Reputation Activity
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Cosmo got a reaction from Deputy Russ for a file, Lenco VariationHello everyone,
This is the Lenco Variation by Cosmo.
INTRO:
I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Additional Liveries
If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
Do not upload this file on to any other website or claim this as your own work.
However, you may include this model in a car pack as long as proper credits are given.
Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
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Cosmo got a reaction from Operation for a file, Lenco VariationHello everyone,
This is the Lenco Variation by Cosmo.
INTRO:
I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Additional Liveries
If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
Do not upload this file on to any other website or claim this as your own work.
However, you may include this model in a car pack as long as proper credits are given.
Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
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Cosmo got a reaction from WeAllCampShutUp for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
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Cosmo got a reaction from Duke Nguyen for a file, Lenco VariationHello everyone,
This is the Lenco Variation by Cosmo.
INTRO:
I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Additional Liveries
If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
Do not upload this file on to any other website or claim this as your own work.
However, you may include this model in a car pack as long as proper credits are given.
Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
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Cosmo got a reaction fromDeactivated Memberfor a file, Improved City Bus (ELS)Over the course of about two weeks, I took the vanilla Bus and modified it to be better. Pretty simply but there were some challenges.
Main Features:
Over 10 different lightboard options! All using real in-game street names and locations. Much better interior (New seats, flooring is no longer a black void, and seat placement). Newer electronic farebox and computer. Sleeker body (No more useless bump on top). Full UV Mapping (Texture editing made possible, and easy). Multiple liveries with different bus numbers and plate numbers Two other generic bus textures included. Bus Template included (You can make your own bus textures now!)
Short video showing off the bus, disregard the low quality, I have a pretty bad graphics card. Refer to the screenshots for quality pictures.
Comments and feedback are very welcome, good or bad.
Please report any bugs in the comments section or send me a PM on here.
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Cosmo got a reaction from The Sheriff for a file, Lenco VariationHello everyone,
This is the Lenco Variation by Cosmo.
INTRO:
I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Additional Liveries
If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
Do not upload this file on to any other website or claim this as your own work.
However, you may include this model in a car pack as long as proper credits are given.
Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
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Cosmo got a reaction from t0y for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
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Cosmo got a reaction from ExoTizZ for a file, Lenco VariationHello everyone,
This is the Lenco Variation by Cosmo.
INTRO:
I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Additional Liveries
If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
Do not upload this file on to any other website or claim this as your own work.
However, you may include this model in a car pack as long as proper credits are given.
Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
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Cosmo got a reaction from Riley24 for a file, Lenco VariationHello everyone,
This is the Lenco Variation by Cosmo.
INTRO:
I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Additional Liveries
If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
Do not upload this file on to any other website or claim this as your own work.
However, you may include this model in a car pack as long as proper credits are given.
Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
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Cosmo reacted to HZ30 for a file, 4K O.P.P. Super Volito skinFrom the Ontario Provincial Police in Ontario, Canada.
I would like to adapt the skin to different helicopter so if you have any request, let me know.
Thank you @Cosmo for the suggestion.
_______________________________________________________________________
RECOMMEND MODEL
_______________________________________________________________________
DO NOT RE-UPLOAD WITHOUT MY PERMISSION. EXCLUSIVE TO LCPDFR.COM.
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Cosmo got a reaction from sinasman for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
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Cosmo got a reaction from MattLAPD for a file, Lenco VariationHello everyone,
This is the Lenco Variation by Cosmo.
INTRO:
I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Additional Liveries
If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
Do not upload this file on to any other website or claim this as your own work.
However, you may include this model in a car pack as long as proper credits are given.
Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
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Cosmo reacted to Blobby for a file, Australian (ALL STATES) Tactical Vehicle Skins for Cosmo's BearcatNSW Police Tactical Operations Unit Skin for Cosmo's Lenco Bearcat
Original Model avaliable here:
Recommended ELS version here: https://www.gta5-mods.com/vehicles/els-bcso-lenco-bearcat
Just a skin I made for personal use and decided to share it with everyone.
---------------------- Installation --------------------------
Navigate to wherever you installed the Lenco Bearcat (Should be latest patchdayng)
Open riot.ytd
Replace bearcat_sign_1 with the one inside the zip
Play and Enjoy!!
Done!!!
DISCLAIMER
I AM NOT RESPONSIBLE FOR ANY DATA LOSS, COMPUTER CRASHES OR NUCLEAR DISASTERS etc THAT HAPPEN IN RELATION TO THIS MOD.
I DO NOT OWN THE MODEL USED, THE MODEL IS OWNED BY COSMO
If you edit this skin you are to keep the skin to yourself and not upload it anywhere.
By BlobbySmutho
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This is Spotlight for older Policecars. The spots they i have found are not good for me or to high poly. This i think is a good quality Model and have complete 3796 Polys (right and left Side). The File in the Archive are in .obj Format so that it can import to Zmod and 3ds Max.
Please give Credits
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Cosmo reacted to solo for a file, Whelen Edge 9000 with SpeakerThis is Whelen Edge 9000 with Speaker. I think its a good quality Model and have complete (with the Polys for flashing Lights) 10297 Polys. You can use this Lightbar without the Speaker. For this delete the Speaker and the Polys under the black Glas. The File in the Archive are in .obj Format so that it can import to Zmod and 3ds Max.
Please give Credits
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Cosmo got a reaction from SOLDI3RFX for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
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Cosmo got a reaction from Murphy for a file, Lenco VariationHello everyone,
This is the Lenco Variation by Cosmo.
INTRO:
I hope you enjoy it very much, if you come across any bugs then please feel free to let me know.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. Two Lightbar variations (Arjent and Liberty) 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Additional Liveries
If you'd like to follow the progress of future updates, make suggestions, or report bugs, head over to this thread:
If you are a vehicle developer, feel free to make you're own version with the Dev Version, just remember proper credits:
Do not upload this file on to any other website or claim this as your own work.
However, you may include this model in a car pack as long as proper credits are given.
Feel free to edit the livery included (Bearcat_sign_1) however you'd like.
-
Cosmo got a reaction from Murphy for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
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Cosmo got a reaction from SoCal Thero for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
-
Cosmo got a reaction from Officer27 for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
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Cosmo got a reaction from OfficerUnderwood for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
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Cosmo got a reaction from TaylorSwift for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
-
Cosmo got a reaction fromDeactivated Memberfor a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
-
Cosmo got a reaction from ALLENjr12 for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)
-
Cosmo got a reaction from Black Jesus for a file, [DEV] Lenco VariationHello everyone,
This is the DEV Lenco Bearcat by Cosmo.
INTRO:
I hope you enjoy it very much. This is for vehicle developers only who know how to edit vehicles! If you're looking to simply put it in your game, go to this page:
Please do not message me asking how to edit the vehicle unless it is about a specific feature of the bearcat, the extra seats, etc.For all other questions, please refer to GTA V car modeling tutorials.
Donations are always accepted and any amount is greatly appreciated. All donations go towards the costs of vehicle development (Purchasing models, zMod Subscription, etc).
FEATURES:
Ten fully functioning seats (Thanks to Yard1 who helped make that possible). All regular/expected car features such as dirt, window cracks, damage, etc.. Fully UV-Mapped and Templated. Custom Handling (Thanks to Sgt. Kanyo for the GTA IV handling line). Can attach boat and small trailers. 2k and 4k textures/templates
INSTALLATION:
A very in-depth installation is included inside the README in the download, please refer to that for the full instructions.
*** Don't forget to make backups or use a mods folder ***
Using OpenIV, you put everything from the folder Vehicle Files which includes riot.ytd, riot.yft, etc into: update>x64>dlcpacks>patchday8ng>dlc.rpf>x64>levels>gta5>vehicles.rpf You then place the vehicles.meta into: update>update.rpf>common>data>levels>gta5 You then place the handling.meta into: update>update.rpf>common>data You then place the vehiclelayouts.meta into: update>update.rpf>common>data>ai You need to put all of these files in the correct places or else that vehicle will not work properly.
Do not upload this file on to any other website without permission or claim this as entirely your own work.
(PS: Don't laugh at my terrible material/texture names... I already know they're bad lol)