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Fhercho89

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  1. Fhercho Bond     Performed a traffic stop on a Matte Midnight Blue Oracle XS with registration 02NRV918 in Strawberry, Strawberry Avenue
  2. Fhercho Bond     Performed a traffic stop on a Black Seminole with registration 25HMH985 in Cypress Flats, Popular Street
  3. Fhercho Bond     Finished responding to a Holdup in Mirror Park, West Mirror Drive
  4. Fhercho Bond     Arrested Dylan Ritchie in Mirror Park, East Mirror Drive
  5. Fhercho Bond     Responded to a Holdup in Textile City, Sinner Street
  6. Fhercho Bond     Finished responding to a Holdup in Little Seoul, San Andreas Avenue
  7. Fhercho Bond     Took the easy way out in Little Seoul, San Andreas Avenue
  8. Fhercho Bond     Finished responding to a Pursuit in Hawick, Hawick Avenue
  9. Fhercho Bond     Responded to a Pursuit in Mission Row, Sinner Street
  10. Fhercho Bond     Responded to a Holdup in Hawick, Meteor Street
  11. Fhercho Bond     Went on-duty at Downtown Police Station in Mission Row, Atlee Street
  12. Fhercho Bond     Responded to a [SC] Manhunt in La Mesa, Little Bighorn Avenue
  13. Fhercho Bond     Arrested Kyle Davison in Chiliad Wilderness, Autopista de Great Ocean
  14. Fhercho Bond     Arrested James Terrence in Chiliad Wilderness, Autopista de Great Ocean
  15. Fhercho Bond     Responded to a [SC] Hit and Run in Paleto Bay, Procopio Drive
  16. Fhercho Bond     Performed a traffic stop on a Black Steal Granger with registration 07FCQ429 in Paleto Bay, Paleto Boulevard
  17. Fhercho Bond     Arrested Joey Mamo in Paleto Bay, Duluoz Avenue
  18. Fhercho Bond     Performed a traffic stop on a Matte Gray Flatbed with registration 81AUO149 in Paleto Bay, Autopista de Great Ocean
  19. Fhercho Bond     Performed a traffic stop on a Ice White Habanero with registration 62UFC180 in Paleto Bay, Autopista de Great Ocean
  20. Fhercho Bond     Performed a traffic stop on a Steel Gray Oracle XS with registration 46VVA200 in Paleto Bay, Paleto Boulevard
  21. Why the lights start to become white at the distance?
  22.    DazedNug reacted to a comment on a file: Realistic Handcuffs Sound
  23.    Jack Hammer reacted to a comment on a file: Realistic Handcuffs Sound
  24. Hey! i suggest you to add a preview audio
  25. Any idea why the sounds are horrible for me? i dont know how to explain it but they definetly doesnt sound like the video
  26. Which is the sound of the video?
  27. I did what you told me about the dinput8.dll file but the game wont start without that file 😧 do you think its better to chat on discord? it might be faster than this haha i also realise that "UltimateBackup" sometimes also glitches with the dialogues of the coroner also saying "wo" so it might be another thing, not just the callouts
  28. OMG im sorry Charlie, i didnt know that you answered me, and the notifications system of this doesnt work fine i guess cause i didnt get the notification of your response 😧 Still interested in helping me? (Again, sorry)
  29. Okay so now the only thing i have in the plugins folder is "simple callouts" i will give it a try now and spam some callout and check the dialogues and i will let you know in a few minutes Now i dont even have dialogs, just the first ones or just one lmao
  30. Hey! thanks for the help, here is the log RagePluginHook.log
  31. Does anyone know why almost every callout i download that has a conversation, for example you arrive at the crime scene and you have to investigate talking to npcs with the Key Y and and the answers are "Wo" "Wy" "Wg", even with vanilla stuff sometimes is happening, maybe its a script or plugin? i tried only using one callout but still happens, its so weird
  32. Is it possible to? Reduce Volume of radio speaking (when you dispatch a roadblock) Keep moving the camera instead of the having cursor when opening the menu
  33. It happens with every custom vehicle, its like going a few meters makes the lights lose bloom but its with custom cars cause vanilla vehicles works normally and i didnt modify carcols, dont know what is that 😧
  34. Im looking for some help with this, all my custom vehicles coronas get so so dark from like 10 meters away? i mean if i park the car in one sidewalk and walk to another one, the lights just become darker and it doesnt feel like a police car, here some photos And the Daytime picture is Ridiculous Im using Radiance V, ELS, PostFX and shader at max, VisualV (Also RadianceV Visualsettings.dat) none of my custom cars can get that Bloom effect at short distance, its like i start running a suspect and when i turn back my car has some white points flashing instead of lights lmao
  35. Change render distance in advanced graphic settings

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