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RedBullGermany

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  1. Like
    Status Updates
    LSPDFR for Enhanced
    We're very excited to announce that LSPDFR Enhanced, after months of development and testing, is now entering the next phase of the development process and is now available to our Insiders. We are deeply grateful to everyone in our staff team and closed testing community for their feedback and support that have brought us to this point.
     
    The current build is largely stable, though a handful of bugs remain and we are not yet feature complete with Legacy. Development is advancing quickly, and each new revision brings us closer to a fully polished release.
     
    Several community members have asked whether the Legacy edition will continue to receive attention. Both RAGEPluginHook and LSPDFR have been engineered to accommodate the Legacy and Enhanced branches side‑by‑side. With most of the heavy lifting complete, our goal is to roll out updates to both editions in parallel.
     
    As soon as we’ve smoothed out the last few wrinkles and made sure everything runs flawlessly, we can’t wait to roll out LSPDFR Enhanced to everyone.
     
    The new LCPDFR.com
    Work on the redesigned LCPDFR.com is progressing steadily. The site and its companion, RDR2Mods.com, run on the same underlying codebase.
    An early version of the community upgrade is already live on RDR2Mods.com, allowing us to gather real‑world feedback, refine new concepts, and further stabilize the platform before bringing the enhancements to LCPDFR.com.
     
     
    We thank you all for your patience and continued enthusiasm, and hope to share even more with you soon.
  2. Like
    RedBullGermany reacted to Twurtleee in Twurtleee's DEV Parts WIP   
    Haven't posted here since I've came back. I've been only posting things in my discord primarily. My current project which is due to be finished up in the next day or so is the SoundOff Signal MPower lightbar. If you aren't currently in my discord and want to see more feel free to join with the link I have above, there are more pictures and information regarding the bar posted there 👍
  3. Like
    RedBullGermany reacted to Sam in LSPDFR 0.4.9 - Updated for Los Santos Tuners   
    We've released a minor compatibility update for LSPDFR 0.49 (Build 7871) which adds compatibility for the new version of GTA V (v2372) - Los Santos Tuners.
     
    There are no changes in this version other than those necessary to make the mod work on the new game version, although we may release another update in the near future to expand upon this.
     
    Please report any issues or bugs with LSPDFR on the new game version, if you find any, on the support forums.  As we want to get the mod in your hands as quickly as possible after a game update, we often don't have as much time as we'd like to fully test things through.
     
    Note that the new version of the RAGE Plugin Hook which is required for LSPDFR to work on the Los Santos Tuners update is included with the new LSPDFR download.  The RAGE Plugin Hook website has not yet been updated, so you should not download the RAGE Plugin Hook from there but instead use the included version with LSPDFR.
     
    Please ensure that you now update your game to the latest version of GTA V before playing this new version of LSPDFR 0.4.9, which you can find as normal on the main LSPDFR page.
     
     
    If you are having problems with LSPDFR 0.4.9, please do not post about them in this topic, but use the support forums instead.
    Before you do, though, read through this topic: https://www.lcpdfr.com/forums/topic/89691-read-will-save-your-time-common-issues-fixes-and-bugs
     
    There are a lot of fixes for common problems in there.
  4. Like
    RedBullGermany reacted to alexguirre in [DEV TOOL | REL] RAGENativeUI   
    RAGENativeUI is an open-source library that helps you quickly and easily build Rockstar-like menus.

    The NativeUI port to RAGEPluginHook by: alexguirre, Stealth22, LtFlash, Guad
    Download latest version.
    Features
    Support for simple buttons, checkboxes and lists. Support for custom banners from game sprites. Easy nested menus for fast and painless nested menu system. Controller support. Mouse controls. Custom instructional buttons. Support for all screen resolutions. Item descriptions. Rebindable keys and controls. Badges to decorate your items. Event-based callbacks.  
    Installation
    Install RAGEPluginHook. Download RAGENativeUI.dll and place it in your GTA V root directory. For developers, add it to your references in your Visual Studio project and is recommended to also download RAGENativeUI.xml and place it where you have your RAGENativeUI.dll reference.   Source Code
    You can find it at Github.
    Report any issues, ask for support and new features there.
        Documentation
    To learn how to use it take a look at our wiki page.
     
    Special Thanks
    Thanks to Guad for create NativeUI and give us permission to port it.
  5. Like
    RedBullGermany reacted to HANAKO in [DEV] 2010 Ford Crown Victoria   
    new taillights

     

  6. Like
    RedBullGermany reacted to HANAKO in [DEV] 2010 Ford Crown Victoria   
    Add small details


  7. Love
    RedBullGermany reacted to HANAKO in [DEV] 2010 Ford Crown Victoria   
    Out of personal interest, I started studying vehicle conversion.
    My first vehicle is a 2010 Crown Victoria converted from an FH3.
    The light housings, window textures, and much more were inspired by EVI's Crown Victoria (mine is not as accurate as his).
    The model currently has 66k polys on L0
    After this, screw decals, interior emission decals, and other small parts will be added, and the final polygon counts will be around 70k.
     
    Features :
    Interior and light textures are baked from high-polygon models.
    The vertex normals of the body (especially around the door handles) and windows have been optimized for several days to achieve clean reflections with minimal distortion.

    Future plans are to add details under the bumpers.
     
    The work up to this point has been very enjoyable and fulfilling, but there are a few bugs in the conversion process that I'm not sure how to resolve, and I need some technical support.
    So I would like to use this forum to get some help.



     
     
     
    Does anyone know how to fix the strange reflective bumps that occur on the vehicle body?




  8. Like
    RedBullGermany reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]   
    FILE IS NOW RELEASED 
     
    (may still be pending)
  9. Like
    RedBullGermany reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]   
    Took some time over that last 2 days to make another rim and though some texuers tricks it turns into 2 rims.  (so 3 rims all up)


     
    It's edgeing closer and closer to being released guys. I know alot of can't wait to patorl in her ubt your going to have to wait a little while longer.
  10. Like
    RedBullGermany reacted to Desmond98 in [WIP] Real California Architecture   
    New update for RCA is released! Thanks to my buddy @BKDeath2012 for motivation, support and help!
     
    0.4.7 - Update was focused on Santa Monica.
     
    Added:
    Bubba Gump in Santa Monica Pier
    Echo Park
    CNN Building
    LACoFD Lifeguard Station in Santa Monica

    Fixed:
    CHP Station - removed unused collision.
    Feel free to join Discord server here https://discord.gg/2kq8CEN
  11. Like
    RedBullGermany reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]   
    More wireframe and lod stuff for you guys, Working hard on this as well as another Ford
     
    L0 -Currently 70k polys

     
     
    L1 currently  36k polys

     
    L2 Currently 17K polys 

  12. Like
    RedBullGermany reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]   
    Some W.I.P stuff for all of you

    Wireframe for the L0

     
    Wireframe for the L1(so far)

     
    WIreframe for the L2 (so far)


     
  13. Like
    RedBullGermany reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]   
    ---------UPDATE-------
     
    Hey all, just thought I would update everyone with how this is going. Good news is I'm back to working on it and I hope to have it out in a month or two (don't hold me to it).
    The main model is 95% done all I have left one the main lod is the some work on the colum shifter, the sidesteps, L2, L3.

    Massive thanks to my buddy (you know who you are) that helped alot with the work on the L1 making sure it didn't sit on my hard drive for 6 mouths without anything being done. 
  14. Like
    RedBullGermany reacted to Xiphos in Xiphos's - Works in progress   
    **UPDATE**
     
    Type of Part: Development Model Release & Ped Model Accessory
    Brand: Axon
    Model: Body 2
    Release Date: Coming soon (Date TBA)
     
     
  15. Like
    RedBullGermany reacted to LMS in LSPDFR 0.4.7 - Now Available!   
    Hi everyone! Since it looks like that many of us will be stuck at home for a while (the record numbers at LCPDFR.com suggest not everyone is taking home-office too seriously...), we would like to do our part in fighting isolation and boredom and provide you with a new update. While we are not quite ready to release our next major update yet, we have been busy over the past few days to come up with a few additions and fixes that we hope you will enjoy.
     
    Get your revenge on escaped suspects!
    One feature that has been requested quite a few times is re-encountering escaped suspects. We had originally planned to release this among a greater rework of callouts but managed to include a first version in 0.4.7 already. Every suspect that was able to escape during a pursuit now has a chance to be encountered again. While the chances are higher around the position the suspect was last seen it could be anywhere on the map. A subtle minimap flash will indicate a nearby suspect. If you get close to the vehicle, a small blip will appear and the suspect will try to flee if you continue to approach. We hope this gives you a bit of realism as well as help you get your revenge on your nemeses. At the same time we believe there are many ways this can be improved in the future, such as changing vehicles, spawning them in different scenarios, encountering suspects in a traffic stop and more. The feature and frequency can be managed via ini settings.
     
    How many rolls of toilet paper are you carrying?
    Frisking has also received some improvements. We added many new items that can be found such as car keys or wallets. In addition, the Covid-19 scare did not leave ordinary citizens of Los Santos unaffected and you are more likely to find items such as hand sanitizer or wet wipes on them. These special items can be disabled via the ini.
     

    Hoarder or just careful? People in Los Santos are not unaffected by the Covid-19 outbreak
     
     
    For details on all of our changes, see our changelog here: https://www.lcpdfr.com/downloads/gta5mods/g17media/7792-lspd-first-response/
     
    We would also like to thank all of our amazing Patreons that are supporting us! To further show our appreciation, we are working on including the complete list of supporters in the credits and will share more news on this soon.
    If you would like to learn more about our Patreon program, you can find it here: https://www.patreon.com/lcpdfr It currently includes early access to our new modification for Red Dead Redemption, RDRFR!
  16. Like
    RedBullGermany reacted to PNWParksFan in [REL] Coastal Callouts Discussion Thread   
  17. Like
    RedBullGermany reacted to PNWParksFan in [REL] Coastal Callouts Discussion Thread   
  18. Like
    RedBullGermany reacted to PNWParksFan in [REL] Coastal Callouts Discussion Thread   
    Quick update folks: Coastal Callouts is finally headed for public release! Everything is on track to release it this month, December 2019.
     
    More information to come soon!
     
     
  19. Like
    RedBullGermany reacted to Twurtleee in Twurtleee's DEV Parts WIP   
    👀


  20. Like
    RedBullGermany reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]   
    Just some random screens

  21. Like
    RedBullGermany reacted to 0taku in How to make the 'rainbow' templates (Guide)   
    So I had to re-template my Expedition that I have been working on and used it a chance to try  and make a guide on how I make my "rainbow' templates.
    I'll let it be notted I am not the best at giving instructions and I have a strong studder but this should help somewhat.
     
     
  22. Like
    Upcoming Coastal Callouts release information
     
    With the public announcement of LML, I am now able to share additional details about the upcoming public release of Coastal Callouts. If you are not yet familiar with LML, it is a new mod loader from the LSPDFR dev team which drastically simplifies the installation of gamefile mods like the Coastal DLC. Rather than having to tediously install files to multiple locations and manually edit meta entries, with LML installing the entire Coastal Callouts DLC is as simple as dropping one folder into your game directory, or even using the easy One-Click download service that will be included with LML. Everything from add-on and replacement vehicles to ambient ped and vehicle scenarios can be done from within one package. For more information, see the official LML announcement below:
     
    The LML development team is still working on the new system, including yet-to-be-determined details which will affect how the plugin/callout portion of the mod will be installed. In the meantime, I am focusing on making final adjustments to the DLC, and tuning up several other mods. Better EMS will be updated with some minor changes, and Police Tape will be re-released with new features and a more permissive license.
     
    LML is currently planned for public release sometime in December 2019. I am expecting to release Coastal Callouts shortly thereafter. The exact timeline will depend upon details of the how the eventual public LML release works, and my own schedule for finishing all of the other details left to take care of.
     
     
    Several talented community members have also been working on various international variations of the Coastal Callouts DLC and configuration files. LML will significantly simplify installing and updating these Coastal International DLC packs. First off, we have the UK Coastal Pack, with textures by @Markey and @swimmingdude2014, and additional vehicles by @BritishGamer88. This is a thorough DLC, with various British boats, aircraft, peds, and buildings: 
     
     
    For players from Spain, @carlolucca and @sergiobas have been working on the Spanish Coastal DLC. This DLC includes textures for several of the main coastal DLC models, as well as a few newly added helicopters and new peds. 
     
     
    The international packs should be released shortly after the main Coastal Callouts release. There are also some files started for an Australian pack, which are currently incomplete. If any Aussie players would like to take on completing those textures, please DM me for further information. Anyone else interested in contributing other international texture packs may also DM me for further information. 
     
    Thanks to everyone for your enthusiasm and patience! Looking forward to ending the decade (!!!) with some exciting releases, and finally getting these mods into everyone's hands to enjoy!
     

  23. Like
    RedBullGermany reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]   
    Got alot of work done on the center console
    ignore floating white steering wheel, still doing work on the real one
    And before people ask, The center console WILL BE AN option
     
  24. Like
    RedBullGermany reacted to LMS in Lenny's Mod Loader - Coming Soon   
    It's been a while since our last major update, and as you might've guessed from the title, there's a good reason for this... It has taken us a lot of work to get to this point but we can finally proudly announce our latest project: Lenny's Mod Loader.
     
    Modding. Reinvented.
    Most people on this forums will have had their fair share of issues when it comes to installing mods, be it that you replaced the file in the wrong place, forgot to reinstall mods after an update or just found yourself in a situation without any installation instructions at all. We aim to make this a thing of the past and focus on what modding should be: fun! With Lenny's Mod Loader you can replace files and load new mods with just a few clicks - without ever touching an RPF. Many mods, such as addon vehicles, can even be loaded directly from the website into your running game, allowing you to quickly test our new vehicles in a matter of seconds.
     
    Many mods can be loaded directly into your running game - just one click away!
     
     
    Release Information
    Lenny's Mod Loader will be released later this year as a beta test. We are currently looking at a public release around December, but might release a little earlier if testing goes well. Being a completely new project, we would like to get in as much test coverage as possible to ensure a smooth public release. This is why we will make LML available as early access software for our Community Insiders.
     
    Future Development
    We are only at the beginning of our journey and there are still many things that we would like to add to Lenny's Mod Loader. Ultimately we hope to provide you with a fully-fledged user interface to easily manage your mods, all integrated into our website to make sharing and discovering new mods as easy as possible. We hope you will join and support us on our way and are looking forward to your suggestions on how we can make modding more fun for everyone!
     
    For a much more in-depth look at LML, check the:
    LML Homepage: www.lcpdfr.com/lml LML Wiki: www.lcpdfr.com/wiki/lml Early Access: https://www.patreon.com/lcpdfr
  25. Like
    RedBullGermany reacted to 0taku in 2013 Ford Expedition [DEV][W.I.P]   
    Doing work on the Steering wheel and got my custom made tire and rim in game
     

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