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Puschi999

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  1. Puschi999 started following rcsd2007
  2. Puschi999 started following LukeDesign's
  3. Not a LSPDFR officer started following Puschi999
  4.    zaldi08 reacted to a post in a topic: Best Sheriff and LSPD car packs?
  5. hello, Whenever I accept bigger callouts, entire houses, streets, and objects appear and disappear flip flop-like and the game becomes choppy. if lspdfr is not loaded, the problem does not exist. if i only do traffic and people control everything is fine. if I get 20 code 3 backup units without an active callout, nothing negative happens to the graphic. I play on a very high graphic setting, with many active changes and mods without crashes and problems. Screw down the graphics, take out vehicle mods, take out world changes, everything has not changed the basic problem. all plugin mods are up to date and are correctly installed and working. The problem only occurs with an active callout in which I participate. it doesn't matter which author or which type of application the plugin is used for. if the graphics error is there, no reloading via the console will help. restart and it will run normally again. I hope someone of you still has an idea that I haven't thought of yet. i have translated the text, sorry for grammatical inaccuracies
  6.    brokindev reacted to a file: City Cop (Atlanta based)
  7.    Roulge reacted to a comment on a file: [ELS] [LF] [NON-LF] FHP THEMED F150 CVE BY ROULGE
  8. thx, i just have "blazer" as ID and it's only 90% perfect
  9. yes you can, but I have no idea of fivem because I don't use it
  10. jermaine16 started following Puschi999
  11.    Puschi999 reacted to a gallery image: Cobra Update
  12.    Puschi999 reacted to a post in a topic: year numbers search
  13.    PhillBellic reacted to a post in a topic: year numbers search
  14. that's exactly what I mean 👍
  15.    Puschi999 reacted to a gallery image: It's a Dodge Thing
  16.    Puschi999 reacted to a gallery image: New PBPD Charger
  17.    Puschi999 reacted to a gallery image: Murica
  18.    ALLENjr12 reacted to a comment on a gallery image: | =) That's Nice! |
  19. I made a police 4 clon in the vehicle.meta from the policeb slot and took out the color change in dar carvariations.ymt. works wonderfully
  20.    Puschi999 reacted to a gallery image: | =) That's Nice! |
  21.    Puschi999 reacted to a gallery image: BCSO 2016 Tahoe
  22.    snail reacted to a comment on a file: Grunt Style T-shirts
  23. in the menu: "top" number 209 starting from the texture 18/24 it starts
  24. no reaction from anyone ??
  25.    Legion672 reacted to a comment on a file: Grunt Style T-shirts
  26. Of course, I still have some ideas that I still want to implement.
  27.    Puschi999 reacted to a review on a file: Grunt Style T-shirts
  28. the f150 is from medic4523. currently not available for download.
  29.    Puschi999 reacted to a comment on a file: Grunt Style T-shirts
  30. Original EUP belt, is included in EUP 8.1
    • 911 downloads
    • Version 1.0.0
    I once had something to do with off duty clothing, then i threw myself on Google and got stuck on the Grunt Style t-shirt. some designs are original designs, others designed by myself. Have fun
  31.    PhillBellic reacted to a post in a topic: year numbers search
  32. I've just considered, if you could take in the filter for search criteria and a search to the old with pure? for example: Vehicles -> Police-> ELS-> 2018 if you want to search a texture, and I say: downloaded the most, I get a lot out of 2016 and then logically the list by descending order. I would have searched with the year number, the option to pick out the best texture from the younger years
  33. in the EUP menu in the game there is the second menu item then the option to create a custom inividual outfit. There you can combine all the things you like, and with the NUM buttons 4 and 6 switch between different textures of a piece of clothing. then you can give your outfit a name and save it, with a push of a button you have the outfit.

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