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LCPDFR Keeps crashing after 5-10 minutes


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Go to solution Solved by LtKeller,

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Hello, I recently got LCPDFR and at startup of the game my character began to wildly shoot everywhere, i resolved that problem but then my game crashed.... Any help?

[Asi loader] Using dsound

[scriptHookDotNet] Found

[scriptHookDotNet] Valid

[system dependencies] Verifying dependencies integrity

[system dependencies] Checking MSVCR110.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Check passed

[system dependencies] Checking MSVCP110.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Check passed

[system dependencies] Checking MSCOREE.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Check passed

[system dependencies] Checking SCRIPTHOOK.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll

[system dependencies] Check passed

[system dependencies] Checking MSVCR100.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Check passed

[system dependencies] Checking D3DX9_43.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved msvcrt.dll to C:WINDOWSSysWOW64msvcrt.dll

[system dependencies] Resolved GDI32.dll to C:WINDOWSSysWOW64GDI32.dll

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Resolved ADVAPI32.dll to C:WINDOWSSysWOW64ADVAPI32.dll

[system dependencies] Check passed

[system dependencies] Checking ScriptHookDotNet.asi

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Resolved ScriptHook.dll to D:SteamLibrarysteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll

[system dependencies] Resolved MSVCR100.dll to C:WINDOWSSysWOW64MSVCR100.dll

[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll

[system dependencies] Resolved d3dx9_43.dll to C:WINDOWSSysWOW64d3dx9_43.dll

[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll

[system dependencies] Check passed

[system dependencies] v1.1.4322 SP0

1033 SP0

v2.0.50727 2.0.50727.4927 SP2

v3.0 3.0.30729.4926 SP2

v3.5 3.5.30729.4926 SP1

v4

Client 4.5.51641

Full 4.5.51641

v4.0

Client 4.0.0.0

[system dependencies] The .NET Framework version 4.5.1 is installed (Windows 8.1)

[system dependencies] Checking ADVANCEDHOOK.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved ScriptHook.dll to D:SteamLibrarysteamappscommonGrand Theft Auto IVGTAIVScriptHook.dll

[system dependencies] Resolved VERSION.dll to C:WINDOWSSysWOW64VERSION.dll

[system dependencies] Resolved PSAPI.DLL to C:WINDOWSSysWOW64PSAPI.DLL

[system dependencies] Resolved dbghelp.dll to C:WINDOWSSysWOW64dbghelp.dll

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll

[system dependencies] Resolved SHELL32.dll to C:WINDOWSSysWOW64SHELL32.dll

[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll

[system dependencies] Resolved MSVCP110.dll to C:WINDOWSSysWOW64MSVCP110.dll

[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll

[system dependencies] Check passed

[system dependencies] Checking ADVANCEDHOOKINIT.ASI

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved VERSION.dll to C:WINDOWSSysWOW64VERSION.dll

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll

[system dependencies] Resolved MSVCR110.dll to C:WINDOWSSysWOW64MSVCR110.dll

[system dependencies] Resolved MSVCP110.dll to C:WINDOWSSysWOW64MSVCP110.dll

[system dependencies] Check passed

[system dependencies] Checking SLIMDX.DLL

[system dependencies] Checking dependencies (32-bit required: True)

[system dependencies] Resolved MSVCR100.dll to C:WINDOWSSysWOW64MSVCR100.dll

[system dependencies] Resolved KERNEL32.dll to C:WINDOWSSysWOW64KERNEL32.dll

[system dependencies] Resolved ole32.dll to C:WINDOWSSysWOW64ole32.dll

[system dependencies] Resolved USER32.dll to C:WINDOWSSysWOW64USER32.dll

[system dependencies] Resolved GDI32.dll to C:WINDOWSSysWOW64GDI32.dll

[system dependencies] Resolved WINMM.dll to C:WINDOWSSysWOW64WINMM.dll

[system dependencies] Resolved ADVAPI32.dll to C:WINDOWSSysWOW64ADVAPI32.dll

[system dependencies] Resolved MSVCP100.dll to C:WINDOWSSysWOW64MSVCP100.dll

[system dependencies] Resolved mscoree.dll to C:WINDOWSSysWOW64mscoree.dll

[system dependencies] Check passed

[system dependencies] No problems found

[LCPD First Response] Checking LCPDFR installation

[LCPD First Response] No problems found

[Log Check] Checking log files

[Log Check] asilog.txt seems okay

[Log Check] LCPDFR.log lists one or more errors

[Log Check] ------------------------

[iNFO - 7:30:12 PM] [Log] Started

[iNFO - 7:30:12 PM] [Main] Main: Initializing...

[iNFO - 7:30:12 PM] [Main] Main: LCPDFR Engine © 2011-2013 LMS

[iNFO - 7:30:12 PM] [Main] Main: DO NOT USE THIS WITHOUT PERMISSION. YOU MAY NOT SHARE, MODIFY OR DECOMPILE THIS FILE.

[iNFO - 7:30:14 PM] [PluginManager] Initialize: Loading custom plugins

[WARNING - 7:30:14 PM] [settings] ReadSettings: Invalid entry

[iNFO - 7:30:14 PM] [settings] ReadSettings: Suspect transporter POLICE

[iNFO - 7:30:14 PM] [settings] ReadSettings: Suspect transporter POLICE2

[iNFO - 7:30:14 PM] [settings] ReadSettings: Suspect transporter PSTOCKADE

[WARNING - 7:30:14 PM] [settings] ReadSettings: Invalid entry

[iNFO - 7:30:14 PM] [Plugin.Main] Changing language to en-US

[iNFO - 7:30:14 PM] [Main] Main: Initializing done

[iNFO - 7:30:14 PM] [serverCommunication] InitializeConnection: Internet connection available

[ERROR - 7:30:14 PM] [serverCommunication] GetPublicIP: Error when using local internet gateway as UPnP device: An address incompatible with the requested protocol was used

[iNFO - 7:30:17 PM] [serverCommunication] InitializeConnection: Public IP Address is: 108.83.125.0

[iNFO - 7:30:20 PM] [serverCommunication] InitializeConnection: Connected to the LCPDFR server

[iNFO - 7:30:20 PM] [NetworkManager] NetworkManager: In network session: False Is host: False

[iNFO - 7:30:20 PM] [Authentication] Authentication: Server available, using online authentication

[ERROR - 7:30:22 PM] [Authentication] Authentication: Error 0x320

[ERROR - 7:30:22 PM] [Authentication] Authentication: Authentication failed

[iNFO - 7:30:22 PM] [Authentication] Authentication: Failed to authenticate

[iNFO - 7:30:36 PM] [Plugin.Main] Running LCPD First Response LCPDFR 1.0d 2011-2015 LMS (1.0.5486.32350) 1/8/2015 5:58:20 PM

[iNFO - 7:30:36 PM] [Plugin.Main] Copyright © 2010-2015, G17 Media, www.lcpdfr.com

[iNFO - 7:30:36 PM] [updateCheck] DoUpdateCheck: Checking for updates

[iNFO - 7:30:37 PM] [updateCheck] DoUpdateCheck: No updates available

[Log Check] AdvancedHook.log lists a game crash. This is probably not LCPDFR related.

[Log Check] Log started on: 19:28:59 2-24-2015

------------------------

[iNFO - 19:28:59] Gameversion - 1.0.7.0

[iNFO - 19:28:59] Data unprotected

[iNFO - 19:28:59] Game patched

[iNFO - 19:28:59] Xlive protections disabled

[iNFO - 19:28:59] Improving ELS compatibility

[iNFO - 19:28:59] AdvancedHook 0.38 © 2010-2015 LMS - Initialized

[iNFO - 19:28:59] E-Mail: lms@lcpdfr.com

[iNFO - 19:28:59] Permission granted for LCPDFR & ELS only

[iNFO - 19:28:59] Thanks to listener, aru, #iv-modding and cp702

[iNFO - 19:28:59] Attaching exception handler...

[iNFO - 19:28:59] Exception handler attached

[iNFO - 19:28:59] Patching game functions...

[iNFO - 19:28:59] New instance created: ELS

[iNFO - 19:31:38] An exception occured

[iNFO - 19:31:40] Minidump saved

[iNFO - 19:31:40]

Process: FFE60000

Address: 5940FF (Faulting module: D:SteamLibrarysteamappscommonGrand Theft Auto IVGTAIVGTAIV.exe loaded into process space at 260000 - function offset without PE header is: 3330FF)

Code: C0000005

Registerdump - EAX: 100 EBP: 1CCF04 EBX: 3F800000 ECX: 3F800000 EDI: 1CE1D0 EDX: 19645660 EIP: 5940FF ESI: 19645660 ESP: 1CCB70

[iNFO - 19:31:40] Launching LCPDFR error reporter

Also I'm using the newer version of LCPDFR 1.0 hot fix. I used the old ones it was ok except it keeps crashing after 5-10mins also

Regards

-SirFloppy

(Also im new please dont yell at me if I broke a forum post rule)

Anyone? No? Ok ill just sit here crying in a corner

Edited by ineseri
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  • 3 weeks later...

Do you have xliveless and asi loader AKA dsound together?

 

Nice payday 2 avatar btw, too ba overkill destroyed the game with dlcs and useless updates etc

I might be having the same problem, how would i check to see if that is the case, and if that is what is happening, how would I fix it?

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