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WildBuffalo

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Everything posted by WildBuffalo

  1. This looks fantastic. Love Daytona PD (OPL Fan). Always loved LED / Rotator combo lightbars since I saw them in Toronto. Looks good!
  2. Oh I know, I just wanted to know if its ever possible to have them go around OTHER emergency vehicles. If I call for backup that parks behind my car, they wont go around them, but only me.
  3. Any chance of cars being able to go around other emergency vehicles? When I call for a Code 2 backup car, the AI will stop around them. If I enter that vehicle, they'll go around but then stop at my vehicle.
  4. Brother, I expect nothing but banger after banger. Fantastic work, seizure inducing lighting as per "Georgia" style. Great stuff!
  5. This man continues to bless us with high-quality content.
    Relatively easy to setup, only takes a few minutes (steam version). This makes LSPDFR feel MUCH more realistic and engaged, especially when doing traffic enforcement. Being able to type without a hotkey being triggered is a huge plus, the interface layout looks great and is easy to use. I look forward to any future updates this mod has.
  6. Did you figure out the exact cause? I've run into the same issue and I've tried disabling various of my dlc packs. Hard to tell what works and doesn't because I can go anywhere from 2 minutes to 2 hours before a crash.
  7. I don't know if it's just me or something else, but the broadcastify works fine; however, for some reason when I disable broadcastify to use the included audio default files (which I prefer), I seem to get a crash about 5-15 minutes of gameplay with nothing indicated in my RAGEPlugin report. Is it possible one of the audio files from default are corrupted when I dragged it over?
    Must have for roleplay & immersion! I generally don't use roadblocks in LSPDFR, but I saw the other features to manually create your own roadblocks while stationary, closing shoulders and redirecting of traffic. I can't express how fantastic this mod is. I can block lanes and direct the questionable AI around my MVAs on the highway, and block roads during my crime scenes. The ability to call the roadblock in and change how tough it is with the levels is extraordinary. Plenty of features and options for you to work with. I highly recommend to all. The only thing I would suggest that would make this even better is being able to select what type of units spawn in the roadblocks in an editable xml file as this is set to use the default police, sheriff, police2 slots and I use add-on vehicles. Other then that, I have no complaints really.
  8. For god's sake! Man you are a damn legend and a lifesaver. I've tried for hours and hours to fix this game, I don't give up on something easily but this brought me close. Finding this fix was the same feeling as closing 20 tabs after a project. You are a legend, I'm going to send this to everyone I know with this issue, I owe you a beer.
  9. You're a life saver, I spent a few hours removing and adding files as I finally decided to upgrade from my reverted 2060.1 GTA is the perfect example on how a single file could make or break your game. Appreciate you for posting your solution, and your indirect saving grace.
  10. Hello, Trying to find the creator of that belt , can you link me to his Discord? The invite expired. Thanks.
    Great for Roleplay: I downloaded the mod expecting to never use it, when in reality, I use it constantly. The "Clear the Area" is great for roleplaying in regards to the current COVID-19 Situation and "Social Distancing" laws in place (great for the Quarantime callouts) and general roleplaying. I often patrol the Davis/Strawberry areas and even that biker spot in mirror park and use the "No loitering" and "Clear the area" feature to remove vagrants, gang members and those not social distancing. The configuration and installation is easy and it's overall fun to use. This makes for great use if you're going for a "Gang Unit" or "CRASH" style patrol; especially in the Strawberry, Davis and Chamberlain Hills areas. No one would dear challenge Tenpenny's orders to move. The in car animation is fantastic and the options to use various voices is a neat addition. Would highly recommend to heavy roleplaying LSPDFR users.
  11. I know the response times are realistic but the average times in real life for the lapd I think is 2 to 6 minutes. Backup times if they could be a little faster Code 1: 3 minutes Code 2: 2:30 Code 3: 1 minute a option if they wear vests would be good and if we are in a pursuit if times could be even faster like 40 seconds to a minute in times a spike strip option is needed aswell as a roadblock if we could set up one at our waypoint or use markers for it and please if backup could spawn ahead if the suspect or a bit behind and if they are in a car if they could speed up real close and jump out if a front unit kinda swirves and blocks him and jumps out. The ability to add lethal force is very good options for backup = pursuit,vests, lethal force = heli gunners shoot vehicles tires out and cops pursuing become aggressively driving and if he gets out and runs dont make the cops kill him but chase him instead but if he pulls a gun then ya know. Also lethal force has a officer per car who carries a shotgun. Thats my fix for backups. AND a friggin taser that wont insta kill if I fire the taser the suspect falls down and lays flat on the ground to be cuffed also the baton makes them fall down and lay there to be cuffed aswell.
  12. Well, I really loved it its very stable and well done kutos to you. A few things I really wanna see. ( Alot of typos and messuls plus my requests will be possible when we are far as gta iv was, but blergh g17 or someone may not even read this but worth a try so these are my possibles and too fars. *Police radio animations if I can call for backup and my guy can put his hand on his shoulder radio, LSPD,SAHP and LSSD would be good the other agencies use earpieces. *Flashlight, A flashlight model and animation exist ingame so I would love to search a alley using it or using a car spotlight (Hopefully like the one from GTA IV). Also giving your partner commands to use their flashlight to search around. *Trunk, If I can go to my trunk and get a menu to select a shotgun,Carbine Rifle,spikes,reflective vest,cones and flares and the weird red glowing mink traffic stick valets use ingame would be pretty sweet all of these exist in-game also. *Shootout Police backup, if backup could pull up smoothly and jump out their cars and pull their guns and duck by their doors would be sweet. *Traffic Stops, I would love it if I called for backup they could pull behind me and get out and sorta back me up would be nice, also FIB and IAA backup would be sweet if you ever add stings and ops. *Police Helicopters, I would appreciate if we could finally use the spotlight and maybe as a big maybe a night vision mode as some pilots use *Customization I love customization and its set up if posible could we get a seperate toggles for hats,glasses and things like that spamming the props button for a hat is a bit of a small con. *Partners and their customization if it is possible and its a big if, if I could make my officer then make my partners and in the end they stand next to eachother and you could hit like a final finished button and they do something like Salute or fist pump like the LSPD ads. *Stings and Operations, it would be nice uf we could set up a IAA or FIB sting for like a fraud guy a escaped serial murder or even prostitution and operations for NOOSE Weapon deal raids or something *Police station Exploration we all know and love the traditional walk to lockers to get on duty in gta iv. If you could use the Mission Row or the station near downtown its near a movie theatre or something the one with the interior if we walked to the door of for say davis sheriff station it would show us the interior of the mission row version interior and we could approach the desk as to sign in or just waltz to the locker room grab our stuff and partner and walk to the garage and the interior seems living a cop escorting people to cells lots of cops in the meeting room and other rooms are occupied or force duty. Lulz *Jail, if I could manually carry and take hold of a person and bring them to a booking cop at the desk would also be okay *Mission Briefing before leaving to get our car if there could be a scene in which a superior talks about calls like if he or she says there has been alot kf car thefts and the majority callouts will be gtas you know kinda randomize it it can be randomized based on your agency or if you start a Operation or sting plugin or mod you get sent to a briefing about it. Skip options should be available Well thats what I would like to seesome maybe to much but hey its GTA the bigger the better soon in gta 6 it will literally be live skin action in front of us. I know there are alot if typos and such but this is my first time so blergh.

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