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Mobile Command Center [ELS] 3.0

   (8 reviews)

14 Screenshots

About This File



Mobile Command Center [ELS]

By Candice Mods Updated


This is an upgrade of my MOC Trailer, works better this way as one unit, and looks alot better. hope you guys enjoy. 




Vehicle Chassis - International 4700 Delivery Truck Chassis


Two Versions: V3 with and without holding cell in back!!!


Scene Lighting, exterior floods lights and rear loading lights


3 stage ELS lighting.

Green Mobile Command Beacon in SCL lights


Alt + ] to activate scene lighting

Use trainer to open the trunk / ramp.


*new* new sat dish and roof equipment


This vehicle can replace any vehicle in game, if you want police slot id suggest riot or policet slots with Benson Handling ID. You can rename the files and the xml as well. use benson handling. 


known bugs: interior col is default bension, no col on walls and desk, hopefully in the next update. textures on some items should not be black in game not sure why is this, in zmod and openiv its there.


To install: To install, use open IV in edit mode and place in latest patchday or in


\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday9ng\dlc.rpf\x64\levels\gta5\vehicles.rpf


Also copy the vcf xml to you ELS Folder >> \Grand Theft Auto V\ELS\pack_default"


When in game use Trainer to access vehicle component menu to toggle extras on/off or to change the livery.




Converted Vapid Benson by Candice

Sat dish from game, tv, and ramp retextures by candice

Interior from my previous mod Command Trailer by candice

Converted ambulance lightbar to mod mounted light by candice

Side flood/scene lamps by JamesR textures by candice.

Federal Signal Quadraflare lighting by tomcat

Whelen Dominator 8 Module by tomcat

Code 3 SD-24 LED / LL273 SERIES surface mount LED By OfficerFive0

UV Mapping by Thero


Liverys by HDBadger, Lewis, and Candice

Screenshots by Canadian Operator and HDBadger


Special Thanks to the Beta Testers:


SAPS Role Play



Canadian Operator


Template included in download


Known bugs: interior env lighting is buggy at times especially if you have a visual mod installed you may see some ENV lighting seeping from the back in other places. No worries this is unavoidable with your visual mods installed.


Handling in Riot slot is terrible, benson handling is the best, stand by for updated handling metas


Atm you can change the lights colors from red/blue to all blue, or all red.


No interior collisions in the back of the trailer, it would not work as i intended it to. Made everything a projectile then a steady object in a moving vehicle.


For faster response please report bugs on Discord so i can push out updates, especially if you happen to notice something i missed or the beta testers missed. Id had for ppl to download something that is easily fix.


Join the Discord Server for GTA Modding, Dev resources, dev supports, and feedback https://discord.gg/YkPN2BN


please report bugs in discord, review, and rate this download if you like it. 

Support Chat & Bug Reports


Disclaimer and terms of use

I hold all rights to my designs and reserve the right to revoke its use if you fail to follow the terms of use guidelines.
you are permitted to use the template included and to upload you livery's to LSPDFR just link to this download please. you are also permitted to use this vehicle on your FiveM server provided you give proper credits on your site website and information section. 


You are NOT permitted to reupload, rip parts, repackage, or redistribute this modification.


Meta>>  C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5

      <vehicleMakeName />
      <animConvRoofWindowsAffected />
      <audioNameHash />
      <scenarioLayout />
      <FirstPersonDriveByIKOffset x="0.000000" y="0.000000" z="0.000000" />
      <FirstPersonDriveByUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonProjectileDriveByIKOffset x="0.130000" y="0.003000" z="-0.045000" />
	  <FirstPersonProjectileDriveByPassengerIKOffset x="-0.108000" y="-0.053000" z="-0.075000" />
	  <FirstPersonDriveByLeftPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByLeftPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonDriveByRightPassengerUnarmedIKOffset x="0.000000" y="0.000000" z="0.000000" />
	  <FirstPersonMobilePhoneOffset x="0.155000" y="0.333000" z="0.555000" />
      <FirstPersonPassengerMobilePhoneOffset x="0.169000" y="0.306000" z="0.423000" />
			<Offset x="0.281000" y="0.491000" z="0.506000" />
			<SeatIndex value="2" />
			<Offset x="0.156000" y="0.533000" z="0.506000" />
			<SeatIndex value="3" />
      <PovCameraOffset x="0.000000" y="-0.080000" z="0.680000" />
      <PovCameraVerticalAdjustmentForRollCage value="0.000000" />
      <PovPassengerCameraOffset x="0.000000" y="0.000000" z="0.000000" />
      <shouldUseCinematicViewMode value="true" />
      <shouldCameraTransitionOnClimbUpDown value="false" />
      <shouldCameraIgnoreExiting value="false" />
      <AllowPretendOccupants value="true" />
      <AllowJoyriding value="false" />
      <AllowSundayDriving value="false" />
      <AllowBodyColorMapping value="true" />
      <wheelScale value="0.324000" />
      <wheelScaleRear value="0.324000" />
      <dirtLevelMin value="0.000000" />
      <dirtLevelMax value="0.850000" />
      <envEffScaleMin value="0.000000" />
      <envEffScaleMax value="1.000000" />
      <envEffScaleMin2 value="0.000000" />
      <envEffScaleMax2 value="1.000000" />
      <damageMapScale value="0.100000" />
      <damageOffsetScale value="1.000000" />
      <diffuseTint value="0x00FFFFFF" />
      <steerWheelMult value="1.000000" />
      <HDTextureDist value="5.000000" />
      <lodDistances content="float_array">
      <minSeatHeight value="1.185" />
      <identicalModelSpawnDistance value="20" />
      <maxNumOfSameColor value="10" />
      <defaultBodyHealth value="1000.000000" />
      <pretendOccupantsScale value="1.000000" />
      <visibleSpawnDistScale value="1.000000" />
      <trackerPathWidth value="2.000000" />
      <weaponForceMult value="1.000000" />
      <frequency value="10" />
      <maxNum value="5" />
      <trailers />
      <additionalTrailers />
          <npcName />
      <extraIncludes />
      <doorsWithCollisionWhenClosed />
      <driveableDoors />
      <bumpersNeedToCollideWithMap value="false" />
      <needsRopeTexture value="false" />
      <requiredExtras />
      <buoyancySphereOffset x="0.000000" y="0.000000" z="0.000000" />
      <buoyancySphereSizeScale value="1.000000" />
      <pOverrideRagdollThreshold type="NULL" />


What's New in Version 3.0


1, forgot to add toe els vcf

2. updated to fix lods

3. cosmetic updates and added green command beacon, SECL light to activate beacon, new sat dish and rood equip in extra_te

4. v3 new sat dishes

5. added version with holding cell in back and new sat dishs


User Feedback

You may only provide a review once you have downloaded the file.

Iggy Fresh

For current version ·

   2 of 2 members found this review helpful 2 / 2 members

Loved the original command center, can't wait to test out the one with the holding cell.  Thanks for all your efforts Candice, 5/5!

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For current version ·

   2 of 2 members found this review helpful 2 / 2 members

Another perfect release by the MOD star candice 

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For current version ·

   1 of 1 member found this review helpful 1 / 1 member

Great job Candice. 

Enjoyed this vehicle very much from the livery to the ELS lighting.  Great job!



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· Edited by Tinywolves

For current version ·

   1 of 1 member found this review helpful 1 / 1 member

the vehicle looks great, but how do you spawn it in?

Response from the author:

Ummm You Just spawn the vehicle

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For current version ·

   1 of 1 member found this review helpful 1 / 1 member

The sheer work and detail you put into your files is unfathomable and you deserve one million likes:).

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For current version ·

   1 of 1 member found this review helpful 1 / 1 member


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Trooper Goetz

For current version ·

   2 of 5 members found this review helpful 2 / 5 members

Looks better than what I can do.

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For current version ·


awesome command vehicle great addition to lspdfr keep up the good work

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