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Spitfire7

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Everything posted by Spitfire7

  1. Tried that. It still seems like other callouts aren't supported. Only LSPDFR ones. Also, now every time I conduct a traffic stop someone steals my car. I messed around with the locked door settings and no matter what 2 or 3 people run up and steal my car. What happened to my game? I did do one call that is in LSPDFR and it did do the court case thing. That is it though. I don't have random events on for these so I am only doing calls.
  2. Okay, all was well and then nothing works in this mod now. I have all the latest updated files. I have attached my log file as well. The court cases never work anymore. What happened? Everything was working fine when I first installed in about a month ago and now no court system, people steal my police car every single time and the lock setting in traffic policer doesn't work anymore. I currenlty only have arrest manager, Traffic policer, and LSPDFR+. Please let me know, thank you. I did recently install the mod "Keep Calm" and "Stop Sh**ing Bricks" which make it so the peds and cars don't go crazy when I fire my gun. I removed those files, but could the file Stealth.Common have anything to do with it? RagePluginHook.log
  3. I am sorry, I didn't understand your last response. So my version is not working or only half working correctly?
  4. Oh, like there my be a newer version? So my assumptions weren't correct? Please let me know what you are seeing compared to what I was seeing in my game. If you randomly stop a ped, search him, and then arrest him will that go to court?
  5. Okay so it appears the court case has to work for specific events that are already categorized such as driving under the influence, speeding, etc. These are the things that are highlighted by blips on the map. They will be registered in the court system. Now things like searching the vehicle on a random pull over and they have drugs or something and I arrest them, this does not show up. Also, I found it strange that one of the callouts "A man with a gun" did not register in the court system either. "A man with a gun" comes from one of the add-on call outs I believe. So this means only LSPDFR and LSPDFR+ seem to be registering in the court cases. Is that a correct assumption? The search warrant definitely does not correspond with the court system. Also, my own personal judgment type of things such as someone went over a curb, do not register either.
  6. I just reinstalled the mod and going to try it out.
  7. Oh thats weird. It seemed it only did that in the beginning and now doesn't do it anymore. I added: arrest Manager Code 3 Callouts Computer Plus Keep Calm Law Callouts Police radio Search Warrent Traffic Policer Could one of those be stopping it? I think I noticed it not working after installing Search Warrent and the keep calm things.
  8. I got it working perfectly. Thank you so much for all your help. That was not easy, but we did it. Thank you. Hey since you seem to know just about everything about GTA V, when I first installed LSPDFR+ it would show the cool court cases. That was really cool. So for just about everything traffic stops, peds, everything it would seem to log it into the court system. Very cool. So now that I have installed new callouts nothing seems to go into the court system anymore. Do only default LSPDFR calls and events go into the court system? Nothing else right? So, if I saw a random homeless guy and I question him and find a weapon and arrest him, this will not go into the court system right? Thank you Arariel for all your help. You have been so helpful getting me up to date and started with this awesome game. Thank you.
  9. Yeah got me. Whats the name of that car that looks like a long big buick that is already in the game?
  10. Don't ask me how or why, but I figured it out. Yes the car has to be in the same dlc pack to apply the modkit. Sabrgt works, and so will buccaneer when its in the same dlc. Crazy huh? Wow, what a journey. Thank you so much for all your help.
  11. that one worked to get the general basics. So I will stick with that one unless I can find the dukes. Also, my car is suppose to have liveries and in my vehilce file I have the has liveries thing, but still no liveries. Am I missing something with that?
  12. Just found this 0_default_modkit maybe that could work
  13. Not sure either, but I will try to find which dlc the dukes is in and try putting my files in there next to the dukes. There seems to be something important about it being in the same file.
  14. Yep I think that is the answer. The other cars in my same file all work. So should I move my carvariation to another dlc pack?
  15. Nope dind't work either. This is really weird. The only one that worked was essentially the one that is in the same file right? So I am wondering if my carvariation has to be in the same file as the buccaneer. Where did you get the buccaneer setting?
  16. yeah chino didn't work at all. Trying the second one
  17. YES!!! SUCCESS!!! But, its really weird off mods. I need a mod line such as the Ducks or sabregt that is closer in size to my car. Can you help me find where either the dukes or sabregt would be? Lets try dukes Also, that car you used was a racey type car, but I need a muscle car package. Wow we are really learning something today
  18. trying it out. Be right back
  19. Thank you, I will try that. no its not there either possibly in a dlc pack?
  20. so what is the modkit number and name for sabregt? I changed mine from the chevelle files, so I have no idea. Where would this sabregt carvariation files be? its in another dlc pack right?
  21. Exactly and that is the only thing that is not connected at this point. So, woudln't it make sense to change these modkit settings to sabregt's settings since it will be using the sabregt package/kit? But what is the number for the sabregt modkit? sabregt is not in this carvariation file
  22. Keep in mind that 951 number wasn't even from the Buick mod. I was copying everything another guy did for a chevelle mod. So all his files were linked to this 951. I have no idea what the buick guy had. So shouldn't I make this back to what the sabregt is since the buick guy was using everything sabregt? Yeah i think I should since its not a new kit, it will literally be the sabregt's kid wheels, etc going onto this buick. Now, where can I find the sabregt carvariation? Its not in our chain of steps
  23. Also I just foudn the area that says modkit. I changed mine from the earlier chevelle mod and it was listed as so <kits> <Item>951_buick_modkit</Item> </kits> It was 951 I guess, should I change that to something else? Still no modifications. Paint works and car spawns, but no modifications
  24. Do I change any of the liveries to true? They are all false right now

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