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isinfinityminecraft

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Everything posted by isinfinityminecraft

  1. the plugin crashes on startup.pls help: [2016/9/11 下午 07:47:39.498] Police Station Armory: [2016/9/11 下午 07:47:39.499] Police Station Armory: ============================== [2016/9/11 下午 07:47:39.499] Police Station Armory: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2016/9/11 下午 07:47:39.500] Police Station Armory: ------------------------------ [2016/9/11 下午 07:47:39.501] Police Station Armory: Origin: Game fiber "Plugin "Police Station Armory" main thread". [2016/9/11 下午 07:47:39.501] Police Station Armory: ------------------------------ [2016/9/11 下午 07:47:39.502] Police Station Armory: Exception type: System.TypeInitializationException [2016/9/11 下午 07:47:39.502] Police Station Armory: Exception message: 'PoliceStationArmory.Globals' 的類型初始設定式發生例外狀況。 [2016/9/11 下午 07:47:39.503] Police Station Armory: ------------------------------ [2016/9/11 下午 07:47:39.504] Police Station Armory: Inner exceptions: [2016/9/11 下午 07:47:39.504] Police Station Armory: Exception type: System.TypeLoadException [2016/9/11 下午 07:47:39.504] Police Station Armory: Exception message: 無法從組件 'RagePluginHook, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' 載入類型 'Rage.StaticFinalizer'。 [2016/9/11 下午 07:47:39.505] Police Station Armory: ------------------------------ [2016/9/11 下午 07:47:39.505] Police Station Armory: Stack trace: [2016/9/11 下午 07:47:39.506] Police Station Armory: 於 PoliceStationArmory.EntryPoint.Main() [2016/9/11 下午 07:47:39.506] 於 Rage.GameFiber.Main() [2016/9/11 下午 07:47:39.506] Police Station Armory: ============================== [2016/9/11 下午 07:47:39.506] Police Station Armory: ps:some of the words are chinese.
  2. what relationship group does the swat in attcked police station belong?
  3. here you go: [2016/8/11 下午 01:02:52.388] LSPD First Response: Creating AssistSecurityGuard [2016/8/11 下午 01:02:52.392] [TRACE] Callout created: #5 [2016/8/11 下午 01:02:52.408] LSPD First Response: PeterUCallouts.PeterUCallouts.Objects.CommonUtils: OnBeforeCalloutDisplayed: Random seed fixer: 1470891772407 [2016/8/11 下午 01:02:52.560] LSPD First Response: PeterUCallouts.CalloutLocation Static: LoadFromXML: Loaded 52 CalloutLocations from F:\Grand Theft Auto V\Plugins\LSPDFR\PeterUCallouts\AssistSecurityGuard\CalloutLocations.xml [2016/8/11 下午 01:02:52.582] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Initial location spinner chose 16 out of 52 possible locations [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: RedwoodLightsTrack is too far away, too close or out of time range. Trying another... [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Retry #1 chose 19 out of 52 [2016/8/11 下午 01:02:52.583] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Retry #1 picked location VinewoodBowl [2016/8/11 下午 01:02:52.588] LSPD First Response: PeterUCallouts.Objects.CalloutLocation: ChooseRandomScenario: Random is 10.49051 out of totalWeights 23.9125 [2016/8/11 下午 01:02:52.588] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Chosen scenario is RefusedEntry.ImpairedPed [2016/8/11 下午 01:02:52.591] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: Traffic Policer Integration: Traffic Policer is installed and running -- callout integration enabled [2016/8/11 下午 01:02:52.592] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: OnSceneWaitUntilLeaveVehicleSpinner is 1 [2016/8/11 下午 01:02:52.592] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: OnBeforeCalloutDisplayed: OfficerOnSceneActionStartDistance=22 [2016/8/11 下午 01:02:52.637] [TRACE] Thread ZoomThread #5 initialized [2016/8/11 下午 01:02:52.640] LSPD First Response: GetAudioFileForAction: No file found for: STREET_FENWELL_PL [2016/8/11 下午 01:02:56.237] [TRACE] User accepted callout [2016/8/11 下午 01:02:56.376] LSPD First Response: Error while processing callout: AssistSecurityGuard: 找不到方法: 'Boolean Rage.Entity.HasBeenDamagedBy(Rage.Entity)'。 於 PeterUCallouts.Callouts.AssistSecurityGuard.Process() [2016/8/11 下午 01:02:56.390] 於 ?????????????????????????????????????????.?????????????????????????????????????????() 於 E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs: 行 197 [2016/8/11 下午 01:02:56.391] LSPD First Response: EndCurrentCallout: Finishing... [2016/8/11 下午 01:02:56.398] [TRACE] Instance cleaned ( #5) [2016/8/11 下午 01:02:56.398] LSPD First Response: PeterUCallouts.Callouts.AssistSecurityGuard: End: Cleaning up [2016/8/11 下午 01:03:03.536] [TRACE] Asked thread ZoomThread #5 to abort: Timeout exceeded [2016/8/11 下午 01:03:03.537] [TRACE] Instance cleaned (ZoomThread #5) [2016/8/11 下午 01:03:04.203] [TRACE] Thread ZoomThread #5 has been shut down [2016/8/11 下午 01:03:04.236] [TRACE] Asked thread PlayerSuspectTransport #1 to abort: Suspect ceased to exist [2016/8/11 下午 01:03:04.238] [TRACE] Removing ped from PlayerSuspectTransport #1 (Blocker) [2016/8/11 下午 01:03:04.238] [TRACE] Instance cleaned (PlayerSuspectTransport #1) [2016/8/11 下午 01:03:04.272] [TRACE] Thread PlayerSuspectTransport #1 has been shut down
  4. when I accepted the security guard callout,the callout just ended.anyone help?
  5. can anyone help me with this crash?log file: [2016/8/4 下午 01:13:35.531] INIT [2016/8/4 下午 01:13:35.556] LSPD First Response: Folder is F:\Grand Theft Auto V\plugins\lspdfr [2016/8/4 下午 01:13:35.563] LSPD First Response: AssortedCallouts, Version=0.1.2.0, Culture=neutral, PublicKeyToken=null [2016/8/4 下午 01:13:36.487] LSPD First Response: Creating plugin: ????????????????????????????????????????? [2016/8/4 下午 01:13:36.684] LSPD First Response: Assorted Callouts 0.1.2.0, developed by Albo1125, has been initialised. [2016/8/4 下午 01:13:36.685] LSPD First Response: Go on duty to start Assorted Callouts. [2016/8/4 下午 01:13:36.686] LSPD First Response: We have 1 callouts registered [2016/8/4 下午 01:13:36.687] LSPD First Response: CalloutManager initialized [2016/8/4 下午 01:13:36.690] [TRACE] WorldEventManager: Allowing up to 2 events [2016/8/4 下午 01:13:36.703] LSPD First Response: Albo1125.Common.dll 5.5.3.0 starting standard dependency check for Assorted Callouts [2016/8/4 下午 01:13:36.736] LSPD First Response: GAME VERSION: 1.0.678.1 [2016/8/4 下午 01:13:37.161] LSPD First Response: Albo1125.Common detected RAGEPluginHook version: 0.38 [2016/8/4 下午 01:13:37.162] LSPD First Response: Dependency check for Assorted Callouts successful. [2016/8/4 下午 01:13:37.170] LSPD First Response: Assorted Callouts is not in beta. [2016/8/4 下午 01:13:37.200] LSPD First Response: Adding unmarked police vehicle model:POLICE4 [2016/8/4 下午 01:13:37.201] LSPD First Response: Adding unmarked police vehicle model:POLICE3 [2016/8/4 下午 01:13:37.207] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.208] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.209] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.210] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.211] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.211] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.212] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.212] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.539] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.539] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.540] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.541] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.541] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.542] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.542] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.543] LSPD First Response: Registering callout ????????????????????????????????????????? [2016/8/4 下午 01:13:37.562] LSPD First Response: [2016/8/4 下午 01:13:37.564] LSPD First Response: ============================== [2016/8/4 下午 01:13:37.564] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2016/8/4 下午 01:13:37.566] LSPD First Response: ------------------------------ [2016/8/4 下午 01:13:37.566] LSPD First Response: Origin: Rage.SleeplessGameFiber [2016/8/4 下午 01:13:37.566] LSPD First Response: ------------------------------ [2016/8/4 下午 01:13:37.566] LSPD First Response: Exception type: System.MissingMethodException [2016/8/4 下午 01:13:37.567] LSPD First Response: Exception message: 找不到方法: 'System.Collections.Generic.ICollection`1<System.Windows.Forms.Keys> Rage.KeyboardState.get_PressedKeys()'。 [2016/8/4 下午 01:13:37.567] LSPD First Response: ------------------------------ [2016/8/4 下午 01:13:37.567] LSPD First Response: Inner exceptions: [2016/8/4 下午 01:13:37.567] LSPD First Response: ------------------------------ [2016/8/4 下午 01:13:37.568] LSPD First Response: Stack trace: [2016/8/4 下午 01:13:37.568] LSPD First Response: 於 RAGENativeUI.Common.GetPressedKeys() [2016/8/4 下午 01:13:37.569] 於 RAGENativeUI.MenuPool.ProcessMenus() [2016/8/4 下午 01:13:37.569] 於 ?????????????????????????????????????????.?????????????????????????????????????????(MenuPool ) [2016/8/4 下午 01:13:37.569] 於 ?????????????????????????????????????????.?????????????????????????????????????????(Object , GraphicsEventArgs ) [2016/8/4 下午 01:13:37.570] 於 System.EventHandler`1.Invoke(Object sender, TEventArgs e) [2016/8/4 下午 01:13:37.570] 於 Rage.Game.RaiseFrameRender(GraphicsEventArgs e) [2016/8/4 下午 01:13:37.570] 於 Rage.RemotePlugin.HandleRenderThread() [2016/8/4 下午 01:13:37.570] 於 Rage.GameFiber.Main() [2016/8/4 下午 01:13:37.571] LSPD First Response: ============================== [2016/8/4 下午 01:13:37.571] LSPD First Response:
  6. can anyone help me with this.it keep crashing lspdfr: [2016/8/3 下午 10:16:03.631] LSPD First Response: [2016/8/3 下午 10:16:03.639] LSPD First Response: ============================== [2016/8/3 下午 10:16:03.644] LSPD First Response: UNHANDLED EXCEPTION DURING GAME FIBER TICK [2016/8/3 下午 10:16:03.644] LSPD First Response: ------------------------------ [2016/8/3 下午 10:16:03.645] LSPD First Response: Origin: Game fiber "CalloutManager". [2016/8/3 下午 10:16:03.645] LSPD First Response: ------------------------------ [2016/8/3 下午 10:16:03.645] LSPD First Response: Exception type: System.MissingMethodException [2016/8/3 下午 10:16:03.646] LSPD First Response: Exception message: 找不到方法: 'Rage.Vector3 Rage.Vector3.Around(Single)'。 [2016/8/3 下午 10:16:03.646] LSPD First Response: ------------------------------ [2016/8/3 下午 10:16:03.646] LSPD First Response: Inner exceptions: [2016/8/3 下午 10:16:03.647] LSPD First Response: ------------------------------ [2016/8/3 下午 10:16:03.648] LSPD First Response: Stack trace: [2016/8/3 下午 10:16:03.649] LSPD First Response: 於 APIExample.Callouts.StolenMoneyTruck.OnBeforeCalloutDisplayed() [2016/8/3 下午 10:16:03.651] 於 ?????????????????????????????????????????.?????????????????????????????????????????(Callout ) 於 E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs: 行 254 [2016/8/3 下午 10:16:03.652] 於 ?????????????????????????????????????????.?????????????????????????????????????????(Type ) 於 E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs: 行 237 [2016/8/3 下午 10:16:03.652] 於 ?????????????????????????????????????????.?????????????????????????????????????????() 於 E:\GTA V\LSPD First Response\LSPD First Response\Mod\Callouts\CalloutManager.cs: 行 134 [2016/8/3 下午 10:16:03.653] 於 Rage.GameFiber.Main() [2016/8/3 下午 10:16:03.653] LSPD First Response: ============================== [2016/8/3 下午 10:16:03.654] LSPD First Response:

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