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Reffie1997

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Everything posted by Reffie1997

  1. According to the "game theory", St. Fiacre Hospital (along with Eclipse Medical Tower and Portola Trinity Medical Center) is a private hospital where there are no ambulance drop-off points over there. You can add a spawn point in the BetterEMS.xml tho.
    VERY friendly user interface... The application just needs an icon and it needs dynamic backgrounds so the design won't be too dull.
  2. I can't put props (hats and helmets) onto Paramedic and Firefighters through the XML file... Why? I added a "prop_head="1"" behind <ped> alreadly.
  3. Does the ped customization for XML file works? I'm having problems that my ped customization won't correctly show up as stated in my XML file. I was trying to make my paramedic wear a hat (prop), but they never show up.
  4. There is a problem that when I configure the .ini file to disable voiceover for Pacific Bank Heist, I still hear the voice of the agent talking.
  5. I have a problem with the kidnapping callout. Every time when a kidnapping callout alert comes on screen, the dispatch will say "We have a..." and then the plugin seemed to fail to play the word "kidnapping", and then the game froze for 5 seconds, after that I hear a loud "beep-beep-beep", then my game crashes. I am very sure that this problem only comes in the kidnapping callouts, because I have never encountered similar problems with other callouts except for the kidnapping one. Attached is my log file. RagePluginHook.log
  6. I was wondering if PBUS is a type of "police vehicle", due to it's under the "emergency" type of vehicles.
  7. I believe that USCG will play a big role on this callout. In USCG, I believe that not only they are the role in enforcing the law, but they are also the role for rescue missions in the sea. There are a lot of possibilities that can happen in the oceans. For instance, if it's about law enforcement, there can be callouts like shootouts on yachts, speed boat pursuits, illegal drug trafficking, stolen boat, execute arrest warrants in terminals... If it's about rescue, shark attack, drowning civilian, boat fire, boat crash etc can be considered in the callouts. I hope coastal callouts will include both elements of rescue and enforcement.
  8. Whenever I try to give body armour to ped "s_m_y_cop_01" and "s_m_y_sheriff_01" by adding command "comp_task="3", they never show body armour to me. Also, whenever I try to give a hat to peds to wear, by adding the command "prop_head="1"", not all of the peds wear the hat... To be honest, this is a very practical mod especially with the "additional options" function, however, there are still a lot of little bugs that needs to be fixed. I hope PNWParksFan can continue to develop on this awesome project!
  9. For some reason, all of the vehicles mentioned in "backup.xml" shows up in black color but not standard color. E.g: In "additional options" I added police3 as one of my response option, when the officers respond, they come in a police cruiser in fully black color instead of the regular livery... How can I fix this problem? Because this is a huge problem for my roleplay.
  10. Doesn't work much... My police partners (as bodyguards) still point their guns at suspect when they are wanted (a.ka participate in pursuit)... After that they glitched out and are no longer my bodyguards.
  11. Suggestion: Create a program with user-friendly interface that helps you to edit the .xml file, so that people who are very confused with the file will not confuse themselves if they edit it in a program.
  12. This is an idea I have been thinking for so long. Coast Guard callouts! United States Coast Guard in GTAV is like the police, where they only respond to boat chases with Micro SMGs inside police predators but not other generic coast guard work like rescue. I am bad at API development (still learning the ropes), but I'm eager to suggest this plugin development idea to those experienced API developers. The callouts variety can vary from boat chases to yacht/boat shootouts maybe? (For those who have no idea how a coast guard looks like, drive the boat to the ocean near LSIA during day time, usually there will be a police predator with 2 Coast Guard peds inside patrolling.) I hope it's a good idea.
  13. Is it possible to customize the skin of the peds responding to backup? E.g FIB Noose Backup = s_m_y_swat_01 peds with fib logo responds in fbi2? Or the skin of the peds are generated randomly/defaulted?

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