boomer2840
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boomer2840 reacted to stocky789 for a file, MDTProMDT Pro is a police computer (MDT) plugin for LSPDFR that runs a local web server when you go on duty. Open the MDT in any browser—on your PC or over your network—and use it like a real mobile data terminal alongside the game. This release is in beta. MDT Pro started from the source code of ExternalPoliceComputer by jullevistrunz; that mod was the foundation this one was built on.
Wiki/Documentation: https://stocky789.github.io/MDT-Pro/#top
Requirements
• LSPDFR
• CommonDataFramework (CDF) — required; plugin will not load without it
• CalloutInterfaceAPI — required (DLL in game root or plugins/LSPDFR/)
• CalloutInterface — required for the Active Call page (live callout details)
• Policing Redefined (PR) OR STP & UltimateBackup
Installation
Extract the mod and its files into your GTA V folder (same level as GTA5.exe). | Alternatively use the OpenIV install package.
Go on duty with LSPDFR; MDT Pro will show on-screen addresses (e.g. http://127.0.0.1:9000).
Open that URL in a browser (Chrome/Brave recommended). Or SteamOverlay works well when setting your URL as your homepage
Features
Control Panel & Officer Info
Enter and save your officer details (name, badge, rank, call sign, department). Use “Fill from Game” when supported. Start and end shifts; view career statistics. All reports can auto-fill officer and location from your profile and current position.
Reports (Incident, Citation, Arrest, Injury, Traffic Incident, Impound, Property and Evidence Receipt (seizure reports) for drugs and firearms, Impound reports)
Create incident reports (general reporting), citation reports, arrest reports, injury reports, traffic incident reports, and impound reports. Each report has auto-generated IDs, status filters (active/completed/canceled), and notes. Reports created during an active shift are tied to that shift and appear in Shift History. Injury reports record injured party, type, severity, treatment, and context; they can be created from Reports or from Person Search with the name pre-filled. Traffic incident reports cover collisions and multi-vehicle incidents (drivers, passengers, pedestrians, vehicles, injury details, collision type). Impound reports record plate, model, owner, VIN, reason, tow company, and impound lot, and can be created from Reports or from Vehicle Search with the vehicle pre-filled. Charges you add are stored and, when an offender is set, added to that person’s record for future lookups. Citations in-game: with Policing Redefined, you can issue from the PR ped menu when you close the citation in the MDT. With StopThePed and without Policing Redefined, use the MDT’s StopThePed citation handoff (in-game key; default F10, set in MDTPro.ini). Do not mix Policing Redefined and StopThePed for this.
BOLO
Add and remove BOLOs from the BOLO Noticeboard without needing the vehicle in front of you: enter plate, optional model, reason, and duration. Only active (non-expired) BOLOs are shown. When a vehicle with a BOLO’d plate is seen or stopped, the BOLO syncs to Common Data Framework. Vehicle Search and ALPR show BOLOs for in-world and noticeboard-only plates; ALPR flags a hit as “BOLO” and can alert.
Person Lookup (Ped Search)
Search by name to view a person’s info (from MDT Pro and CDF). History shows citations and arrests; click an entry to start a new report for that ped with fields pre-filled. Callout suspect names mentioned in Active Call messages (e.g. “associated with …”) can be added as stub records so you can look them up—configurable in settings.
Vehicle Lookup
Search by license plate or VIN. View vehicle details and click the owner to open Person Lookup for the registered owner.
Ped & Vehicle Persistence
People and vehicles you’ve stopped or run are stored in the MDT database. When you stop someone again, there’s a configurable chance they’re recognized as the same person (matched by character model)—their name, citation and arrest history, times stopped, and wanted/probation/parole status carry over and sync to CDF. Same idea for vehicles: a car you stop later can be matched by model and owner to a vehicle you’ve seen before, so the same plate and history show up.
Shift History
View past shifts and every report linked to each shift (reports created while that shift was active).
Court
Manage court cases from arrest reports. Filter and sort by status, case number, ped name, or report ID. Attach Incident, Injury, Citation, Traffic Incident, or Impound reports to an arrest or case as evidence; report relevance and evidence amounts are configurable in Config → Court. Document evidence seized on arrest (drugs found, firearms found) so the case reflects what was actually seized. New arrests start as Pending; save and attach reports, then Close arrest (submit for court) to create the case; you can attach or detach reports until the hearing. Verdict and sentencing reflect all evidence (weapon, warrant, fleeing, resistance, assault, intoxication, drugs, etc.). Sentencing Rationale explains aggravating and mitigating factors, recidivism, and district policy; resolved cases show per-charge outcome (Convicted, Acquitted, Dismissed) and total fine and jail time for convicted charges. Document Use of Force on the arrest (type, justification, injury, witnesses) for a court evidence bonus. For homicide or manslaughter, attach an Injury report with Fatal severity or DOA/pronounced deceased so the case is treated as having documented death. Charges and sentencing are based on California law; license revocations apply correctly from convictions.
Map (GPS)
Live map with your current position (updated via WebSocket). Route from your position to a point with turn-by-turn directions using in-game road data.
Active Call
Shows the current callout when CalloutInterface is installed: location (postal, street, area, county), priority, message, advisory, unit/callsign, and timestamps. When your callout system supports it, set a GPS waypoint and use Accept or En Route; the page shows status (Pending, Accepted, En Route, Finished), a short timeline, and expandable cards. Without CalloutInterface, the page opens but receives no callout data.
Backup & Quick Actions
Request backup (patrol, traffic stop, transport, tow, etc.) from the MDT. Backup is sent through Policing Redefined or Ultimate Backup according to Mod integration (and Auto uses Policing Redefined when it is loaded, otherwise Ultimate Backup when available). The Quick Actions bar (bottom-right) offers one-tap Panic, Backup, and Clear ALPR; backup can be sent Code 1, 2, or 3.
ALPR (optional plugin - enable in game)
In-game automatic license plate recognition. Enable in Customization or via the in-game Settings menu (default F7). When on duty in a police vehicle, nearby vehicles are scanned; flagged plates (stolen, expired reg/insurance, owner wanted) can show an HUD panel and optional sound. Flags come from CDF and the MDT database. The ALPR plugin can show hit popups inside the MDT in your browser.
Plugins
Drop plugin folders into MDTPro/plugins and enable them on the Customization page. Plugins can add pages, scripts, and styles; see the README for the plugin API and folder structure.
Updating
Overwrite the existing plugin files and MDTPro folder contents. Your MDTPro/data/ and config.json are preserved. Adjust new defaults (e.g. WebSocket update rate) in Settings → Customization → Config or by editing config.json if you want different behavior.
Source Code: https://github.com/stocky789/MDT-Pro
Known bugs
After generating a citation in the MDT, the PolicingRedefined menu loses a lot of options such as Dismiss etc.
- Workaround: Press your vanilla LSPDFR traffic stop keybind (e.g. "E") and dismiss the PED.
Acknowledgments
MDT Pro is based on ExternalPoliceComputer. That mod’s source code was the starting point for this project.
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boomer2840 reacted to 1803 Creations for a file, Turn on Emergency Car HeadlightsFiles go into the GTAV\Scripts folder. The .cs file is for open source reference.
Video Showcase:
This is a simple open-source script I have created that turns on the headlights of all emergency cars (excluding the player, the player is allowed to control their own lights).
In some countries/states/territories, it is law that police must have their headlights/taillights on during patrol. This script will do that.
By default: Sitting police patrols have their lights off. If you want to keep the lights off, don't use this script. If you want sitting police patrols to have headlights/taillights on, then use the script.
This works well with my other mod that spawns ambient AI police. The sitting patrols will now have their headlights/taillights on when on patrol.
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boomer2840 reacted to AirNotez42 for a file, Parking Enforcement v2.0.0Newly Added
The new Scan key is H for on foot Alpr
Vehicle Alpr key = E
Tow Menu Key = K
Citations/Last 5 Plates Menu = F4
Added an INI with menu keys for main menu and Tow Truck along with Citations
Added a Tow Truck for towing the vehicles after citing them
Added a new HUD system based on the games HUD
Added an option to check the last 5 plates
Added 21 Citations
Added a ReadMe.txt with better instructions
Those Citations are
Expired Meter
Blocking Driveway
No Parking Zone
Disabled Parking
Blocking Fire Hydrant
Blocking Traffic
Bus Zone
Bike Lane
Blocking fire Lane
Double Parking
Overtime Parking
Parking on Sidewalk
Parking Too Close to Corner
Parking in Loading Zone
Abandoned Vehicle
Illegal U-Turn Area Parking
Blocking Crosswalk
Parking Against Traffic
Parking on Median
Parking in Tow-Away Zone
Improper Angle Parking
New Demo Video For Parking Enforcement +
There are a few known bugs. The tow truck deletes with the vehicle once it reaches its destination. There is also a timer on the tow truck for it if gets stuck with the vehicle in traffic or something happens while its still towing the vehicle. It is known that the tow driver does drive a little reckless. I have also updated the HUD to go off of the games HUD. There is a ReadMe.txt for instructions. I have also added a HUD for when the Plugin loads.
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boomer2840 reacted to opus49 for a file, GrammarPoliceWelcome to Grammar Police! This plugin began as a replacement for VocalDispatch but has grown into much more!
Speech Recognition
Issue commands to the dispatcher using your microphone Includes a "hold to talk" feature that simulates a real radio Supports StopThePed and UltimateBackup out of the box Contains multiple sets of "10 codes" or customize yourself Request backup, run plate checks, accept callouts and more!
Non-Verbal Interactions
Use an on-screen radio to interact with the dispatcher Also includes a Officer Plugin Status style menu system Both systems are fully customizable!
Language Support
English French German Spanish
Technical Support
Discord Server: https://discord.gg/AuJCUag Unofficial LSPDFR Support Server: https://discord.gg/mJMKAd5
Tutorial Videos
Installation and Configuration: https://www.youtube.com/watch?v=dogzftjB3ZE Creating/Modifying XML Files: https://www.youtube.com/watch?v=H1_wwvzK9hc