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Street001

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  1.    DivineHustle reacted to a post in a topic: Share your LSPDFR setup?
  2. I get that re-uploading mods is an issue that would need to be overcome but I don't agree that "modding is part of the experience" is a very good counterargument. Maybe the real problem here is that there are hardly any standards among each mod and updating each one is still a very manual process. I don't think people really enjoy downloading 50 different files, dragging them all to different directories, trying to set keybindings, fix errors, etc... The real problem is probably not having a "package of mods" but rather LSPDFR setting better standards so that modding is less of a chore. Things like - 1 click / auto updates - Standard call out menus - Standard keybindings Right now it seems like things are such a mess that it makes the game that much less enjoyable. In game play, I'm constantly having to stop and guess which key it was that ends a callout, or opens the call out menu. Was it F5? Or F9? Was it "T" to talk to the ped or "Y"? Was there a key modifier? Then you have two menus from different call outs opening on top of each other. I could spend a few hours trying to find unique keys for everything but the next time there is an update I'll have to do that all over again.
  3. I'm not sure if this is possible but it would be nice to be able to download a complete LSPDFR setup with all of the popular mods and vehicles/audio/peds already installed. Maybe just by sharing your game directory. It seems lately that I've been spending more than half of my time just trying to get all the mods installed and playing the game less and less. It's really become such a burden to keep every mod updated and to change out vehicles for the proper slots, etc.. Has anyone tried this? Would anyone else be interested? I'm sure there are a lot of people that have perfected their setup, it would be nice if there was a way to share them with a simple drag and drop.
  4.    Albo1125 reacted to a comment on a file: Auto Pursuit Backup Disabler
  5. I'm pretty sure I also had the backup issue but I never installed this mod. So it could be related to a different mod.
  6. I've had the issue with AI backup just sitting with no lights/siren on and not moving but that was happening to me even before I installed this mod. I also never installed Auto Pursuit Backup Disabler so I'm pretty sure it is not related to either of these scripts.
  7.    SerekgPL reacted to a comment on a file: RADIANCE V
  8. How do you get this to work with VisualV? When installing VisualV then adding the visualsettings file from RadianceV it corrupts my update.rpf
  9. Seems like this file and attachments aren't working anymore. Anyone have the fix for the white tail ights?
  10. I can't seem to fix the constant burn in the center of the lightbar and tailights and headlights. I updated the carvariations file multiple times... am I missing something? I've attached my carvariations.meta. Thanks carvariations.meta
  11. Is that vehicle model available anywhere? The blue K9 CVPI?
  12.    Duwerke reacted to a post in a topic: LSPDFR 0.2 Delay Update - 13 July
  13. Yeah, thats an idea... I was thinking more along the lines of realism. Since this based off of a U.S. police city, the dispatch in L.A. would use Month/Day/Year
  14. Awesome work. Although, I would say the DOB should be in Month/Day/ Year format instead of Day/Month/ Year, as it is more commonly used in the U.S.
  15. Are there any mods out that add the beeping sound when turning on/off lights like there was in LCPDFR?
  16. ELS would be nice. I'd like to have take down lights and different patterns, etc.. I also miss the beeping sound from LCPDFR when activating lights/sirens

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