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iguana11

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Everything posted by iguana11

    Very awesome plugin :D Keep up the good work!! I'm looking forward to an option of changing the menu key as F5 opens my RPH console ;)
  1. "If you want to make skins for it, please do so - you don't have to contact me, just provide credits and link to this model!" This is what he says about making own skins ;)
  2. Could it be that it isn't possible to change the texture of spawned peds? The lines <Ped comp_face="0" comp_shirt="0" tex_shirt="0" comp_accessories="0" prop_head="0" chance="25">s_m_y_cop_01</Ped> <Ped comp_face="1" comp_shirt="0" tex_shirt="1" comp_accessories="0" prop_head="0" chance="25">s_m_y_cop_01</Ped> <Ped comp_face="2" comp_shirt="0" tex_shirt="2" comp_accessories="0" prop_head="0" chance="25">s_m_y_cop_01</Ped> just don't have any effect but they do in LSPDFR's backup.xml. Every spawned ped is wearing the same shirt. Really looking forward to a fix :)
  3. I've got an issue regarding the bank heist callout. Every time the suspects surrender, the officers will line up behind the perps but there always is one missing. I did at least wait for two or so minutes but nothing happened so I had to abort the callout. Would appreciate if you could fix it ;) Awesome plugin, BTW :D
  4. So, I don't know if you already noticed but there has been a bug in former LSPDFR version which caused your tactical vest to disappear when entering or exiting a vehicle. This issue has been solved in version 3.1 but only for the player. When I try to attach a vest (comp_tasks) to a ped model in backup.xml the it still disappears when the ped gets out of his car. Does anyone of you guys know if there is an option to fix this?
  5. @Kernow I'm sorry I just noticed that this is not the correct installation path. I've changed the instructions now. Install it at \mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\patchday3ng.rpf After that it should work. Sorry for the inconvenience.
  6. Version 1.1

    884 downloads

    British police uniform used by traffic officers all around the country If you have any tipps or suggestions don't hesitate to leave a comment or a message :) This mod replaces the s_m_y_hwaycop_01 by default. Features: black and white shirts black and reflective stab vests This mod doesn't include any hats but it is poissible to use the one provided by Ultimate British Police Uniforms. You will have to rename the files from s_m_y_cop_01_p to s_m_y_hwaycop_01_p. The rest of the installation is the same. Installation: 1. Back up your \mods\update\x64\dlcpacks\patchday3ng\dlc.rpf file. 2. Navigate to \mods\update\x64\dlcpacks\patchday3ng\dlc.rpf\x64\models\cdimages\ using OpenIV. 3. Open componentpeds_s_m_y.rpf and activate Edit Mode (e.g. by using F6). 4. Drag all four s_m_y_hwaycop_01 files into the archive. Have a look at the instructions included in the file for advanced installation. By using this mod you agree to the following terms: Do not redistribute this without my explicit permission. Do not edit and redistribute this without my explicit permission. (You may edit it for personal use) Be aware that I do not claim responibility to any damage done to your System or Game.
    Gute Arbeit :D Das neue Design ist echt super geworden.
  7. Gut gemacht :) das mit dem schriftzug ist echt schwierig, weil das Hemd diese Falten hat. Ich glaube nicht, dass du da wirklich viel verbessern kannst :/ Würde an deiner Stelle den Schriftzug eher entfernen (zumindest auf dem kurzärmeligen Hemd). Und wäre es möglich, die Hemden hellblau zu färben, wie sie bei der BP sind? LG Igu
  8. Where do I find the model used for the construction barriers (prop_barrier_work04a)? I found one in x64f.rpf but changing its texture there didn't have any effect on the model in the game (spawning it with simple native trainer works).
  9. I got the same problem sometimes. But after i reload the plugin it wors again...
  10. You did a very good job on this I have to admit :) What can I actually do that my lightbar is as bright as yours in the video?
  11. Hey guys :) i was just playing LSPDFR when i respondet to a suspicious person callout. I rushed to the szene (with my bicycle xD) and a man was trying to attack me with an axe. I instantly called for backup but when they arrived they just stood next to me but didn't even realize that there was a guy trying to attack me. It would be great if LSPDFR added an option to mark somebody as wanted (just like Ctr+E in LCPDFR) so that backup units can react to your help call. It would also be gread if backup units which were called "Code 2" or "Code 3" before a pursuit has started were able to join the pursuit as if they were called by the "Backup" option. Tell me what you think about that :)
    Every callout I respondet to was absolutely great. But for some reason the aircraft crash callout and rocks blocking the road are not being generated, though i have them enabled in the .ini file Anyone else having this problem too?
  12. But why do they sometimes open and sometimes they don't? And when a bigger vehicle (e.g. the LSPD riot truck) tries to pass them slowly they will definitely break...
  13. Hey guys I'm trying to play GTA V / LSPDFR realistically but i've got a problem. When i approach a barrier (e.g. at LS International or Richard's Majestics) sometimes it will open, sometimes it will only open when i press E and sometimes nothing will happen at all, so i have to break it. Is there any way to affect the opening of barriers in the game?
  14. Hello First I have to say that you did a great job with LSPDFR 2.0a.But there is one thing i find pretty annoying. If I want to drive a suspect to jail myself the closest jail is way to far away. Could you add another jaily maybe at the vespucci Police Station (San Andreas Ave /S. Rockforf Drive)? That would be pretty nice :)
  15. Hey guys i got a problem with LSPDFR. If i wanna arrest someone it works pretty good but if the person i want to arrest is being involved in a pursuit and already chased by other cops i cant arrest him (or her). Could you fix this please?
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