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Spartacus6108

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Everything posted by Spartacus6108

  1. Are you sure it's not another mod (like a trainer/menyoo) turning off your engine and thus blacking it out? Because ever since I installed menyoo and a few other mods my X key now shuts down my engine and all lights, yet it was fine before with just ELS installed. I can't seem to find the culprit (since menyoo appears to have no configurable hotkey for this). I'll have to uninstall my recent mods and figure out which one.
  2. I don't think you can use named key ID's, you must use an integer. For example, I have "Toggle_BLKT = 220" ('\' key) and it works fine.
  3. @OJdoesIt Crashes randomly during gameplay. Sometimes I can go 5 minutes and it will crash, sometimes 30 mins, but it always crashes eventually. Seems to happen when you're trying to acquire the vehicle color? [2018-01-26 4:12:16 AM.841] LSPD First Response: LojackPlugin - Finding random traffic vehicle within 20m - 65m range [2018-01-26 4:12:17 AM.378] LSPD First Response: LojackPlugin - Appropriate vehicle found for lojack at 34.62471m [2018-01-26 4:12:17 AM.388] LSPD First Response: [2018-01-26 4:12:17 AM.388] LSPD First Response: ============================== [2018-01-26 4:12:17 AM.388] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2018-01-26 4:12:17 AM.389] LSPD First Response: ------------------------------ [2018-01-26 4:12:17 AM.390] LSPD First Response: Origin: Game fiber "LojackPlugin". [2018-01-26 4:12:17 AM.390] LSPD First Response: ------------------------------ [2018-01-26 4:12:17 AM.390] LSPD First Response: Exception type: System.NullReferenceException [2018-01-26 4:12:17 AM.391] LSPD First Response: Exception message: Object reference not set to an instance of an object. [2018-01-26 4:12:17 AM.391] LSPD First Response: ------------------------------ [2018-01-26 4:12:17 AM.392] LSPD First Response: Inner exceptions: [2018-01-26 4:12:17 AM.393] LSPD First Response: ------------------------------ [2018-01-26 4:12:17 AM.393] LSPD First Response: Stack trace: [2018-01-26 4:12:17 AM.394] LSPD First Response: at alexguirre.Common.Extensions.VehicleColor.GetColorName(EPaint paint) [2018-01-26 4:12:17 AM.394] at alexguirre.Common.Extensions.VehicleColor.get_PrimaryColorName() [2018-01-26 4:12:17 AM.394] at Lojack.Main.OnTick() [2018-01-26 4:12:17 AM.395] at Rage.GameFiber.Main() [2018-01-26 4:12:17 AM.395] LSPD First Response: ============================== [2018-01-26 4:12:17 AM.395] LSPD First Response: [2018-01-26 4:12:19 AM.508] LSPD First Response: All signs removed [2018-01-26 4:12:19 AM.932] LSPD First Response: Added ambient event fibers to cleanup
  4. Anyone have an idea of how to arrest (or even ticket) the peds that get picked up by paramedics and taken to the hospital? For example, the ped runs, you hit him and knock him out, you call the paramedics using the SmartRadio, they revive the ped and the ped leaves with the paramedic to the hospital. I've tried tazing the ped, grabbing him with SHIFT-T, among other things, even followed them to the hospital hoping he'd get out of the ambulance so I could arrest him. No luck. So once you call EMS for peds, no matter what they have done, they get off scott free. Or was that the intent and the physical suffering he had to endure is supposed to act as his comeuppance?
    Great mod! This makes things so much easier and fun. Nothing like designing your own character for patrolling the streets! However, I'd have to agree with others about the lack of hair styles. Additionally, I wish it would save female lipstick color, eye color, makeup, and walk. I see it in the ini file, but these entries are either saved wrong or don't get loaded. Which ever the case, when you load the model she has the wrong lipstick color, makeup, and eye color. Minor issue, but it does get to be a pain having to reset those each time you run the game.
  5. Is it possible to install EUP L&O along with the EUP menu with this mod? If yes, how? Or do you just install EUP as it instructs you to do? I've read the ped installing instructions and watched the videos, but they seem to refer to individual peds/ped props rather than an entire collection already contained in files of a similar name.

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