Reputation Activity
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Spike O'Hara reacted to Will for a file, Stow That WeaponStow That Weapon - Version 3.1.0
The Details
Bring immersion to your GTA V / LSPDFR experience with Stow That Weapon, a highly customizable RPH plugin that visually stores your long guns and shotguns on your character when they're not in use. Weapons are attached realistically to your player, complete with attachments, tint, and fully adjustable positioning to suit your preference. With full AI support, the same realistic stowing behavior can be applied to NPCs as well - making patrols and scenes feel even more authentic.
The Features
Automatic Weapon Stowing: Once you switch away from an accepted weapon, it's automatically placed on your character until needed again.
Customizable Weapon Positions: Fine-tune weapon placement with adjustable offsets and rotation to achieve the perfect fit on your character.
Customizable Weapon List: Define exactly which weapons should be stowed via configuration settings.
Live In-Game Settings Menu: Use the built-in menu (default key F5) to tweak most settings on the fly, including positioning offsets and rotation.
Attachment Support: Stowed weapons display their attachments and accessories, with optional support for addon components.
AI Support: Enable weapon stowing for AI peds, with separate customizable settings, including only enabling support for cops or all peds.
Quick Remove Key: A configurable hotkey lets you instantly remove the stowed weapon if needed.
Additional Customization: Don't like the stowed weapon clipping through your vehicle? Choose to hide it while driving. Don't like how the game activates the flashlight on your stowed weapon while using the flashlight on your equipped weapon? Disable the flashlight from showing. Want the AI to show a stowed weapon even if they haven't equipped it? Enable best weapon to show whatever their best accepted weapon is in their inventory.
Installation
Installation is as simple as dragging the contents of the zip file to your GTA V folder.
BackWeapon.dll and BackWeapon.pdb will end up in the plugins folder and RAGENativeUI.dll is in the main directory.
Please note if you already have RAGENativeUI installed, it is recommended to keep whichever is newer.
Load with RPH.
Notes and Resources
GTA V NOTE: Sometimes the GTA V folder gets set as read-only. This may prevent the plugin from writing to the ini file which would likely result in a crash. Please ensure your GTA V folder is not set to read-only before using this plugin.
MENU NOTE: Almost all settings can be changed by the menu except the accepted weapons and addon components lists, which must be manually edited within the BackWeapon.ini file. The ini file can be reloaded via the Reload ini File menu option. The only setting that requires the plugin to be reloaded is EnableAI. Changing this in game will not have an effect until the plugin is reloaded.
INI NOTE: The .ini file is not provided with the download and is instead generated if it does not exist on first load of the plugin. If it does exist, the plugin will check for missing values and add them.
ADDON COMPONENTS NOTE: AddonComponents in the ini file is to be used if you have any addon weapon components (all default weapon components are already accounted for), so that they show up on the stowed weapon. You add them using the name (i.e., COMPONENT_AT_AR_FLSH) and separate multiple values with a comma.
LIST OF DEFAULT WEAPON IDs: https://wiki.rage.mp/index.php?title=Weapons
KEYS REFERENCE: https://docs.microsoft.com/en-us/dotnet/api/system.windows.forms.keys?view=netframework-4.8
DEFAULT INI VALUES AND EXPLANATION:
[Main] DeleteWeaponKey = Decimal "The key for deleting the weapon off the player's back." HideWhileInVehicle = true "If true, the weapon will be invisible while the player is in a vehicle." DisableFlashlight = false "If true, the weapon will not show the flashlight component on the back of both the player and AI." AcceptedWeapons = weapon_smg, weapon_pumpshotgun, weapon_pumpshotgun_mk2, weapon_carbinerifle, weapon_carbinerifle_mk2, weapon_specialcarbine, weapon_specialcarbine_mk2 "List of weapons that will show on the player's back." OffsetPosition = 0.0,-0.17,-0.02 "Position of the weapon relative to the player's Spine3 bone." Rotation = 0.0,165,0.0 "Rotation of the weapon for the player." MenuKey = F5 "The key for opening the menu added with version 3.0.0" [AI] EnableAI = true "If true, enables support for the AI." EnableBestWeapon = true "If true, the best weapon in the ped's inventory will show on their back if they have not yet equipped an accepted weapon." CopsOnly = false "If true, will only show weapons on the back of cops. Otherwise, will work on all peds in the game." HideWhileInVehicle = true "If true, the weapon will be invisible while the ped is in a vehicle." AcceptedWeapons = weapon_smg, weapon_pumpshotgun, weapon_pumpshotgun_mk2, weapon_carbinerifle, weapon_carbinerifle_mk2, weapon_specialcarbine, weapon_specialcarbine_mk2 "List of weapons that will show on the peds' backs." OffsetPosition = 0.0,-0.17,-0.02 "Position of the weapon relative to the ped's Spine3 bone." Rotation = 0.0,165,0.0 "Rotation of the weapon for AI." [Advanced] AddonComponents = None "Here you can add any addon weapon components you have installed so that they will show up on the stowed weapon. You need to use the name of component, ie COMPONENT_AT_AR_FLSH. Multiple entries should be separated by a comma." -
Spike O'Hara reacted to Sheriff Woody for a file, Blaine County Sheriff Uniform Pack - EUP 8.0+Blaine County Sheriff's Office Department Uniform Pack
Jordan R. - working with Downrite Customs
Initial Date of Release - 6/6/2019
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CONTACT INFORMATION
DOWNRIGHT CUSTOMS DISCORD: https://discord.gg/3Ym447E
LCPDFR Profile: https://www.lcpdfr.com/profile/334613-officer-joe-kerr/My
Discord: Sheriff Woody#9582
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INFORMATION
Hello and thank you for checking out my work. I originally made this EUP set for my FiveM community and tried to include as many options as possible for clothing and standard uniforms. The pack was made to be used with our vehicle designs which were black and grey and the uniforms were perfect match! However after switching to a new department fleet and theme I have decided to release this set of uniforms and clothing to anyone who may want to use it for their single player OR their FiveM community! In addition to the textures I also threw in the custom badge and BCSO logo that was used for the department. You can find installation paths inside the file.
Disclaimer: There is one or two textures in this pack that are made for private models that can only be acquired through Discord such as the Fleece Hoodie. If you do not have that model the texture will not work for you. Do NOT ask me for the model as I will not take part in redistributing private assets. [If you see anything that belongs to you feel free to shoot me a message and I will get it removed immediately!]
-If you do not know how to replace textures in OpenIV or search through the EUP files to find where things go then you probably shouldn't download this pack. It doesn't include .ytd's, just .png's.
If you have requests for any other vehicles I may take some so just leave any requests in the comments. If anybody likes my work and would like to request another project I'm open to doing textures for people so leave those requests in the comments or feel free to send me a message!
NOTE: If you are interested in the vehicle textures that go with the pack, send me a message via this website or through discord for the file. It is free to use, however it was initially made for private models therefore I cannot release the skins on this website. However the vehicle skins include templates so they should fit most vehicles!
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QUESTIONS FOR DRC WITH ANSWERS
Q: Why aren't my lights bright?
A: You do not have light-enhancing mod (Visualsettings.dat.) Install a mod like RadianceV or something that will make your lights brighter.
Q: What visual mod do you use?
A: I use Make Visuals Great Again but there are several visual mod options that will suit your preference.
Q: Can I use this is my FiveM server?
A: Of course, just given credit where necessary and take plenty of screenshots!
Q: What is your next release?
A: Join the DRC Discord and you will see!
Q: Do you do custom orders?
A: Yes! Visit our Discord for more information!
Q: Will you be the developer for my FiveM server?
A: I will not be developing for any FiveM server unless I join a preferred community and they need development assistance.
*Do Not Redistribute or Upload to any other sites.
*Do not send these files to anyone.
*Do not claim as your own.
*You CAN modify the textures how you see fit however you can NOT reupload under any circumstances.
*I am not responsible for texture loss or issues to your game or FiveM server. Back up all files.
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Spike O'Hara reacted to RJ for a file, [Gamepad] Easy turn signals / Brake light ON when stop / Ample car controlsAdditional Car Controls
by Xenolit
Indicators, idle brake lights, door / hood / trunk control, window control, radio skips, slow motion, engine control. interior light control.
Summary
Very reliable and lightweight mod that is very compatible with almost all other scripts. Extremely easy to control your car with just your controller.
Definitely worth the immersion, try it for yourself! Easy to add or remove at will.
Features
Holding the modifier key (X) lets you quickly execute the following:
Control doors, hood and trunk Control windows Skip radio song Control turn signals (signals auto switch off after turning by default) Interior light control Control engine Slow motion Brake lights on idle (brake lights turn on when the car is on and stopped) Menu for more options (control settings, individual controls)
LSPD:FR & Script engine control
Both LSPD:FR & this script take control of the engine after exiting, you can quickly fix it by doing either:
Press M and go to Vehicle Engine control and put the engine status to on instead of always on OR
Press X + DpadUP (controller) and go to settings, then disable the engine control from there
Requires
ScriptHookV 1.0.372.2 or higher
Disclaimer:
I did not create nor do I own or edit these files. This script is redistributed by me from gta5-mods website.
If you have any suggestions or direct questions about the functionality of the script itself then contact XENOLIT.
Whether indicators work on custom vehicles is up to the creator of that particular model, auto-idle brakes pretty much always work though.
I've had a lot of requests to make this for keyboards, again this is not my mod, please ask the author but he's been out of reach for a while now.
News update: 27/Mar/2019 still works with LSPDFR 0.4
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Spike O'Hara reacted to RCrw notik for a file, AI TRAFFIC Fluidity & Discipline- AI Traffic -
Fluidity & Discipline
Hey friends,
This mod is back with new functionality and new settings to make even more
intelligent (in theory) drivers a.i, I am still looking for a way to get there
We are getting closer to an a.i excellent in traffic, you can be sure they still look a little like us in this mod since I have not yet managed to control some crazy people who are probably deliberately put in
across our road.
Hey les amis,
Ce mod est de retour avec une nouvelle fonctionnalité et de nouveaux paramètres pour rendre toujours plus
intelligents (en théorie) les conducteurs i.a, je cherche et chercherai encore le moyen d'y arriver pour
nous rapprocher d'un i.a excellent dans le trafic, rassurez-vous ils nous ressemblent encore un peu dans ce mod
puisque je n'ai pas encore réussi à contrôler quelques dingues qui font sans doute exprès de se mettre en
travers de notre route.
Last minute information pending next update:
you can change the button in the file ". lua" with Notepad++ or bloc-notes, to the line "CONTROLS.IS_CONTROL_JUST_PRESSED(2, 45)"
- for the A button: 2, 18
- for X : 2, 22
- for Push stick left "horn" : 2, 28
- for Push stick right : 2, 29
- for LB : 2, 37
- for RB : 2, 44
- for d-pad : Left 2, 15 / Right 2, 74 / Up 2, 27 / Down 2, 19
- for Space Barre : 0, 22
...
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Spike O'Hara reacted to Sam for a file, LSPD First ResponseIf you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018. LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
Please see the following resources for more information about LSPDFR and its features:
LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/
Part of the First Response Mods family.