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SuperPyroManiac

Community Team
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Everything posted by SuperPyroManiac

  1. Nah we're totally just lazy and it totally has nothing to do with how the systems work.
  2. Bomb one is when all suspects are dead or in cuffs. All callouts can be ended by pressing END or the Y key and end callout. Callouts do not automatically end to prevent issues where things despawn and whatnot especially during foot chases leaving the scene.
  3. Community Featured PicksHello all! Up until now, our "Featured Section" has been curated manually based on trends and quality. I often get DMs asking to feature specific projects, and I want to make that process more transparent and accessible to everyone. Moving forward, please use this thread to suggest featured files. I will be actively monitoring this post. If you see a file (or have created one) that you think deserves attention, post it here!
  4. Yeah I can agree here, its useful as a mod but by the time you guys see it, I've already gone over it. Though the counter argument is c++ mods, they are compiled to binary and it is much harder to go through as it decompiles to assembly which is not fun to try and find sneaky stuff with in which case it might be useful for people to see the virus total results.
  5. A plugin you have requires newtonsoft.json.dll You can find it on GitHub or other plugins here that include it. Simply put that dll in your main GTA folder.
  6. @She Dummy 7hicc I kind of wanted to discuss some of your points with that review. Callout support: Callouts do not need to be made to support PR at all, in fact the callouts that dont work are coded so that STP/UB are a hard requirement. This is not the fault of PR, nor is there a single thing they can do. It's actually a massive skill issue for the callout devs. They need to learn how to use a wrapper for dependencies. EUP support: I hate working with EUP because it's very nature is a hassle to do anything with. Now with that in mind, PR has the same support and systems for EUP as UB does. The configs are pretty similar and have the same functions. I feel that 2 stars is a massive F- you to the devs who spend thousands of hours working on it, especially when the flaws you pointed out are not actually caused by the plugin itself.
  7. File is clean but due to the nature of bat files they will always tend to show this way.
  8. "This is my first vehicle texture so go easy on me lol." Don't you know, 99% of vehicle liveries have no description and poorly taken screenshots. How dare you have such a detailed description with lots of images showcasing the vehicle properly. Nah for real though I love to see high quality work paired with a great showcase. Another note though is one of the images you uploaded in the description is invalid.
  9. Your issue is related to a broken config. My plugin threw an error because the update thread was running while LSPDFR crashed, so just bad timing. I think its one of your UB or STP configs. Validate all of them. Exception message: Input string was not in a correct format.
  10. Keep comments related to the file. This is not the site for political drama.
  11. Oh good, I was trying to get someone to verify if it was still an issue. Thank you for letting me know.
  12. Can you send a log? Just saying it crashes your game does not help me in the smallest bit on finding the issue.
  13. Compulite will never support this likely. The dev abandoned all of their plugins, and it is designed for STP.
  14. PR can convert UB configs, so its an extra step but should work. Ill have a tool for this in a day or two.
    Been testing and using this during the development of it. I'll never not have this installed if I play LSPDFR. Animations and actions are so smooth.
  15. Great release! Been watching for almost 2 years now!
  16. Don't even mention the vehicle this is designed for, looks more like an ad for your paid content than anything. Really is a shame the amount of people that just want money for everything on here.
  17. You should update your credits to include the open source software you may have used. I see a lot of inspiration from Albo's mods.
  18. Please send a RagePluginHook.log with the crash and I can check it out.
  19. Looks like you edited your backup configs, and something is broken in them so the game fails to spawn them. Plugins that spawn backup then crash because it failed.
  20. Great feedback, I will be sure to improve what you mentioned. I wish more people could provide such helpful information.
  21. You can use the report feature for concerns like this instead. This is something I am already looking into.
  22. I pushed a silent update, redownload this and use the new PyroCommon.dll and it is fixed.

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