I was doing this:
private void Game_FrameRender(object sender, GraphicsEventArgs e)
{
if (Game.IsKeyDown(System.Windows.Forms.Keys.NumPad1))
{
...
v.IsDriveable = !v.IsDriveable;
...
But the ped can switch it back. Is there a proper way to let him not start it again?
EDIT1: Think about how the pursuits stop cars. I want to be able to do that while on foot so cars don't go flying past my sobriety checkpoint.