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Shredder

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  1. It was an issue with custom regions for Ultimate Backup. Not sure what it was, but i essentially deleted everything in the file and had the game rely off the information in the default regions file and that did the trick.
  2. When I've been starting my game, my standard is usually "Force Duty" command, but for some reason it now crashes the game by saying "unhandled exception..." I even went into the PD and tried going on duty that way and then LSPDFR crashed. I've attached my log below. Would appreciate any guidance on the situation. RagePluginHook.log
  3. I'm not sure what MLO is, but all I had customized was Ultimate Backup and when I put the base files back in, still the same result. I ended up doing a complete reinstall from scratch.
  4. I'm losing my mind here. I've reinstalled LSPDFR, removed all of the plugins, and verified my game files. I also set preload to false. Whenever I start the game, everything loads just fine, but when I go to the main PD (GotoPD command), my character, as well as the peds/vehicles, fall through the map. Has anyone come across this issue, and how did you fix it? Thank you in advance.
  5. Drew Schroeder     Finished responding to a Manhunt in Strawberry, Davis Ave
  6. Drew Schroeder     Responded to a Manhunt in Cypress Flats, Little Bighorn Ave
  7. Drew Schroeder     Finished responding to a Manslaughter in Cypress Flats, Little Bighorn Ave
  8. Drew Schroeder     Reported a PC245 in Strawberry, Forum Dr
  9. Drew Schroeder     Responded to a Manslaughter in Los Santos International, New Empire Way
  10. Drew Schroeder     Reported a PC148 in Textile City, Integrity Way
  11. Drew Schroeder     Performed a traffic stop on a Steel Gray Regina with registration 48LQR885 in Gd. Senora Desert, Senora Fwy
  12. Drew Schroeder     Performed a traffic stop on a Steel Gray Regina with registration 48LQR885 in San Chianski Mountains, Senora Fwy
  13. Drew Schroeder     Finished responding to a Drug deal in Mount Chiliad, Senora Fwy
  14. Drew Schroeder     Reported a PC148 in Paleto Bay, Great Ocean Hwy
  15. Drew Schroeder     Performed a traffic stop on a Worn Silver Grey Mesa with registration 41MCP970 in Paleto Bay, Great Ocean Hwy
  16. Drew Schroeder     Finished responding to a Solicitation in Paleto Bay, Paleto Blvd
  17. Drew Schroeder     Responded to a Solicitation in Paleto Forest, Great Ocean Hwy
  18. Drew Schroeder     Finished responding to a Pursuit in Chamberlain Hills, Strawberry Ave
  19. Drew Schroeder     Responded to a Pursuit in Davis, Carson Ave
  20. Drew Schroeder     Finished responding to a Gang Activity in Davis, Grove St
  21. Drew Schroeder     Responded to a Gang Activity in Rockford Hills, Portola Dr
  22. Drew Schroeder     Performed a traffic stop on a Classic Gold Panto with registration 47CAI544 in Pillbox Hill, Elgin Ave
  23. Drew Schroeder     Arrested Jason Clansy in Rockford Hills, Mad Wayne Thunder Dr
  24. Drew Schroeder     Reported a PC148 in Rockford Hills, Boulevard Del Perro
  25.    1XRAY80 reacted to a review on a file: EUP Chicago Police Pack (8.3) (FiveM Ready)
  26.    Shredder reacted to a post in a topic: How to Change Patrol Type
  27.    Shredder reacted to a post in a topic: Detective Callouts
  28. Is there any mod or plugin that allows you to pick which department you work for and where you get callouts?
  29.    brunodogg reacted to a review on a file: EUP Chicago Police Pack (8.3) (FiveM Ready)
    This EUP is great. It was awesome when it debuted and even with the updates, the quality remains. The only thing that needs to be added is a quick tutorial/step-by-step in the ReadMe so players know where/how to drag n drop. I've been using this EUP for the longest time and it's the only CPD EUP that's quality.
  30.    brunodogg reacted to a comment on a file: EUP Chicago Police Pack (8.3) (FiveM Ready)
  31. Just saw that this was updated. Great work, the uniforms look great. Thanks for making a great EUP!
  32. Shredder changed their profile photo
  33. So, I know unmarked cars usually don't have a skin. I know this. However, mine not only doesn't have a skin in OpenIV, but it's that lime green "I don't have any texture" color in-game. Also, no license plate info either. Does this happen to anyone else's 13-15 FPIU?
  34.    jl261 reacted to a comment on a file: [ELS] LSPD Legacy Pack
  35. Not sure why but when I follow this trail, I get no folders in custom, In OpenIV or regular.
  36. Is there any way to control the brightness of the reverse lights on the CVPI? Mine are super bright. And no, it's not the "reverselights" setting in the VCF unfortunately. That's already at 0.
  37.    Shredder reacted to a post in a topic: EUP Chevrons on Base Peds
  38. I know to change the base peds in the game, aside from ultimate backup, is nearly impossible. But, after installing EUP, the base peds all have new uniforms but they all have sergeant chevrons under their short sleeves. Anyone know how to edit this/edit the base peds following installation of EUP?
  39.    Shredder reacted to a post in a topic: Live PD | Canceled
  40.    officeralexander111 reacted to a comment on a file: (4k) Naperville, IL Police Mini-Pack
  41. I just ran into this too. Do you have the vehicles in the original police1,2,3/sheriff1,2 slots or did you add/create slots for police5+/Sheriff3+? I added them to the game by naming them with police5 and sheriff3 and ran into the same problem but just the green color. I'm gonna mess around with it and see if that's the issue but if you did the same, that may have been the problem.
  42. I just added a new vehicle and created my own Sheriff3 slot. The car loads fine but when I initiate traffic stops, the suspect vehicles don't stop for me yet when I switched back to one of the original slotted cars, they stopped just fine. Does anyone know what setting I've failed to fix?
  43. I've tried it on multiple models, including the one you provided, and I still get the green tint... Disregard. I figured it out. When you throw them in there not in the regular police2 or sheriff slots and add 3+ on there, it screws with the file.

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