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officerAMR

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Everything posted by officerAMR

  1. Pim looking at those screens the headlight covers look foggy/white, they're much clearer IRL
  2. i think its a steady burn light, i could be wrong
  3. Liberty definitely, i'm tired of using the Arjent
  4. Videos blocked for copyright reasons in the UK, tried VPN'ing it to the Netherlands, same thing
  5. Yah, i guess the only way you could work around it is if you strip it of details to get the polygon count to 100'000k. Or wait for someone to convert one from another game. Forza 6 coming to PC will bring a lot of new models
  6. Thats true, with the Lights and stuff it might push it too far
  7. I'm using this one and it excellent
  8. I take it back, i just installed a Lamborghini that has 500'000 polys and 470'000 verts https://www.gta5-mods.com/vehicles/lamborghini-reventon
  9. You cant put this model in the game its too high poly. I swear you asked the same thing a few weeks ago? 700'000 polygon? Probably the average GTA V car is 50k
  10. Oh Christmas tree..... it looks okay as is, i would remove a few of the rambar lights. Way too many IMO
  11. I want to get into DCS and flight sims in general, i know nothing about joysticks, does anyone know/recommend a good cheap joystick (dont particularly want to go OTT with a £150 stick). I'm looking something in the range of £60 ($90)
  12. Found a tiny bug with the new version Thats with the lights off. The lights when turned on look totally fine
  13. officerAMR commented on BILLWARD's gallery image in GTA V Galleries
  14. https://www.rt.com/usa/335301-ford-bulletproof-doors-police/ Something i saw whilst checking the news, thought it was worth sharing. To me it seems like Ford are trying to find ways to milk the Government of more money for each police car they produce. Whats wrong with the current bullet proofing? are police forces expecting to receive increase gun violence from guns chambering 7.62mm rounds?
  15. officerAMR commented on CanadapoliceOfficial's gallery image in GTA V Galleries
  16. officerAMR posted a gallery image in GTA V Galleries
  17. <3

    officerAMR posted a gallery image in GTA V Galleries
  18. I found 2 tiny bugs. 1- The indicators/blinkers/turn signals dont work 2- the collisions on the front of the car dont work well, you can walk right through the vehicle near enough (from front to back)
    Holy crap this is a good slicktop...i was expecting (no offence BTW) a meh model considering you didn't make a thread or nobody was made aware of you making this. This is actually a brilliant model well done man 5/5 working dials and light
  19. I dont know how to add vehicles, its too complicated for me

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