Reputation Activity
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OJdoesIt got a reaction from HyperBlueSmart for a file, OJCallouts - Felony Stop, Pursuit Standoff, Officer Down, and moreI present to you callouts scripted by me.
I dedicated a lot of time to each call and hope you enjoy.
Current Calls:
Active Threat (highly lethal assassins, you better call SWAT) Dead Body (someone located a dead person) Disruptive Crowd (provide crowd control to a large group gathering) Fleeing Suspect On Foot (assist officers apprehending a fleeing suspect) Metro Bus Disturbance (someone is bothering passengers on the city metro bus) Person On Fire (this is not a drill) Runaway Vehicle (the brake system of a vehicle has halted, slow down the car) Slow-Speed Pursuit (assist officers in an ongoing slow-speed pursuit) Tracking-Mode Pursuit (stay near pursuit area while helicopter provides you street updates, apprehend when suspect gets on foot) Motor Vehicle Collision (provide assistance to drivers of a traffic collision) Officer Down (uh-oh) Officer In Trouble (aid your fellow comrade) Featured Calls
Felony Stop Assistance (an officer is on a felony stop and is requesting backup) Pursuit Standoff (officers are at the end of a pursuit and need someone to provide instructs to the suspect)
Leave any bugs or suggestions in the comments.
Special thanks to the testers:
@lttrbmb @Ghnty5 @Sereous313 @Twentiez @Starkka15 @Sparryax @shadowboker @BLS501 Spotify @connn911
Topic:
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OJdoesIt got a reaction from Skenda for a file, OJCallouts - Felony Stop, Pursuit Standoff, Officer Down, and moreI present to you callouts scripted by me.
I dedicated a lot of time to each call and hope you enjoy.
Current Calls:
Active Threat (highly lethal assassins, you better call SWAT) Dead Body (someone located a dead person) Disruptive Crowd (provide crowd control to a large group gathering) Fleeing Suspect On Foot (assist officers apprehending a fleeing suspect) Metro Bus Disturbance (someone is bothering passengers on the city metro bus) Person On Fire (this is not a drill) Runaway Vehicle (the brake system of a vehicle has halted, slow down the car) Slow-Speed Pursuit (assist officers in an ongoing slow-speed pursuit) Tracking-Mode Pursuit (stay near pursuit area while helicopter provides you street updates, apprehend when suspect gets on foot) Motor Vehicle Collision (provide assistance to drivers of a traffic collision) Officer Down (uh-oh) Officer In Trouble (aid your fellow comrade) Featured Calls
Felony Stop Assistance (an officer is on a felony stop and is requesting backup) Pursuit Standoff (officers are at the end of a pursuit and need someone to provide instructs to the suspect)
Leave any bugs or suggestions in the comments.
Special thanks to the testers:
@lttrbmb @Ghnty5 @Sereous313 @Twentiez @Starkka15 @Sparryax @shadowboker @BLS501 Spotify @connn911
Topic:
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OJdoesIt got a reaction from alrightdude for a file, OJCallouts - Felony Stop, Pursuit Standoff, Officer Down, and moreI present to you callouts scripted by me.
I dedicated a lot of time to each call and hope you enjoy.
Current Calls:
Active Threat (highly lethal assassins, you better call SWAT) Dead Body (someone located a dead person) Disruptive Crowd (provide crowd control to a large group gathering) Fleeing Suspect On Foot (assist officers apprehending a fleeing suspect) Metro Bus Disturbance (someone is bothering passengers on the city metro bus) Person On Fire (this is not a drill) Runaway Vehicle (the brake system of a vehicle has halted, slow down the car) Slow-Speed Pursuit (assist officers in an ongoing slow-speed pursuit) Tracking-Mode Pursuit (stay near pursuit area while helicopter provides you street updates, apprehend when suspect gets on foot) Motor Vehicle Collision (provide assistance to drivers of a traffic collision) Officer Down (uh-oh) Officer In Trouble (aid your fellow comrade) Featured Calls
Felony Stop Assistance (an officer is on a felony stop and is requesting backup) Pursuit Standoff (officers are at the end of a pursuit and need someone to provide instructs to the suspect)
Leave any bugs or suggestions in the comments.
Special thanks to the testers:
@lttrbmb @Ghnty5 @Sereous313 @Twentiez @Starkka15 @Sparryax @shadowboker @BLS501 Spotify @connn911
Topic:
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OJdoesIt got a reaction from SoapySpartan for a file, OJCallouts - Felony Stop, Pursuit Standoff, Officer Down, and moreI present to you callouts scripted by me.
I dedicated a lot of time to each call and hope you enjoy.
Current Calls:
Active Threat (highly lethal assassins, you better call SWAT) Dead Body (someone located a dead person) Disruptive Crowd (provide crowd control to a large group gathering) Fleeing Suspect On Foot (assist officers apprehending a fleeing suspect) Metro Bus Disturbance (someone is bothering passengers on the city metro bus) Person On Fire (this is not a drill) Runaway Vehicle (the brake system of a vehicle has halted, slow down the car) Slow-Speed Pursuit (assist officers in an ongoing slow-speed pursuit) Tracking-Mode Pursuit (stay near pursuit area while helicopter provides you street updates, apprehend when suspect gets on foot) Motor Vehicle Collision (provide assistance to drivers of a traffic collision) Officer Down (uh-oh) Officer In Trouble (aid your fellow comrade) Featured Calls
Felony Stop Assistance (an officer is on a felony stop and is requesting backup) Pursuit Standoff (officers are at the end of a pursuit and need someone to provide instructs to the suspect)
Leave any bugs or suggestions in the comments.
Special thanks to the testers:
@lttrbmb @Ghnty5 @Sereous313 @Twentiez @Starkka15 @Sparryax @shadowboker @BLS501 Spotify @connn911
Topic:
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OJdoesIt got a reaction from HasiqTR for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from HasiqTR for a file, Ambient Emergency Response - CustomizationThis mod creates random emergency vehicle responses that will come pass the player. The player should shut down any major intersection to let the emergency vehicles pass by.
Courtesy of @lttrbmb
Make sure to put AmbientEmergencyResponse.dll and AmbientEmergencyResponse.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
You can enter cheat-code "ambientresponse" to force an ambient response.
Special Thanks:
@Dippa
@Jacobb324
@Quasar
@Sebo
@RealTryphonX
@MintTablett
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OJdoesIt got a reaction from Mattymatt2475 for a file, Heli Assistance - Observer Mode, Customizable Searchlight, More FeaturesThis mod simulates the flight patterns of Southern California (more specifically, Los Angeles area) law enforcement air support helicopters. That is, they will orbit around a target entity or position instead of just hovering above. A spotlight will track the subject when night-time. You may also call for a backup heli anytime while on-duty.
A Must-Have For Realistic Gameplay!
Make sure to put HeliAssistance.dll and HeliAssistance.ini and HeliAssistance.pdb into \Plugins\LSPDFR folder.
Make sure you have the latest RageNativeUI installed. And make sure you have Spotlight installed.
API for Developers (for usage with v2.4.2)
Take a look at the INI at least once to make sure you are satisfied with the settings.
Special Thanks:
@alexguirre
@DiamondTKG
@NorthKing
@Echooo
LSPDFR Developer Discord
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OJdoesIt got a reaction from CHCRS ConnorS for a file, OJCallouts - Felony Stop, Pursuit Standoff, Officer Down, and moreI present to you callouts scripted by me.
I dedicated a lot of time to each call and hope you enjoy.
Current Calls:
Active Threat (highly lethal assassins, you better call SWAT) Dead Body (someone located a dead person) Disruptive Crowd (provide crowd control to a large group gathering) Fleeing Suspect On Foot (assist officers apprehending a fleeing suspect) Metro Bus Disturbance (someone is bothering passengers on the city metro bus) Person On Fire (this is not a drill) Runaway Vehicle (the brake system of a vehicle has halted, slow down the car) Slow-Speed Pursuit (assist officers in an ongoing slow-speed pursuit) Tracking-Mode Pursuit (stay near pursuit area while helicopter provides you street updates, apprehend when suspect gets on foot) Motor Vehicle Collision (provide assistance to drivers of a traffic collision) Officer Down (uh-oh) Officer In Trouble (aid your fellow comrade) Featured Calls
Felony Stop Assistance (an officer is on a felony stop and is requesting backup) Pursuit Standoff (officers are at the end of a pursuit and need someone to provide instructs to the suspect)
Leave any bugs or suggestions in the comments.
Special thanks to the testers:
@lttrbmb @Ghnty5 @Sereous313 @Twentiez @Starkka15 @Sparryax @shadowboker @BLS501 Spotify @connn911
Topic:
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OJdoesIt got a reaction from HyperBlueSmart for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from redoper for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from itsjzee85 for a file, Ambient Emergency Response - CustomizationThis mod creates random emergency vehicle responses that will come pass the player. The player should shut down any major intersection to let the emergency vehicles pass by.
Courtesy of @lttrbmb
Make sure to put AmbientEmergencyResponse.dll and AmbientEmergencyResponse.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
You can enter cheat-code "ambientresponse" to force an ambient response.
Special Thanks:
@Dippa
@Jacobb324
@Quasar
@Sebo
@RealTryphonX
@MintTablett
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OJdoesIt got a reaction from Tacco for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from Steele1925 for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from SoCal Thero for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from The Sheriff for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction fromDeactivated Memberfor a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from Slendis for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from RoguePlus for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from Adam L for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from GeneralFord1 for a file, OJManhunt - West Vinewood Active Search & Containment, Better Search SquadThis callout will create an active manhunt within the Grove neighborhood. There will be several perimeter units to which will hold the containment. Therefore, the suspect will be within the containment and you don't have to waste time searching outside. There is also a command post where you will respond to for briefing.
Note: You must be a distance greater than 150 meters from Grove for this call to activate. This is intentionally done to prevent the player from seeing units spontaneously being spawned.
It is advised that you have HeliOrbitPlugin v1.3.6+ installed for best experience.
Make sure to put OJManhunt.dll and OJManhunt.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
If you have a location suggestion, send me a PM.
Join the LSPDFR Fans Discord: https://discord.gg/hxmvtHE
Special Thanks:
@lttrbmb - Testing, Video, and Screenshots
@DvHbadger - Testing
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OJdoesIt got a reaction from MadMaks for a file, Ambient Emergency Response - CustomizationThis mod creates random emergency vehicle responses that will come pass the player. The player should shut down any major intersection to let the emergency vehicles pass by.
Courtesy of @lttrbmb
Make sure to put AmbientEmergencyResponse.dll and AmbientEmergencyResponse.ini into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
You can enter cheat-code "ambientresponse" to force an ambient response.
Special Thanks:
@Dippa
@Jacobb324
@Quasar
@Sebo
@RealTryphonX
@MintTablett
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OJdoesIt got a reaction from Recoveryboy for a file, Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/TacticsThis mod adds enhanced functionality by allowing you to conduct a full felony (high-risk) stop.
Showcase by @DiamondTKG
Much thanks to @DiamondTKG for testing and showcasing the mod. Make sure to SUBSCRIBE to her channel for great LSPDFR content.
Make sure to put FelonyStop.dll and FelonyStop.ini and FelonyStop.pdb into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
Make sure to have the latest version of RageNativeUI installed.
Note: There may be some compatibility issues with Stop The Ped. When requesting a prisoner transport during the felony stop and having RecruitNearestCopForTransport=yes in STP's INI, it may cause a crash. This does not occur every time though.
Special Thanks:
@DiamondTKG
@NorthKing
LSPDFR Developers Discord
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OJdoesIt got a reaction from Floppy P3nguin for a file, ALPR Traffic Cameras - No More FPS Loss, CustomizationThis mod creates ALPR-enabled traffic cameras around the city of Los Santos. If the traffic camera has a hit, it will notify you just as ALPR+ does. The notification will indicate the cross streets, the direction the vehicle is traveling, the flags, the vehicle model, color, and plates. You will only get hits from nearby traffic cameras. View the INI to edit the range.
Make sure to put ALPR_TrafficCameras.dll and ALPR_TrafficCameras.ini and ALPR_TrafficCameras.pdb into \Plugins\LSPDFR folder.
Make sure to have the latest version of RageNativeUI installed.
Take a look at the INI at least once to make sure you are satisfied with the settings.
Special Thanks:
@DiamondTKG
@NorthKing
LSPDFR Developer Discord
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OJdoesIt got a reaction from Fixx for a file, Felony Stop Plugin - Traffic Stop Enhancement, Give Commands/TacticsThis mod adds enhanced functionality by allowing you to conduct a full felony (high-risk) stop.
Showcase by @DiamondTKG
Much thanks to @DiamondTKG for testing and showcasing the mod. Make sure to SUBSCRIBE to her channel for great LSPDFR content.
Make sure to put FelonyStop.dll and FelonyStop.ini and FelonyStop.pdb into \Plugins\LSPDFR folder.
Take a look at the INI at least once to make sure you are satisfied with the settings.
Make sure to have the latest version of RageNativeUI installed.
Note: There may be some compatibility issues with Stop The Ped. When requesting a prisoner transport during the felony stop and having RecruitNearestCopForTransport=yes in STP's INI, it may cause a crash. This does not occur every time though.
Special Thanks:
@DiamondTKG
@NorthKing
LSPDFR Developers Discord
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OJdoesIt got a reaction from Trendsetter.D for a file, ALPR Traffic Cameras - No More FPS Loss, CustomizationThis mod creates ALPR-enabled traffic cameras around the city of Los Santos. If the traffic camera has a hit, it will notify you just as ALPR+ does. The notification will indicate the cross streets, the direction the vehicle is traveling, the flags, the vehicle model, color, and plates. You will only get hits from nearby traffic cameras. View the INI to edit the range.
Make sure to put ALPR_TrafficCameras.dll and ALPR_TrafficCameras.ini and ALPR_TrafficCameras.pdb into \Plugins\LSPDFR folder.
Make sure to have the latest version of RageNativeUI installed.
Take a look at the INI at least once to make sure you are satisfied with the settings.
Special Thanks:
@DiamondTKG
@NorthKing
LSPDFR Developer Discord