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Perfects

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  1. Like
    Perfects got a reaction from DCarausu in An exception occurred while executing ELS.asi   
    Maybe reinstall the asi loaders under ASI Manager in OPEN IV if still having issues persist. 
     
    90% of my SCRIPTHOOK ASI CRASHES were related to a single Sandy Shores Fire station ymap I had installed in my custom_maps dlcpack. 
     
    Ensuring my NVE packs weren't listed twice and were the very last lines in my dlclist.xml, with nothing loading after them, while also cutting down on the amount of custom dlcpacks i used seemed to solve all issues related to errors brought up in this thread. Lots of trial and error.
  2. Like
    Perfects got a reaction from DCarausu in An exception occurred while executing ELS.asi   
    So my game has been running well and fine still for weeks now with all my original car mods, LSPDFR, and NVE/reshade on its latest build.  
     
    I love to check LSPDFR daily before I play and typically always install at least one modded police car or map a day, seriously. Today I just installed the new FHP pack under Vehicle Models, and decided to redownload a Sandy Shores fire station ymap I had previously installed aswell. After doing so, my game experienced random CORE EXCEPTION: ELS Error, I had ID 45, 46, 48, and even had an OpenInteriors.asi crash aswell. Comes to realize, for some reason the random Sandy Shores fire station map I put in my custom_maps folder triggered the CORE EXCEPTION crashes. Removed just the one custom map and game ran perfectly fine. I also found that one of the ELS files on one of the FHP pack vehicles I installed today was slightly corrupt, also causing these CORE EXCEPTION crashes anytime the vehicle was spawned. 
     
    Sorry for the ramble and I really wish I had better technological answers, but over the past few weeks have seriously spent an ungodly amount of hours on this. I've come to realize that for some reason on this latest Reshade and game build, some car files or dlcpacks can interfere and corrupt in odd ways. It took me 3 full days to figure out why my traffic lights in the entire Rockford Hills area weren't spawning, and to fix this I made sure all RPH plugins WERE NOT loaded at startup, and once loading into game manually loaded all plugins and forced duty. 
    For now, I'd highly suggest looking at your LML and associated plugins, remove your vfs.dll file, and look at your custom ELS cars and custom map dlcpacks. Most of my errors lied in these areas. I basically removed all custom maps first, checked if my game ran fine, and if it didn't I would move on and remove all my custom cars and see if that helped. My plugins loading at startup and custom maps were the two largest issues relating to texture loss, missing traffic lights, and ASI CORE EXCEPTION crashes. Some individual ELS cars were crashing my game aswell, maybe 2, and I was able to eventually diagnose which cars and simply replaced their ELS files to fix the crash issue. I can confirm some map/visuals that work fine with this NVE/reshade include OpenAllInteriors, AllPoliceInteriors Open, New Calafia Roads, Joshua Road Remastered, VisualV, GTA V Remastered, Forests of San Andreas, and all NVE optional packs aslong as LSPDFR patch is installed.
  3. Like
    Perfects got a reaction from DCarausu in An exception occurred while executing ELS.asi   
  4. Like
    Perfects got a reaction from DCarausu in An exception occurred while executing ELS.asi   
    No worries, I would look into the other things i mentioned, such as trying a fresh install again, especially with base graphics, new scripthook, new els, new lspdfr and new gameconfig file. Then like me, try reinstalling your NVE once you have a working base game. Once you can get your LSPDFR and NVE working again, install your plugins few at a time, maybe even fresh installs, I can assure my game is still working for about 6 hours now with NVE, reshade, ELS, and LSPDFR installed. 
    I used the NVE reshade crashes as an opportunity to reinstall my entire game piece by piece, and remapped all of my plugin controls aswell. While doing this, I tested many of the plugins on my base game without NVE and came to realize all sorts of minor issues with things, and even still crashes. A fresh install of a lot of things made my modded game happy and working in unison again, and truthfully I have nearly everything installed as I did before minus some things and plugin packs I found faulty in my game files. I reinstalled all visualsettings files, reinstalled all heap and pack adjusters, made sure my betterELS v1.05 and VisualV were uninstalled, uninstalled all NVE files entirely, and redownloaded the latest GTA V Remastered and Forests of San Andreas and fresh installed them entirely on top of the things mentioned above, including LSPDFR and scripthook also. Sorry for the rant, just giving things I did because my game is now working entirely fine again and Im hoping it can help others, and the only file I found interfering with and causing the asi crashes or game crashes in general after reinstalling NVE earlier today was LML's vfs.dll.
  5. Confused
    Perfects got a reaction from DCarausu in An exception occurred while executing ELS.asi   
    My apologies, after messing with it for a short while I ended up running into the same error. It seems this did however create a temporary fix which prolonged the time it takes for me to receive the scripthook errors. It solved a few of the issues but the crashes still seem to occur and be triggered in the region near the Movie Studio. Assuming NVE or Scripthook will need an update to ultimately fix it.
  6. Love
    Perfects got a reaction from DCarausu in An exception occurred while executing ELS.asi   
    Hope you hit every green light for the rest of your life. Fresh installed with LSPDFR to try this, and with the compatibility patch installed, has been working awesome again on the latest ReShade, no texture loss. Thanks a ton, this needs to be pinned as its the only temporary solution I've found. Benzo might find this helpful.
  7. Like
    Perfects got a reaction from DCarausu in An exception occurred while executing ELS.asi   
    Wish I came across this thread sooner. I've had my LSPDFR game PERFECT, literally, after about 4 years of total additions and upgrading to my game along the way. Ive created dozens of backups of my game to prevent issues with Rockstar updates, and I personally have had two PC's completely fry and lost all of my GTA V mods and progress as a result, which has caused me to ensure my game is always in a perfect running state. Just the other day, I noticed the new NVE public beta release (OCT 10th), and thought nothing of it, as I figured it was nothing new to my previous NVE other than the volumetric clouds and autumn pack. BOY WAS I WRONG. I loaded up my modded GTA V version 2944 like normal, and noticed a strange issue with texture loss across numerous blocks in the Richard's Majestic district, right near the Movie studio. This annoyance caused me about 6 hours of constantly uninstalling things, til I finally gave up and reinstalled everything to the newest game version. Was able to fix the texture loss, however immediately ran into this error, as well as Openinteriors.asi errors, every time I boot up with LSPDFR. Complete bummer NVE doesnt work anymore at the moment, and Im used to wasting hours/days of time modding this game so I guess no problem. Temporarily crossing my fingers and using VisualV in hopes this gets repaired in this next public update.
  8. Like
    Perfects got a reaction from DCarausu in An exception occurred while executing ELS.asi   
    Sorry to hear that, everyone's game is slightly different but I would definitely focus your attention on anything in the dlcpack folder, including EUP and anything texture related such as weapon textures, as for me if I entirely delete my dlcpack folder minus the NVE packs, my LSPDFR runs flawless everytime with NVE/reshade. If this is not the case for you, a fresh install of everything is likely needed. I agree a new visual pack is likely the way to go and for now I am lucky to have a working NVE game, I wish I could pinpoint the issue better. My process for new installation went like this, loaded in after each arrow to ensure game ran smooth and fine. Also make sure your EUP and LSPDFR are completely fresh. Anytime you see a > is when the game was loaded into, console commands ReloadAllPlugins and ForceDuty were applied, I accepted a forced pursuit callout and drove around the map with an ELS car code 3 to ensure no crashes for as long as I needed to confirm it working (Typical test time between installs 30min-1hr, all map areas tested).
     
    Main game only>LSPDFR, EUP, ELS with ONLY 3 ELS cars, SCRIPTHOOK, OpenInteriors, No PLUGINS, and all Heap Adjusters>NVE, LSPDFR optional pack only>Plugins contained in plugins folder only>Plugins in plugins/LSPDFR folder>Additional NVE optional packs>Extra DLCPACK vehicle add-ons(one car pack at a time)> Extra DLCPACK and custom_maps add-ons>Extras such as minimap mods, extra visual mods, traffic discipline and accuracy mods, speedometer (anything mods folder related). 
     
    I did not begin to experiment until I could confirm an entirely working game with only LSPDFR and NVE first, then ELS and EUP and so on.
  9. Like
    Perfects got a reaction from INikYTI in An exception occurred while executing ELS.asi   
    So my game has been running well and fine still for weeks now with all my original car mods, LSPDFR, and NVE/reshade on its latest build.  
     
    I love to check LSPDFR daily before I play and typically always install at least one modded police car or map a day, seriously. Today I just installed the new FHP pack under Vehicle Models, and decided to redownload a Sandy Shores fire station ymap I had previously installed aswell. After doing so, my game experienced random CORE EXCEPTION: ELS Error, I had ID 45, 46, 48, and even had an OpenInteriors.asi crash aswell. Comes to realize, for some reason the random Sandy Shores fire station map I put in my custom_maps folder triggered the CORE EXCEPTION crashes. Removed just the one custom map and game ran perfectly fine. I also found that one of the ELS files on one of the FHP pack vehicles I installed today was slightly corrupt, also causing these CORE EXCEPTION crashes anytime the vehicle was spawned. 
     
    Sorry for the ramble and I really wish I had better technological answers, but over the past few weeks have seriously spent an ungodly amount of hours on this. I've come to realize that for some reason on this latest Reshade and game build, some car files or dlcpacks can interfere and corrupt in odd ways. It took me 3 full days to figure out why my traffic lights in the entire Rockford Hills area weren't spawning, and to fix this I made sure all RPH plugins WERE NOT loaded at startup, and once loading into game manually loaded all plugins and forced duty. 
    For now, I'd highly suggest looking at your LML and associated plugins, remove your vfs.dll file, and look at your custom ELS cars and custom map dlcpacks. Most of my errors lied in these areas. I basically removed all custom maps first, checked if my game ran fine, and if it didn't I would move on and remove all my custom cars and see if that helped. My plugins loading at startup and custom maps were the two largest issues relating to texture loss, missing traffic lights, and ASI CORE EXCEPTION crashes. Some individual ELS cars were crashing my game aswell, maybe 2, and I was able to eventually diagnose which cars and simply replaced their ELS files to fix the crash issue. I can confirm some map/visuals that work fine with this NVE/reshade include OpenAllInteriors, AllPoliceInteriors Open, New Calafia Roads, Joshua Road Remastered, VisualV, GTA V Remastered, Forests of San Andreas, and all NVE optional packs aslong as LSPDFR patch is installed.
  10. Like
    Perfects got a reaction from BlueLine Vibes in An exception occurred while executing ELS.asi   
    I have just discovered another potential cause of the issue. For days now I have been lucky enough to have my game running well with all of my LSPDFR mods and the latest NVE/reshade. Today I attempted to install two additional DLC ELS vehicle packs, and when spawning in some of these new DLC vehicles my game ran into the CORE EXCEPTION ELS.asi crash ID 41or45 i dont remember. Uninstalled the DLC car packs I added today and left the ones I had previously and game works fine and ELS cars run fine. Check you dont have too many addons that may be conflicting or corrupting your current game build. Possibly try to check bit by bit if any of your dlcpacks Add-on items (vehicles, peds, weapons) arent conflicting with NVE right now. I dont use Menyoo, but can confirm both ELS and OpenInteriors to be working with the latest reshade/nve public release.  I unfortunately am not a developer of any kind and am just providing all solutions I have done in the last week or two to get my game back running flawlessly crash free with all my original ELS, LSPDFR, and NVE files. 
    I also discovered low free space on the storage my game was using was causing OPENIV to not load all files correctly. I would also like to add, the DLC vehicles I added today loaded fine without crashing until I used their proper ELS .xml file. I believe maybe something to do with the EXTRAS bumper addons or something caused NVE to conflict in a way leading to SCRIPTHOOK V CORE EXCEPTION error. 
  11. Thanks
    Perfects got a reaction from INikYTI in An exception occurred while executing ELS.asi   
    I have just discovered another potential cause of the issue. For days now I have been lucky enough to have my game running well with all of my LSPDFR mods and the latest NVE/reshade. Today I attempted to install two additional DLC ELS vehicle packs, and when spawning in some of these new DLC vehicles my game ran into the CORE EXCEPTION ELS.asi crash ID 41or45 i dont remember. Uninstalled the DLC car packs I added today and left the ones I had previously and game works fine and ELS cars run fine. Check you dont have too many addons that may be conflicting or corrupting your current game build. Possibly try to check bit by bit if any of your dlcpacks Add-on items (vehicles, peds, weapons) arent conflicting with NVE right now. I dont use Menyoo, but can confirm both ELS and OpenInteriors to be working with the latest reshade/nve public release.  I unfortunately am not a developer of any kind and am just providing all solutions I have done in the last week or two to get my game back running flawlessly crash free with all my original ELS, LSPDFR, and NVE files. 
    I also discovered low free space on the storage my game was using was causing OPENIV to not load all files correctly. I would also like to add, the DLC vehicles I added today loaded fine without crashing until I used their proper ELS .xml file. I believe maybe something to do with the EXTRAS bumper addons or something caused NVE to conflict in a way leading to SCRIPTHOOK V CORE EXCEPTION error. 
  12. Love
    Thanks again for your quick help, not the first time you have helped me either so I really appreciate it!
  13. Love
    Yes. It's because HeliAssistance is a LSPDFR plugin, so is loaded when you go on duty. But if you haven't loaded Spotlight by that time, you'll get a crash saying it wasn't found. Of course - the plugin is installed, it just isn't running!
  14. Love
    Hey, your fast reply means a lot. I just troubleshooted two things I thought I might have messed up, including having a just barely outdated RAGENATIVEUI which I think was making spotlight not be recognized, or the fact I had my Rage LOADALLPLUGINS on startup and added Spotlight AFTER setting this option in my Rage. Fixed both issues and for now it seems to be working, but I will return here if I am wrong. I also appreciate the heads up on VD as I had no idea, thanks:)
  15. Love
    Perfects got a reaction from INikYTI in An exception occurred while executing ELS.asi   
    Hope you hit every green light for the rest of your life. Fresh installed with LSPDFR to try this, and with the compatibility patch installed, has been working awesome again on the latest ReShade, no texture loss. Thanks a ton, this needs to be pinned as its the only temporary solution I've found. Benzo might find this helpful.
  16. Love
    Perfects got a reaction from Charlie686 in New Scripthook not working with ELS, Trainer V, or PLD?   
    Hey, I wanted to post a conclusion to this, as your advice greatly helped. A little insight, I ended up entirely reinstalling my mods folder, basically just cars and RadianceV. I noticed the issue stemmed from a dlcpack of Police Cars I had additionally installed. When this DLCPACK was installed in my mods folder, it did not allow any mods to work through scripthookv. Seems the gameconfig here for limitless vehicles is no longer working with this patch. Your awesome observation and help providing the link to a working and correct gameconfig resolved all issues, allowing the mods such as ELS and PLD to run fine in unison with the third party DLCPACK installed. 
    Please try using the gameconfig link Charlie686 provided, as I noticed you have similar issues still and this resolved all of mine and game is now running perfectly on new patch with all mods and plugins.
  17. Like
    Based on preliminary information, this issue could be resolved by updating your gameconfig, such as the one found here. 
    This has worked for some, and hopefully for you too.
  18. Like
    Perfects got a reaction from Rareroblox in GTA IV ENB lag help!   
    I solved it, thanks though! My in game settings were a bit too high and I needed a commandline. runs like a charm now!
  19. Like
    Perfects reacted to Newmillz in GTA IV Multiplayer Problem!? [Help!]   
    If you'd like you can hit th green button helps alot. Your welcome
  20. Like
    Perfects got a reaction from drdetroit in LCPDFR: 0.95 RC3 Preview [UPDATED 06/02/13]   
    Well then is it almost done??

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