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NOVESKE

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  1. Like
    NOVESKE reacted to Sam for a file, LSPD First Response   
    If you are installing LSPDFR 0.4 for the first time, we strongly recommend that you do so on a clean copy of Grand Theft Auto V without any other mods or plugins.
     
    LSPDFR 0.4 brings sweeping changes which have been implemented over a number of years and is the latest major version of LSPDFR, released in December 2018.  LSPDFR turns the world of GTA V upside down, giving you the power to enforce the law as you see fit.
     
    Please see the following resources for more information about LSPDFR and its features:
    LSPDFR 0.4 Page: https://www.lcpdfr.com/lspdfr
    LSPDFR 0.4 Wiki: https://www.lcpdfr.com/wiki/lspdfr/04
    LSPDFR 0.4 Getting Started: https://www.lcpdfr.com/wiki/lspdfr/04/getting-started/
     
    Installation Guides: https://www.lcpdfr.com/lspdfr/how-to-install/

    Part of the First Response Mods family.
  2. Like
    NOVESKE reacted to Sentinel55 for a file, 2011 Ford Crown Victoria CHP Pack   
    Hey there! This is by far the most accurate pack I've ever made and here it is!
     
    The amount of time that went into this project is absolutely insane. But I think it was worth it!
    The CHP is my favorite department, so I'ts pretty understandable why I had to do this.
     
    Special thanks to @AngeloCosma without him, this pack wouldn't be as accurate as it is!
    And thanks a lot to @c0ff33man for his amazing videos and beautiful screenshots!
     
    Features:
    Forza Vic
    Accurate Lighting
    Accurate Equipment
    The front and rear of the lightbar can be controlled independently, resulting in a lot of realistic combinations
    Animated parts (keys, exhaust, antennas)
    Reflective decals
    And a whole bunch of small details most of you will never notice
     
    These cars require an unedited carvariation.meta!!!
    If you don't have it, the lighting will be messed up.
     
    Enough text, check out these amazing videos made by @c0ff33man
     
     
     
    Use this mod here to get rid of the flashing taillights:
     
     
    That should be it. In case you'll find a bug or just want to talk to me, feel free to message me! 
     
    Enjoy!!
     
     
  3. Like
    NOVESKE reacted to alexguirre for a file, Spotlight   
    Installation 
    Install RAGEPluginHook 1.74+.  Drop the "Spotlight.dll" file and "Spotlight Resources" folder into the "Plugins" folder in your game directory.  
    Controls
    This plugin has 3 input layouts:
    Keyboard:
    For toggling the spotlight press I.
    For moving it use the NumPad (NumPad4, NumPad6, NumPad8 and NumPad2). 
    For tracking peds or vehicles press NumPad3. Controller:
    For toggling the spotlight press LB + X.
    For moving it use the left stick. You can change this to the right stick or the DPad in the General.ini file. Mouse:
    For toggling the spotlight press I.
    For moving it hold down the left control key and move your mouse.  
    And to open the in-game editor press F11.
     
    Check General.ini file to change which keys/buttons should be used, or if any controls should be disabled. 
     
     
    Source code
  4. Like
    NOVESKE reacted to dilapidated for a file, Rebalanced Dispatch Enhanced   
    INSTALL THE NIGHTLY BUILD OF SHVDN, OR THE WANTED LEVEL WILL NOT FUNCTION PROPERLY, AND WON'T GO ABOVE 5 STARS.
    INSTALL OVER A CLEAN GAME FOLDER WITHOUT OTHER MODS BEFORE COMPLAINING ABOUT THINGS NOT WORKING PROPERLY.
    DO NOT INSTALL THE XMLs THAT COME WITH SHVDN, THEY MAY CAUSE TEXTURE LOADING ISSUES.

    Current game version: 1.72

    INSTALLATION
    Install the included OIV file via OpenIV over a clean game directory.
    Install SHV & SHVDN (NIGHTLY).

    ADDITIONAL SCRIPTS/TOOLS
    ScripthookV (REQUIRED) - https://www.dev-c.com/gtav/scripthookv/
    SHVDN (REQUIRED) - https://github.com/scripthookvdotnet/scripthookvdotnet-nightly/releases
    fwBoxStreamerVariable and decals limit patch (RECOMMENDED) - https://www.gta5-mods.com/tools/ymap-load-list-extent-limit-fix-fwboxstreamervariable-patch
    Packfile Limit Adjuster (RECOMMENDED) - https://www.gta5-mods.com/tools/packfile-limit-adjuster
     
    OPTIONAL ADDONS
    RDE Expanded & Enhanced (More agencies, rebalanced difficulty, modified systems & additional features that provide an alternative experience) - https://www.gta5-mods.com/misc/rde-expanded-enhanced-thatspella
     
    FEATURES
    10 Star Wanted Level
    6 Stars wasn’t enough. Illustrated by a darkening red hue, the wanted level can now go up to 10, allowing for more gradual escalation as the law responds to your path of destruction. You will also have a more difficult time shaking the law compared to 3.1 due to improvements and fixes made to chase AI and spawning.

    Overhauled Peds & Vehicles
    Tons of new peds & vehicles have been added, and existing ones have had enormous facelifts to improve quality, diversity & polish.

    Significant Performance & Stability Improvements Over 3.1
    The wanted level script has received a major uplift. Performance issues have been fixed, allowing for the game to perform as though you’re running vanilla. LODs have been improved and expanded upon, and all of this combines to prevent recurring problems that plagued 3.1, such as crashes, pop-in and map streaming issues.

    Enhanced Support For Story Missions & Cutscenes
    Cutscenes have been modified to include RDE peds where necessary. In addition, scripting has allowed for RDE peds and vehicles to show up in various story and stranger missions.

    Updated LSPDFR Support
    New compatibility files are included to allow for RDE peds and vehicles to be properly utilised when playing LSPDFR.

    Updated WOV Compatibility
    A lite version of WOV 10.1 is integrated, adding a ton of extra detail to the game world alongside RDE’s assets. This includes the Gangs of Los Santos overhaul, which, combined with personality, loadout and relationship edits, makes South LS more dangerous than ever, both for the player and for the law. Thanks to Cass & LDNENG for permissions here.

    PEV: Dispatch, Tactics, Ambience Remastered Features
    Jayden585 was kind enough to provide optional files that allow RDE to make use of various PEV features, such as more intricate search AI and fine-tuned combat behaviour (You should still only install one mod or the other, not both).

    Countless Extra Features
    Laser sights support for heli snipers (Thanks to AlexGuirre), improved loadouts, extra police weapon animations, overhauled roadblocks, additional wanted level music, corrected ped and vehicle soundbanks, new license plate designs, K9 response, paratroopers, restored ground response in certain zones like Mt Chiliad, high-speed response, streamlined script xmls, bug fixes. There’s even more, but we’ll let you experience it for yourself.

    RDE Lite
    RDE Lite is included in the download section of this mod page. It's a more stripped down version of RDE, intended for users who'd like to make their own entirely custom dispatch setups from scratch.

    Law Enforcement Agencies:
    Local:
    Los Santos Police Department (LSPD)
    Los Santos Sheriff Department (LSSD)
    Blaine County Sheriff's Office (BCSO)
    Los Santos Port Authority Police (LSPP)
    State:
    San Andreas Highway Patrol (SAHP)
    San Andreas State Park Rangers (SASPR)
    San Andreas Department of Corrections and Rehabilitation (SADCR)
    San Andreas National Guard (Military)
    Federal:
    National Office of Security Enforcement (NOOSE)
    Federal Investigation Bureau (FIB)
    United States Coast Guard (USCG)
    United States Marshal Service (USMS)
    Misc:
    Merryweather (MW)

    RDE DESIGN PHILOSOPHY
    RDE is:
    Lore Friendly - each of the changes introduced does not stand out from the GTA universe created by Rockstar Games. The concepts introduced by Rockstar have instead been expanded and revamped with loving care.
    Realistic - many of the introduced changes bring GTA V closer to real life - examples include new AI behaviours and tactics, agency jurisdictions, response types and more. However, realistic does not mean real - it’s still the GTA universe, just better.
    Detailed - every aspect of the mod has been fine-tuned, from higher quality models and textures to new police stations. Even the tiny details such as port police officers replacing private security in relevant places in the Port of South LS are included, and many more details have been added to already existing models.
    Fun - RDE has been made to be a challenging but fun experience. The specialised, built-from-ground-up wanted level system allows for truly epic chases and shootouts - but watch out! Cops have some new tools in their equipment, and they know how to use them - to great effect. Ten Stars is now in effect - can you survive the law enforcement agencies of San Andreas throwing everything they have at you?
     
    WIP FEATURES
    Revamped Arrest Warrant
    Scripted divers
    More female ped variants
    More bug fixes

    FAQ:
    Q: I noticed a bug; how should I submit a report for it to be fixed?
    A: Please provide a brief explanation of the bug and submit your logs. To do this open SixStarResponse.ini and make the following changes: “Debug=1” “NativeDebug=1” then save the ini. Reproduce the bug and open your SixStarResponse.log, gather the contents, use pastebin.com to post the log contents, and then submit the link to us with your description.

    Q: Please help! I’m getting crash issues upon loading the game or selecting story mode.
    A: There’s numerous things that could cause this. If a new game update is released it will require changes to the gameconfig, among various other potential file changes. If you have an excessive amount of extra vehicles or dlc archives in addition to RDE, that could cause issues with gameconfig as well. Our advice: Remove everything and start with a fresh mods folder (yes remove any other scripts as well) then install only RDE and slowly add the others back one by one; testing with each addition. We’ve also included Pool Manager, which, in particular circumstances, will tell you if a particular value in gameconfig is to blame for your crashing.

    Q: I do not own a legal copy of the game, will this mod still work?
    A: We only provide support for players with legal copies of the game.

    Q: Can I develop my own configs for RDE and submit them on GTA5-mods/LSPDFR?
    A: Not only are you allowed to do this but we encourage you to do so! However you are not permitted to share our files, models, scripts, etc. Only the config files are to be shared so be sure to have your users install RDE first before adding your mod/edits.

    Q: Why is the game failing to load the multiplayer map?
    A: This is most likely due to too many dlc archives being installed. RDE 4.0 by itself works fine with the mp map, so use some diligence when it comes to installing extra content on top of it that pushes the game past this limitation.

    Q: Why are the cops not using their weapons correctly?
    A: If you find yourself with cops just staring at you with bugged animations, that's because you've overwritten our weaponanimations.meta file located in update.rpf. To fix this, simply copy the contents here - https://pastebin.com/T8sdN3Dx
    and paste them right at the top of the meta file, so it should end up looking like this - https://i.imgur.com/MBRPntd.png

    CREDITS
    RDE TEAM
    Dilapidated, Jax765, NefariousBonne, Cpast, SuperStumpje, Jacobmaate, ArtehFailz, ThatsPella, SnH Firefighter, The Loot

    RDE BETA TESTERS
    Sweeps, The Apple, Requies, Colonel Sanders, DoubleHelix, TheMonotoneScone, William Halverd, Spyke, Guppiemann5000, KGBHeadofCommunications

    ADDITIONAL CREDITS
    Yard1, MrJayden585, Yorpie, AlexGuirre, Mkeezay30, 11John11, AlexVonShep, Alex_Ashfold, Aquamenti, Bilago, BobJaneTMart, BroCop, DukSezQuak, Dying, EddIm, NailBiter, rms8723, SkylineGTRFreak, Skyprone, Cass, LDNENG, Albo1125, PieRGud, PNWParksFan, Keegan, GlitchGamer, Lozano71, Illusionary, drp4lyf, Thero, Unmutual, Netman, Custo, Olanov, RM76, OfficerLund, RekRam, Lt. Caine, LtMattJeter, DLer, Abraxas, Bad_Company, blackhack09, Fenton, Resource, AverageKittenLover22, Monkeypolice188, F5544, Lumoize, Tap!

    We have exercised all due diligence in ascertaining correct credits for included content. If you feel that we have made an error or omission in credits, please contact Dilapidated or NefariousBonne on either LCPDFR.com or GTA5-mods.com privately.


    MISCELLANEOUS
    12.30.2023 VirusTotal results for containing DLL/ASI files:
    https://www.virustotal.com/gui/file/cf1ca63122caa7566be16c728a8120111cec5bfbb08d12e79832b72d8a84478e/details
    Have feedback, a bug to report, or a suggestion? Go here: https://goo.gl/forms/tTAmEdMUQ98g52qh2
    Official RDE Discord Server:
    https://discord.gg/QJhPPxB
  5. Like
    ELR is the best GTA V Emergency Lighting Overhaul Mod!
     

    -Better Lights Reflections
    -Environmental Lighting Overhaul
    -Rotating Lights Realism
    -The Most Realistic Coronas
     

     
     

     
    ELR IS NOW AVAILABLE FOR EVERYONE!
     

    USE THIS TO FIX INCORRECT WORK AT NIGHT:
     
     
     

    Put carcols.ymt into update/update.rpf/x64/data
     
     

    Open IV team for making carcols.ymt editable
     
     

    Leave your feedback bellow! Let me know if there are any bugs or not working stuff.
     
  6. Like
    NOVESKE reacted to Albo1125 for a file, Siren Mastery | Fully master your siren tones!   
    Siren Mastery
     
    SUPPORT IS NO LONGER OFFERED - FEEL FREE TO HELP UPDATE THE CODE 
    Siren Mastery is now open source. https://github.com/Albo1125/SirenMastery
    Siren Mastery is a script modification that allows you to master your siren tones. Toggle to your secondary siren at the press of a key/button, silence your siren using any key/button you like and even control exactly which 'secondary' siren plays! You can be up and running with Siren Mastery within 5 minutes (installation tutorial click HERE).
    Requirements - some of these are included (credits go to their appropriate authors):
    Albo1125.Common 6.6.4.0 or higher (included) RAGEPluginHook 0.51 or higher (not included) NAudio 1.8.0.0 (included) A legal copy of GTA V (version 1.0.1011.1 or above). There is also a download to free up unneeded controller bindings so they can be used for Siren Mastery. Get it here.
    You can find some new, customised UIs for Siren Mastery in the spoiler below:
     
    Summary of current features (please check documentation carefully too):
    Change the Siren Toggle key/button and assign it an optional modifier key/button. Change the 'lights only' toggle key/button and assign it an optional modifier key/button. This works even if your siren is off so you can control whether your siren should play before turning your lights on. New 'Toggle Secondary Siren' key/button with an optional modifier key/button. This allows you to switch to secondary sirens without having to hold down a key/button. New 'Toggle Bullhorn' key/button with an optional modifier key/button. This allows you to keep sounding your bullhorn without having to hold down a key/button. Works simultaneously with sirens. New 'Next Siren' key/button that cycles to the next siren. Can optionally include the Off state as a cycle stage. Your siren now stays on when you leave your vehicle and you don't mute it. This can be disabled from the GeneralConfig file. Determine the siren tone that should be playing. You are able to select which siren tone to play, including the ability to differentiate between secondary sirens. Additional Siren Modes Dual Siren Mode. Manual Siren Mode. Additional customisable sirens per vehicle model. Allows you to have up to TEN total sirens per vehicle model. Fully Functional and Customisable UI. Feel free to create and release your own custom UI files. The size and position of the UI can be customised via the UIConfig file. Customisable Siren Switching Tones (like Siren Switch Honker). Sirens are fully customisable per vehicle model via an XML file. All keybindings are customisable and fully customisable controller support is included. The vehicles.awc size and length limits are effectively removed while using Siren Mastery, allowing for greater siren variety. British Users: You can now have British Siren Switch/Toggle sounds (in other words, horns!). Simply replace the relevant files in the Plugins/SirenMastery folder with the ones included in Siren Switch Honker's download.  
    Support is no longer offered - what to do if you encounter a bug or have problems:
    Watch the installation video for my modifications here. Use this tool: http://www.lcpdfr.com/files/file/9755-lspdfr-troubleshooter-by-albo1125/  Read the documentation file if you're having trouble getting a specific feature to work. Suggestions can be made here. If all else fails: Please leave a comment (not a review). Include your RAGEPluginHook.log file, located in your Grand Theft Auto V folder. Also, please provide an accurate description of what happened. Please do not reupload or redistribute this without my permission, rather link back to this original page. Thank you.
  7. Like
    NOVESKE reacted to Black Jesus for a file, LSPD CVPI Pack   
    Cars are loosely based off Laguna Beach PD, CA. 
    *Video is outdated, but the lights are brighter and there's a different pattern on the rear of the lightbar
     
     
     
     
     
     
     
     
     
  8. Like
    Overview 
    A major overhaul of the highway patrol officer that brings their uniforms, patches, badges and helmets in line with the agency they are based on, the California Highway Patrol. 

    I've meticulously retextured all the pants and shirts to be the shade of tan used by the California Highway Patrol. No long shall they wear a practically white shirt! An accurate, HD Badge and HD CHP patches are also on the uniform. I've even included an Easter egg for those with a keen eye. 

    Check the before/after shots for a good idea of what I changed. 

    Bonus! 
    I've included a version with the CHP-style San Andreas HP patches. You get the glorious, crisp tan of my uniform, and the lore friendly identifying patches. The badge and helmet are a lot of work, and I may consider making a separate SAHP release with those retextured at another time. 

    Installation 
    UNIFORM: 
    Acquire Openiv, and make sure to enable loading via the mods folder. 

    Navigate to 
    F:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\patchday3ng.rpf\ 
    And drop s_m_y_hwaycop_01.ytd into it. Rebuild the .rpf 

    HEADGEAR 
    Navigate to F:\Games\SteamLibrary\steamapps\common\Grand Theft Auto V\mods\x64e.rpf\models\cdimages\pedprops.rpf\ 
    Drop s_m_y_hwaycop_01_p into the .rpf, then rebuild. 

    You're done! Congradulations. 

    Update plans: 
    Once car modding is a little clearer, I may include CHP cars as another update. 

    Highly Recommended: 
    Law Enforcement Improvements: 
    https://www.gta5-mods.com/misc/law-enforcement-improvements 

    I use their motorcycle, and if you want SAHP helmets, it is a good source. DO NOT USE THEIR s_m_y_hwaycop! It will overwrite this mod. Also, a good way to see Highway Patrolman on the highway. 

    Any mod that enables spawning of SAHP in traffic or as a responding unit, so you can bask in the new textures!

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