Helo fellas. So, i am having the same issue as so many others, since i cannot post in other topics, had to make mine.... What was usually told to do is rename mods folder to _mods , nothing, if not it made the game start up worse with crashes and black screen. This is the content from the log even after the mods rename , cant point my finger on the problem, updated LSPDFR , manually installed it, no succes. This started just randomly , i installed/changed nothing. Thank you for your time. Pasted content [09/01/2026 19:56:59.999] Started new log on 09/01/2026 19:56:59.999 [09/01/2026 19:56:59.999] ==================================================================================================== [09/01/2026 19:56:59.995] Log path: H:\SteamLibrary\steamapps\common\Grand Theft Auto V\RagePluginHook.log [09/01/2026 19:57:00.000] Log verbosity: Trivial [09/01/2026 19:57:00.001] Initializing input system [09/01/2026 19:57:00.002] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_0". [09/01/2026 19:57:00.002] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_1". [09/01/2026 19:57:00.002] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_2". [09/01/2026 19:57:00.002] AppDomainPool::InitializeAppDomain: Creating new app domain "PreInitializedDomain_3". [09/01/2026 19:57:00.002] Initializing game console [09/01/2026 19:57:00.005] Console key has been set to F4 (key code: 115) [09/01/2026 19:57:00.054] Initializing console variable "ConsoleScrollAmount". [09/01/2026 19:57:00.054] Type: System.Int32, Reading section: "Miscellaneous", key: ConsoleScrollAmount [09/01/2026 19:57:00.055] Read value: <null> [09/01/2026 19:57:00.055] Initializing console variable "ConsoleKey". [09/01/2026 19:57:00.055] Type: System.Windows.Forms.Keys, Reading section: "Miscellaneous", key: ConsoleKey [09/01/2026 19:57:00.055] Read value: <null> [09/01/2026 19:57:00.055] Initializing console variable "PluginTimeoutThreshold". [09/01/2026 19:57:00.055] Type: System.Int32, Reading section: "Miscellaneous", key: PluginTimeoutThreshold [09/01/2026 19:57:00.057] Read value: 10000 [09/01/2026 19:57:00.057] Setting value of console variable "PluginTimeoutThreshold" to stored value. [09/01/2026 19:57:00.057] Initializing console variable "AlwaysShowConsoleOutput". [09/01/2026 19:57:00.057] Type: System.Boolean, Reading section: "Miscellaneous", key: AlwaysShowConsoleOutput [09/01/2026 19:57:00.057] Read value: <null> [09/01/2026 19:57:00.057] Initializing console variable "ShowConsoleCommandInfoOnPluginLoad". [09/01/2026 19:57:00.057] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowConsoleCommandInfoOnPluginLoad [09/01/2026 19:57:00.057] Read value: <null> [09/01/2026 19:57:00.057] Initializing console variable "ShowOnScreenWarnings". [09/01/2026 19:57:00.057] Type: System.Boolean, Reading section: "Miscellaneous", key: ShowOnScreenWarnings [09/01/2026 19:57:00.057] Read value: <null> [09/01/2026 19:57:00.057] Console initialized [09/01/2026 19:57:00.057] Initializing forms manager [09/01/2026 19:57:00.058] Cleaning temp folder [09/01/2026 19:57:00.058] Version: RAGE Plugin Hook v1.126.1400.17637 for Grand Theft Auto V [09/01/2026 19:57:00.063] ================ RAGE Plugin Hook ================ [09/01/2026 19:57:00.070] Waiting for launcher interop [1/9/2026 7:57:00 PM.074] Detected Windows 10 Professional (64-bit) (10.0.19045.0)! [1/9/2026 7:57:00 PM.075] Checking game support [1/9/2026 7:57:00 PM.143] Product name: Grand Theft Auto V [1/9/2026 7:57:00 PM.143] Product version: 1.0.3725.0 [1/9/2026 7:57:00 PM.143] Is steam version: True [1/9/2026 7:57:00 PM.143] Is enhanced version: False [1/9/2026 7:57:10 PM.144] Initializing DirectX [1/9/2026 7:57:10 PM.144] Initializing Direct3D [1/9/2026 7:57:10 PM.144] Getting game swap chain [1/9/2026 7:57:10 PM.158] Swap Chain created: 0x7FF694FCF078 [1/9/2026 7:57:10 PM.158] Swap Chain VTable: 0x20D7F1F5B80 [1/9/2026 7:57:10 PM.158] 0x74894808245C8948;0x4120EC8348571024;0x41D98B48F28BF88B [1/9/2026 7:57:10 PM.158] D3D11Present: 0x7FFB136B74A0 [1/9/2026 7:57:10 PM.158] D3D11ResizeBuffers: 0x7FFB82662810 [1/9/2026 7:57:10 PM.158] D3D11ResizeTarget: 0x7FFB826AC460 [1/9/2026 7:57:10 PM.158] D3D11SetFullscreenState: 0x7FFB82661F30 [1/9/2026 7:57:10 PM.158] Direct3D initialized [1/9/2026 7:57:10 PM.158] Initialized DirectX [1/9/2026 7:57:10 PM.158] Direct3D watcher thread spawned [1/9/2026 7:57:10 PM.161] Getting device [1/9/2026 7:57:10 PM.161] Retrieved device [1/9/2026 7:57:10 PM.161] Initializing D3D11 Renderer [1/9/2026 7:57:10 PM.161] Creating wrapper [1/9/2026 7:57:10 PM.185] Wrapper created [1/9/2026 7:57:10 PM.187] Effect created [1/9/2026 7:57:10 PM.187] Creating buffer [1/9/2026 7:57:10 PM.187] Created buffer [1/9/2026 7:57:10 PM.187] Creating blend state [1/9/2026 7:57:10 PM.187] Created blend state [1/9/2026 7:57:10 PM.187] Done with creation [1/9/2026 7:57:10 PM.188] [d3d11] Linear sampler state created successfully. [1/9/2026 7:57:10 PM.190] [d3d11] Fullscreen vertex shader compiled successfully. [1/9/2026 7:57:10 PM.191] [d3d11] Fullscreen pixel shader compiled successfully. [1/9/2026 7:57:10 PM.191] [d3d11] Alpha pixel shader compiled successfully. [1/9/2026 7:57:10 PM.215] Initializing texture system. [1/9/2026 7:57:10 PM.215] Initializing texture system; phase 1 [1/9/2026 7:57:10 PM.215] Initializing texture system; phase 2 [1/9/2026 7:57:10 PM.220] Initializing texture system; phase 3 [1/9/2026 7:57:10 PM.220] Initializing texture system; phase 4 [1/9/2026 7:57:10 PM.225] Initializing texture system; phase 5 [1/9/2026 7:57:10 PM.225] Initializing texture system; phase 6 [1/9/2026 7:57:10 PM.226] Initializing texture system; phase 7 [1/9/2026 7:57:10 PM.227] Initializing texture system; phase 8 [1/9/2026 7:57:10 PM.228] Initializing texture system; phase 9 [1/9/2026 7:57:10 PM.228] Initializing texture system; phase 10 [1/9/2026 7:57:10 PM.229] Initializing texture system; phase 11 [1/9/2026 7:57:10 PM.229] Initializing texture system; phase 12 [1/9/2026 7:57:10 PM.230] Initializing texture system; phase 13 [1/9/2026 7:57:10 PM.230] Initializing texture system; phase 14 [1/9/2026 7:57:10 PM.659] Direct3D watcher thread ended [1/9/2026 7:57:11 PM.236] LoadingScreenMsg: Initializing game support [1/9/2026 7:57:11 PM.487] Initializing game support [1/9/2026 7:57:16 PM.495] Current PedPool Capacity: 256 [1/9/2026 7:57:16 PM.495] Current PedPool Capacity: 0000020D0911C100 [1/9/2026 7:57:16 PM.495] PedPool found at: 0000020D0911C100 [1/9/2026 7:57:16 PM.495] Current PedPool Capacity: 256 [1/9/2026 7:57:16 PM.543] CollectionsArraySize found: 7344 [1/9/2026 7:57:16 PM.825] LoadingScreenMsg: Velocity limit removed [1/9/2026 7:57:17 PM.104] Compatibility level: 0 [1/9/2026 7:57:17 PM.104] Supported version detected [1/9/2026 7:57:17 PM.104] ================================================== [1/9/2026 7:57:17 PM.104] LoadingScreenMsg: Patching code [1/9/2026 7:57:17 PM.355] LoadingScreenMsg: Waiting for game initialization [1/9/2026 7:57:17 PM.605] Waiting for game initialization [1/9/2026 7:57:17 PM.706] LoadingScreenMsg: Initializing core [1/9/2026 7:57:17 PM.956] Initializing hook [1/9/2026 7:57:17 PM.956] LoadingScreenMsg: Completing interoperability [1/9/2026 7:57:18 PM.206] Completing interoperability [1/9/2026 7:57:18 PM.206] Initialization code 1. [1/9/2026 7:57:18 PM.206] Initialization code 2. [1/9/2026 7:57:18 PM.206] Initialization code 3. [1/9/2026 7:57:18 PM.212] 1 Address: 0x00007FF692C769B0 [1/9/2026 7:57:18 PM.212] Calling func 1 [1/9/2026 7:57:18 PM.222] 2 Address: 0x00007FF69389E246 [1/9/2026 7:57:18 PM.222] 3 Address: 0x00007FF692225DF6 [1/9/2026 7:57:18 PM.238] Address: 0x00007FF69389E1F0 [1/9/2026 7:57:18 PM.238] Unknown var: 0x00007FF694924CC0 [1/9/2026 7:57:18 PM.238] Initialization code 4. [1/9/2026 7:57:18 PM.238] Initialization code 5. [1/9/2026 7:57:18 PM.238] Completing interoperability, phase 1 [1/9/2026 7:57:18 PM.238] Completing interoperability, phase 2 [1/9/2026 7:57:18 PM.238] Highest ID is: 0x1 [1/9/2026 7:57:18 PM.238] Completing interoperability, phase 3 [1/9/2026 7:57:18 PM.238] Completing interoperability, phase 4 [1/9/2026 7:57:18 PM.238] Completing interoperability, phase 5 [1/9/2026 7:57:18 PM.238] Completing interoperability, phase 6 [1/9/2026 7:57:18 PM.238] Completing interoperability, phase 7 [1/9/2026 7:57:18 PM.238] Highest ID after injection is: 0x7fffffff [1/9/2026 7:57:18 PM.238] LoadingScreenMsg: [1/9/2026 7:57:18 PM.489] LoadingScreenMsg: Loading Story Mode [1/9/2026 7:57:18 PM.739] LoadingScreenMsg: Loading and Populating Game World [1/9/2026 7:57:18 PM.989] LoadingScreenMsg: [1/9/2026 7:57:22 PM.175] LML not initialized. Attempting to initialize... [1/9/2026 7:57:22 PM.175] Initializing LML interop... [1/9/2026 7:57:22 PM.175] LML initialization failed. [1/9/2026 7:57:25 PM.586] Initializing console variable "IsDeveloperModeEnabled". [1/9/2026 7:57:25 PM.586] Type: System.Boolean, Reading section: "Miscellaneous", key: IsDeveloperModeEnabled [1/9/2026 7:57:25 PM.587] Read value: <null> [1/9/2026 7:57:25 PM.587] Initializing console variable "TimeScale". [1/9/2026 7:57:25 PM.587] Type: System.Single, Reading section: "Miscellaneous", key: TimeScale [1/9/2026 7:57:25 PM.587] Read value: <null> [1/9/2026 7:57:25 PM.592] Loading plugin from path: H:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll [1/9/2026 7:57:25 PM.594] Loading plugin "H:\SteamLibrary\steamapps\common\Grand Theft Auto V\Plugins\LSPD First Response.dll". [1/9/2026 7:57:25 PM.779] AppDomainPool::InitializeAppDomain: Creating new app domain "LSPD First Response_AppDomain". [1/9/2026 7:57:25 PM.779] Creating new instance of RemotePlugin in new AppDomain: "LSPD First Response_AppDomain". [1/9/2026 7:57:25 PM.791] Initializing remote plugin: "LSPD First Response_AppDomain". [1/9/2026 7:57:25 PM.800] <UNLOADED PLUGIN>: Initializing input system [1/9/2026 7:57:25 PM.800] <UNLOADED PLUGIN>: Initializing game console [1/9/2026 7:57:25 PM.801] <UNLOADED PLUGIN>: Initializing forms manager [1/9/2026 7:57:25 PM.854] Initialized remote plugin: "LSPD First Response_AppDomain". [1/9/2026 7:57:25 PM.854] Plugin "LSPD First Response" was loaded from "LSPD First Response.dll". [1/9/2026 7:57:25 PM.864] LSPD First Response: [TRACE] Started loading LSPDFR [1/9/2026 7:57:25 PM.865] LSPD First Response: [INFO] Running LSPD First Response 0.4.9 (0.4.9476.26289) [1/9/2026 7:57:25 PM.865] LSPD First Response: [INFO] Compiled on 11 Dec 2025 19:36:17 UTC [1/9/2026 7:57:25 PM.865] LSPD First Response: [INFO] Copyright © 2015-2020, G17 Media, www.lspdfr.com [1/9/2026 7:57:26 PM.445] LML not initialized. Attempting to initialize... [1/9/2026 7:57:26 PM.445] Initializing LML interop... [1/9/2026 7:57:26 PM.445] LML initialization failed. [1/9/2026 7:57:26 PM.446] LSPD First Response: [TRACE] Thread CopManager #1 initialized [1/9/2026 7:57:26 PM.473] LML not initialized. Attempting to initialize... [1/9/2026 7:57:26 PM.473] Initializing LML interop... [1/9/2026 7:57:26 PM.473] LML initialization failed. [1/9/2026 7:57:33 PM.800] LSPD First Response: [TRACE] Game has stopped loading [1/9/2026 7:57:33 PM.852] LSPD First Response: [TRACE] Waiting for player to have control [1/9/2026 7:57:33 PM.852] LSPD First Response: [TRACE] Game has finished positioning [1/9/2026 7:57:34 PM.393] LSPD First Response: We have 921 vehicle model names in total. [1/9/2026 7:57:34 PM.398] LSPD First Response: We have 1112 ped model names in total. [1/9/2026 7:57:34 PM.408] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.410] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.411] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/outfits.xml [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 23 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 31 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 64 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 72 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 80 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 111 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 138 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 174 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 207 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 220 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 259 [1/9/2026 7:57:34 PM.456] LSPD First Response: [WARN] No name for outfit variation at line 273 [1/9/2026 7:57:34 PM.457] LSPD First Response: [WARN] No name for outfit variation at line 309 [1/9/2026 7:57:34 PM.457] LSPD First Response: [WARN] No name for outfit variation at line 323 [1/9/2026 7:57:34 PM.457] LSPD First Response: [WARN] No name for outfit variation at line 363 [1/9/2026 7:57:34 PM.457] LSPD First Response: [WARN] No name for outfit variation at line 391 [1/9/2026 7:57:34 PM.457] LSPD First Response: [WARN] No name for outfit variation at line 425 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 453 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 484 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 502 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 529 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 547 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 581 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 615 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 650 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 677 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 711 [1/9/2026 7:57:34 PM.458] LSPD First Response: [WARN] No name for outfit variation at line 741 [1/9/2026 7:57:34 PM.459] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.459] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.459] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/cop_presets_outfits.xml [1/9/2026 7:57:34 PM.459] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 11, defaulting to male [1/9/2026 7:57:34 PM.459] LSPD First Response: [WARN] No name for outfit variation at line 25 [1/9/2026 7:57:34 PM.459] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 25, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 32 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 32, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 39 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 39, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 47 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 47, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 56 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 56, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 71, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 85 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 85, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 92 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 92, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 100 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 100, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 115, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 129 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 129, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 136 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 136, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 143 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 143, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 151 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 151, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 160 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 160, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 175, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 189 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 189, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 196 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 196, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 204 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 204, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 219, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 233 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer III+1 at line 233, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 240 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 240, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 247 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 247, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 255 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III+1 at line 255, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 264 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Detective at line 264, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 279, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 293 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer III at line 293, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 300 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer at line 300, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 308 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Officer III at line 308, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Officer at line 403, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Detective at line 418, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Commander at line 426, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 440, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Motor Patrol at line 461, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 481, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 494 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 494, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 507, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 520 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 520, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 533, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 546 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 546, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 559, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 572 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 572, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 585, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 598 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 598, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Deputy at line 611, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 624 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No gender specified for outfit variation Armored Deputy at line 624, defaulting to male [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 732 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 764 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 796 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 828 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 951 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 976 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1002 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1028 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1054 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1133 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1160 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1187 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1214 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1241 [1/9/2026 7:57:34 PM.460] LSPD First Response: [WARN] No name for outfit variation at line 1268 [1/9/2026 7:57:34 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 1297 [1/9/2026 7:57:34 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 1330 [1/9/2026 7:57:34 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 1363 [1/9/2026 7:57:34 PM.461] LSPD First Response: [WARN] No name for outfit variation at line 1396 [1/9/2026 7:57:34 PM.461] LSPD First Response: [TRACE] Loaded 10 freemode outfits and 55 preset outfits [1/9/2026 7:57:34 PM.788] LSPD First Response: [TRACE] Adding Ben J. as character [1/9/2026 7:57:34 PM.838] LSPD First Response: [TRACE] Adding Michelle Meto as character [1/9/2026 7:57:34 PM.838] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/9/2026 7:57:34 PM.838] LSPD First Response: [WARN] Path without extension: lspdfr/chars [1/9/2026 7:57:34 PM.877] LSPD First Response: [TRACE] Adding Black Jack as character [1/9/2026 7:57:34 PM.975] LSPD First Response: [TRACE] Adding Josh Bender as character [1/9/2026 7:57:34 PM.989] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.989] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.990] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/regions.xml [1/9/2026 7:57:34 PM.992] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.992] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.992] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/backup.xml [1/9/2026 7:57:34 PM.993] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.993] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:34 PM.993] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/agency.xml [1/9/2026 7:57:35 PM.011] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:35 PM.011] LSPD First Response: [WARN] Path without extension: lspdfr/data/custom [1/9/2026 7:57:35 PM.012] LSPD First Response: [TRACE] ExpandableFileParser::Parse: Reading content from file:lspdfr/data/inventory.xml [1/9/2026 7:57:35 PM.015] LSPD First Response: [TRACE] Failed to parse as chance [1/9/2026 7:57:35 PM.018] LSPD First Response: [TRACE] Player was in vehicle: True [1/9/2026 7:57:35 PM.018] LSPD First Response: [TRACE] Last selected character was Black Jack, should spawn as last character True [1/9/2026 7:57:35 PM.018] LSPD First Response: [TRACE] Loading last selected character Black Jack [1/9/2026 7:57:35 PM.020] LSPD First Response: [INFO] Changing current player character to Black Jack [1/9/2026 7:57:35 PM.115] LSPD First Response: [TRACE] Cached 1511 decorators for index 3 [1/9/2026 7:57:35 PM.122] LSPD First Response: [INFO] Player Persona voice is: s_m_y_hwaycop_01_white_full_01 [1/9/2026 7:57:35 PM.123] LSPD First Response: [TRACE] CharacterSelected: 211 [1/9/2026 7:57:35 PM.123] LSPD First Response: [TRACE] Character changed, creating new stats object [1/9/2026 7:57:35 PM.170] LSPD First Response: [TRACE] Thread PedHistoryManager #1 initialized [1/9/2026 7:57:35 PM.170] LSPD First Response: [TRACE] Thread PlayerCharacterStatsManager #1 initialized [1/9/2026 7:57:35 PM.170] LSPD First Response: [TRACE] Thread GamePlayer #1 initialized [1/9/2026 7:57:36 PM.172] LSPD First Response: [1/9/2026 7:57:36 PM.172] LSPD First Response: ============================== [1/9/2026 7:57:36 PM.172] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [1/9/2026 7:57:36 PM.172] LSPD First Response: ------------------------------ [1/9/2026 7:57:36 PM.172] LSPD First Response: Origin: Game fiber "Plugin "LSPD First Response" main fiber". [1/9/2026 7:57:36 PM.172] LSPD First Response: ------------------------------ [1/9/2026 7:57:36 PM.172] LSPD First Response: Exception type: Rage.Exceptions.InvalidHandleableException [1/9/2026 7:57:36 PM.172] LSPD First Response: Exception message: Operation is not valid because the specified Rage.PedInventory is invalid. [1/9/2026 7:57:36 PM.172] LSPD First Response: ------------------------------ [1/9/2026 7:57:36 PM.172] LSPD First Response: Inner exceptions: [1/9/2026 7:57:36 PM.172] LSPD First Response: ------------------------------ [1/9/2026 7:57:36 PM.172] LSPD First Response: Stack trace: [1/9/2026 7:57:36 PM.172] LSPD First Response: at Rage.PedInventory.GiveNewWeapon(WeaponDescriptor weapon, Int16 ammoCount, Boolean equipNow) [1/9/2026 7:57:36 PM.172] at Rage.PedInventory.GiveNewWeapon(WeaponAsset asset, Int16 ammoCount, Boolean equipNow) [1/9/2026 7:57:36 PM.172] at LSPD_First_Response.Engine.Scripting.Entities.WeaponSkin.ApplyToPed(Ped ped, WeaponSkin weaponSkin) in D:\GTA V\LSPD First Response\LSPD First Response\Engine\Scripting\Entities\WeaponSkin.cs:line 67 [1/9/2026 7:57:36 PM.172] at System.Collections.Generic.List`1.ForEach(Action`1 action) [1/9/2026 7:57:36 PM.172] at SyMgQcdJIZdCvWsbjobVafXyuMMLA.BajFGoVzaBmykNJEyjmURcYrEeqKA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 450 [1/9/2026 7:57:36 PM.172] at SyMgQcdJIZdCvWsbjobVafXyuMMLA.srGBOqnIzmEOuETscCXapRTGvZnS() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\GamePlayer.cs:line 384 [1/9/2026 7:57:36 PM.172] at RRcUaPRXJtTtrNVEjRQvdQwuDItbA.iiaLcmSXSjSDNgiQDuPVdbclIwsA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 572 [1/9/2026 7:57:36 PM.172] at RRcUaPRXJtTtrNVEjRQvdQwuDItbA.zwfrRROgCanFDgDOpGgijKhPPYQNA() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 220 [1/9/2026 7:57:36 PM.172] at RRcUaPRXJtTtrNVEjRQvdQwuDItbA.skiFOsubkUjinIIDjhfYebogdpLcb() in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 443 [1/9/2026 7:57:36 PM.172] at RRcUaPRXJtTtrNVEjRQvdQwuDItbA.IcgzDHrkPnMuNpNVsdDaQcDjgOAd(Boolean ) in D:\GTA V\LSPD First Response\LSPD First Response\Mod\LSPDFR.cs:line 330 [1/9/2026 7:57:36 PM.172] at Rage.GameFiber.Main() [1/9/2026 7:57:36 PM.172] LSPD First Response: ============================== [1/9/2026 7:57:36 PM.172] LSPD First Response: [1/9/2026 7:57:36 PM.174] LSPD First Response: [FATAL] Forced termination [1/9/2026 7:57:36 PM.176] LSPD First Response: [TRACE] Released 0 entities from DefaultContentManager [1/9/2026 7:57:36 PM.975] LSPD First Response: [INFO] LSPDFR has shut down