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Skin Works

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Everything posted by Skin Works

  1. Also, what do I have to edit to fix the taxi sign brightness? Thanks
  2. If what you are looking for is a more life like strobe effect, a few things must be done I've found. 1) set your <sequencerBpm value="675"/> to something above 600 otherwise it seems to slow for a strobe. 2) Set the <speed value="500.00000000"/> of the siren setting you are changing to between 300 and 500. This is actually how fast the light flashes, seperate from the sequencer value. 3) Set sync to bpm value from true to false <syncToBpm value="false"/>, this allows the siren to use the speed value you set earlier seperate from the BPM. The speed of the pattern is connected to the BPM but the speed value is the quickness of the light on each flash. Should create the strobe effect, if that is what you are looking for. I've found it great for corner strobes on bxbugs cars and captain14 cars. (Models that have coronas in the corners) Also as this allows the light to flash on and off on each 1 in the pattern, ex. 11110000, the enviromental lighting and corona and texture will flash 4 times without staying on. Hopefully this made sense. Kind of difficult to explain. Cheers
  3. Have managed to unsync the lights, this allows for a slow rotating lightbar but faster LED's or strobes at the same time. Just haven't managed to get the strobes to cooperate as the speed value is a bit weird. <flashiness> <delta value="3.14159300"/> <start value="0.00000000"/> <speed value="100.00000000"/> (this has something to do with the speed of the light but not really sure as 1-5 is steady burn and then 100 seems to be a medium speed and then after that its anyones guess. There seems to be a cutoff to were it no longer affects the lights, as a setting of 5 000 000 seemed no different to a setting of say 5000. However, corner strobes lokk great with 5000.) <sequencer value="2863311530"/> <multiples value="1"/> <direction value="true"/> <syncToBpm value="false"/> (this is simple enough set to "false" to unsync from BPM or "true" to sync them) </flashiness> (EDIT) The speed value seems to mainly affect the speed of the actual flash of light. Not necessarily the pattern speed. Cheers
  4. Anybody tried anything with rotating lights? I want to us a mix of strobe lights and rotating lights but incresing the BPM results in crazy fast rotation and unsyncing them from the BPM the rotation lights just don't do anything. Any thoughts? Cheers
  5. Also a converter for it would be nice. For us, less knowledgeable.
  6. What sucks with this is that it also seems to rotate the actual light textures as well.
  7. So, would this affect the environmental reflections? Say, you set the corona to flash 5 times, would the reflections also flash 5 times with the corona? Thanks
  8. Anyone know what the <speed value="1.00000000"/> does? Cheers
  9. Has anyone been able to add more than sirensettings 15? I've managed 15 but can't seem to get a 16 working? Sorry, figured out the error of my ways. However if anyone has some affective strobe like patterns they would be willing to share that would be awesome. Cheers
  10. @Thehurk is there any chance of getting the templates for the Expedition? Also, PHENOMENAL, OUTSTANDING WORK!!! Just great work. Keep up the amazing working. Cheers
  11. Fan-freaking-tastic job... some of the best work to date for this game. 10000/10 @Thehurk However are there any templates for the expedition? Thanks for all your hard work and dedication. Cannot wait to see what you all do next. Cheers
  12. Ah... duh, completely missed that. Disregard then. Cheers.
  13. Hey, just noticed the issue when you crash it spawns a shell of the car. Just a heads up. Otherwise superb. 10/10
  14. FINALLY its here, and its beautiful! Thank you sir for the absolutely superb Crown VIc you have provided us with. Can not wait for your next release. Cheers
  15. Holy crap... I'll give it a try and see if I can confirm but if it works... the city is going to be one painful place to police in. Thanks sir EDIT: As weird as it may be, it does appear you are correct. KeepCalm also seemed to be causing the stuttering me as well. Thanks again. Cheers
  16. @OfficerKnox How did you solve this issue? I seem to be having the same problem since the update. Cheers
  17. GD man. Do you ever stop? Not just quantity but quality. Fantasic sir. Keep up this fantastic work. (can't wait for that slicktop) Cheers
  18. No worries. Just happy to give some input. As I have no skill or time to learn to make my own mods I must rely on others. Crummy but for now this is the only way I can help. Cheers and thanks for the great mods and time you put in.

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