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TheMonotoneScone

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  1. Hugh Janus     Responded to a [SC] Ambulance Escort in Los Santos International, New Empire Way
  2. Hugh Janus     Finished responding to a [SC] High Speed Pursuit in Los Santos International, New Empire Way
  3. Hugh Janus     Arrested Aaron Paul in Los Santos International, New Empire Way
  4. Hugh Janus     Responded to a [SC] High Speed Pursuit in Los Santos International, New Empire Way
  5. Hugh Janus     Finished responding to a [SC] Stolen PD Vehicle in Los Santos International, New Empire Way
  6. Hugh Janus     Responded to a [SC] Stolen PD Vehicle in El Burro Heights, El Rancho Blvd
  7. Hugh Janus     Finished responding to a [SC] Dead Body in El Burro Heights, El Rancho Blvd
  8. Hugh Janus     Responded to a [SC] Dead Body in El Burro Heights, Elysian Fields Fwy
  9. Hugh Janus     Finished responding to a [SC] High Speed Pursuit in El Burro Heights, Elysian Fields Fwy
  10. Hugh Janus     Arrested Ian Grove in El Burro Heights, Elysian Fields Fwy
  11. Hugh Janus     Responded to a [SC] High Speed Pursuit in Textile City, San Andreas Ave
  12. Hugh Janus     Responded to a AAIC-OfficerUnderFire in Davis, Macdonald St
  13. Hugh Janus     Finished responding to a [SC] Gang Taskforce in Davis, Grove St
  14. Hugh Janus     Responded to a [SC] Gang Taskforce in Little Seoul, San Andreas Ave
  15. Hugh Janus     Finished responding to a [SC] Police Impersonator in Little Seoul, San Andreas Ave
  16. Hugh Janus     Responded to a [SC] Police Impersonator in Vespucci Canals, South Rockford Dr
  17. Hugh Janus     Finished responding to a [SC] Armed Robbery in Del Perro Beach, Red Desert Ave
  18. Hugh Janus     Arrested Andy Taylor in Del Perro Beach, Magellan Ave
  19. Hugh Janus     Responded to a [SC] Armed Robbery in Del Perro Beach, Magellan Ave
  20. Hugh Janus     Finished responding to a [SC] High Speed Pursuit in Vespucci Beach, Vespucci Blvd
  21. Every time I run RPH it considers it a first start and opens to the setting screen. It will not launch normally and hook into the game no matter what I do.
  22. I'd like to make the suggestion that the option to change colors, and other components including the tech packages and pushbars, be added to the vehicle customization menu Edit: I also think there should be an option to remove the livery in the customization menu
  23. 1. Maybe you could at it as an option? I just imagine overtime with more options the menu might get too crowded, otherwise I can see the point to having it everywhere 2. Something like grabbing shotgun, rifle, armor, ammo, certain stuff from the vehicle, specifically armor could be really cool as you already have options that change outfit components and being able to visually equip armor as well as equipping the armor value would be something that I've not seen done before
  24. Are you working on certain parts of this only being accessible in the vehicle like the computer? And do you think you might add a loadout system accessible and changeable in menu with this?
  25.    Marcino32o reacted to a post in a topic: SCRIPT HOOK V
  26. GTA 5 has been updated. While LSPDFR has been updated Script Hook V has not yet been updated. Normally it takes a few days but as the creator of Script Hook is from Ukraine it may take additional time (the last update took almost two weeks) so please be patient.
  27.    Double Doppler reacted to a comment on a file: Security+
    • 742 downloads
    • Version 1.0.0
    REQUIRED TO WORK AS INTENDED: https://www.gta5-mods.com/weapons/shrewsbury-sentinel-shotgun-animated CREATE A BACK UP OF WEAPONS.META AND WEAPONCOMPONENTS.META BEFORE INSTALLING Tired of beanbag shotgun mods that convert the entire weapon to non-lethal or mods that don't allow you to change tints of your weapon loadouts? Then this is your solution! My desire to make this was both because I was extremely upset Stop The Ped doesn't allow changing weapon loadout tints and also because I wanted to see if it was possible to add a component to a shotgun to make it non-lethal rather than changing the way the base weapon behaves. This mod adds four new components to the pump shotgun designed to work specifically with AllenKennedy's Shrewsbury Sentinel (but could very easily work with other similar models through simple .meta tweaks). These components allow the base pump shotgun to remain lethal but turn it non-lethal and change tint when they're added to the weapon. This unfortunately can only be done through a trainer, loadout files, or possibly other various mods. Meaning, you cannot apply these in Ammunation. These new components are named: COMPONENT_PUMPSHOTGUN_BEANBAG_GREEN COMPONENT_PUMPSHOTGUN_BEANBAG_PINK COMPONENT_PUMPSHOTGUN_BEANBAG_YELLOW COMPONENT_PUMPSHOTGUN_BEANBAG_ORANGE To add a component through simple trainer (trainerv) use the "spawn weapon attachment by model name" option in the weapons menu. To add it through a loadout file include it as if it's a normal component. Install this mod with OpenIV's Package Installer. It's installation method should allow it to be compatible with all weapon handling mods. However, this also means it cannot be uninstalled through a package and must be done uninstalled by replacing the files it modifies: weapons.meta and weaponcomponents.meta If I left some useful information out in this description or if you have any problems installing or using this mod please leave a comment.
  28. I've already tried that, doesn't fix the problem
  29.    EnchantedBrownie reacted to a post in a topic: Holster Animations Not Working
  30. I guess I can only hope that this'll be fixed in the next update
  31. Cop Holster still works fines but is a little too interruptive for me, that's why I prefer something more fluid like LSPDFR's built in mechanic and use Cop Holster just for empty holster function. And I don't think STP ever had a holstering function.
  32. I already said in the post that the intimidation function works fine, what I'm having problems with are the drawing and holstering animations.
  33. Title pretty much says it all. Quadruple checked I don't have it disabled in the .ini, I've run LSPDFR on a clean folder and it still doesn't work. Is this a bug with 0.4.8 or is there something I can do to fix it? And to clarify, I mean drawing and holstering the pistol, the new intimidate function works perfectly.
  34. Edit: Make sure you have the newest version of LSPDFR installed
  35.    IsBorisBylat reacted to a comment on a gallery image: Insert caption here
  36. Newest download crashes LSPDFR when I go on duty
  37.    SteveOhByte reacted to a comment on a file: Security+
  38.    Deactivated Member reacted to a comment on a file: Security+
  39.    nick_g44 reacted to a comment on a file: Security+
  40.    WildSevenMoony reacted to a comment on a file: Security+
  41.    Ghnty5 reacted to a comment on a file: Security+
  42. Perhaps you could list the callouts in the description

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