Everything posted by Narobic
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ProLaser 4 Radar Gun
No matter which folder you add the weapon file to (so long as it's a dlc file added past the date of the source weapon file, and the weapon file has the same name) it will replace the weapon. --------------------------------------- Any chance of getting a SpeedLaser S? I love the look of it.
- 79 comments
- 17 reviews
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Speed Radar weapon wheel replacement
Well he also added a version of the prolaser 4 for the marksman pistol so that should probably give you more working room. Maybe add another version that replaces the marksman pistol? --------------------- Also, just FYI, the woman in the image is not holding a ProLaser but rather a SpeedLaser
- 8 comments
- 2 reviews
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I have to press A to pull cars over
When I first started playing (about a year ago) until 2 days ago, it has always been the same: I press the left stick on my controller and it turns on my lights at the same time that it blips the vehicle to pullover. Once I got to dabble in ELS and implemented my Free Me mod, I discovered that if you take a way the horn binding from your controller, the left stick only blips the vehicle, then I have to manually turn on my lights from a 3rd party keybinding to initiate the stop. Now, for some reason, it will only blip vehicles with the A button, no matter how my game is modded. I tried using a clean vanilla gtav with only LSPDFR installed, and it still has the issue. So to answer your question the short way: (assuming I'm using a clean GTAV with only LSPDFR) I can turn on my lights with left stick then blip the car with A, or I can blip the car with a then turn my lights on. It doesn't matter the order.
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ProLaser 4 Radar Gun
Also, if I may make a suggestion for the model, make our hands hold it closer to the body of the weapon. It's too far above our hands imo.
- 79 comments
- 17 reviews
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Speed Radar weapon wheel replacement
It's not awful and it's not the most amazing. However, it is indeed better than nothing. My suggestion: Elongate the body, make the drop shadow more even around the body, and add the sight on the top.
- 8 comments
- 2 reviews
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ProLaser 4 Radar Gun
Hey guys, use this. I honestly don't know why Albo didn't include a link in the Traffic Policer mod post (considering this is the mod he uses) It lets you use the marksman pistol in your car. (I'd suggest adding a link in this post since this is where everyone will be flocking after downloading Traffic Policer) https://www.gta5-mods.com/weapons/driveby-marksman-pistol ---------------------------------------------------------------- You have to pull out the weapon outside of your vehicle in order to activate albo's mod. Then after it's activated, get back in your vehicle and it will work.
- 79 comments
- 17 reviews
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I have to press A to pull cars over
This is a new issue. I was playing LSPDFR fine yesterday (press left stick and it turns on my lights along with initiating the pullover) but today it's forcing me to press A to blip the vehicle and then turn on my lights with left stick in order to pull a car over. What happened?
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ELS Bug - Still detects gamepad
Hi there! I couldn't find an official support forum for els and I haven't received a response on the main mod post so I decided to branch out and ask the community for assistance. My bug is simple, I set "AllowController" to "false" but the gamepad still activates ELS when I press a controller button along with any button on the keyboard. You might be saying "just don't press any keys on the keyboard while you press a button on your controller," well it's not that simple for me. I use XPadder to use my controller with mods that don't have controller support. The problem is that I can't use the d-pad because it is constantly activating my lights and sirens whenever I press a button... Has anyone else experienced this bug? Does anyone have a fix?
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Tacco Highway Callouts [OUTDADED]
- 221 comments
- 63 reviews
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LSPDFR 0.4 - Announcement + First Preview
Some of these things have been mentioned already and/or talked about in threads throughout the year, but I thought I'd sum up some of the most requested/needed implementations: Partner system much like LCPDFR Customizable .ini file to change/remove default LSPDFR functions Handcuff sound New animation for taking suspects out of vehicles No more "uturners.com" AI that actually pulls over on the side of the road (I know Khorio has figured out a way to detect the edge of the road) More variations at traffic stops (suspect might shoot you, might get out and run, etc) A sort of Jurisdiction menu that allows callouts to detect which jurisdiction you're in (much like agency callouts department choice) AI continues through intersections instead of stopping in the middle of them AI actually pulls to the right instead of just stopping in place
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Request Board: Free Me! | Remove unnecessary controller bindings
It should be up by morning! :D
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Emergency Lighting System
Here's a bug I encountered: If you turn AllowController off, the controller bindings still work if you're holding down the horn button. :/ So far it only seems to be left on the dpad that changes my light stage.
- 2,655 comments
- 234 reviews
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Pursuit Gas System
I've had TOO many pursuits that have gone around San Andreas in its entirety xD However, if it was based off of time in pursuit rather than amount of "physical" fuel, motorcycles and fast vehicles would get much further.
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Pursuit Gas System
Making a fuel script for AI wouldn't be realistic at all lol. You'd have AI shut down in the middle of the road all over the map. I was thinking, like you said, a timer for only the vehicles in pursuits. Where once the pursuit starts, it sets a random timer and at the end of the timer, the car shuts off and drifts to a stop, forcing the suspect to flee.
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Pursuit Gas System
For the longest time I've wanted to install a fuel mod for LSPDFR but the one thing keeping me from doing so is the fact that the AI in pursuits have infinite gas. It would be absolutely amazing if someone were to develop a mod that simulated gas for vehicles in pursuit. Even to go as simple as setting a random timer (i.e. 5-20 minutes) before the vehicle "runs out of gas" or just stops.
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Request Board: Free Me! | Remove unnecessary controller bindings
Both of y'all's should be up by morning! :D
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Emergency Uniforms Pack - Support
I don't know if this is the place to leave feedback, but I do have some: You should bring back the original raincoats You should bring back a revised version of the border patrol uniform You should bring back the original shoulder mic (the new one isn't on my character's shoulder anymore) You should add markers in all of the police stations to allow players to enter the EUP menu (much like LSPDFR) Support: I'm having an issue where every time I load EUP, my weapons lose all their attachments
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LSPDFR 0.4 - Announcement + First Preview
Ah shit. Wrong thread
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ACCURATE San Andreas Highway Patrol (SAHP) Vehicle Textures
- 26 comments
- 4 reviews
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Realistic CHP light patterns.
- 24 comments
- 1 review
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Realistic CHP light patterns.
If I'm not mistaken; all of the vehicles, excluding the bikes, use the same settings for the lights. So why not just upload all of them at once?
- 24 comments
- 1 review
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CHP (almost) real ELS patterns
This should have a video demonstrating the mod. I don't want to download something unless I know what I'm going to download.
- 9 comments
- 1 review
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Realistic CHP light patterns.
- 24 comments
- 1 review
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Beta Testers Needed - Dynamic Patrols
I'm currently in need of beta testers for my file modification Dynamic Patrols. If you're interested, please PM me. Dynamic Patrols:
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Wheels Disappear on Replaced Vehicles [Solved]
Elaborate please?