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fiona2011

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Everything posted by fiona2011

  1. Ya towards the end of that video was more goffing off for the first time in weeks that the team has ever had. It was some exercise training for the Officers.
  2. ya I actualy discovered that little trick do ctrl + delete, it also will tell you to hit '`' and type 'reloadscripts'. Actually ever since i posted this thread, the game has been stable as can be and I havent experienced any crashes or problems at all. As far as the System not being good, I dont think that is an issue heres what I run: CPU: i7 Extreme Quad at 3.05 ghz OS: Windows 7 64-bit GFX: Nvidia EVGA Superclocked GTX 560 RAM: 6 Gig That Debug Menu is pretty useful it keeps you from having to restart the game from scratch, and I also want to Thank everyone for their quick and helpful responses, you guys are great!
  3. I would like to see: More stability Maybe if possible more MP integration and last but not least, more high speed chases with what was said before about some have a guy that can shoot back at you as the car speeds away.
  4. I have had it too, I noticed it happens when text chatting on GTA and it somehow turns the sirens on without being in a car but when I go to clock in and select the car it either crashes the game or the model doesnt load on about the third car over.
  5. I think your misunderstanding, I am not actually asking for support or help. I just happened to notice this in the log and I was jsut curious if it is something that the game jsut writes and everything is fine or if it should not be doing it then I will put a support request in the correct section. Just to clarifiy the mod is working just fine, I happened to be in the folder so I opened that log file and saw all those entries and was only wondering if it was something I should be concerned about.
  6. I dont think this belongs in the support thread cause I am not really asking for help and the mod seems to keep going but I noticed this in the error log and it is in there alot: [4/27/2012 10:23:43 PM] [PULLOVER] Error: Object reference not set to an instance of an object. Source: ScriptHookDotNet TargetSite: Void LeaveVehicle(GTA.Vehicle, Boolean)StackTrace: at GTA.value.Tasks.LeaveVehicle(Vehicle vehicle, Boolean CloseDoor) at FirstResponse.LCPD.PullOver.eval_LCPDFR-0(Object A_0, EventArgs A_1) is it normal to have an error log full of that same type of error?
  7. Who me? I have mine under that spoiler tag in my very first post.
  8. As wierd as it sounds it seems to have snapped out of it, I did both of those again so maybe something changed to read-only. The mod does tempermental at times though.
  9. Yes I am running as an admin and I verfiied that all files are not marked read-only, also will add that in my first post, sorry i forgot to add that.
  10. While playing the game I suddenly encounter a Error in CSharp.Engine.Core'! and then none of the hot keys work and I completely have to restart GTA, is there a way to fix this and maybe relaunch the mod through the debug menu or to prevent this error? Thanks for the help, Fiona Edit: I run this as an Administrator as well as verfied that all files are not marked read-only.

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