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Abraxas

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Everything posted by Abraxas

  1. Abraxas posted a gallery image in GTA IV Galleries
  2. Abraxas posted a gallery image in GTA IV Galleries
  3. Abraxas posted a gallery image in GTA IV Galleries
  4. Abraxas posted a gallery image in GTA IV Galleries
  5. Abraxas commented on Abraxas's gallery image in GTA IV Galleries
  6. Abraxas commented on Abraxas's gallery image in GTA IV Galleries
  7. Abraxas posted a gallery image in GTA IV Galleries
  8. Just install new version. Also if you have 1.0 or newer version it will disappear after minute or two.
  9. I only tried Merit and Cruiser. I rarely play... really, I mostly script :D
  10. Sweet :) I just want totally stock cars (even lightbars) but with ability to make custom liveries for them. With upcoming ELS.net it will be enough for me. Are your models compatible with Lt.Caine's templates? I plan small side project and wanted to know if I should wait for your template or already start to work on Caine's one.
  11. Pedro, do you plan to release vanilla cars without ELS and window bug. It would be absolutely awsome. I keep my vanilla cars because of low end pc and... I like to keep everything in LC universe without adding real car makes to game.
  12. Barriers are quite CPU heavy so I had to limit them to certain amount. I may raise that limit a bit in next version, but don't expect tons of them. It's not only an object but also a script that checks for cars around and try to stop them.
  13. So it means that car is corrupted. Try to reinstall it. YYou can try one of Speedos provided or just recover Speedo from backup.
  14. Log looks perfectly fine. You can try by key combination, but for me it looks like ped or car model used by coroner mod is corrupted. Try to change car to another one in ini file and see if that helps. If you are using Speedo, try to spawn it by trainer or console and see if it crashes too.
  15. Do you get any errors in vdH_Errors.log file?
  16. Hmmm, maybe. But you can edit that list yourself. check scripts/vdh_policehelper/data folder.
  17. That setting is used ONLY when PoliceHelper is not visible. Change it back to 0. Try to change your mouse sensitivity setting. If that won't help I'm afraid that nothing is. Some ENBs have problems with mods that use forms. And PoliceHelper is a form just like LCPD:FR police computer which I guess doesn't work for you neither. Finally! Finally someone noticed it :D That is a bug and will be fixed in 1.2. To compensate that inconvenience bait car will have more scenarios and more hide outs available. I had absolutely crazy pursuits with the new version. It should be available next weekend. I hope to send test version to testers tomorrow. I recommend to stay with current version till then. It's a closed beta. 1.2.0 will be available for everyone. It will have upgraded bait car, added calling for a cab for nearest person and cool additions to id check feature that I'll reveal soon.
  18. But if you get out from PoliceHelper everything gets back to normal? It is by design. Mostly to prevent loosing control over vehicle when you use PoliceHelper device.
  19. Does your game freeze or just pause (are you able to go to menu by pressing ESC)? Some ENBs are not compatible with mods using forms like PoliceHelper or LCPD:FR police computer.
  20. It's lawyers office in south algonquin, used in LCPD:FR as police station. There are no varied police stations in LCPD:FR. You always teleport to that office when you enter any station.
  21. There will be in next version. In week or two.
  22. Idea is cool but I'm afraid that with GTAs AI and path system it's impossible. Did you see how cars turn around in GTA? Usually they backup crashing into something and then TRY to turn around. Also it is still based on paths so AI would prefer to drive straight as they have path points in front of them. Yes, you can turn off path points, but that functions are unreliable. Also I don't know any way to turn off particular path node. Problem is that if you turn off path node nearby it will probably turn off also node for opposite way traffic that is in exactly same place as node you wanted to turn off, so you would turn off whole street, not only one lane.
  23. I'll consider that, but for now I'm focused on PoliceHelper development.

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