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GTA IV crash when attempt to go on duty
i found the solution to my problems. i had a ambulance and a cop car sitting in my car save. i thank you for the help anyways. i am running GTA IV without any problems with my mods.... lcpdfr, els, ivdashcam, and some car mods even though i only have 2gb ram
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GTA IV crash when attempt to go on duty
the problem for me is that ive ran this game before with lcpdfr, els, ivdashcam. no problems at all but thanks for the reply
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It just doesn't work...
press p after u press alt+p
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GTA IV crash when attempt to go on duty
as the the title of this topic says when ever i go near the red circle to even attempt to go on duty i crash. ive had GTA IV working fine before with lcpdfr installed. here is my log BEGIN *SIGNED* LCPD First Response Issue Report Diagnostics Tool Version: 0.4.3 Operating system: Windows7 Enterprise (6.1.1.0 Build: 7601) Service Pack:Service Pack 1 System RAM (GB): 2 CPU cores: 1 NET Framework 4.0 installed: True Visual C++ 2010 Redistributable installed: True GTA IV - Installed: True GTA IV - Install folder: C:\Program Files\Steam\steamapps\common\Grand Theft Auto IV\GTAIV GTA IV - Version: 1, 0, 7, 0 GTA IV - Asi loader installed: True GTA IV - Asi loader: DSOUND GTA IV - Asi loader valid: True GTA IV - C++ ScriptHook installed: True GTA IV - C++ ScriptHook valid: True GTA IV - C++ ScriptHook version: 0, 5, 1, 0 GTA IV - ScriptHookDotNet installed: True GTA IV - ScriptHookDotNet valid: True ===============BEGIN .NET SCRIPTHOOK LOG=============== 2012-08-20 15:12:35 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0) 2012-08-20 15:14:58 - Direct3D device created! 2012-08-20 15:15:00 - SEARCHING FOR SCRIPTS... 2012-08-20 15:15:00 - Loading scripts in Assembly 'scripts\FirstResponse.net.dll' ... 2012-08-20 15:15:01 - ...found script 'FirstResponse.Main.EmergencyLights'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.Main.Start'! 2012-08-20 15:15:01 - ...found script 'CSharp.Engine.Core'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.Debugging'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.DeletionList'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.Hardcore'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.TextDraw'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCMD.Main'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCMD.Functions'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Carboot'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Disarm'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Frisk'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.PullOver'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Actions'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Debug'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Flashlight'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Functions'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Partner'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.inputSimulator'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Start'! 2012-08-20 15:15:01 - ...found script 'FirstResponse.LCPD.Various'! 2012-08-20 15:15:01 - Loading scripts in Assembly 'scripts\IVDashCamV2.net.dll' ... 2012-08-20 15:15:01 - ...found script 'IVDashCamV2.Core'! 2012-08-20 15:15:01 - ...found script 'IVDashCamV2.Extra'! 2012-08-20 15:15:01 - DONE! 23 valid scripts found! 2012-08-20 15:15:01 - STARTING SCRIPTS... 2012-08-20 15:15:01 - Error during GetPhoneNumber (Phone checks will be disabled): System.Exception: Accessing Globals failed! Invalid Memory Address! at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index) at unmanaged.MemoryAccess.GetPhoneNumber() at GTA.NetHook.CheckPhone() 2012-08-20 15:15:09 - ...successfully started script 'IVDashCamV2.Extra'! 2012-08-20 15:15:10 - ...successfully started script 'IVDashCamV2.Core'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Various'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Start'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.inputSimulator'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Partner'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Functions'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Flashlight'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Debug'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Actions'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.PullOver'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Frisk'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Disarm'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCPD.Carboot'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCMD.Functions'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.LCMD.Main'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.TextDraw'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.Hardcore'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.DeletionList'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.Debugging'! 2012-08-20 15:15:10 - ...successfully started script 'CSharp.Engine.Core'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.Main.Start'! 2012-08-20 15:15:10 - ...successfully started script 'FirstResponse.Main.EmergencyLights'! ===============END .NET SCRIPTHOOK LOG=============== End of *SIGNED* LCPD First Response Issue Report Digital signature: 8pBsvEX6EyhbS3LMtyZ1zQ==