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WithLithum

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Everything posted by WithLithum

  1. You probably has to specify Loop or StayInLastFrame flag. And you must make them play the animation only when player is close.
  2. Go through and move all of your ASI mods beside OpenIV away, test them one by one until you can reproduce the issue and found out what causing it. When you start remember to name dinput back so it can work.
  3. Disable your mods folder and try again. A quick look up on the web suggesting that a problem associated with textures.
  4. Start the game without RPH. Did it crash?
  5. Please post the screenshot of the message box during crash, including its title bar.
  6. Unfortunately what OP looking for is something like Scene Manager.
  7. Disable your ASI loader. This can be done by renaming dinput8.dll to dinput_.
  8. You can try to disable your mods folder, or any other plugins.
  9. Just for the record, some instances specifically require manual launch to prevent CTD at startup.
  10. Disable Realistic Weapon system, or did you use Generic (G key) menu to grab rifle from car?
  11. Go to your lspdfr/lspdfr.ini, and set AmbientSpawn.DisableRandomUnits to true. And also PoliceStation.DisableAmbientSpawn
  12. It is obvious that stuffs starting to break in LML each major update, the first time Digital Restrictions Management kicks in and broke it. What for this time?
  13. More specifically, it will not work when playing as any model other than Michael.
  14. A missing comma, bracket, (for example) in C# leads to a clear compiler error. There is no clear messages suggesting that your files broke in GTA.
  15. System.AccessViolationException from RAGENativeUI Update your RAGENativeUI. It can be found at https://github.com/alexguirre/RAGENativeUI/releases.
  16. Complete Monkey Business first, or SWITCH to Franklin before playing LSPDFR.
  17. Update checker should not rename any files, or it should not even to get any files. User should replace the DLL themselves.
  18. LSPDFR plugins are class libraries that works on .NET Framework and placed into the plugins folder and loaded by LSPDFR at the runtime via Reflection (dynamically on the-fly), so if you want to develop LSPDFR callout packs or plugins, you'll need: .NET Framework 4.8 Visual Studio 2022 or any other IDE that supports .NET 4.8 & RAGE (MonoDevelop treats RPH SDK as an empty assembly, as it was not built like a standard reference assembly), and even Visual Studio Code With .NET Desktop Development workload You can untick these to save disk space: ML.NET Model Builder Live Share Entity Framework 6 Tools You create a plugin project by creating a Class Library (.NET Framework) and referencing RPH via NuGet & reference LSPDFR's assembly (dll) file. You can check the API Development section pinned topics to find things to get you started. Also, it's worthy to check LMS's GitHub repositories (called LMSDev), though it's somehow not being updated now, it has things like tutorials and examples.
  19. The author often changes it's Assembly Name between updates.
  20. Open the properties page of LSPDFR folder. Click "Security" and post a screenshot of that. If it was a file not found, .NET won't throw Unauthorized Access exception.
  21. Install the latest version of RAGENativeUI. https://github.com/alexguirre/RAGENativeUI/releases
  22. Start RPH as an administrator. If that fails, reinstall the game.
  23. Start RPH as an administrator. If that fails, exclude GTA V folder in your anti-virus. If that fails, reinstall the game.

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