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Candice

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Everything posted by Candice

  1. non slicktop gives a more 360 env lighting pattern while slicktop directs its more realistically for a slick top car, atm no you cant have antennas as extras
  2. there is a quad cab 350 civilian its under my name i posted the file.
  3. if you cant change the livery, its cause the metas is missing a flage, you need to add FLAG_HAS_LIVERY to flag line in the meta for the vehicle slot you are using
  4. Candice commented on t0y's gallery image in GTA V Galleries
  5. This vehicle only has two seats, and would respond as such You can remove or replace the liverys in the ytd, you can also set what vehicle responds and the livery in the config of the plugin. Is possible to add more seats and thay would require meta edits and some other changes. You can alternaltely you can add this vehicle as one that responds in most plugin config, You can place ppl in the back. And close the doors and transport. But the ai plugin could not do this.
  6. You could use minivan carvariartions, but that above will help also. Thanks kallius
  7. this vehicles doesnt really use carvariations, its ELS.
  8. Udpated to Version 3: i love it hope You do too. New sat dishes and cells.
  9. waiting for some more skins to be made including fire
  10. you want a slicktop version, i had that request i just cant envision a slicktop version of this
  11. Handling In Riot vehicle flips, id recommend using the Benson Handling. will upload a better handling and metas. if you dont know how to edit the metas
    • 6,930 downloads
    • Version 3.0
    Mobile Command Center [ELS] By Candice Mods Updated This is an upgrade of my MOC Trailer, works better this way as one unit, and looks alot better. hope you guys enjoy. Vehicle Chassis - International 4700 Delivery Truck Chassis Two Versions: V3 with and without holding cell in back!!! Scene Lighting, exterior floods lights and rear loading lights 3 stage ELS lighting. Green Mobile Command Beacon in SCL lights Alt + ] to activate scene lighting Use trainer to open the trunk / ramp. *new* new sat dish and roof equipment This vehicle can replace any vehicle in game, if you want police slot id suggest riot or policet slots with Benson Handling ID. You can rename the files and the xml as well. use benson handling. known bugs: interior col is default bension, no col on walls and desk, hopefully in the next update. textures on some items should not be black in game not sure why is this, in zmod and openiv its there. To install: To install, use open IV in edit mode and place in latest patchday or in \Grand Theft Auto V\mods\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\levels\gta5\vehicles.rpf Also copy the vcf xml to you ELS Folder >> \Grand Theft Auto V\ELS\pack_default" When in game use Trainer to access vehicle component menu to toggle extras on/off or to change the livery. Credits Converted Vapid Benson by Candice Sat dish from game, tv, and ramp retextures by candice Interior from my previous mod Command Trailer by candice Converted ambulance lightbar to mod mounted light by candice Side flood/scene lamps by JamesR textures by candice. Federal Signal Quadraflare lighting by tomcat Whelen Dominator 8 Module by tomcat Code 3 SD-24 LED / LL273 SERIES surface mount LED By OfficerFive0 UV Mapping by Thero Liverys by HDBadger, Lewis, and Candice Screenshots by Canadian Operator and HDBadger Special Thanks to the Beta Testers: SAPS Role Play HDBadger Lewis Canadian Operator Template included in download Known bugs: interior env lighting is buggy at times especially if you have a visual mod installed you may see some ENV lighting seeping from the back in other places. No worries this is unavoidable with your visual mods installed. Handling in Riot slot is terrible, benson handling is the best, stand by for updated handling metas Atm you can change the lights colors from red/blue to all blue, or all red. No interior collisions in the back of the trailer, it would not work as i intended it to. Made everything a projectile then a steady object in a moving vehicle. For faster response please report bugs on Discord so i can push out updates, especially if you happen to notice something i missed or the beta testers missed. Id had for ppl to download something that is easily fix. Join the Discord Server for GTA Modding, Dev resources, dev supports, and feedback https://discord.gg/YkPN2BN please report bugs in discord, review, and rate this download if you like it. Support Chat & Bug Reports https://discord.gg/YkPN2BN Disclaimer and terms of use I hold all rights to my designs and reserve the right to revoke its use if you fail to follow the terms of use guidelines. you are permitted to use the template included and to upload you livery's to LSPDFR just link to this download please. you are also permitted to use this vehicle on your FiveM server provided you give proper credits on your site website and information section. You are NOT permitted to reupload, rip parts, repackage, or redistribute this modification. Meta>> C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5 <Item> <modelName>riot</modelName> <txdName>riot</txdName> <handlingId>BENSON</handlingId> <gameName>RIOT</gameName> <vehicleMakeName /> <expressionDictName>null</expressionDictName> <expressionName>null</expressionName> <animConvRoofDictName>null</animConvRoofDictName> <animConvRoofName>null</animConvRoofName> <animConvRoofWindowsAffected /> <ptfxAssetName>null</ptfxAssetName> <audioNameHash /> <layout>LAYOUT_RIOT_VAN</layout> <coverBoundOffsets>RIOT_COVER_OFFSET_INFO</coverBoundOffsets> <explosionInfo>EXPLOSION_INFO_TRUCK</explosionInfo> <scenarioLayout /> <cameraName>DEFAULT_FOLLOW_VEHICLE_CAMERA</cameraName> <aimCameraName>BOX_VEHICLE_AIM_CAMERA</aimCameraName> <bonnetCameraName>VEHICLE_BONNET_CAMERA_MID</bonnetCameraName> <povCameraName>DEFAULT_POV_CAMERA_NO_REVERSE</povCameraName> <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonProjectileDriveByIKOffset x="0.130000" y="0.003000" z="-0.045000" /> <FirstPersonProjectileDriveByPassengerIKOffset x="-0.108000" y="-0.053000" z="-0.075000" /> <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" /> <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.555000" /> <FirstPersonPassengerMobilePhoneOffset x="0.169000" y="0.306000" z="0.423000" /> <FirstPersonMobilePhoneSeatIKOffset> <Item> <Offset x="0.281000" y="0.491000" z="0.506000" /> <SeatIndex value="2" /> </Item> <Item> <Offset x="0.156000" y="0.533000" z="0.506000" /> <SeatIndex value="3" /> </Item> </FirstPersonMobilePhoneSeatIKOffset> <PovCameraOffset x="0.000000" y="-0.080000" z="0.680000" /> <PovCameraVerticalAdjustmentForRollCage value="0.000000" /> <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" /> <vfxInfoName>VFXVEHICLEINFO_TRUCK_HIDDEN_EXHAUST</vfxInfoName> <shouldUseCinematicViewMode value="true" /> <shouldCameraTransitionOnClimbUpDown value="false" /> <shouldCameraIgnoreExiting value="false" /> <AllowPretendOccupants value="true" /> <AllowJoyriding value="false" /> <AllowSundayDriving value="false" /> <AllowBodyColorMapping value="true" /> <wheelScale value="0.324000" /> <wheelScaleRear value="0.324000" /> <dirtLevelMin value="0.000000" /> <dirtLevelMax value="0.850000" /> <envEffScaleMin value="0.000000" /> <envEffScaleMax value="1.000000" /> <envEffScaleMin2 value="0.000000" /> <envEffScaleMax2 value="1.000000" /> <damageMapScale value="0.100000" /> <damageOffsetScale value="1.000000" /> <diffuseTint value="0x00FFFFFF" /> <steerWheelMult value="1.000000" /> <HDTextureDist value="5.000000" /> <lodDistances content="float_array"> 20.000000 35.000000 90.000000 180.000000 500.000000 500.000000 </lodDistances> <minSeatHeight value="1.185" /> <identicalModelSpawnDistance value="20" /> <maxNumOfSameColor value="10" /> <defaultBodyHealth value="1000.000000" /> <pretendOccupantsScale value="1.000000" /> <visibleSpawnDistScale value="1.000000" /> <trackerPathWidth value="2.000000" /> <weaponForceMult value="1.000000" /> <frequency value="10" /> <swankness>SWANKNESS_1</swankness> <maxNum value="5" /> <flags>FLAG_LAW_ENFORCEMENT FLAG_BIG FLAG_NO_BOOT FLAG_AVOID_TURNS FLAG_EXTRAS_STRONG FLAG_EXTRAS_ALL FLAG_PEDS_CAN_STAND_ON_TOP FLAG_DAMPEN_STICKBOMB_DAMAGE FLAG_DONT_SPAWN_IN_CARGEN FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO FLAG_HAS_BULLETPROOF_GLASS</flags> <type>VEHICLE_TYPE_CAR</type> <plateType>VPT_NONE</plateType> <dashboardType>VDT_TRUCK</dashboardType> <vehicleClass>VC_EMERGENCY</vehicleClass> <wheelType>VWT_SPORT</wheelType> <trailers /> <additionalTrailers /> <drivers> <Item> <driverName>S_M_Y_SWAT_01</driverName> <npcName /> </Item> </drivers> <extraIncludes /> <doorsWithCollisionWhenClosed /> <driveableDoors /> <bumpersNeedToCollideWithMap value="false" /> <needsRopeTexture value="false" /> <requiredExtras /> <rewards> <Item>REWARD_ARMOUR</Item> </rewards> <cinematicPartCamera> <Item>WHEEL_FRONT_RIGHT_CAMERA</Item> <Item>WHEEL_FRONT_LEFT_CAMERA</Item> <Item>WHEEL_REAR_RIGHT_CAMERA</Item> <Item>WHEEL_REAR_LEFT_CAMERA</Item> </cinematicPartCamera> <NmBraceOverrideSet>Truck</NmBraceOverrideSet> <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" /> <buoyancySphereSizeScale value="1.000000" /> <pOverrideRagdollThreshold type="NULL" /> <firstPersonDrivebyData> <Item>VAN_BOXVILLE_FRONT_LEFT</Item> <Item>VAN_BOXVILLE_FRONT_RIGHT</Item> </firstPersonDrivebyData> </Item>
    id say amazing use of the stretcher, looks good i was hoping someone would make this, makes it more realistic, i have an updated body bag if you want it.
  12. you more than welcome to use this car on Five M and edit the Textures, not sure what you mean by strip it, that can have many meanings in this community.
  13. Im not sure everywhere else ive seen this van used, the wheels do that
  14. wheel problem im not sure why its doing this, the wheels have LODs up to L4 so they should always be there.
  15. wheel problem i have to thats odd thanks you im glad you got it work with 7zip
  16. Candice commented on AvidMods's gallery image in GTA V Galleries
  17. Candice commented on AvidMods's gallery image in GTA V Galleries
  18. did you re do you mods folder after the update?

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