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WinstonBlackburn

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  1. Like
    It gets stuck on the loading screen when you enter the PD for me too without internet. Now im stuck using 1.0! 

     
  2. Like
    Good afternoon, such situation. After installation of the new version, I began to observe lags of game after input of forceduty and ALT+U. Later I understood that it because of the LCPDFR.Networking file who was responsible for connections to the master server. Reinstallation of all number of files and game didn't help. And how to me to be?
    Just in case I will attachscreenshots with log files as removal of LCPDFR.Networking causes a mistake like "Error in script LCPDFR.Loader".
  3. Like
    WinstonBlackburn reacted to Deactivated Member in LCPDFR Keeps crashing after 5-10 minutes   
    Hello, I recently got LCPDFR and at startup of the game my character began to wildly shoot everywhere, i resolved that problem but then my game crashed.... Any help?

    [Asi loader] Using dsound
    [scriptHookDotNet] Found
    [scriptHookDotNet] Valid
    [system dependencies] Verifying dependencies integrity
    [system dependencies] Checking MSVCR110.DLL
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Check passed
    [system dependencies] Checking MSVCP110.DLL
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Check passed
    [system dependencies] Checking MSCOREE.DLL
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Check passed
    [system dependencies] Checking SCRIPTHOOK.DLL
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
    [system dependencies] Check passed
    [system dependencies] Checking MSVCR100.DLL
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Check passed
    [system dependencies] Checking D3DX9_43.DLL
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved msvcrt.dll to C:WINDOWSSysWOW64msvcrt.dll
    [system dependencies] Resolved GDI32.dll to C:WINDOWSSysWOW64GDI32.dll
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Resolved ADVAPI32.dll to C:WINDOWSSysWOW64ADVAPI32.dll
    [system dependencies] Check passed
    [system dependencies] Checking ScriptHookDotNet.asi
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Resolved ScriptHook.dll to D:SteamLibrarysteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
    [system dependencies] Resolved MSVCR100.dll to C:WINDOWSSysWOW64MSVCR100.dll
    [system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
    [system dependencies] Resolved d3dx9_43.dll to C:WINDOWSSysWOW64d3dx9_43.dll
    [system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
    [system dependencies] Check passed
    [system dependencies] v1.1.4322 SP0
    1033 SP0
    v2.0.50727 2.0.50727.4927 SP2
    v3.0 3.0.30729.4926 SP2
    v3.5 3.5.30729.4926 SP1
    v4
    Client 4.5.51641
    Full 4.5.51641
    v4.0
    Client 4.0.0.0
    [system dependencies] The .NET Framework version 4.5.1 is installed (Windows 8.1)
    [system dependencies] Checking ADVANCEDHOOK.DLL
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved ScriptHook.dll to D:SteamLibrarysteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll
    [system dependencies] Resolved VERSION.dll to C:WINDOWSSysWOW64VERSION.dll
    [system dependencies] Resolved PSAPI.DLL to C:WINDOWSSysWOW64PSAPI.DLL
    [system dependencies] Resolved dbghelp.dll to C:WINDOWSSysWOW64dbghelp.dll
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
    [system dependencies] Resolved SHELL32.dll to C:WINDOWSSysWOW64SHELL32.dll
    [system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
    [system dependencies] Resolved MSVCP110.dll to C:WINDOWSSysWOW64MSVCP110.dll
    [system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
    [system dependencies] Check passed
    [system dependencies] Checking ADVANCEDHOOKINIT.ASI
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved VERSION.dll to C:WINDOWSSysWOW64VERSION.dll
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
    [system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll
    [system dependencies] Resolved MSVCP110.dll to C:WINDOWSSysWOW64MSVCP110.dll
    [system dependencies] Check passed
    [system dependencies] Checking SLIMDX.DLL
    [system dependencies] Checking dependencies (32-bit required: True)
    [system dependencies] Resolved MSVCR100.dll to C:WINDOWSSysWOW64MSVCR100.dll
    [system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll
    [system dependencies] Resolved ole32.dll to C:WINDOWSSysWOW64ole32.dll
    [system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll
    [system dependencies] Resolved GDI32.dll to C:WINDOWSSysWOW64GDI32.dll
    [system dependencies] Resolved WINMM.dll to C:WINDOWSSysWOW64WINMM.dll
    [system dependencies] Resolved ADVAPI32.dll to C:WINDOWSSysWOW64ADVAPI32.dll
    [system dependencies] Resolved MSVCP100.dll to C:WINDOWSSysWOW64MSVCP100.dll
    [system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll
    [system dependencies] Check passed
    [system dependencies] No problems found
    [LCPD First Response] Checking LCPDFR installation
    [LCPD First Response] No problems found
    [Log Check] Checking log files
    [Log Check] asilog.txt seems okay
    [Log Check] LCPDFR.log lists one or more errors
    [Log Check] ------------------------
    [iNFO - 7:30:12 PM] [Log] Started
    [iNFO - 7:30:12 PM] [Main] Main: Initializing...
    [iNFO - 7:30:12 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS
    [iNFO - 7:30:12 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.
    [iNFO - 7:30:14 PM] [PluginManager] Initialize: Loading custom plugins
    [WARNING - 7:30:14 PM] [settings] ReadSettings: Invalid entry
    [iNFO - 7:30:14 PM] [settings] ReadSettings: Suspect transporter POLICE
    [iNFO - 7:30:14 PM] [settings] ReadSettings: Suspect transporter POLICE2
    [iNFO - 7:30:14 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE
    [WARNING - 7:30:14 PM] [settings] ReadSettings: Invalid entry
    [iNFO - 7:30:14 PM] [Plugin.Main] Changing language to en-US
    [iNFO - 7:30:14 PM] [Main] Main: Initializing done
    [iNFO - 7:30:14 PM] [serverCommunication] InitializeConnection: Internet connection available
    [ERROR - 7:30:14 PM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: An address incompatible with the requested protocol was used
    [iNFO - 7:30:17 PM] [serverCommunication] InitializeConnection: Public IP Address is: 108.83.125.0
    [iNFO - 7:30:20 PM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server
    [iNFO - 7:30:20 PM] [NetworkManager] NetworkManager: In network session: False Is host: False
    [iNFO - 7:30:20 PM] [Authentication] Authentication: Server available, using online authentication
    [ERROR - 7:30:22 PM] [Authentication] Authentication: Error 0x320
    [ERROR - 7:30:22 PM] [Authentication] Authentication: Authentication failed
    [iNFO - 7:30:22 PM] [Authentication] Authentication: Failed to authenticate
    [iNFO - 7:30:36 PM] [Plugin.Main] Running LCPD First Response LCPDFR 1.0d 2011-2015 LMS (1.0.5486.32350) 1/8/2015 5:58:20 PM
    [iNFO - 7:30:36 PM] [Plugin.Main] Copyright © 2010-2015, G17 Media, www.lcpdfr.com
    [iNFO - 7:30:36 PM] [updateCheck] DoUpdateCheck: Checking for updates
    [iNFO - 7:30:37 PM] [updateCheck] DoUpdateCheck: No updates available

    [Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.
    [Log Check] Log started on: 19:28:59 2-24-2015
    ------------------------
    [iNFO - 19:28:59] Gameversion - 1.0.7.0
    [iNFO - 19:28:59] Data unprotected
    [iNFO - 19:28:59] Game patched
    [iNFO - 19:28:59] Xlive protections disabled
    [iNFO - 19:28:59] Improving ELS compatibility
    [iNFO - 19:28:59] AdvancedHook 0.38 © 2010-2015 LMS - Initialized
    [iNFO - 19:28:59] E-Mail: lms@lcpdfr.com
    [iNFO - 19:28:59] Permission granted for LCPDFR & ELS only
    [iNFO - 19:28:59] Thanks to listener, aru, #iv-modding and cp702
    [iNFO - 19:28:59] Attaching exception handler...
    [iNFO - 19:28:59] Exception handler attached
    [iNFO - 19:28:59] Patching game functions...
    [iNFO - 19:28:59] New instance created: ELS
    [iNFO - 19:31:38] An exception occured
    [iNFO - 19:31:40] Minidump saved
    [iNFO - 19:31:40]
    Process: FFE60000

    Address: 5940FF (Faulting module: D:SteamLibrarysteamappscommonGrand Theft Auto IVGTAIVGTAIV.exe loaded into process space at 260000 - function offset without PE header is: 3330FF)

    Code: C0000005

    Registerdump - EAX: 100 EBP: 1CCF04 EBX: 3F800000 ECX: 3F800000 EDI: 1CE1D0 EDX: 19645660 EIP: 5940FF ESI: 19645660 ESP: 1CCB70

    [iNFO - 19:31:40] Launching LCPDFR error reporter

    Also I'm using the newer version of LCPDFR 1.0 hot fix. I used the old ones it was ok except it keeps crashing after 5-10mins also

    Regards
    -SirFloppy

    (Also im new please dont yell at me if I broke a forum post rule)

    Anyone? No? Ok ill just sit here crying in a corner
  4. Like
    WinstonBlackburn reacted to ineseri in 1.1 released   
    If you have a broad support request, please use the proper forum: http://www.lcpdfr.com/forum/20-support-requests/

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