Everything posted by SNIT
-
MTL BRICKADE FLATBED V1.0 ELS-V
- 38 comments
- 3 reviews
-
MTL BRICKADE FLATBED V1.0 ELS-V
x64e.rpf > levels > gta5 > vehicles.rpf Alternatively you can use the 'open search' feature of OpenIV to find the files.
- 38 comments
- 3 reviews
-
LSPDFR Australia Discussion Thread
It's out.
-
MTL BRICKADE FLATBED V1.0 ELS-V
- 3,740 downloads
- Version 1.0.0
INSTALL: flatbed.yft, flatbed_hi.yft, flatbed.ytd and flatbed+hi.ytd: x64e.rpf > levels > gta5 > vehicles.rpf Alternatively you can use the 'open search' feature of OpenIV to find the files and replace them there. Please see ELS documentation on installing Vehicle configuration files. Albo's Arrest Manager Co-ordinates FlatbedX=0.0FlatbedY=-1.1FlatbedZ=1.3 Thanks to @TheStegosaurus for working it out- 38 comments
- 3 reviews
-
LSPDFR Australia Discussion Thread
If you really fuck it up, but the cause of this crash seems to be a messed up ID.
-
LSPDFR Australia Discussion Thread
Nope, there are a few bugs with some collisions and IDs.
-
LSPDFR Australia Discussion Thread
Spanner in the works, the flatbed is now crashing my game...
-
LSPDFR Australia Discussion Thread
For the most part.
-
LSPDFR Australia Discussion Thread
Evoke will use the same template as the others (it'll come with textures). The SS will be different but will also come with textures.
-
LSPDFR Australia Discussion Thread
Looks nothing like old SAPOL vehicles. SAPOL have never used Falcons as GDs and they've never used a livery like that. Maybe you're thinking of TasPol?
-
LSPDFR Australia Discussion Thread
Screens of els sapol stuff soon, and I'll release the car carrier brickade with an els 15 series sometime in the 24hrs (hopefully).
-
LSPDFR Australia Discussion Thread
I managed to fix it. Can you link the xml doc?
-
LSPDFR Australia Discussion Thread
Found the issue, but I don't know how to fix it. My zmod does recognize e3, 4 or 6 as being GTA V vehicle parts and so it doesn't export them correctly.
-
LSPDFR Australia Discussion Thread
SBRN = extra_ten SCL = extra_11 TDL = extra_12 You can turn any extra off in the ini and use it a regular extra
-
LSPDFR Australia Discussion Thread
You can 1-12, but 11 and 12 have a specific use.
-
LSPDFR Australia Discussion Thread
Nah that be an easy fix. The issue is that ELS and GTA aren't recognizing the extras (it seems e_12 is some what in this boat too) and so they remain on (visible) regardless of whether ELS is on or not.
-
LSPDFR Australia Discussion Thread
Make Visuals Great Again is awful imo. I watched one of Albos videos where he used it and it looked terrible.
-
LSPDFR Australia Discussion Thread
I have the flatbed in game with an ELS-V enable 15 series, but extras 3, 4 and 6 seem to be having issues which is weird.
-
LSPDFR Australia Discussion Thread
Yes, but better. There's now a boot2 option allowing us to keep the regular boot intact.
-
LSPDFR Australia Discussion Thread
Just read that RDE is having some issues on the newest patch, so I'm going to hold off on that.
-
LSPDFR Australia Discussion Thread
It's possible but still time consuming. The cab is actually from the Brickade. I've done a little work on it but as I've said before, it wont come out until ELS is out. EDIT: Turns out it came out today, the car will probably be out sometime in the new year. dont mak me go jerry springer on yo ass
-
LSPDFR Australia Discussion Thread
Probs not, that'd take time and if I'm going to waste a few hours I'd rather waste them on a better project.
-
LSPDFR Australia Discussion Thread
Spent an hour or two doing this.... Might slap a lightbar on it tomorrow and release it.
-
LSPDFR Australia Discussion Thread
Albo seems to put version control on his scripts, so when you're running the newest update it'll refuse to run the script.
-
LSPDFR Australia Discussion Thread
I really want to play some LSPDFR but I just cant without traffic policer. That shit needs to be updated ASAP.