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PieRGud

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  • Joined

  • Last visited

Reputation Activity

  1. Like
    PieRGud got a reaction from ZackP for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  2. Like
    PieRGud got a reaction from Michael21107 for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!
  3. Like
    PieRGud got a reaction from Casey67 for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  4. Like
    PieRGud got a reaction from MadMaks for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  5. Like
    PieRGud got a reaction from ByQzen for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  6. Like
    PieRGud got a reaction from Majorkangz for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!
  7. Like
    PieRGud got a reaction from Skydrohz for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!
  8. Like
    PieRGud reacted to GravelRoadCop for a file, Improved Spotlight and LED   
    Improved Spotlight and LED
    ========================================================
    This mod allows you to experience correct searchlight coloring and brightness, along with increased emergency LED brightness during daylight and evening, loaded by a HD corona template. This pack will also have a custom carcol file to enhance emergency lighting for non-els vehicles. ========================================================
    ** SPECIAL THANKS TO THE LCPDFR AND GTA5-MOD COMMUNITIES FOR THEIR SUPPORT, POSITIVE REVIEWS AND SHOWCASING THIS MOD ON YOUTUBE. IT MEANS A LOT, THANK YOU GUYS. OVER 60,000 DOWNLOADS AND OVER 180,000 VIEWS ( BOTH ON LCPDFR AND GTA5-MODS WEBSITE COMBINED! )
    ======================================================== SEEN ON MANY POPULAR YOUTUBE CHANNELS SUCH AS : Jeff Favignano
    Bay Area Buggs
    RANGERSCOPE ( MOUNTIES GAMING ) AND MANY, MANY OTHERS. ========================================================
    ---PERMISSIONS--- You may use this mod as long as you follow these terms:
    • Don't redistribute without my permission. ( ONLY TO BE HOSTED ON LCPDFR.COM AND GTA5-MODS.COM)
    • Don't edit any file and redistribute it without my permission.
    • I am not responsible for any damage that may be caused to your PC or game directory during a) the installation b) usage or c) removal of this mod. You are responsible for backing up your files!
    • If you want to include this mod in a pack, please contact me. Clan and private packs are an exception, as long as they stay 'private'. Correct credits must be given at ALL times.
    ======================================================== CREDITS :
    - Gravelroadcop, author of this mod.
    - VisualV
    - Spotlight mod - alexguirre IF I MISSED ANYBODY, LET ME KNOW. ======================================================== What's new ? - Updated to work with VisualV latest version
    - New HQ corona texture for graphics.ytd, improved over the older version.
    - Custom carcol file made by me, featuring real world patterns on firetruck, ambulance and Police sirensetting 1 slot.
    - Carcol also have tweaked headlight coloring to match the proper color temperature chart. 
    - Increased Bloom brightness for emergency lights
    - New color values for the spotlight
    - Misc. setting tweaks ========================================================
    FEATURES - Custom carcol file for non-els vehicles.
    - realistic searchlight brightness/color
    - Headlight, brake lights, turn signals, reverse light and plate light have increased brightness. ** UPDATED **
    - Red interior light. **  UPDATED **
    - Brighter emergency lights ** UPDATED **
    - Realistic new corona improving all lights to look more high definition. * NEW *
    - Improved emergency lights reflection texture, now appears brighter when reflecting off objects. * NEW *
    - Custom LED/Corona settings for alexguirre's spotlight mod
    ======================================================== INSTALLATION 1. Using OpenIV, replace the visualsettings.dat in GTA V/update/update.rpf/common/data with the new one supplied in this download. 2. replace the graphics.ytd in GTA V/update/update.rpf/x64/textures ========================================================
    BACKUP ( MIGHT BE OUTDATED ) :
    Here are the graphics & visualsettings backup. Remember to always create a backup. https://www.dropbox.com/s/6u2cs2cdtb32l3w/graphics.ytd %26 visualsettings backup.rar?dl=0 I AM NOT TO BE HELD RESPONSIBLE IF YOU MESS UP YOUR INSTALLATION. ========================================================
    SPOTLIGHT MOD LINK : https://www.gta5-mods.com/scripts/spotlight ======================================================== OTHERS : - IF YOU DON'T WANT THE INDICATOR LIGHTS TO BE ALWAYS ON, TWEAK THE FOLLOWING VALUES TO THIS. IF YOU ARE USING POLICE CAR MODS, YOU PROBABLY SHOULDN'T TOUCH THIS.  car.indicator.day.emissive.on 500.00
    car.indicator.night.emissive.on 500.00
    car.indicator.day.emissive.off 0.000
    car.indicator.night.emissive.off 0.000   ========================================================
    - There is a fix for all Orange lights on Staniers, just install that "Amber lights and Clear Lightbar" mod.You need to replace the files inside the .ytd files. The tutorial from FirstThirtyMinutes is very helpfull. https://www.youtube.com/watch?v=rYWbyPj7Fso (You can find the mod in the description as well) And you maybe need to replace it in multiple files (i needed to do it in Patchday3ng,Patchday5ng and x64e) It works for the sheriff,the undercover car and the normal one.
    ========================================================   - SPECIAL THANKS TO LauraXo FOR MAKING THIS REPORT : I've included a link with a report comparing the two files. One contained a clean (but out of date) visualsettings.dat file while the other was the modified file.   https://www.dropbox.com/s/nrbazvoeobw3gj3/visualsettings.dat.txt?dl=0   The file is very simple to read.
    In between the = signs contains the line number, followed by the original value, you can then compare it to the value directly under it which will be the modified value.  
  9. Like
    https://www.youtube.com/albo1125
    DISCONTINUED & UNSUPPORTED - COMPATIBLE WITH OLDER LSPDFR VERSIONS ONLY - FEEL FREE TO HELP UPDATE THE CODE 
    Traffic Policer is now open source. https://github.com/Albo1125/Traffic-Policer
     
    Welcome to Traffic Policer! This script modification for LSPDFR greatly enhances not only traffic policing, but policing in general. It sports various major features that will make your shift as a police officer much more realistic, and, above all, fun! 
    Requirements - some of these are included (credits go to their appropriate authors):
    LSPDFR 0.4.2 (not included) Albo1125.Common 6.6.3.0 or higher (included) RAGENativeUI 1.6.3.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) A legal copy of GTA V (versions 1.0.1011.1-1.0.1604.1). Installation Instructions are provided in the ReadMe & Documentation files.
    Traffic Policer's Features are explained in the Documentation files & video.
     
    Support - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. This allows me to help you as fast as possible. Redistribution is prohibited.
     
    https://www.youtube.com/albo1125
  10. Like
    PieRGud got a reaction from Timmy Denver for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!
  11. Like
    PieRGud got a reaction from Og5 for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  12. Love
    PieRGud got a reaction from STG45 for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  13. Love
    PieRGud got a reaction from Szczepano for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  14. Like
    PieRGud got a reaction from BigSkySeabee for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  15. Like
    PieRGud got a reaction from Vireo for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  16. Love
    PieRGud got a reaction from Robo22 for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  17. Love
    PieRGud got a reaction from Noel Jacob for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  18. Like
    PieRGud got a reaction from Deactivated Member for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  19. Like
    PieRGud got a reaction from Deactivated Member for a file, Dashcam V   
    Dashcam V is a RageHook plugin that simulates emergency vehicle dashcams used in real life.
    Note: An unfortunate downside to the method of centering the camera is that you cannot freely rotate it. In terms of immersion, however, it makes sense because most dashcams do not rotate. In light of this, the dashcam no longer replaces the first person vehicle view, so you can use it whenever you desire.
    Features
    - Grayscale filter: looks like the department's on a tight budget
    - Two layouts: a regular dashcam layout and a remake of Sniper296's IVDashCam layout
    - Remote view: view your vehicle's dashcam while on foot by pressing Ctrl + E or the Left Thumbstick + Left Shoulder
    - Dynamic unit numbers
    - Configurable settings: use the .ini file to adjust the following...
        - Unit number/name
        - Department name/colour/logo
        - Imperial/metric
        - Date format
        - Layout style
        - Remote view controls (both gamepad and keyboard)
        - Grayscale filter
    Installation
    1. Download & install the latest RagePluginHook from http://ragepluginhook.net/Downloads.aspx if you haven't already.
    2. Pick a folder. If you like the vanilla agencies, pick lore-friendly. Otherwise, pick real agencies.
    3. Drag & drop "DashcamV.dll" and "DashcamV.ini" into the Plugins folder of your GTA V directory.
    4. Using OpenIV, place the logos.ytd in update\update.rpf\x64\textures\script_txds.rpf (use your mods folder if you have it).
    Find and open the file "startup.rphs". Once you open the file, start a new line and put the following...
    LoadPlugin "DashcamV.dll"
    This will make the modification automatically load when you start the game. If you do not want the modification to automatically load, launch the game and press F4. Once you see a panel, put in what you see above.
    Known Bugs
    - When entering a vehicle that you left on dashcam view, your view will reset
  20. Love
    PieRGud got a reaction from Benjamin Compton for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!
  21. Like
    PieRGud reacted to JWillMac51 for a file, Emergency Services Overhaul   
    What started out as simply adding a few emergency SUVs to the game turned into a bit of an overhaul of the emergency services in the game. I ended up adding 8 vehicles to various law enforcement, fire, and EMS fleets in the game, as well as changing some existing ones pretty substantially.
    - The LSPD and LSSD both have their own SUVs that will pursue the player at 3-4 stars.
    - The LSSD now have Mavericks and Buzzards at their disposal, while the LSPD have gained Swifts alongside their Mavericks. NOoSE will also pursue in Annihilators at 4-5 stars.
    - In the city, NOoSE pursues in both Riots and their new NOoSE Grangers, while in the country they operate in NOoSE Transporters and Tactical Sheriff Grangers.
    - At 5 stars, local law enforcement disengages and the FIB move in alongside NOoSE, pursuing in Buffalos and setting up roadblocks with Grangers.
    - Los Santos County EMS services are now active and will respond to medical emergencies in the countryside instead of ambulances from the city.
    - The LSFD have acquired a new Battalion Granger, available for players to spawn and utilize.
    - And a few vehicle textures were enhanced (Sheriff Cruiser and Buzzard, Annihilator, etc.) so their liveries appear sharper in-game. All Vapid Cruiser models also come with the enhanced next-gen LED lights, so those of you with that mod already installed don't have to worry about anything when replacing.
    This is just what I've worked on so far; I hope to add more in the future, such as Highway Patrol units and implementing the Vapid Interceptor, likely for both the LSPD and LSSD. Unfortunately, firefighters don't seem to want to respond in anything but the vanilla firetruck so as of now it seems impossible to have them respond in the LSFD Granger or any other rigs. I was unsuccessful in getting them to respond in a Blaine County engine in the countryside, so for now this feature is likely not going to happen. Other than that, I hope you guys enjoy the mod! Feel free to leave any questions, comments, or criticism; it's always great to hear all your suggestions!
  22. Love
    PieRGud got a reaction from masterf5 for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!
  23. Love
    PieRGud got a reaction from Calzone7024 for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!
  24. Like
    PieRGud got a reaction from jleader2 for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!
  25. Like
    PieRGud got a reaction from manevro for a file, Cop Holster   
    Cop Holster is an RPH plugin that adds some unique functionality to the police handgun holster. It removes the handgun from the holster if a pistol is a drawn. It also comes with intimidation mode -- a simple feature that allows you to put your hand on your holster. Cop Holster works with both the player and AI officers.
     
    Here's a neat little GFY showing it in action:
     
    Requirements
    RAGEPluginHook 0.23 or higher.
     
    Installation
    Place CopHolster.dll and CopHolster.xml in your Plugins folder.
    When ingame, open the RPH console (default F4) and type LoadPlugin CopHolster.dll.
     
    Features
    Dynamic holsters for both the player an AI officers. Animations that automatically play when holstering and unholstering. Intimidation mode, a feature that allows you to put your hand on your holster. Toggle with Right Shift Key (keyboard) or Left DPad (controller). Highly configurable! Turn off animations, change keys, add new ped models for Cop Holster support, you name it.  
    Questions
    Does this come with RDE support?
    The RDE Cop Holster config file is in the RDE 3.1 download.
     
    Does this come with EUP support?
    Yes. Cop Holster comes with support for EUP 7.5.
     
    How does Cop Holster work?
    All ped models in GTA have what are called drawables. They are pieces of clothing or equipment that can vary between instances of that model. Many of the default cop models have two holster drawables. One is empty, and one has a pistol. Cop Holster simply changes between those two drawables depending on if you have your pistol drawn or not to give the illusion that you are taking the pistol out of the holster.   

    I'm a ped model developer and would like to make my model work with Cop Holster. How would I go about doing that?
    See the readme in the download.
     
    Support
    If you experience a bug, crash, need help with installing or even just have a suggestion, post a comment below.
    Either myself or someone else will be more than happy to help you out!

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