Reputation Activity
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PNWParksFan got a reaction from Tetrimen for a file, Better EMSBetter EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game.
Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:
Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more! Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital. Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. Dynamic dispatch audio based on the injuries detected. Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. Custom revival probabilities - edit the survival chances for any combination of injury and body part! Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off! If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. Detailed incident report tells you the name and status of each patient. Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped.
Full instructions are included in the README file; please read it carefully!
This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download.
If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above.
A big thank you to everybody who helped with the development of this mod!
@fiskey111 for helping figure out CPR animations @Albo1125, @alexguirre, and many others for their help with coding questions @Darkmyre for particularly helpful beta testing and other help @LtFlash and @Fiskey111 for advice on medical realism All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64 And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.
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PNWParksFan got a reaction from Koviszisz for a file, Better EMSBetter EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game.
Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:
Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more! Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital. Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. Dynamic dispatch audio based on the injuries detected. Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. Custom revival probabilities - edit the survival chances for any combination of injury and body part! Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off! If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. Detailed incident report tells you the name and status of each patient. Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped.
Full instructions are included in the README file; please read it carefully!
This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download.
If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above.
A big thank you to everybody who helped with the development of this mod!
@fiskey111 for helping figure out CPR animations @Albo1125, @alexguirre, and many others for their help with coding questions @Darkmyre for particularly helpful beta testing and other help @LtFlash and @Fiskey111 for advice on medical realism All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64 And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.
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PNWParksFan got a reaction from LT Clonel Frank Rivera for a file, Better EMSBetter EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game.
Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:
Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more! Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital. Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. Dynamic dispatch audio based on the injuries detected. Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. Custom revival probabilities - edit the survival chances for any combination of injury and body part! Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off! If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. Detailed incident report tells you the name and status of each patient. Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped.
Full instructions are included in the README file; please read it carefully!
This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download.
If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above.
A big thank you to everybody who helped with the development of this mod!
@fiskey111 for helping figure out CPR animations @Albo1125, @alexguirre, and many others for their help with coding questions @Darkmyre for particularly helpful beta testing and other help @LtFlash and @Fiskey111 for advice on medical realism All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64 And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.
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PNWParksFan got a reaction from ivsicc for a file, Better EMSBetter EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game.
Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:
Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more! Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital. Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. Dynamic dispatch audio based on the injuries detected. Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. Custom revival probabilities - edit the survival chances for any combination of injury and body part! Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off! If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. Detailed incident report tells you the name and status of each patient. Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped.
Full instructions are included in the README file; please read it carefully!
This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download.
If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above.
A big thank you to everybody who helped with the development of this mod!
@fiskey111 for helping figure out CPR animations @Albo1125, @alexguirre, and many others for their help with coding questions @Darkmyre for particularly helpful beta testing and other help @LtFlash and @Fiskey111 for advice on medical realism All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64 And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.
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PNWParksFan got a reaction from EddyChen11 for a file, Better EMSBetter EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game.
Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:
Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more! Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital. Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. Dynamic dispatch audio based on the injuries detected. Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. Custom revival probabilities - edit the survival chances for any combination of injury and body part! Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off! If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. Detailed incident report tells you the name and status of each patient. Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped.
Full instructions are included in the README file; please read it carefully!
This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download.
If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above.
A big thank you to everybody who helped with the development of this mod!
@fiskey111 for helping figure out CPR animations @Albo1125, @alexguirre, and many others for their help with coding questions @Darkmyre for particularly helpful beta testing and other help @LtFlash and @Fiskey111 for advice on medical realism All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64 And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.
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PNWParksFan got a reaction from salvision for a file, Better EMSBetter EMS brings a whole new level of medical response to LSPDFR. And given how often you crazy officers run people over, shoot them down, beat them up, and otherwise put their lives in danger... it's about time the medics in Los Santos picked up their game.
Packed with features to give your casualties their best chance of survival, Better EMS has several key benefits:
Integration with popular mods including Arrest Manager, Patrol Toolkit, LSPDFR+, Police Smart Radio, PeterU Callouts, and more! Realistic response units: A fire truck will dispatch from the nearest fire station, and an ambulance will dispatch from the nearest hospital. Customize your backup units and spawn points. Life guards respond near the beach, park rangers respond in the mountains. Use any vehicle as a response unit. Dynamic dispatch audio based on the injuries detected. Revival probability is dynamically adjusted based on injury type, body part hurt, and how long it took for EMS to arrive. Custom revival probabilities - edit the survival chances for any combination of injury and body part! Revived patients are taken to the ambulance and driven to the hospital, not just left to wander off! If more people get hurt while EMS is on scene, they will quickly tend to the new casualties. Detailed incident report tells you the name and status of each patient. Developer API allows plugin creators to call for EMS, or for an ambulance to transport a single ped.
Full instructions are included in the README file; please read it carefully!
This mod requires LSPDFR 0.4.6 or later. There are no other external dependencies besides LSPDFR and the files included with the download.
If you have crashes, bug reports, etc, please post in the forum thread and upload a copy of your RagePluginHook.log, your EMSUnits.xml file, and your INI file. No support can be provided for problems reported in reviews, or not providing the required files listed above.
A big thank you to everybody who helped with the development of this mod!
@fiskey111 for helping figure out CPR animations @Albo1125, @alexguirre, and many others for their help with coding questions @Darkmyre for particularly helpful beta testing and other help @LtFlash and @Fiskey111 for advice on medical realism All beta testers! Original release beta team members included: darkmyre, fireboy6117, bardo2014, requies, alexguirre, frosty19, aler360, vampyre, unison, mazednik, SoUThPHiLLY20, OfficerEight, McAwesome6934, Lawdy, TmBB101TheUniT, DroidRZRLover, ScottehBoyy, IndianaJoe, Steiger4044 , Code5x, luminouscarcass, Quakex64 And of course, the whole LSPDFR and RPH teams for the awesome platform this was built on!
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: AcePilot2k7, magiobiwan, Gallonman20, saman, Drixize, Neil H, 3-Poseidon, Mr Santos, FutureMedic96, Lestat1995, NickTragic, Swatteam911, Flynn40, h3killa, eboost, apearce91. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
Please do not re-upload, reverse engineer, modify, redistribute, or in any other way violate the copyright of this modification. Additionally, you MAY NOT advertise commercial installation/troubleshooting/support services for Better EMS or other mods by PNWParksFan.
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PNWParksFan got a reaction from Skydrohz for a file, Custom BackupNOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files.
Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game:
Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml. Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one. Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings. Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu. Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.
Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF.
INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
Requirements:
RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1
Please post suggestions, support requests, etc in the forum thread:
To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread:
Special thanks to everybody who made this mod possible:
The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github: Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
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PNWParksFan got a reaction from Floppy P3nguin for a file, Custom BackupNOTICE: Custom Backup will not be updated for LSPDFR 0.4. The main features, including region customization and weapon selection, have been added to the built-in LSPDFR backup customization files.
Custom backup gives you a new level of control in LSPDFR. The key feature of this mod is regionally customized backup, allowing you to set a different response for any area on the map. For any named area of the game (like "Rockford Hills", "Los Santos International Airport", "Sandy Shores", etc.) you can completely customize every level of response just like the built-in backup.xml. The syntax of the CustomBackup.xml file is very similar to the built-in backup.xml, but has numerous additions to increase your control over the game:
Set a chance for anything! Peds, vehicles, and vehiclesets now all take a chance attribute which controls how likely they are to be chosen. (The built-in backup.xml only lets you set a chance on peds.) Configure vehicle extras, liveries, and colors! You can now set any color you want for any response vehicle, opening up a whole new level of customization for unmarked units. Vehicle extra configuration also works reliably, whereas it seems to have some issues in the built-in backup.xml. Cop weapon selection! Set a list of weapons to give your backup units, set the probability for each weapon, and decide whether you want them to pick one at random or always get the most powerful one. Set spawn distance range for each vehicle entry! Every vehicle entry can have a minimum and maximum spawn distance set. This allows for additional realism by making certain units spawn closer or further away. NOOSE SWAT probably isn't just hanging out around the corner, so make them drive in from a mile away. On top of Mt. Chiliad your backup will probably be coming from a long distance, but in Downtown there's probably local patrol units very near by. Your imagination is the limit for leveraging these settings. Code 2 response with lights! Let's be honest, how often do cops really respond "code 2" with no lights? You can now configure your Code 2 units to respond with lights (but no siren), or to respond with their lights off but turn them on once they arrive and park on scene. YouTube video demo. Integration with Better EMS: Download and install Better EMS, and you can call for an advanced EMS response through the Custom Backup menu. Integration with Police Smart Radio: Call for backup from your radio! Call Code 2 or Code 3 local backup, or Pursuit and Air Support units.
Installation instructions are included in the download. Basic installation is pretty easy; just make sure to choose a CustomBackup.xml file to use and put it in place. Advanced usage of the CustomBackup.xml file is explained in great detail in the documentation PDF.
INSTRUCTIONS TO OVERRIDE DEFAULT LSPDFR BACKUP MENU:
To completely disable the built-in LSPDFR backup menu and use the custom menu instead, follow these instructions.
Edit CustomBackupLocations.ini. Set these settings: CustomBackupMenuKey=B CustomBackupModifier=None OverrideLSPDFRBackup=false Go to the GTA V settings menu Under Keybindings, go to GTA Online section Change "Look At" from B to something you don't use, like the numpad period Thank you to @vladimir850 for figuring this out!
PLEASE DO NOT ASK FOR SUPPORT IF YOU HAVE NOT READ THE DOCUMENTATION PDF! THERE ARE EXPLICIT INSTRUCTIONS IN THE PDF ON WHAT TO DO IF YOU ARE HAVING TROUBLE!
Requirements:
RPH 0.45+ (compiled for 0.51) LSPDFR 0.3.1 RageNativeUI 1.4.1
Please post suggestions, support requests, etc in the forum thread:
To share your CustomBackup.xml or get ideas on what customizations to make, visit the sharing thread:
Special thanks to everybody who made this mod possible:
The LSPDFR team, especially Sam and LMS All contributors to the LSPDFR-API examples on Github: Alexguirre, Albo1125, LMS, Stealth22, Stray, LtFlash, and LukeD Everybody who helped answer questions about the API and development on the forums, especially @Albo1125 and @alexguirre The original beta testing team for this mod: @Play3r2 – special thanks for all your help figuring out the controller button settings @The Loot @CriticalBrit @Ray3501 @Kilyin
SPECIAL THANK YOU to members of the Parks Benefactor Program who have supported my mod development! Their generous donations have helped to make continued updates to my modifications possible. Particular thanks to the Old Faithful donors who have supported me with noteworthy donations: Kilyin, anters, Sergeant Anderson, winglesschip, Dsonke1, and PolGuin255. You can join the Parks Benefactor Program by donating to support my mods, and to get early beta access to new modifications and updates to my existing modifications.
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PNWParksFan got a reaction from Michael21107 for a file, License Plate Randomizer - Get Rid of 46EEK572 AutomaticallyRe-uploaded due to the LCPDFR server crash.
Finds all vehicles with the default license plate 46EEK572 and randomizes the plate.
Runs automatically when loaded by RPH.
Includes several RPH console commands:
TogglePlateRandomizer: Turns auto-randomizing on and off SetNumPlate: Sets the plate of the current vehicle you are in RandomizePlate: Randomizes the plate of the current vehicle you are in Future update will include plate type detection.
Instructions:
Put the file in your Plugins folder Play GTA V with Ragepluginhook That's literally all there is to it -
PNWParksFan reacted to andypapii for a file, Oregon Police PackDecided to just add all portland skins to one
Leave any feedback or suggestions for what city or state to do next :)
For the white-wraparound use the file below and replace all in the white wraparound folder
For the oregon charger use
for the tahoe use
for the Explorer use
for the Blue and white Crown vic use
for the Mc Sheriff use any crown vic u want
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PNWParksFan reacted to codemonkeybc for a file, Portland Police Bureau VehiclesThis pack was made to go with my Portland Police Bureau skins
What do you think of these skins officer?
TRUE FACTS!
Its as close as I could get with some creative changes.
Now with only minor BSing!
the skins require these models or it wil ...well they will do nothing
all credit for the models go to them
I love feedback let me know what you would like to see, models you would like included!
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PNWParksFan reacted to codemonkeybc for a file, portland police bureau OfficersThis is a Portland skin for rekram's Cop model
you will need it too install these skins
Its Not 100% accurate but its close and fits the part.
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let me know if anything is broken or missing feed back is always good just keep it friendly.
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PNWParksFan reacted to Illusionyary for a file, LSPDFR themed LSPD skinAn LSPDFR community themed texture for the 2014 Dodge Charger model! Works on the Bxbugs123 model below:
This file is a joke, please don't take it overly seriously.
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PNWParksFan got a reaction from Dominik W for a file, Fire SUV textures + red lights for 2015 TahoeThis is a fire department texture pack and red light replacement for the 2015 Tahoe by @Captain14.
This pack includes textures for all Los Santos Fire Department stations, Blaine County Fire Department stations, and EMS units for both departments. It also includes textures to convert the lighting from red/blue to all red on the SUV.
Check out this video by @STEVETHEGAMER featuring this texture pack:
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PNWParksFan got a reaction from GoldMeteora for a file, Fire SUV textures + red lights for 2015 TahoeThis is a fire department texture pack and red light replacement for the 2015 Tahoe by @Captain14.
This pack includes textures for all Los Santos Fire Department stations, Blaine County Fire Department stations, and EMS units for both departments. It also includes textures to convert the lighting from red/blue to all red on the SUV.
Check out this video by @STEVETHEGAMER featuring this texture pack:
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PNWParksFan reacted toDeactivated Memberfor a file, Street name addon to LSPDFR Police RadioEnhance your LSPDFR experience with this mod which adds specific road names to the dispatch audio to give more immersion and realism.
For example, "Backup required in Grand Senora Desert", it will now be, "Backup required on Joshua Road" (Depending on what road you are on, of course). There are 250+ audio files that cover 99% of all roads in GTA V.
Credit to Rockstar Games as these audio files were ripped from GTA V using OPEN IV.
Please respect my work and DO NOT re-upload this add on anywhere else.
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PNWParksFan got a reaction from LRayM14 for a file, Fire SUV textures + red lights for 2015 TahoeThis is a fire department texture pack and red light replacement for the 2015 Tahoe by @Captain14.
This pack includes textures for all Los Santos Fire Department stations, Blaine County Fire Department stations, and EMS units for both departments. It also includes textures to convert the lighting from red/blue to all red on the SUV.
Check out this video by @STEVETHEGAMER featuring this texture pack:
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PNWParksFan got a reaction from Captain14 for a file, Fire SUV textures + red lights for 2015 TahoeThis is a fire department texture pack and red light replacement for the 2015 Tahoe by @Captain14.
This pack includes textures for all Los Santos Fire Department stations, Blaine County Fire Department stations, and EMS units for both departments. It also includes textures to convert the lighting from red/blue to all red on the SUV.
Check out this video by @STEVETHEGAMER featuring this texture pack:
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PNWParksFan got a reaction from jarpidelli for a file, Fire SUV textures + red lights for 2015 TahoeThis is a fire department texture pack and red light replacement for the 2015 Tahoe by @Captain14.
This pack includes textures for all Los Santos Fire Department stations, Blaine County Fire Department stations, and EMS units for both departments. It also includes textures to convert the lighting from red/blue to all red on the SUV.
Check out this video by @STEVETHEGAMER featuring this texture pack:
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PNWParksFan reacted to SOLDI3RFX for a file, 2010 Ford F350 Marked Park Ranger! Multiple Lightbars!Special Thanks To
- blackjesus for helping me fix liberty black glass bug
- Codex12 Giving me help advice
- Psource for help with lights and windows!
***BUGS***
INTERIOR IS BEING REDONE SO IT LOOKS LIKE CRAP CURRENTLY BUT IT WILL BE FIXED NEXT UPDATE!
TURN SIGNALS DO NOT WORK! WE HAVE TRIED LOTS THEY JUST DONT WANNA WORK!
**NEXT UPDATE**
Better Interior!
Windows Tinted!
Different Wheels!
**BTW**
Guess what lcpdfr
YOU DO NOT HAVE MY PERMISSION TO POST THIS VEHICLE ON ANY OTHER WEBSITE WITH OUT MY WRITTEN PERMISSION!!!!
if you have any bugs that want fixed please pm them to me.
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PNWParksFan reacted to GlitchGamer for a file, Rambulance [model] Ram 3500 AmbulanceBy glitchgamer
Ram 3500 Ambulance
The Ram 3500 is making its debut in Los Santos and surrounding areas as a medical vehicle.
Welcome the Ram as it saves the lives of those in San Andreas.
Included LSFD and BCVFD and two fictional quickly made skins. I am not a texture modder, so do not judge the model based on the textures.
I also attaching my backup.xml file if you wish to see how to make it so the BCVFD texture will spawn in Blaine County.
CREDITS
MODIFICATION/REDISTRIBUTION
-link to model
-only upload the .ytd files unless given explicit permission to do otherwise.
-will be releasing DEV model once I finish doing what I wish with this model.
INSTALLATION
Open OpenIV
go to
Grand Theft Auto V\mods\x64e.rpf\levels\gta5\vehicles.rpf
and import the files in.
To change textures, simply open up the .ytd files and replace amb_sign_#.
backup.xml
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PNWParksFan reacted to FirstDue Digital for a file, Joint Base Zancudo 2016 Explorer SkinsYou ever get sick of the random military Jeep that cruises around Fort Zancudo? Well, as an active duty Airman, I do... cause it's totally unrealistic.
I created these skins for Thehurk's 2016 Ford Police Interceptor Utility based off of my installation's Security Forces K-9 vehicles, even though I rarely drive on Fort Zancudo when I play LSPDFR.
Included in this download are two skins, as well as a folder of replacement textures to give your Interceptor all blue lights, and a window texture, as seen in the picture! Blue lights and the window textures are optional, but highly recommended!
If you're familiar with replacing vehicles, I followed all the steps to install his vehicle as a replacement for the Crusader. No more random ugly Jeep!
Hopefully this simple texture mini-pack will add to your experience like it did mine!
Y'all stay safe out there!
-Deltado27
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PNWParksFan reacted to Thehurk for a file, 2015 LSPD Dodge ChargerMODEL OVERVIEW
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- NAME: 2015 Dodge Charger
- VERSION: V1.0
- EXTRA PARTS: N/A
- OPTIMIZED FOR: Police2 (can be used in any slot)
!!!!!!!IMPORTANT NOTE!!!!!!!
IF YOU DO NOT READ THE DESCRIPTION/READ ME OF THIS FILE AND YOU AS A QUESTION
THAT I HAVE ALREADY ADDRESSED, I WILL NOT RESPOND TO IT.
If you are having issues with "lights being all white", make sure your shader quality is
turned to very high and your postFX are turned to very high or ultra, and then install radiance V.
Beyond this, I can not help you.
IF YOU WANT TO HAVE THIS VEHICLE IN ANOTHER SLOT, YOU MUST MUST MUST
GO AND INSTALL THE FILE I INCLUDED NAMED: use this to make any vehicle act
like the police2.
If you are content with it replacing the police2 and you're going to leave it at
that then ignore this section!
INSTILLATION INSTRUCTIONS
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To install this model, all you have to do is just put it in
Mods>Update>x64>dlcpacks>patchday9>dlc.rpf>x64>levels>gta5>vehicles.rpf
To install the CarVariations line, all you have to do is go to:
mods\update\x64\dlcpacks\mpvalentines2\dlc.rpf\common\data
Add what i put in the carvar.txt to the end of your carvariations.
If you dont have patch day 9 in your mods folder, then just copy it from the base files
EXTRAS LIST
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-Extra 1: Rambar with light-stick
-Extra 2: nFORCE Interior Bar
-Extra 3: nFORCE Exterior bar
-Extra 4: Rambar without lights
-Extra 5: Wrap around 1
-Extra 6: Wrap around 2
-Extra 7: Combo of 1&2
-Extra 8: Spotlight
MODEL NOTES
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-This vehicle features 7 extras, the list is seen above.
-It includes a few different setups in the way of lights, slicktop, marked
or minimilsitic.
-It features 2 different rambar with 3 different wraparounds.
-It also features a moving antenna.
-There has been quite a bit of time that's gone into this model, so if there
are any bugs with it, please feel free to message me.
-The skin on this model is simply a placeholder for something to release with.
-The model uses the same template as F5544's 15 charger, so it should be compatible
with every skin released for his charger.
-To remove the ambers from the vehicle, all you have to do is open the .ytd and replace emerglights.png
-I have attempted to make it so that AI vehicles spawn with a lightbar, but its not perfect
-All the files you need for installing the vehicle, reskinning it, etc... are in the
extras folder.
-The instructions for installing this vehicle in another slot are included in the extras
folder.
-Once again i will state the importance of reading EVERYTHING IN THIS FILE before installing
the vehicle.
-BACK UP ALL FILES BEFORE REPLACING WITH MODDED FILES, I CAN NOT STATE THIS ENOUGH
Disclaimer
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-You are not to attempt to modify or rip this model in any way shape or form.
-I (Thehurk) am not responsible for any damages done to your game. Please make a backup of any edited files!
-Do not attempt to make a profit off this model in any way shape or form.
-Do not re-upload this file to any other site.
-Do not claim this model as your own.
-If you want to use this file in a clan, PLEASE ask me before doing so.
GORGEOUS showcase by @mroxplay
Enjoy!!
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PNWParksFan got a reaction from Ragnrok for a file, Red/Amber, Blue/Amber, and Amber/White lights for slicktop SilveradoI've modified the lighting texture files for the slicktop Silverado by @BlackJesus1, giving you three different lighting color schemes. This vehicle could be used as a fire chief or medical response unit, as a traffic/incident response vehicle, for police patrols, or as a construction vehicle.
All credits to blackjesus, I've just modified the colors here.
Red/yellow version:
All red Whelen inner edge Red and white lights in grille Red and white intersectors Red and amber Whelen dominator in rear window Red and amber Whelen vertex in taillights Blue/yellow version:
All blue Whelen inner edge Blue and white lights in grille All blue intersectors Blue and amber Whelen dominator in rear window Blue and amber Whelen vertex in taillights Yellow/white version:
All amber Whelen inner edge Amber and white lights in grille Amber/white intersectors All amber Whelen dominator in rear window White and amber Whelen vertex in taillights -
PNWParksFan got a reaction from tragicEM for a file, Red/Amber, Blue/Amber, and Amber/White lights for slicktop SilveradoI've modified the lighting texture files for the slicktop Silverado by @BlackJesus1, giving you three different lighting color schemes. This vehicle could be used as a fire chief or medical response unit, as a traffic/incident response vehicle, for police patrols, or as a construction vehicle.
All credits to blackjesus, I've just modified the colors here.
Red/yellow version:
All red Whelen inner edge Red and white lights in grille Red and white intersectors Red and amber Whelen dominator in rear window Red and amber Whelen vertex in taillights Blue/yellow version:
All blue Whelen inner edge Blue and white lights in grille All blue intersectors Blue and amber Whelen dominator in rear window Blue and amber Whelen vertex in taillights Yellow/white version:
All amber Whelen inner edge Amber and white lights in grille Amber/white intersectors All amber Whelen dominator in rear window White and amber Whelen vertex in taillights