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Caramel Please

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Everything posted by Caramel Please

  1. well yes, Jeff, Polecat324, Bay area Buggs and FirstThirtyMinutes are the only lspdfr youtubers I watch with the exception of Albo's mod update videos. They all have Police Smart Radio.
    An essential mod that enhances your LSPDFR gameplay. Nothing is bad about this mod so their is no reason to have it installed. The way this mod has added features and continues to is an extraordinary experience for the community.
  2. Love these new features being implemented. Thanks for making such a great mod to all those who involved in the process.
  3. It works fine with els, watch the install video if you need help its on the mod page
  4. What I did is go on the openweather website and actually search for your location. Once the page loads copy exactly how they have it. For new york (http://openweathermap.org/city/5128581) it would be "New York, US". Also check in game to see if the time sync is set in the mods menu.
  5. This happened to me to. What I did was create more API keys it finally worked on my 4th key. I also waited about 20 mins after the 4th key was created before using it. Hope this helps you.
  6. Nice work, love your ambulance and firetruck. I am looking forward to install your ELS versions when we have access to the amb and fire sirens. Before people complain about a "glitched" light at the front. That is a steady burn which California requires by law.
  7. Currently ELS only has access to the following siren strings: • SIRENS_AIRHORN (Main air horn, 0x0EA58C7C.wav) • VEHICLES_HORNS_SIREN_1 (Main wail, 0x0D329446.wav) • VEHICLES_HORNS_SIREN_2 (Main yelp, SIREN_2.wav) • VEHICLES_HORNS_POLICE_WARNING (Main priority, POLICE_WARNING.wav) • VEHICLES_HORNS_AMBULANCE_WARNING (Ambulance priority, AMBULANCE_WARNING.wav) • VEHICLES_HORNS_FIRETRUCK_WARNING (Fire truck horn, 0x14BFBCE3.wav AMBULANCE_WARNING is alternate 2 in ELS. This siren can be changed into a pre existing "AMBULANCE_WARNING.wav" or you can rename another tone you like to be "AMBULANCE_WARNING.wav"
  8. Don't worry. I use simple trainer but I am going to install this. Yes you can sync time but you can not sync weather with it. You can manually set the weather to match real life but why would you bother now we have this mod XD. Thanks for updating it. Will see how the mods goes.
  9. If it helps I can make a video on how to do it as I am making a new installation setup of lspdfr/gta5 as we speak. It won't be available till tomorrow sometime (currently 11:45 pm for me) . I can record installing the pack and I will most likely be switching tones depending what you chose for the defaults. I'll be happy to do this. To verify above instructions (assuming it is the same method as your old pack) Police primary is 0x0D329446. So if you want a tone that is used for Granger primary so it has the name as 0x0E0DA7BC. You would rename the 0x0E0DA7BC to be 0x0D329446, then drag that tone which gta 5 detects as being a police primary now not a granger siren into the vehicles folder. (beware of that 15.7mb size limit of the vehicles folder).
  10. Plus people are doing beta testing (might be his rewards program) as I have seen youtubers with it (they are in his program)
  11. They have, download this https://www.gta5-mods.com/scripts/simple-trainer-for-gtav Then use the trainer.ini included with RDE Edit: I do not have RDE in my current installation so I do not know the exact name of the included file.
  12. no difference because they arent even is the same category. ELS is a mod that allows you to control the patterns of lights. Radiance V is a mod that increases the brightness of Lights. ELS requires a mod such as Radiance V to work properly as ELS with default GTA 5 light brightness is too dull. So if you want to use ELS you will need a mod such as Radiance V or an equivalent.
  13. Hey there, I have been searching everywhere for a mod that keeps highbeam lights on after exiting vehicles. Currently in GTA 5 when you exit a vehicle with highbeams on the actual light that is shined on the environment dims to normal light brightness but the high beam specific lights such as spotlights stay lit. When I downloaded and installed RDE 3 I was so happy that this was achieved. With RDE installed my highbeams would still shine the bright beam when exiting the vehicles. Unfortunately I had to uninstall RDE due to the helicopter backup in pursuit glitch. Is there anyway to find out what you guys did to achieve this so I can use it in my game? (didn't know where to post this so I have done so on the RDE forums aswell as here)
  14. Hey there, I have been searching everywhere for a mod that keeps highbeam lights on after exiting vehicles. Currently in GTA 5 when you exit a vehicle with highbeams on the actual light that is shined on the environment dims to normal light brightness but the high beam specific lights such as spotlights stay lit. When I downloaded and installed RDE 3 I was so happy that this was achieved. With RDE installed my highbeams would still shine the bright beam when exiting the vehicles. Unfortunately I had to uninstall RDE due to the helicopter backup in pursuit glitch. Is there anyway to find out what you guys did to achieve this so I can use it in my game? (didn't know where to post this so I have done so on the RDE forums aswell as here)
  15. I have never had vehicles bypass/overtake me at red lights. However I do not know if this is a USA thing or just particular states but they are allowed to turn right at a red light. I did not know this and when i was in the lane that could turn they would honk at me and overtake me. Is this what you mean? Where I live we can only turn at traffic lights when the turn light is lit green or their is a sign that says we can turn at red light. Hope this helps, if not could you describe scenarios when this occurs for you?
  16. That is really good to hear. Thanks for letting me know, much appreciated.
  17. Hey, l don't mean to intrude or come off as demanding. Is this still a plan to make a skin for the 2013 charger? With ELS being released these packs may be modified to be ELS compatible and people with myself included would use your textures for them. Thanks for providing awesome quality textures anyhow.
  18. Really looking forward to this pack. I read above that it will work with ELS aswell. I have not used ELS yet myself as I am waiting for the ELS vehicles to become polished versions. Will your pack contain different "versions" if you will to be used like your existing pack and a version for ELS? I do not know anything about ELS sirens and how they install so sorry if there is no difference. Keep up the good work! Can not wait for the beta pack.
  19. @HolyOrangeJuice I have now got my setup installed and I have not had to do anything to make the setup stable which is a great thing as it is already stable. I have only been in 4 pursuits so far that required a helicopter and this is what has occurred (only have log for pursuit 4 as it is the last one and i forgot to save the other logs) I will mention that sometimes all backup that is called will spawn but then not move for a bit then they decide to move and chase. In saying that they have all started to act normally and chase within 20 seconds or so. Pursuit 1: no helicopter issues Pursuit 2: Called FBI helicopter but it did not register or spawn it. In saying this, it is most likely due to me "spamming" the backup as their was a kidnapping and I called for about 5 units consecutively and sometimes in the past when this happens only some of the units are registered in that small time frame. (it did spawn after pressing it again) Pursuit 3: SAHP was called and acted normal, this chase was a long highway pursuit from Paleto Bay to the area where the city enters the highway. When the pursuit arrived about here about 15 minutes in real time the SAHP helicopter decided to hover way to low and scrap the road, it then flew straight into the hill/cliff/mountain next to the highway and disappeared including the helicopter blip on the map (it didnt explode as I was watching it). Pursuit 4: Log available bellow. LAPD helicopter I assume as I was near downtown in a motorcycle pursuit. I called a local air support and the helicopter map blip spawned then disappeared, I called again few seconds later and straight away same thing happened again but this time I heard a distant explosion when the helicopter dissapeared/blew up. I called again and it exploded again and crashed my game. RagePluginHook Log: http://pastebin.com/e7ahUhen
  20. I have had these exact same things happen to me, I can not list what i have installed as nothing is atm. As we speak I am downloading RDE now and then I will install everything. I will play for a bit and come back maybe by the end of the night or tomorrow and report if I have any errors still with a fresh install of GTA 5 and I will include the mods installed. (atm it is nearly 2pm for me)
  21. The helicopter crashing issue might not be linked to RDE at all. I am reading RDE stuff as I am making a new install for RDE and I had this issue in that installation setup. Helicopters would randomly fly lower and lower to the ground until they crash or they are literally scraping the road. All I know is this: Never had helicopter issues before this recent Rockstar update, I forgot to backup my game version so I uninstalled everything and waited for RPH and the associated scripthook/s to be updated. Once they were updated I installed everything I normally use except for plugins that have comments stating the recent update require them to be updated. Since the Rockstar update I have had these helicopter issues. I have not even installed RDE yet so it cant be RDE causing it.
  22. I love this mod and use the rde dispatch integrated into lspdfr (last time I checked it was a seperate download) I use to use it all the time but have not used it for a bit as I am waiting for RDE 3 to be released. Have a read through this forum. It shows you some of the upcoming features.
  23. That is not controllable as it is a bug that has occurred from Rockstar changing something when they updated the game a couple months ago. It does not occur to all vehicle mods and sometimes people get it, sometimes they dont. I was using a motorcycle mod and it was the only vehicle that was doing it but then I wanted to change my policeb to a different model and then went back to that policeb model and the dash lighting was normal. Basically it is not this mods fault nor is it any other lighting visual mods.
  24. if you need any assistance with anything else I will try my best to help you :)

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