+P" to activate LCPFDR. I leave the apartment and drive to the nearest LCPD department and go on duty. I use the first police-PED and just press "Enter" without doing any changes to it. I leave the LCPD department and get into the vehicle-selection. I select the first vehicle (Vapid I think) and can start driving around. As soon as I press the "Divide" key on my numpad to active the siren-mode, my game crashes. Currently uploading a video on YouTube, will be linked here. -Game is started as administrator -Game folders are NOT read only -Game is a legal copy over Steam -Game has no mods installed except for LCPDR Here are the log-files: AdvancedHook.log Log started on: 16:59:17 12-29-2013 ------------------------ [INFO - 16:59:17] Gameversion - 1.0.7.0 [INFO - 16:59:17] XLiveLess present - skipping xlive changes [INFO - 16:59:17] AdvancedHook 0.28 (C) 2010-2013 LMS - Initialized [INFO - 16:59:17] Permission granted for LCPDFR only [INFO - 16:59:17] Thanks to listener, aru and #iv-modding [INFO - 16:59:17] Attaching exception handler... [INFO - 16:59:17] Exception handler attached [INFO - 16:59:17] Patching game functions... [INFO - 17:1:18] An exception occured [INFO - 17:1:18] Process: E40000 Address: 14BDAFA1 (µwj) Code: C0000005 Registerdump - EAX: 0 EBP: 6458ECF4 EBX: B0ED4EC ECX: 0 EDI: 0 EDX: B1632E0 EIP: 14BDAFA1 ESI: 19A2E0 ESP: 6458ECCC AdvancedHookInit.log Log started on: 16:58:18 12-29-2013 ------------------------ [INFO - 16:58:18] Gameversion - 1.0.7.0 [INFO - 16:58:18] AdvancedHookInit 0.3 (C) 2013 LMS - Initialized [INFO - 16:58:18] Attaching hooks... [INFO - 16:58:18] CPools::InstallHooks: Hooking CPool__Initialize [INFO - 16:58:18] CPools::InstallHooks: Hooking CPedFactory [INFO - 16:58:18] XLiveLess present - skipping xlive changes [INFO - 16:58:18] Disabling network connection check [INFO - 16:58:18] Spawning patcher thread [INFO - 16:58:18] Patching files [INFO - 16:58:22] Disabling loading screens [INFO - 16:58:22] Increasing size of "PtrNode Single" pool from 8 to 10 [INFO - 16:58:22] Increasing size of "PtrNode Double" pool from 16 to 20 [INFO - 16:58:22] Increasing size of "Building" pool from 112 to 132 [INFO - 16:58:22] CPool__Initialize: Size: 132 - Name: Building - EntrySize: 32000 LCPFDR.log ------------------------ [INFO - 4:59:17 PM] [Log] Started [INFO - 4:59:17 PM] [Main] Main: Initializing... [INFO - 4:59:17 PM] [Main] Main: LCPDFR Engine (C) 2011-2013 LMS [INFO - 4:59:17 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE. [INFO - 4:59:17 PM] [PluginManager] Initialize: Loading custom plugins [WARNING - 4:59:17 PM] [Settings] ReadSettings: Invalid entry [INFO - 4:59:17 PM] [Settings] ReadSettings: Suspect transporter POLICE [INFO - 4:59:17 PM] [Settings] ReadSettings: Suspect transporter POLICE2 [INFO - 4:59:17 PM] [Settings] ReadSettings: Suspect transporter PSTOCKADE [WARNING - 4:59:17 PM] [Settings] ReadSettings: Invalid entry [WARNING - 4:59:17 PM] [SettingsFile] GetValue: Value not found: UsingPoliceStationMod (Main) [INFO - 4:59:17 PM] [Main] Main: Initializing done [INFO - 16:59:17] [ServerCommunication] InitializeConnection: Internet connection available [INFO - 16:59:19] [Stats] CollectSystemInformation: Server stats updated [INFO - 16:59:40] [ServerCommunication] InitializeConnection: Public IP Address is: 79.212.246.245 [WARNING - 16:59:44] [ServerCommunication] InitializeConnection: Couldn't reach server [WARNING - 16:59:44] [ServerCommunication] InitializeConnection: Failed to connect to the LCPDFR server. Multiplayer is deactivated [INFO - 4:59:44 PM] [NetworkManager] NetworkManager: In network session: False Is host: False [INFO - 16:59:44] [Authentication] Authentication: Server not available, trying to authenticate offline [ERROR - 16:59:44] [Authentication] Authentication: Authentication failed. Couldn't reach server or no valid lease available [INFO - 16:59:44] [Authentication] Authentication: User is in offline mode [ERROR - 5:01:18 PM] [Main] CRITICAL ERROR DURING MAINLOOP! REPORT THIS ISSUE AT LCPDFR.COM BY INCLUDING THIS LOGFILE. [ERROR - 5:01:18 PM] [] System.NullReferenceException: Object reference not set to an instance of an object. at freval_55.eval_fr0(Object[] A_0) at LCPD_First_Response.Engine.Timers.Timer.Process() at LCPD_First_Response.Engine.Timers.SystemTaskTimed.LCPD_First_Response.Engine.Timers.ISystemTask.InternalProcess() at freval_216.fr0() at LCPD_First_Response.Engine.Main.fr2() ScriptHook.log Log start: Sun Dec 29 16:58:18 2013 ----------------------------------------------- [INFO] GTA IV Script Hook 0.5.1 - (C) 2009, Aru - Initialized [INFO] Process base address: 0x1240000 [INFO] Auto detecting game version [INFO] Using game version 1.0.7 [INFO] [ScriptHookDotNet] Thread started [INFO] [AdvScriptThread] Thread started
  2. I just purchased the Steam-Version of GTA IV and Episodes from Liberty City. I have instealled it with the automatic installer. My game crashes right after I left the police department to choose a car. Right after I pressed Enter to select my car the game crashes. I have a clean install of GTA IV and I have tried starting it as administrator, removed all options for folders to be "Read Only" and I am totally frustrated right now!
  3. Still waiting on news about this mod......
  4. So this project is officially dead I guess... A nice alternative to ELS: http://gtapolicemods.com/showthread.php?14994-EVCS-A-new-ELS
  5. Soo.... any progress, hows it going? I think we are all still waiting for that...
  6. Wow that looks awesome, great idea! And btw: Is that ELS.NET in the video? Cause it looks frikken beautiful! <3
  7. Im not sure if that has already been asked, but just to make sure; -ELS Dot Net will have working vehicle-damage when activated, not like ELS does? -ELS Dot Net won't have the stupid door-bug when activated, like ELS does? -When can we expect a first release or at least a video?
  8. Yeah, that would be awesome! AI Police is annoying like hell... they are always knocking you over, ram all cars and make crashes in general. An option to disable them (disable join pursuit) would be very cool! Would improve the gameplay alot, until you could actually have a pursuit without 10 police cars smashing and pushing each other...
  9. Some suggestions for V2.0: -Flashing and rotating lights -possibility to pre-select different light modes for different vehicles (police, police2 etc) -One button for toggeling the light and one additionally for switching light modes (I personally hate it, if you need to switch through 3 or 4 totally different modes to switch off/on) -Maybe some kind of "information display" like ELS. Maybe a very simple "LED-Light" at the bottom right or so would be enough. But something that indicates you the lights are on/off. -Possibility to switch on siren with a seperate button (maybe different sirens) ________________________________________________________________ Hmm. I personally would prefer to play a bugged version and get updates, instead of waiting "a long time" until the "perfect" version gets released... I have made this experience in a bigger Mod-Project (Stargate Mod for HL2). They are developing for about ~5 years, without realeasing any betas or anything. Only news every ~3/4 month. Now "nobody" cares about the mod anymore. I really prefer to give people something to play with. Then they have constantly updates and new functions they can wait for. But anyways.
  10. I know it had issues. But he had released it in 2010, and it was a nice mod. Everybody could decide if he wants to use it, or not. Sure, its not my decision, but I personally don't see the point of why not reuploading it. It was already released, and it would make it easier to wait for v2.0. Don't take it as a personal offence, but I hate it if people introduce awesome stuff... ... and then say "It will take a while, need to work on other stuff" and also delete the old versions... @Sam: PLEASE reupload it! Thanks you!
  11. Hi. I don't know if you already talked about it, but @Sam: PLEASE reupload your Illumination Mod v1! I think everybody would much appreciate it, and it makes waiting for v2 alot easier! Please! Thank you =)

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