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TyMeLeSs

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Everything posted by TyMeLeSs

  1. Just wondering, in the VCF what do you type to use the Scan function as the default pattern. I tried SCN and SCAN in the according section but in game it doesn't scan.
  2. Truly an excellent pack thus far. Would be nice to see a few more vehicles in the future like crown vics and such replacing other vehicles. Very satisfied overall, keep up the good work
  3. I seem to have gotten them working somehow Not sure exactly what i did. Question 2 i now have is i know its possibly the rate since GTA V uses entirely different rates vs what my current audio is. In game the modified tones are there but at a slower rate my question is to have them sound normal what is your recommendation to get around that slowing of the siren.
  4. Hello. I follow the proper steps and have the correct format for a siren pack i am working on upon importing there is no siren audio on any vehicles. I am sure the process is correct as well as the format 16Bit PCM wav Files. Exporting i follow the usual exporting to oac and reimport after replacing the correct .wav files. Anyone have a way to fix it or have any idea why? I attempted using audacity as well as adobe audition just to confirm and it is the same result. File sounds do no really exceed originals by much more then a fraction of a second or so New total size for all 552 files in vehicles.awc is 15.7mb i believe original is 15.6mb Thanks ahead of time for any assistance
  5. I gathered a list a few days ago when i was exploring to begin working on a pack for myself here it is as follows: 0x0A8960B6 FBI WAIL 0x0A49B203 FBI YELP 0x0D329446 POLICE WAIL SIREN_2 POLICE YELP POLICE_WARNING POLICE PIER 0x0EA58C7C POLICE HORN 0x0E0DA7BC WAIL? unknown Possible Sheriff 0x16E74B3E YELP? unknown Possible Sheriff 0x1C98C4D5 AMBULANCE WAIL 0x144C8602 AMBULANCE YELP AMBULANCE_WARNING AMBULANCE PIER 0x013F5FE7 POLICE BIKE YELP PRIMARY 0x17DDFB5C POLICE BIKE WAIL SECONDARY 0x159C9182 FIRE TRUCK WAIL 0x161768E7 FIRE TRUCK YELP 0x14BFBCE3 FIRE TRUCK HORN The unknown might be your sheriff siren i haven't confirmed it yet.
  6. SVP Signal SS700 Release Link '?do=embed' frameborder='0' data-embedContent>>
  7. Version V1

    540 downloads

    SVP signal SS700 siren polished off the tones after a long wait. Tones include Wail Yelp and Piercer
  8. Yes it was haha. Not sure if i still have it laying around New video!
  9. We've created a new channel due to lost credentials to our old one. The old videos will stay, but new ones will now be uploaded to this channel:
  10. Hello to all on the LCPDFR Community, i am pleased to announce the return of myself and my team. We will be producing high quality siren modifications for Grand Theft Audio IV, i've worked with audio for several games over the years, i've made 100's of high quality sirens for San Andreas which mostly were unreleased along with many IV sirens that have not been available to the public but myself and my small team of testers/assistants. I will begin to post demos of the audio works for the community while i take the time to polish them before releasing them publicly. Note: All sirens are usually recorded by myself off local emergency vehicles unless the siren is not available locally then i resort to heavy online usage to assist in recreating the most accurate siren rework.There are many more to come.. Here are the older releases as i recall: CURRENT RELEASES Here is one recent work, It is a whelen Cencom With the Howler system (WIP)-v1
  11. precinct labels* (For some reason i can't edit my own comment)
  12. Very Close a few differences in the fonts and a few missing decals/errors on specific unit numbers in correlation with their precient lables. Good Job overall on the attempt
  13. Hey guys here's another siren soon to be released. SVP Signal SS700 http://www.youtube.com/watch?v=U4sg_xeniyM&feature=youtu.be Download Comming Soon
  14. Hey guys, its been a while. I've been a little tied up with work and all, next week i'll return to working on some more siren mods to release. Hope you all enjoy the current released work and will enjoy the soon to be released work when announced. Reguards, TyMeLeSs
  15. UPDATE: Code 3 PSE MasterCom Here you are guys after a little delay. Hope you enjoy. As said the airhorn is the only noticed issue (cycling issue) http://www.youtube.com/watch?v=KlaQPUXZXe8&feature=youtu.be Past 53 seconds is the actual siren demo.
  16. Version v1

    276 downloads

    http://www.youtube.com/watch?v=KlaQPUXZXe8&feature=youtu.be
  17. Bad news guys, the editor is having some technical difficulty with his machine so the release will be postponed until tomorrow hopefully mid-day. I apologize for any inconvenience that may have occurred. Hopefully you all understand. Reguards, TyMeLeSs and Rotator
  18. UPDATE: Hopefully today if i get the chance to push it out, i have code 3 mastercom PSE series (Toronto pd uses some of these) it is ready to go, siren works fine the only issue i see is the airhorn, i've tried several times and it seems to always give me an issue. I will release the sirens regardless and consider them a BETA release to the public while i attempt to work on the airhorn some more. Stay tuned for an update. For those who aren't aware what the siren sounds like here is a video: http://www.youtube.com/watch?v=6ZayO7BL2CI
  19. Believe thats impossible due to game limits.
  20. Yes there are 2 sirens included in the download one is the standard tones offered by the siren and the other tones are the alternative tones offered by the siren as well which can all be swiched by the user of the siren in real life and in this case in game.
  21. The tones do run many cycles during the video, everything you see is well planned on what were doing and what is heard for how long. What the siren sounds like in the game as someone is playing with it as if responding should be a good enough idea for someone to make a decision if they appeal to them or not. As of now our editors method has been effective and enjoyed by many.
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